@crockett36 no scrmables
G4013LKarl7(Axis)v.Cow(Allies+8)
-
I got to keep throwing units at you!
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Western Germany to Denmark
2 transports moved from 115 Sea Zone to 113 Sea Zone
4 infantry moved from Western Germany to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Norway
1 bomber moved from Eastern Poland to Denmark
1 bomber moved from Belarus to Norway
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Western Germany to Denmark
2 transports moved from 115 Sea Zone to 113 Sea Zone
4 infantry moved from Western Germany to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Norway
1 bomber moved from Eastern Poland to Denmark
1 bomber moved from Belarus to Norway
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Smolensk to Vologda
Germans take Vologda from RussiansCombat - Germans
Battle in Denmark
Germans attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Denmark from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Norway
Germans attack with 1 bomber and 4 infantry
Americans defend with 1 armour and 1 infantry
Germans win, taking Norway from Americans with 1 bomber and 4 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Germans
1 bomber moved from Norway to Western Germany
1 bomber moved from Denmark to Western Germany
4 infantry moved from Belarus to Bryansk
3 artilleries and 7 infantry moved from Western Ukraine to Bryansk
3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
3 armour moved from Novgorod to Bryansk
7 infantry moved from Novgorod to BelarusPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 4 infantry
EDIT: Adding units owned by Germans to Poland: 4 infantry
EDIT: Turning off Edit Mode
3 armour and 1 fighter placed in Germany
Germans undo move 2.
3 armour placed in Germany
1 artillery, 1 fighter and 4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,4
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vologda to RussiaPlace Units - Russians
10 infantry placed in Russia
1 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Iraq: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Egypt: 1 armour and 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUsTerritory Summary for Russians :
Manchuria : 2 aaGuns and 12 infantry
Siberia : 1 infantry
Egypt : 1 armour and 1 mech_infantry
Russia : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 17 infantry and 1 tactical_bomber
Vologda : 1 infantry
Volgograd : 1 factory_minor and 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 49 / 58
Russians : 22 / 25
Japanese : 42 / 62
Americans : 57 / 87
Chinese : 13 / 19
British : 34 / 41
UK_Pacific : 14 / 10
Italians : 17 / 13
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I completely forgot about manchuria. lol
I hope the Iraq->Egypt edit is ok. If not it is no biggie.
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone
1 bomber moved from Sumatra to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 43 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Kiangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
2 fighters moved from 6 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Novosibirsk to Timguska -
a couple battles you should give OOL’s for… :wink:
-
fighters first for sz 22.
leave 1 carrier on sz 43 untilted. tilts then dds then cruiser
-
drop the carriers.
then tilt and drop the last carrier before taking fighter losses if you have 6 or more units when that time comes.
-
blah, no worries,
resign…
got totally diced off borneo… almost all your 2’s hit and I got under average.
what a rout… been awhile since I’ve served such a beating by the dice…
:cry:
-
dang that is tough ool to call without seeing rolls in 43.
if less than six and only 3 hits I’ll tilt drop the carrier then fighter. BB last.
if only a few hits I’ll drop 1-2 fighters and keept that carrier untilted.
~Anyway I am not too worried about it. I think you get the general idea and as long as it is close enough I have no problems.
-
Oh I just saw your post…
How bad was it? How come you didn’t send the bb and cruiser in as well?
-
see prior post.
I resigned :lol:
you killed it! Again! :cry:
-
In anycase ggs.
-
I was hoping for luck to kill your fleet, but you rolled great while I did under average.
From memory, I think you hit 9 while I hit 5….
it was par for the game…
OUCH!
-
rematch?
you luck can’t hold!
-
Yeah I figured since I had such a big income advantage that I could just throw everything at you, force you to attack or I make big attacks. I figured I might come out -50 in a battle or two… but i can replace my losses.
I figured you would need a few one sided battles to make a come back.
Sure I will rematch!
-
you want Axis? or just same set up?
-
fyi, I posted result
-
I will leave that up to you.





