G4013LKarl7(Axis)v.Cow(Allies+8)

  • TripleA

    I got to keep throwing units at you!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Western Germany to Denmark
                2 transports moved from 115 Sea Zone to 113 Sea Zone
                4 infantry moved from Western Germany to 113 Sea Zone
                4 infantry moved from 113 Sea Zone to Norway
                1 bomber moved from Eastern Poland to Denmark
                1 bomber moved from Belarus to Norway
                1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Western Germany to Denmark
                2 transports moved from 115 Sea Zone to 113 Sea Zone
                4 infantry moved from Western Germany to 113 Sea Zone
                4 infantry moved from 113 Sea Zone to Norway
                1 bomber moved from Eastern Poland to Denmark
                1 bomber moved from Belarus to Norway
                1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians

    Combat - Germans
                Battle in Denmark
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Germans win, taking Denmark from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Norway
                    Germans attack with 1 bomber and 4 infantry
                    Americans defend with 1 armour and 1 infantry
                    Germans win, taking Norway from Americans with 1 bomber and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Norway to Western Germany
                1 bomber moved from Denmark to Western Germany
                4 infantry moved from Belarus to Bryansk
                3 artilleries and 7 infantry moved from Western Ukraine to Bryansk
                3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
                3 armour moved from Novgorod to Bryansk
                7 infantry moved from Novgorod to Belarus

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 4 infantry
                EDIT: Adding units owned by Germans to Poland: 4 infantry
                EDIT: Turning off Edit Mode
                3 armour and 1 fighter placed in Germany
                Germans undo move 2.
                3 armour placed in Germany
                1 artillery, 1 fighter and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,4
                Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                2 fighters and 1 tactical_bomber moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 1 :  1/4 hits
                        Germans roll dice for 1 infantry in Vologda, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Vologda to Russia

    Place Units - Russians
                10 infantry placed in Russia
                1 infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Iraq: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Russians to Egypt: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs

    Territory Summary for Russians :

    Manchuria : 2 aaGuns and 12 infantry
        Siberia : 1 infantry
        Egypt : 1 armour and 1 mech_infantry
        Russia : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 17 infantry and 1 tactical_bomber
        Vologda : 1 infantry
        Volgograd : 1 factory_minor and 1 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 58
        Russians : 22 / 25
        Japanese : 42 / 62
        Americans : 57 / 87
        Chinese : 13 / 19
        British : 34 / 41
        UK_Pacific : 14 / 10
        Italians : 17 / 13
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    I completely forgot about manchuria. lol

    I hope the Iraq->Egypt edit is ok. If not it is no biggie.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Yenisey to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Urals to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone
                1 bomber moved from Sumatra to 43 Sea Zone
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 37 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsi to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsi to 43 Sea Zone
                1 carrier moved from 37 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from Kiangsi to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
                2 fighters moved from 6 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 17 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Novosibirsk to Timguska

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    a couple battles you should give OOL’s for…  :wink:

  • TripleA

    fighters first for sz 22.

    leave 1 carrier on sz 43 untilted. tilts then dds then cruiser

  • TripleA

    drop the carriers.

    then tilt and drop the last carrier before taking fighter losses if you have 6 or more units when that time comes.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    blah, no worries,

    resign…

    got totally diced off borneo… almost all your 2’s hit and I got under average.

    what a rout… been awhile since I’ve served such a beating by the dice…

    :cry:

  • TripleA

    dang that is tough ool to call without seeing rolls in 43.

    if less than six  and only 3 hits I’ll tilt drop the carrier then fighter. BB last.

    if only a few hits I’ll drop 1-2 fighters and keept that carrier untilted.
    ~

    Anyway I am not too worried about it. I think you get the general idea and as long as it is close enough I have no problems.

  • TripleA

    Oh I just saw your post…

    How bad was it? How come you didn’t send the bb and cruiser in as well?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    see prior post.

    I resigned :lol:

    you killed it!  Again!  :cry:

  • TripleA

    In anycase ggs.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    I was hoping for luck to kill your fleet, but you rolled great while I did under average.

    From memory, I think you hit 9 while I hit 5….

    it was par for the game…

    OUCH!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    rematch?

    you luck can’t hold!

  • TripleA

    Yeah I figured since I had such a big income advantage that I could just throw everything at you, force you to attack or I make big attacks. I figured I might come out -50 in a battle or two… but i can replace my losses.

    I figured you would need a few one sided battles to make a come back.

    Sure I will rematch!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    you want Axis?  or just same set up?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    fyi, I posted result

  • TripleA

    I will leave that up to you.

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