Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
I got to keep throwing units at you!
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Western Germany to Denmark
2 transports moved from 115 Sea Zone to 113 Sea Zone
4 infantry moved from Western Germany to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Norway
1 bomber moved from Eastern Poland to Denmark
1 bomber moved from Belarus to Norway
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Western Germany to Denmark
2 transports moved from 115 Sea Zone to 113 Sea Zone
4 infantry moved from Western Germany to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Norway
1 bomber moved from Eastern Poland to Denmark
1 bomber moved from Belarus to Norway
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
Combat - Germans
Battle in Denmark
Germans attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Denmark from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Norway
Germans attack with 1 bomber and 4 infantry
Americans defend with 1 armour and 1 infantry
Germans win, taking Norway from Americans with 1 bomber and 4 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Germans
1 bomber moved from Norway to Western Germany
1 bomber moved from Denmark to Western Germany
4 infantry moved from Belarus to Bryansk
3 artilleries and 7 infantry moved from Western Ukraine to Bryansk
3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
3 armour moved from Novgorod to Bryansk
7 infantry moved from Novgorod to Belarus
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 4 infantry
EDIT: Adding units owned by Germans to Poland: 4 infantry
EDIT: Turning off Edit Mode
3 armour and 1 fighter placed in Germany
Germans undo move 2.
3 armour placed in Germany
1 artillery, 1 fighter and 4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,4
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vologda to Russia
Place Units - Russians
10 infantry placed in Russia
1 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Iraq: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Egypt: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Territory Summary for Russians :
Manchuria : 2 aaGuns and 12 infantry
Siberia : 1 infantry
Egypt : 1 armour and 1 mech_infantry
Russia : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 17 infantry and 1 tactical_bomber
Vologda : 1 infantry
Volgograd : 1 factory_minor and 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 49 / 58
Russians : 22 / 25
Japanese : 42 / 62
Americans : 57 / 87
Chinese : 13 / 19
British : 34 / 41
UK_Pacific : 14 / 10
Italians : 17 / 13
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I completely forgot about manchuria. lol
I hope the Iraq->Egypt edit is ok. If not it is no biggie.
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone
1 bomber moved from Sumatra to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 43 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Kiangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
2 fighters moved from 6 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Novosibirsk to Timguska
a couple battles you should give OOL’s for… :wink:
fighters first for sz 22.
leave 1 carrier on sz 43 untilted. tilts then dds then cruiser
drop the carriers.
then tilt and drop the last carrier before taking fighter losses if you have 6 or more units when that time comes.
blah, no worries,
resign…
got totally diced off borneo… almost all your 2’s hit and I got under average.
what a rout… been awhile since I’ve served such a beating by the dice…
:cry:
dang that is tough ool to call without seeing rolls in 43.
if less than six and only 3 hits I’ll tilt drop the carrier then fighter. BB last.
if only a few hits I’ll drop 1-2 fighters and keept that carrier untilted.
~
Anyway I am not too worried about it. I think you get the general idea and as long as it is close enough I have no problems.
Oh I just saw your post…
How bad was it? How come you didn’t send the bb and cruiser in as well?
see prior post.
I resigned :lol:
you killed it! Again! :cry:
In anycase ggs.
I was hoping for luck to kill your fleet, but you rolled great while I did under average.
From memory, I think you hit 9 while I hit 5….
it was par for the game…
OUCH!
rematch?
you luck can’t hold!
Yeah I figured since I had such a big income advantage that I could just throw everything at you, force you to attack or I make big attacks. I figured I might come out -50 in a battle or two… but i can replace my losses.
I figured you would need a few one sided battles to make a come back.
Sure I will rematch!
you want Axis? or just same set up?
fyi, I posted result
I will leave that up to you.