@fasthard nevermind – had a file open from another game ;-) my mistake.
LG4016 Karl77(Axis) vs Simon33 (Allies) BM2
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3rd time lucky on Borneo. Ouch!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 20x factory_major; Remaining resources: 56 PUs;
Germans buy 2 fighters and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
8 armour moved from Caucasus to Volgograd
2 armour moved from Northwest Persia to Volgograd
1 mech_infantry moved from Slovakia Hungary to Bulgaria
2 fighters moved from Slovakia Hungary to Bulgaria
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
1 fighter moved from Slovakia Hungary to Eastern Poland
2 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Southern France
1 infantry moved from France to Southern France
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Southern France
1 infantry moved from Sweden to Norway
1 artillery moved from Finland to Norway
1 armour moved from Finland to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Finland
2 artilleries and 2 infantry moved from Finland to 115 Sea Zone
3 infantry moved from Finland to Norway
2 artilleries, 1 battleship, 2 carriers, 2 infantry and 3 transports moved from 115 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Denmark
1 fighter moved from Germany to Norway
1 fighter moved from Western Germany to Denmark
1 armour moved from Anglo Egyptian Sudan to Nigeria
Germans take French Equatorial Africa from British
Germans take Nigeria from British
1 armour moved from Anglo Egyptian Sudan to French Central Africa
Germans take French Central Africa from Americans
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
Germans take Belgian Congo from British
1 armour moved from Anglo Egyptian Sudan to Kenya
Germans take Kenya from British
1 armour moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 armour moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
2 armour and 2 infantry moved from Egypt to Alexandria
1 armour moved from Egypt to AlexandriaCombat - Germans
Battle in Volgograd
Germans attack with 10 armour
Russians defend with 1 armour, 1 factory_minor, 5 infantry and 1 mech_infantry
Germans win, taking Volgograd from Russians with 8 armour remaining. Battle score for attacker is 13
Casualties for Germans: 2 armour
Casualties for Russians: 1 armour, 5 infantry and 1 mech_infantry
Battle in Eastern Poland
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
retreated to Eastern Poland
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Alexandria
Germans attack with 3 armour and 2 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Alexandria from British with 3 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery
Battle in Denmark
Germans attack with 2 artilleries, 1 fighter and 2 infantry
British defend with 2 infantry
Germans win, taking Denmark from British with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Bulgaria
Germans attack with 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 1 artillery, 1 fighter and 4 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Norway from Americans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Southern France
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Southern France from Americans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Germans
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Denmark to Western Germany
1 fighter moved from Norway to Western Germany
1 fighter moved from Eastern Poland to Western Germany
2 fighters moved from Bulgaria to Slovakia Hungary
1 infantry moved from Germany to Poland
8 infantry moved from Germany to Slovakia Hungary
1 armour moved from Persia to Caucasus
3 infantry moved from Turkey to CaucasusPlace Units - Germans
7 infantry placed in Western Germany
5 infantry placed in Germany
2 fighters placed in Germany
Germans undo move 2.
Germans undo move 1.
3 infantry placed in Western Germany
3 infantry placed in Turkey
3 infantry placed in Egypt
3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Russians
Russians buy 3 artilleries and 10 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour moved from Romania to Albania
Russians take Albania from Italians
1 artillery, 2 fighters and 2 infantry moved from Romania to Yugoslavia
1 artillery and 2 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Poland
1 infantry moved from Eastern Poland to PolandCombat - Russians
Battle in Yugoslavia
Russians attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 2 infantry
Russians win, taking Yugoslavia from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Poland
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Poland to Novgorod
1 infantry moved from Bessarabia to Eastern Poland
9 artilleries and 4 infantry moved from Bessarabia to Romania
3 artilleries moved from Ukraine to Bessarabia
2 infantry moved from Samara to Russia
2 fighters moved from Yugoslavia to RomaniaPlace Units - Russians
3 artilleries placed in Romania
10 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3
Russians collect 27 PUs (3 lost to blockades); end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
Japanese take 37 Sea Zone from ANZAC
1 bomber moved from Kwangsi to 39 Sea Zone
2 fighters moved from 35 Sea Zone to Borneo
1 carrier moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from 36 Sea Zone to Sumatra
1 carrier moved from 36 Sea Zone to 41 Sea Zone
2 fighters moved from Japan to Iwo Jima
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 carrier moved from 35 Sea Zone to 17 Sea Zone
1 submarine moved from 55 Sea Zone to 62 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 submarine moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from Kwangsi to Borneo
1 armour moved from Caucasus to Volgograd
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Novosibirsk
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from RussiansCombat - Japanese
Battle in Iwo Jima
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Iwo Jima from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 39 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Sumatra
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 2 infantry
Japanese win, taking Sumatra from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 2 submarines and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 43 Sea Zone from ANZAC with 1 carrier, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Borneo from ANZAC with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 62 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in JavaNon Combat Move - Japanese
2 fighters moved from Borneo to 43 Sea Zone
1 bomber moved from Borneo to Philippines
2 fighters moved from Sumatra to 41 Sea Zone
1 bomber moved from 39 Sea Zone to India
3 infantry moved from India to West India
1 aaGun, 3 artilleries and 1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 armour and 1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Yenisey to Timguska
1 aaGun moved from Yunnan to Burma
1 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Shensi
1 infantry moved from Shensi to Kansu
1 infantry moved from Kansu to Novosibirsk
2 fighters moved from Iwo Jima to 17 Sea ZonePlace Units - Japanese
1 carrier, 3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
3 submarines placed in 6 Sea Zone
Japanese undo move 2.
Japanese undo move 1.
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
Japanese undo move 1.
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 destroyer and 2 submarines placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 destroyer and 2 submarines placed in 36 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
Japanese collect 82 PUs (2 lost to blockades); end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Northwest Persia: 1 aaGun
EDIT: Adding units owned by Japanese to Northwest Persia: 1 aaGun
EDIT: Turning off Edit Mode -
Let’s assume the 2 fighters to Germany came from SZ112. Oops!
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huh?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Americans
Americans repair damage of 5x factory_minor; Remaining resources: 93 PUs;
Americans buy 6 armour, 6 artilleries, 1 destroyer and 6 infantry; Remaining resources: 7 PUs;Combat Move - Americans
4 bombers moved from Spain to Germany
2 fighters moved from Spain to Germany
2 fighters moved from 92 Sea Zone to Southern France
3 armour moved from Spain to Southern FranceCombat - Americans
Americans creates battle in territory 106 Sea Zone
Air Battle in Germany
Americans attacks with 6 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5,4,7,3 and causes: 19 damage to unit: factory_major
Bombing raid in Germany causes 19 damage total.
Battle in Southern France
Americans attack with 3 armour and 2 fighters
Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans win, taking Southern France from Germans with 3 armour and 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Southern France to 92 Sea Zone
1 infantry moved from Portugal to Spain
4 artilleries and 4 infantry moved from British Guiana to 88 Sea Zone
5 artilleries and 5 infantry moved from Colombia to Brazil
2 artilleries and 5 infantry moved from Central America to Colombia
6 artilleries and 6 infantry moved from Southeast Mexico to Central America
4 artilleries, 4 infantry and 4 transports moved from 88 Sea Zone to 92 Sea Zone
4 artilleries and 4 infantry moved from 92 Sea Zone to Spain
4 bombers moved from Germany to Normandy Bordeaux
2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
1 transport moved from 112 Sea Zone to 109 Sea Zone
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from Germany to 114 Sea Zone
EDIT: 1 fighter moved from Germany to 112 Sea Zone
EDIT: 1 fighter moved from 114 Sea Zone to 112 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
2 artilleries and 3 infantry moved from Central United States to Southeast MexicoPlace Units - Americans
3 armour placed in Normandy Bordeaux
3 armour placed in Spain
3 artilleries and 3 infantry placed in Eastern United States
3 artilleries and 3 infantry placed in Central United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 66 PUs; end with 73 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs -
Might make sense now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - British
British buy 2 artilleries, 1 carrier, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from United Kingdom to Denmark
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from Spain to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea ZoneCombat - British
Battle in Holland Belgium
Battle in Denmark
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 artilleries and 2 infantry
British win, taking Holland Belgium from Germans with 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
2 fighters moved from Denmark to 110 Sea Zone
4 fighters moved from 112 Sea Zone to United KingdomPlace Units - British
1 carrier and 1 transport placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Changing ownership of Kenya from Germans to British
EDIT: Changing ownership of Belgian Congo from Germans to British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Rhodesia: 1 mech_infantry
EDIT: Adding units owned by British to Kenya: 1 mech_infantry
EDIT: Adding units owned by British to Belgian Congo: 5 artilleries, 4 infantry and 3 mech_infantrys
EDIT: Removing units owned by British from Rhodesia: 4 artilleries, 2 infantry and 3 mech_infantrys
EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Union of South Africa
1 artillery placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser moved from 97 Sea Zone to 93 Sea Zone
1 cruiser moved from 97 Sea Zone to 94 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 armour and 3 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry moved from 97 Sea Zone to Albania
1 infantry moved from 97 Sea Zone to AlbaniaCombat - Italians
Battle in Yugoslavia
Italians attack with 1 armour and 4 infantry
Russians defend with 1 artillery and 2 infantry
Italians win, taking Yugoslavia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 3 infantry
Battle in Albania
Italians attack with 2 infantry
Russians defend with 1 armour
Italians win, taking Albania from Russians with 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Southern France
Italians attack with 3 artilleries and 3 infantry
Americans defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Italians win, taking Southern France from Americans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 2 infantry
Casualties for Americans: 3 armourNon Combat Move - Italians
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Queensland to 42 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 39 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 39 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 bomber could not land in 42 Sea Zone and was removed
1 fighter moved from Queensland to 62 Sea Zone
1 bomber moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Queensland: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 19x factory_major; Remaining resources: 68 PUs;
Germans buy 1 artillery, 1 fighter and 18 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 carrier moved from 113 Sea Zone to 112 Sea Zone
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
4 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
4 armour moved from Tambov to Rostov
1 infantry moved from Caucasus to Rostov
1 armour moved from Nigeria to French West Africa
Germans take French West Africa from Americans
1 armour moved from French West Africa to Gold Coast
Germans take Gold Coast from British
1 armour moved from Alexandria to Libya
Italians take Tobruk from British
Italians take Libya from British
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to 112 Sea Zone
2 fighters moved from Germany to 112 Sea Zone
2 fighters moved from Slovakia Hungary to 112 Sea Zone
1 armour moved from Samara to Volgograd
1 armour moved from Caucasus to RostovCombat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in 112 Sea Zone
Germans attack with 2 carriers, 1 destroyer and 5 fighters
British defend with 1 destroyer and 1 transport; Americans defend with 1 carrier, 1 destroyer and 2 fighters
Germans win with 1 carrier and 5 fighters remaining. Battle score for attacker is 35
Casualties for Germans: 1 carrier and 1 destroyer
Casualties for British: 1 destroyer and 1 transport
Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters
Battle in Rostov
Germans attack with 5 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 5 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 infantry moved from Caucasus to Volgograd
3 infantry moved from Turkey to Caucasus
2 armour and 1 infantry moved from Alexandria to Egypt
2 armour and 3 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from French Central Africa to Anglo Egyptian Sudan
3 fighters moved from 112 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
2 fighters moved from Holland Belgium to Germany
2 fighters moved from Western Germany to Germany
3 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Poland to Slovakia Hungary
3 fighters moved from Southern Italy to Slovakia Hungary
1 armour moved from Finland to Sweden
1 artillery and 4 infantry moved from Norway to SwedenPlace Units - Germans
10 infantry placed in Germany
1 artillery, 1 fighter and 8 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 carrier
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 112 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Russians
Russians buy 10 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Eastern Poland to Slovakia Hungary
1 armour, 35 artilleries, 2 fighters and 81 infantry moved from Romania to Slovakia Hungary
1 fighter moved from Novgorod to Slovakia Hungary
1 fighter moved from Russia to Slovakia HungaryCombat - Russians
Battle in Slovakia Hungary
Russians attack with 1 armour, 35 artilleries, 4 fighters and 82 infantry
Germans defend with 3 aaGuns, 8 armour, 8 artilleries, 3 fighters, 78 infantry and 1 mech_infantry
Russians win, taking Slovakia Hungary from Germans with 1 armour, 35 artilleries, 4 fighters and 3 infantry remaining. Battle score for attacker is 126
Casualties for Germans: 3 aaGuns, 8 armour, 8 artilleries, 3 fighters, 78 infantry and 1 mech_infantry
Casualties for Russians: 79 infantryNon Combat Move - Russians
3 artilleries moved from Bessarabia to Romania
4 fighters moved from Slovakia Hungary to Romania
2 artilleries and 2 infantry moved from Novgorod to Karelia
1 artillery and 1 infantry moved from Novgorod to Karelia
1 artillery and 1 infantry moved from Baltic States to NovgorodPlace Units - Russians
1 infantry placed in Ukraine
Russians undo move 1.
2 artilleries and 1 infantry placed in Romania
8 artilleries placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 48 PUs -
I think that will be it. Berlin will fall soon and Rome won’t be far behind it.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 7 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 fighters moved from 17 Sea Zone to 26 Sea Zone
2 fighters moved from 6 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
2 infantry moved from Iwo Jima to 17 Sea Zone
1 carrier, 2 infantry, 1 submarine and 1 transport moved from 17 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 armour moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 armour moved from Vologda to Novosibirsk
1 armour moved from Volgograd to Ukraine
Japanese take Ukraine from Russians
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 bomber moved from India to 39 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 carrier, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea -
scram?
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ah, hold on
let me rethink!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 50 Sea Zone
2 fighters moved from 17 Sea Zone to 26 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 bomber moved from India to 39 Sea Zone
1 armour moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 armour moved from Vologda to Novosibirsk
1 armour moved from Volgograd to Ukraine
Japanese take Ukraine from Russians





