I can’t seem to open the file - what version of AAA are you on? I’m on 2.6.14744, wonder if I need to upgrade?
16L G40 BM2 axis-dominion vs RegularKid (allies)
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oh mah gah
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 armour and 2 infantry moved from Southeast Mexico to 89 Sea Zone
1 marine moved from Southeast Mexico to 89 Sea Zone
1 artillery moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 89 Sea Zone to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 101 Sea Zone to Central United States
1 marine moved from 89 Sea Zone to Southeast MexicoPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 artilleries and 8 infantry moved from 98 Sea Zone to Egypt
1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 battleship moved from 92 Sea Zone to 98 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Baltic States to Belarus
Italians take Belarus from RussiansCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 12 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 aaGun, 1 armour, 2 artilleries, 2 fighters, 1 harbour, 6 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Italians win, taking Egypt from British with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 53
Casualties for ANZAC: 2 infantry
Casualties for British: 1 aaGun, 1 armour, 2 artilleries, 2 fighters, 6 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Casualties for Italians: 10 infantryNon Combat Move - Italians
2 fighters moved from Egypt to Greece
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 bomber moved from Egypt to Greece
1 infantry moved from Algeria to Tunisia
Italians take Tunisia from Neutral_Axis
1 infantry moved from Romania to YugoslaviaPlace Units - Italians
2 transports placed in 97 Sea Zone
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to WarCombat Move - French
1 fighter moved from British Guiana to NigeriaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 7 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Finland
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to Finland
1 fighter and 1 tactical_bomber moved from Germany to Finland
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from RussiansCombat - Germans
Battle in Finland
Germans attack with 1 artillery, 2 bombers, 4 fighters, 8 infantry and 4 tactical_bombers
Russians defend with 4 armour, 3 artilleries, 5 infantry, 1 marine and 2 mech_infantrys
Germans win, taking Finland from Russians with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Germans: 7 infantry
Casualties for Russians: 4 armour, 3 artilleries, 5 infantry, 1 marine and 2 mech_infantrysNon Combat Move - Germans
2 bombers moved from Finland to Western Germany
1 fighter moved from Finland to Western Germany
1 infantry moved from Eastern Poland to Western Ukraine
1 aaGun, 5 armour, 2 artilleries, 7 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
2 aaGuns, 1 armour, 3 artilleries, 13 infantry and 7 mech_infantrys moved from Baltic States to Belarus
1 armour and 4 mech_infantrys moved from Poland to Belarus
3 armour moved from Romania to Belarus
1 aaGun and 2 infantry moved from Poland to Eastern Poland
4 infantry moved from Bulgaria to Romania
1 artillery moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from Germany to Western Germany
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Germany to Poland
2 mech_infantrys moved from Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Finland to Baltic States
1 fighter and 1 tactical_bomber moved from Finland to Baltic States
1 tactical_bomber moved from Finland to Baltic States
1 fighter and 1 tactical_bomber moved from Finland to Norway
3 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 92 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Greece to 110 Sea ZonePlace Units - Germans
10 mech_infantrys placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
hmm it’s been well over a week. any reason why you’re not making your next move?
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well ok this is getting ridiculous. i’m going to start bumping.
bump #1
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Hey brother. Thanks for not calling the game. I’m taking a break from tripleA but will be back to it in October. If you would like to call the game now you may. You played very well. However, if you don’t mind waiting, i’ll resume the game in a couple months when i return. Thanks!
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sure i can understand that. no prob, i will try to remember to check back on you then :)
Hey brother. Thanks for not calling the game. I’m taking a break from tripleA but will be back to it in October. If you would like to call the game now you may. You played very well. However, if you don’t mind waiting, i’ll resume the game in a couple months when i return. Thanks!
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hey it’s october now, and just wondering if you’re still planning on coming back.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Bryansk to Archangel
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Ukraine
1 submarine moved from 106 Sea Zone to 91 Sea ZoneCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Western Ukraine to Russia
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
4 aaGuns moved from Bryansk to Russia
1 infantry moved from Vologda to Russia
4 infantry moved from Bryansk to Russia
2 infantry moved from Volgograd to Tambov
8 artilleries and 21 infantry moved from Bryansk to TambovPlace Units - Russians
3 armour placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs -
yay lol you’re back! and you kept your word, right before october ended
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 infantry moved from Shensi to Kansu
2 infantry moved from Suiyuyan to Kansu
5 fighters and 4 tactical_bombers moved from Yunnan to Kansu
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
1 marine moved from Kwangsi to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 2 tactical_bombers moved from 42 Sea Zone to Java
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 armour moved from French Indo China to Siam
2 bombers moved from Jehol to Kwangtung
1 tactical_bomber moved from 36 Sea Zone to Siam
1 fighter moved from Kwangsi to Siam
1 fighter moved from 36 Sea Zone to Philippines
1 fighter moved from Kwangsi to Philippines
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 cruiser and 1 marine moved from 41 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to SiamCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Borneo
Battle in Malaya
Battle in Siam
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific, taking Siam from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 harbour and 2 infantry
retreated to Kwangtung
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 5 fighters, 4 infantry and 4 tactical_bombers
Chinese defend with 1 fighter and 4 infantry
Japanese win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 4 infantry
Casualties for Chinese: 1 fighter and 4 infantry
Battle in Celebes
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 2 tactical_bombers moved from Java to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Sumatra to 37 Sea Zone
1 fighter moved from Sumatra to 37 Sea Zone
1 tactical_bomber moved from Siam to 36 Sea Zone
1 fighter moved from Siam to 36 Sea Zone
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Manchuria to Anhwe
1 artillery moved from Shensi to Kweichow
1 artillery moved from Shensi to Szechwan
1 aaGun moved from Kweichow to Hunan
1 fighter moved from Kansu to Shensi
4 fighters and 4 tactical_bombers moved from Kansu to Shensi
1 bomber moved from Kwangtung to Hainan
1 bomber moved from Kwangtung to Hainan
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
2 armour and 1 mech_infantry placed in Manchuria
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
Wow, this one looks good for the Axis. TUV advantage after J4 without sea lion, I rarely saw that. Anything happened early?
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Wow, this one looks good for the Axis. TUV advantage after J4 without sea lion, I rarely saw that. Anything happened early?
Yah good question, it’s been so long that I don’t even remember exactly. I vaguely remember trapping and destroying some rogue Russian units as well as swarming Egypt fairly early on. I guess I’d have to review the history to refresh my memory.
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Yes thats exactly what happened. Allies is pretty much screwed here.
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alright, i feel a little silly conceding this game after a months-long break, but i think i screwed the pooch on this one. also the dice server isn’t working for me right now.
Good game man. I will report the result!
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alright, i feel a little silly conceding this game after a months-long break, but i think i screwed the pooch on this one. also the dice server isn’t working for me right now.
Good game man. I will report the result!
gg





