G4013LKarl7(Axis)v.Degrasse(Allies+6)

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                6 infantry moved from Anhwe to Kiangsu
                1 fighter moved from Shensi to Kiangsu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 factory_minor and 3 infantry
                        Chinese roll dice for 1 fighter and 6 infantry in Kiangsu, round 2 :  3/7 hits
                        Japanese roll dice for 3 infantry in Kiangsu, round 2 :  1/3 hits
                        3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                    Chinese win, taking Kiangsu from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 1 infantry
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese
                1 fighter moved from Kiangsu to Anhwe
                1 infantry moved from Shensi to Kweichow
                2 infantry moved from Shensi to Kweichow

    Place Units - Chinese
                1 infantry placed in Hunan
                1 infantry placed in Kiangsi
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 19 PUs total

    Territory Summary for Chinese :

    Shantung : 1 infantry
        Kiangsu : 5 infantry
        Kiangsi : 2 infantry
        Jehol : 2 infantry
        Kweichow : 3 infantry
        Hunan : 2 infantry
        Szechwan : 2 infantry
        Anhwe : 1 fighter and 3 infantry

    Production/PUs Summary :

    Germans : 53 / 68
        Russians : 25 / 28
        Japanese : 45 / 53
        Americans : 52 / 73
        Chinese : 18 / 19
        British : 32 / 36
        UK_Pacific : 8 / 9
        Italians : 15 / 21
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.960
            Median : 3.000
            Variance : 0.958
            Standard Deviation : 0.979
            Total rolls : 25

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                1 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.286
            Median : 2.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.556
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                2 submarines moved from 112 Sea Zone to 125 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 armour and 1 infantry moved from 125 Sea Zone to Norway
                2 infantry moved from United Kingdom to Scotland
                1 mech_infantry moved from Eire to Scotland
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                      British take Libya from Italians
                1 cruiser and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                2 submarines moved from 81 Sea Zone to 97 Sea Zone
                3 infantry moved from Persia to Northwest Persia
                1 mech_infantry moved from Belgian Congo to Ethiopia
                1 submarine moved from 71 Sea Zone to 76 Sea Zone
                1 submarine moved from 76 Sea Zone to 81 Sea Zone
                1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 5 mech_infantrys moved from Egypt to Iraq
                2 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia
                2 mech_infantrys moved from India to Eastern Persia

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                2 submarines moved from 112 Sea Zone to 125 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 armour and 1 infantry moved from 125 Sea Zone to Norway
                2 infantry moved from United Kingdom to Scotland
                1 mech_infantry moved from Eire to Scotland
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                      British take Libya from Italians
                1 cruiser and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                2 submarines moved from 81 Sea Zone to 97 Sea Zone
                3 infantry moved from Persia to Northwest Persia
                1 mech_infantry moved from Belgian Congo to Ethiopia
                1 submarine moved from 71 Sea Zone to 76 Sea Zone
                1 submarine moved from 76 Sea Zone to 81 Sea Zone
                1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 5 mech_infantrys moved from Egypt to Iraq
                2 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia
                2 mech_infantrys moved from India to Eastern Persia

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 1 destroyer, 2 submarines and 1 transport
                    Germans defend with 1 submarine
                        British roll dice for 2 submarines in 125 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer and 1 transport in 125 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the British lost in 125 Sea Zone
                        British roll dice for 1 submarine in 125 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Germans with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 submarine
                Battle in Norway
                Battle in Tunisia
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 mech_infantry
                        British roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 :  0/2 hits
                        Italians roll dice for 1 mech_infantry in Tunisia, round 2 :  1/1 hits
                        1 mech_infantry owned by the British lost in Tunisia
                        British roll dice for 1 armour in Tunisia, round 3 :  1/1 hits
                        Italians roll dice for 1 mech_infantry in Tunisia, round 3 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Tunisia
                    British win, taking Norway from Germans, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 destroyer
                        British roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 3 :  1/2 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
                    British win with 1 cruiser remaining. Battle score for attacker is 0
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                1 carrier, 2 fighters and 1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 artillery and 1 infantry placed in United Kingdom
                1 destroyer and 1 transport placed in 71 Sea Zone
                British undo move 3.
                1 transport placed in 71 Sea Zone
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 8 PUs; end with 8 PUs total
                Some Units in India change ownership: 3 infantry

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 harbour and 16 infantry
        Celebes : 1 flag, 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield, 2 infantry and 1 mech_infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
        Morocco : 1 flag
        Tunisia : 1 flag, 1 armour
        Norway : 1 flag, 1 armour and 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag, 1 mech_infantry
        125 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
        96 Sea Zone : 1 cruiser
        76 Sea Zone : 1 destroyer
        Eire : 1 flag
        97 Sea Zone : 2 submarines
        Iraq : 1 armour and 5 mech_infantrys
        Eastern Persia : 1 flag, 2 mech_infantrys
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 submarine
        Northwest Persia : 2 fighters, 3 infantry and 1 tactical_bomber
        Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 68
        Russians : 25 / 28
        Japanese : 45 / 53
        Americans : 52 / 73
        Chinese : 18 / 19
        British : 37 / 37
        UK_Pacific : 8 / 8
        Italians : 13 / 21
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 2 times
                6 was rolled 7 times
            Average roll : 3.220
            Median : 3.000
            Variance : 1.575
            Standard Deviation : 1.255
            Total rolls : 41

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.091
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Italians Combat
                1 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.800
            Median : 2.500
            Variance : 2.444
            Standard Deviation : 1.563
            Total rolls : 10

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.286
            Median : 2.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.556
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 infantry moved from Bryansk to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour and 2 infantry
                    Russians defend with 1 mech_infantry
                    Italians win, taking Rostov from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                1 aaGun moved from Bryansk to Rostov
                1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports moved from 92 Sea Zone to 95 Sea Zone
                3 infantry moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to France

    Place Units - Italians
                3 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,6
                Italians collect 8 PUs (7 lost to blockades); end with 8 PUs total

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
        South Australia : 1 aaGun, 1 artillery and 4 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        62 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 50 / 68
        Russians : 23 / 28
        Japanese : 45 / 53
        Americans : 52 / 73
        Chinese : 18 / 19
        British : 37 / 37
        UK_Pacific : 8 / 8
        Italians : 15 / 8
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 destroyer
                    Germans defend with 1 cruiser and 1 transport
                        French roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the French lost in 92 Sea Zone
                    Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -8
                    Casualties for French: 1 destroyer

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 50 / 68
        Russians : 23 / 28
        Japanese : 45 / 53
        Americans : 52 / 73
        Chinese : 18 / 19
        British : 37 / 37
        UK_Pacific : 8 / 8
        Italians : 15 / 8
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    French Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 4 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Archangel
                2 infantry moved from Bryansk to Tambov
                1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
                1 bomber moved from Bryansk to Archangel
                1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
                1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
                1 tactical_bomber moved from Bryansk to Archangel
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                1 bomber and 1 fighter moved from Western Germany to Norway

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 armour and 1 infantry
                    Germans win, taking Norway from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour and 1 infantry
                Battle in Tambov
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                    Germans win, taking Tambov from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 armour
                    Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Volgograd from Russians to Germans
                EDIT: Changing ownership of Caucasus from Russians to Germans
                EDIT: Adding units owned by Germans to Volgograd: 1 mech_infantry
                EDIT: Adding units owned by Germans to Caucasus: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Archangel to Bryansk
                1 bomber and 2 tactical_bombers moved from Archangel to Bryansk
                2 fighters and 2 tactical_bombers moved from Tambov to Bryansk
                2 artilleries and 5 infantry moved from Western Ukraine to Bryansk
                2 artilleries and 4 infantry moved from Ukraine to Bryansk
                2 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
                5 infantry moved from Belarus to Bryansk
                3 armour moved from Novgorod to Bryansk
                1 fighter moved from Norway to Novgorod
                1 bomber moved from Norway to Western Germany
                2 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Algeria to 92 Sea Zone
                1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Ukraine
                3 armour placed in Western Ukraine
                2 tactical_bombers placed in Novgorod
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3,1,5,6,4,5,1,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,6
                Germans collect 52 PUs (6 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 2 mech_infantrys
                EDIT: Turning off Edit Mode

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Edit was for 2 walk ins that I forgot…  :-P

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 artillery and 2 infantry moved from Russia to Tambov
                2 fighters moved from Russia to Tambov
                1 tactical_bomber moved from Russia to Volgograd
                1 armour and 1 mech_infantry moved from Kazakhstan to Volgograd
                2 infantry moved from Timguska to Yenisey

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery, 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Tambov, round 2 :  4/5 hits
                        Germans roll dice for 2 infantry in Tambov, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Volgograd
                    Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters moved from Tambov to Russia
                1 tactical_bomber moved from Volgograd to Russia
                6 infantry moved from Novosibirsk to Samara
                2 aaGuns and 4 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Vologda to Smolensk
                1 infantry moved from Vologda to Archangel
                4 infantry moved from Vologda to Russia

    Place Units - Russians
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs
                Turning on Edit Mode
                EDIT: Changing ownership of Italian Somaliland from Italians to Russians
                EDIT: Removing units owned by Russians from Kenya: 1 mech_infantry
                EDIT: Adding units owned by Russians to Italian Somaliland: 1 mech_infantry
                EDIT: Changing PUs for Russians from 25 to 28

    Territory Summary for Russians :

    Yenisey : 2 infantry
        Italian Somaliland : 1 flag, 1 mech_infantry
        Belarus : 1 infantry
        Archangel : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 1 armour, 21 artilleries, 1 factory_major, 2 fighters, 61 infantry and 1 tactical_bomber
        Tambov : 1 artillery and 2 infantry
        Novosibirsk : 2 aaGuns and 4 infantry
        Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
        Smolensk : 1 infantry
        Samara : 6 infantry
        Iraq : 1 flag
        114 Sea Zone : 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 54 / 72
        Russians : 22 / 28
        Japanese : 45 / 53
        Americans : 52 / 73
        Chinese : 18 / 19
        British : 34 / 37
        UK_Pacific : 8 / 8
        Italians : 15 / 8
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.091
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Germans Combat
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

  • '21 '19 '18 '17 '16

    I think you jinxed me, I did the same thing forgetting to move the Russian mech infantry into Italian Somaliland.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Degrasse:

    I think you jinxed me, I did the same thing forgetting to move the Russian mech infantry into Italian Somaliland.

    ha, no jinxing… what happend?  You need to make an edit?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    yikes I clicked through

    Japan.tsvg

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Americans

    Purchase Units - Americans
                Americans buy 3 bombers, 1 carrier, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 transports moved from 89 Sea Zone to 101 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Amur to 16 Sea Zone
                1 bomber moved from Anglo Egyptian Sudan to 39 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 16 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 39 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 2 cruisers and 1 transport
                        Americans roll dice for 1 bomber in 39 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 cruisers and 1 transport in 39 Sea Zone, round 2 :  2/2 hits
                        1 bomber owned by the Americans lost in 39 Sea Zone
                    Japanese win with 2 cruisers and 1 transport remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Eastern United States to 109 Sea Zone
                1 bomber moved from 109 Sea Zone to United Kingdom
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                3 bombers, 1 fighter and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Philippines : 1 airfield, 2 artilleries, 1 harbour and 4 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        Hawaiian Islands : 1 airfield, 1 bomber, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 submarines
        10 Sea Zone : 1 carrier
        16 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Gibraltar : 1 infantry
        United Kingdom : 3 bombers
        86 Sea Zone : 1 transport
        101 Sea Zone : 4 transports
        Brazil : 1 flag, 1 artillery and 3 infantry
        91 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 submarine

    Production/PUs Summary :

    Germans : 54 / 72
        Russians : 22 / 28
        Japanese : 51 / 70
        Americans : 54 / 74
        Chinese : 18 / 19
        British : 34 / 37
        UK_Pacific : 2 / 0
        Italians : 15 / 8
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                6 was rolled 2 times
            Average roll : 2.750
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 8

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
            Average roll : 1.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.400
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                2 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 infantry moved from Kiangsi to Kwangtung
                      Chinese take Kwangtung from Japanese
                2 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                3 infantry moved from Kweichow to Yunnan
                3 infantry moved from Anhwe to Kweichow
                3 infantry moved from Kiangsu to Kiangsi
                1 fighter moved from Anhwe to Yunnan
                1 fighter moved from Yunnan to Kweichow

    Place Units - Chinese
                6 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 26 PUs; end with 27 PUs total

    Territory Summary for Chinese :

    Shantung : 1 infantry
        Kwangsi : 2 infantry
        Kiangsu : 2 infantry
        Kiangsi : 3 infantry
        Manchuria : 2 infantry
        Yunnan : 11 infantry
        Kweichow : 1 fighter and 3 infantry
        Kwangtung : 1 flag, 1 harbour and 2 infantry

    Production/PUs Summary :

    Germans : 54 / 72
        Russians : 22 / 28
        Japanese : 43 / 70
        Americans : 54 / 74
        Chinese : 26 / 27
        British : 34 / 37
        UK_Pacific : 2 / 0
        Italians : 15 / 8
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                6 was rolled 2 times
            Average roll : 2.750
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 8

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
            Average roll : 1.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.400
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 1 carrier, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 125 Sea Zone to 111 Sea Zone
                1 infantry and 1 mech_infantry moved from Scotland to 111 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 125 Sea Zone
                1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
                2 fighters moved from 125 Sea Zone to Norway
                1 infantry moved from United Kingdom to Scotland
                1 artillery and 1 infantry moved from United Kingdom to Scotland
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 armour moved from Tunisia to Algeria
                      British take Algeria from Germans
                1 armour moved from Algeria to Tunisia
                1 mech_infantry moved from Ethiopia to British Somaliland
                      British take British Somaliland from Italians
                1 submarine moved from 81 Sea Zone to 99 Sea Zone
                1 cruiser moved from 96 Sea Zone to 92 Sea Zone
                1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                3 infantry moved from Northwest Persia to Caucasus
                2 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Eastern Persia to West India

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 1 carrier, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 125 Sea Zone to 111 Sea Zone
                1 infantry and 1 mech_infantry moved from Scotland to 111 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 125 Sea Zone
                1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
                2 fighters moved from 125 Sea Zone to Norway
                1 infantry moved from United Kingdom to Scotland
                1 artillery and 1 infantry moved from United Kingdom to Scotland
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 armour moved from Tunisia to Algeria
                      British take Algeria from Germans
                1 armour moved from Algeria to Tunisia
                1 mech_infantry moved from Ethiopia to British Somaliland
                      British take British Somaliland from Italians
                1 submarine moved from 81 Sea Zone to 99 Sea Zone
                1 cruiser moved from 96 Sea Zone to 92 Sea Zone
                1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                3 infantry moved from Northwest Persia to Caucasus
                2 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Eastern Persia to West India

    Combat - British
                Battle in Norway
                    British attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Norway, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Norway, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Norway
                    British win, taking Norway from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Caucasus, round 2 :  2/6 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                1 armour and 5 mech_infantrys moved from Iraq to Persia
                2 fighters and 1 tactical_bomber moved from Caucasus to Persia
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from Norway to 125 Sea Zone

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 carrier and 1 transport placed in 109 Sea Zone

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    West India : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        British Somaliland : 1 mech_infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield, 1 artillery and 3 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
        Anglo Egyptian Sudan : 2 artilleries and 2 infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag, 1 armour
        Norway : 1 flag, 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        Caucasus : 3 infantry
        125 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport
        Eire : 1 flag
        109 Sea Zone : 1 carrier and 1 transport
        99 Sea Zone : 1 submarine
        97 Sea Zone : 2 submarines
        Iraq : 1 armour and 1 mech_infantry
        92 Sea Zone : 1 cruiser
        Eastern Persia : 1 flag, 1 mech_infantry
        81 Sea Zone : 1 destroyer and 1 transport
        Persia : 1 flag, 3 armour, 1 factory_minor, 2 fighters, 9 mech_infantrys and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 48 / 72
        Russians : 24 / 28
        Japanese : 43 / 70
        Americans : 54 / 74
        Chinese : 26 / 27
        British : 38 / 43
        UK_Pacific : 2 / 0
        Italians : 15 / 8
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.150
            Median : 2.500
            Variance : 1.053
            Standard Deviation : 1.026
            Total rolls : 20

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
            Average roll : 1.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Germans Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.400
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 infantry moved from Rostov to Tambov
                1 bomber moved from Southern Italy to Tambov

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 armour, 1 bomber and 2 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Italians win, taking Tambov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery and 2 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Tambov to Western Ukraine
                1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports moved from 95 Sea Zone to 97 Sea Zone
                1 artillery moved from France to Northern Italy
                2 armour moved from France to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,5
                Italians collect 12 PUs (4 lost to blockades); end with 12 PUs total

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 4 infantry moved from New South Wales to Queensland
                1 bomber moved from New South Wales to Queensland
                1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports moved from 62 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 bomber and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery, 1 bomber, 1 harbour and 4 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 aaGun, 1 artillery and 4 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        54 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 72
        Russians : 23 / 28
        Japanese : 43 / 70
        Americans : 54 / 74
        Chinese : 26 / 27
        British : 38 / 43
        UK_Pacific : 2 / 0
        Italians : 16 / 12
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 72
        Russians : 23 / 28
        Japanese : 43 / 70
        Americans : 54 / 74
        Chinese : 26 / 27
        British : 38 / 43
        UK_Pacific : 2 / 0
        Italians : 16 / 12
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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