L13 G40 JWW (allies +11) vs Hank 13 (axis)


  • it’s convenient that your bmb’s can land in egy defend and still attack that last Russian VC……


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Combat Move - Russians
                3 infantry moved from Caucasus to Rostov
                2 artilleries moved from Volgograd to Rostov
                5 fighters and 1 tactical_bomber moved from Volgograd to Rostov


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Combat Move - Russians
                3 infantry moved from Caucasus to Rostov
                2 artilleries moved from Volgograd to Rostov
                5 fighters and 1 tactical_bomber moved from Volgograd to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 2 artilleries, 5 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                    Russians win, taking Rostov from Germans with 2 artilleries, 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Rostov to Volgograd
                5 fighters moved from Rostov to Volgograd
                6 infantry moved from Tsinghai to Kazakhstan
                1 aaGun moved from Volgograd to Rostov

    Turn Complete - Russians

    Territory Summary for Russians :

    Korea : 8 infantry
        Kansu : 1 aaGun
        Kazakhstan : 6 infantry
        Rostov : 1 aaGun, 2 artilleries and 3 infantry
        Volgograd : 2 aaGuns, 2 armour, 5 artilleries, 1 factory_minor, 5 fighters, 33 infantry, 2 mech_infantrys and 1 tactical_bomber
        113 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 55 / 72
        Russians : 22 / 0
        Japanese : 54 / 63
        Americans : 55 / 76
        Chinese : 6 / 7
        British : 30 / 35
        UK_Pacific : 7 / 5
        Italians : 21 / 26
        ANZAC : 10 / 13
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    @JWW:

    it’s convenient that your bmb’s can land in egy defend and still attack that last Russian VC……

    I came to that same conclusion last night :)

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 5 artilleries, 2 destroyers and 5 infantry; Remaining resources: 2 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 artilleries and 7 infantry moved from Shensi to Kansu
                2 bombers moved from Hunan to Kansu
                1 infantry moved from Shensi to Sikang
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Shensi to Suiyuyan
                1 artillery moved from Jehol to Chahar
                1 fighter and 1 tactical_bomber moved from Kwangsi to Sikang
                1 fighter and 1 tactical_bomber moved from Kwangsi to Tsinghai
                1 fighter and 1 tactical_bomber moved from Kwangsi to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kansu
                1 infantry moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Manchuria to Amur
                1 mech_infantry moved from Shensi to Kansu
                1 fighter moved from 19 Sea Zone to Chahar
                1 tactical_bomber moved from 19 Sea Zone to Amur
                1 fighter moved from Japan to Amur
                2 fighters moved from Japan to Korea
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 4 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery and 5 infantry moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 artillery and 1 fighter
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 fighter in Chahar, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  1/5 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kansu
                    Japanese attack with 3 artilleries, 2 bombers, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 aaGun; Chinese defend with 1 fighter and 10 infantry
                        AA fire in Kansu :  0/3 hits
                        Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 :  5/15 hits
                        Chinese roll dice for 1 aaGun, 1 fighter and 10 infantry in Kansu, round 2 :  4/11 hits
                        4 infantry owned by the Japanese , 4 infantry owned by the Chinese and 1 aaGun owned by the Russians lost in Kansu
                        Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Kansu, round 3 :  7/11 hits
                        Chinese roll dice for 1 fighter and 6 infantry in Kansu, round 3 :  5/7 hits
                        1 fighter owned by the Chinese , 3 infantry owned by the Japanese , 6 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 2 artilleries and 7 infantry
                    Casualties for Russians: 1 aaGun
                    Casualties for Chinese: 1 fighter and 10 infantry
                Battle in Korea
                    Japanese attack with 1 armour, 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber
                    Russians defend with 8 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber in Korea, round 2 :  3/11 hits
                        Americans roll dice for 8 infantry in Korea, round 2 :  2/8 hits
                        4 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Korea
                        Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Korea, round 3 :  2/9 hits
                        Americans roll dice for 4 infantry in Korea, round 3 :  2/4 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Korea
                        Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Korea, round 4 :  2/7 hits
                        Americans roll dice for 2 infantry in Korea, round 4 :  0/2 hits
                        2 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Americans with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 4 infantry
                    Casualties for Russians: 8 infantry
                Battle in Amur
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 fighter and 1 tactical_bomber
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Amur, round 2 :  2/4 hits
                        Russians roll dice for 1 fighter and 1 tactical_bomber in Amur, round 2 :  1/2 hits
                        1 fighter owned by the Americans , 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Amur
                    Japanese win, taking Amur from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 fighter and 1 tactical_bomber

    Non Combat Move - Japanese
                1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 36 Sea Zone to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
                1 fighter moved from Chahar to Kweichow
                1 aaGun moved from Shensi to Kweichow
                1 fighter and 1 tactical_bomber moved from Sikang to Kweichow
                1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi
                2 bombers, 1 fighter and 1 tactical_bomber moved from Kansu to Shensi
                2 bombers moved from Shensi to Kweichow
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Malaya
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                3 artilleries and 3 infantry placed in Japan
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 1 fighter and 1 tactical_bomber
        Korea : 1 armour, 1 artillery and 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 3 fighters and 3 tactical_bombers
        Yunnan : 1 flag, 1 artillery and 2 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 aaGun, 2 bombers, 2 fighters and 1 tactical_bomber
        Hunan : 1 flag
        Kansu : 1 flag, 1 artillery and 1 mech_infantry
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag
        Chahar : 1 flag, 1 artillery
        Anhwe : 1 flag
        Malaya : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Amur : 1 flag, 1 artillery
        French Indo China : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 artillery
        Sumatra : 1 flag
        44 Sea Zone : 1 flag
        45 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        34 Sea Zone : 1 destroyer
        39 Sea Zone : 2 submarines
        6 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 tactical_bombers and 5 transports
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 55 / 72
        Russians : 21 / 0
        Japanese : 63 / 68
        Americans : 52 / 76
        Chinese : 1 / 7
        British : 30 / 35
        UK_Pacific : 7 / 5
        Italians : 21 / 26
        ANZAC : 10 / 13
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • as much as I want to go hit nwy etc….I feel I must try to take its and the vc…scramble?

  • TripleA

    No scramble. And I won’t scramble for the UK follow up either :)

  • TripleA

    @Hank13:

    And I won’t scramble for the UK follow up either :)

    Assuming you bring your entire UK navy otherwise get ready!

  • TripleA

    I’m going away for the long weekend and won’t be able to post (I’m assuming you have labour day too). After that I’m back at work and my turns will start to slow down a bit (no longer 2 or 3 times a day unfortunately).


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 4 infantry, 1 submarine and 3 transports moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 95 Sea Zone to Southern Italy
                1 fighter moved from 46 Sea Zone to 45 Sea Zone
                1 destroyer moved from 46 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 46 Sea Zone to 55 Sea Zone
                1 bomber moved from Queensland to Dutch New Guinea
                1 artillery moved from New Guinea to Dutch New Guinea
                1 destroyer moved from 46 Sea Zone to 45 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 4 infantry, 1 submarine and 3 transports moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 95 Sea Zone to Southern Italy
                1 fighter moved from 46 Sea Zone to 45 Sea Zone
                1 destroyer moved from 46 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 46 Sea Zone to 55 Sea Zone
                1 bomber moved from Queensland to Dutch New Guinea
                1 artillery moved from New Guinea to Dutch New Guinea
                1 destroyer moved from 46 Sea Zone to 45 Sea Zone

    Combat - Americans
                Battle in Dutch New Guinea
                    Americans attack with 1 artillery and 1 bomber
                    Japanese defend with 1 artillery
                    Americans win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 bomber
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -18
                    Casualties for Americans: 1 destroyer and 1 fighter
                Battle in 45 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Southern Italy
                    Americans attack with 1 armour, 1 artillery and 4 infantry
                    Italians defend with 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
                    Italians win with 1 aaGun, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is -7
                    Casualties for Italians: 3 aaGuns
                    Casualties for Americans: 1 armour, 1 artillery and 4 infantry

    Non Combat Move - Americans
                1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 carrier, 1 fighter, 2 infantry, 2 mech_infantrys, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 infantry moved from New Guinea to 46 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 4 fighters, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
                1 fighter moved from 45 Sea Zone to 42 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 carriers, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier and 2 transports placed in 101 Sea Zone
                1 armour, 1 artillery, 3 fighters and 2 infantry placed in Eastern United States
                Americans undo move 2.
                2 fighters placed in 101 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Eastern United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Queensland : 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
        Midway : 1 airfield
        Dutch New Guinea : 1 flag, 1 artillery
        42 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 fighter, 1 infantry and 1 transport
        45 Sea Zone : 1 destroyer
        26 Sea Zone : 2 submarines
        25 Sea Zone : 1 destroyer
        54 Sea Zone : 2 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 2 infantry and 2 mech_infantrys
        95 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 3 transports
        97 Sea Zone : 1 destroyer
        101 Sea Zone : 1 carrier, 2 fighters and 2 transports
        Brazil : 1 flag, 1 infantry and 1 mech_infantry
        91 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 55 / 72
        Russians : 21 / 0
        Japanese : 63 / 68
        Americans : 52 / 72
        Chinese : 1 / 7
        British : 30 / 35
        UK_Pacific : 7 / 5
        Italians : 21 / 26
        ANZAC : 10 / 13
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs total

    Territory Summary for Chinese :

    Sikang : 2 infantry

    Production/PUs Summary :

    Germans : 55 / 72
        Russians : 21 / 0
        Japanese : 63 / 68
        Americans : 52 / 72
        Chinese : 1 / 2
        British : 30 / 35
        UK_Pacific : 7 / 5
        Italians : 21 / 26
        ANZAC : 10 / 13
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Combat Move - British
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 battleship, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 2 fighters, 3 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
                1 artillery and 3 infantry moved from 95 Sea Zone to Southern Italy
                1 armour moved from Tunisia to Tobruk
                      British take Libya from Italians
                      British take Tobruk from Italians
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 artillery and 3 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 battleship moved from 46 Sea Zone to 55 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 infantry and 3 transports; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 5 PUs;

    Combat Move - British
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 battleship, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 2 fighters, 3 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
                1 artillery and 3 infantry moved from 95 Sea Zone to Southern Italy
                1 armour moved from Tunisia to Tobruk
                      British take Libya from Italians
                      British take Tobruk from Italians
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 artillery and 3 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 battleship moved from 46 Sea Zone to 55 Sea Zone

    Combat - British
                Battle in Yunnan
                    British attack with 1 artillery, 3 infantry and 2 mech_infantrys
                    Japanese defend with 1 artillery and 2 infantry
                    British win, taking Yunnan from Japanese with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 1 infantry
                Battle in 55 Sea Zone
                    British attack with 1 battleship
                    Japanese defend with 1 destroyer
                    British win with 1 battleship remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Southern Italy
                    British attack with 1 artillery and 3 infantry
                    Italians defend with 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
                    Italians win with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is -8
                    Casualties for British: 1 artillery and 3 infantry
                    Casualties for Italians: 1 aaGun

    Non Combat Move - British
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 armour and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                2 transports moved from 81 Sea Zone to 72 Sea Zone
                1 fighter moved from India to Volgograd
                1 infantry moved from Burma to Shan State
                4 aaGuns and 17 infantry moved from India to Burma
                1 fighter moved from Gibraltar to United Kingdom
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to United Kingdom
                1 carrier moved from 91 Sea Zone to 95 Sea Zone
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone

    Place Units - British
                2 transports placed in 109 Sea Zone
                1 transport placed in 71 Sea Zone
                1 armour and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,3,2,1
                British collect 30 PUs (1 lost to blockades); end with 35 PUs total

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,1,6
                UK_Pacific collect 5 PUs (3 lost to blockades); end with 10 PUs total

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 infantry
        Yunnan : 1 artillery, 2 infantry and 2 mech_infantrys
        Shan State : 1 infantry
        Burma : 4 aaGuns and 17 infantry
        India : 1 airfield, 1 factory_major and 1 harbour
        55 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag, 1 armour
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Volgograd : 3 fighters
        95 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports
        106 Sea Zone : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 destroyer and 2 transports
        Eastern Persia : 1 flag
        72 Sea Zone : 2 transports
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        91 Sea Zone : 2 destroyers

    Production/PUs Summary :

    Germans : 55 / 72
        Russians : 21 / 0
        Japanese : 61 / 68
        Americans : 52 / 72
        Chinese : 2 / 2
        British : 31 / 35
        UK_Pacific : 8 / 10
        Italians : 20 / 26
        ANZAC : 10 / 13
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 aaGun and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Russia to Urals
                      Italians take Urals from Russians

    Combat - Italians

    Non Combat Move - Italians
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 3 infantry moved from Greece to 99 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
                3 fighters moved from Southern Italy to Egypt
                1 artillery and 2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 aaGun and 2 fighters placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
                Italians collect 20 PUs (2 lost to blockades); end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 4 artilleries, 3 fighters, 1 harbour and 8 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 factory_major
        Southern Italy : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 2 mech_infantrys
        Urals : 1 flag, 1 armour
        Western Ukraine : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        98 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 55 / 72
        Russians : 20 / 0
        Japanese : 61 / 68
        Americans : 52 / 72
        Chinese : 2 / 2
        British : 30 / 35
        UK_Pacific : 8 / 10
        Italians : 22 / 26
        ANZAC : 10 / 13
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • sorry for the delay. lost internet at home due to weather and work has been crazy. Will get back to this ASAP.

  • TripleA

    No problem, I just went back to work today so I understand crazy!


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                4 fighters moved from 42 Sea Zone to 34 Sea Zone
                1 destroyer moved from 46 Sea Zone to 34 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                4 fighters moved from 42 Sea Zone to 34 Sea Zone
                1 destroyer moved from 46 Sea Zone to 34 Sea Zone

    Combat - ANZAC
                Battle in Java
                Battle in 34 Sea Zone
                    ANZAC attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 4 fighters in 34 Sea Zone, round 2 :  0/5 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC lost in 34 Sea Zone
                        ANZAC roll dice for 4 fighters in 34 Sea Zone, round 3 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 34 Sea Zone
                    ANZAC win, taking Java from Japanese with 3 fighters remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer and 1 fighter

    Non Combat Move - ANZAC
                3 fighters moved from 34 Sea Zone to 42 Sea Zone
                1 cruiser moved from 46 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 armour, 1 factory_minor and 1 harbour
        South Australia : 2 aaGuns
        Java : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 cruiser, 3 fighters and 1 transport
        62 Sea Zone : 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 55 / 72
        Russians : 20 / 0
        Japanese : 57 / 68
        Americans : 52 / 72
        Chinese : 2 / 2
        British : 30 / 35
        UK_Pacific : 8 / 10
        Italians : 22 / 26
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 72 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Anglo Egyptian Sudan : 1 infantry
        72 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 55 / 72
        Russians : 20 / 0
        Japanese : 57 / 68
        Americans : 52 / 72
        Chinese : 2 / 2
        British : 30 / 35
        UK_Pacific : 8 / 10
        Italians : 22 / 26
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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