16L G40 AetV (Axis) vs simon33 (Allies+18) Game III
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 carrier moved from 98 Sea Zone to 95 Sea Zone
1 destroyer and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from 98 Sea Zone to 81 Sea ZoneCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery
Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 fighter moved from 81 Sea Zone to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 mech_infantry moved from Northern Italy to Slovakia HungaryPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 destroyers moved from 36 Sea Zone to 20 Sea Zone
1 bomber and 3 fighters moved from Philippines to 20 Sea ZoneCombat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 bomber, 2 destroyers and 3 fighters
Japanese defend with 1 submarine
ANZAC win, taking 20 Sea Zone from Japanese with 1 bomber, 2 destroyers and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 bomber and 3 fighters moved from 20 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Hunan to AnhwePlace Units - ANZAC
3 mech_infantrys placed in French Indo China
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
French take 19 Sea Zone from JapaneseCombat - French
Non Combat Move - French
Turn Complete - French
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I again assumed no K in SZ20. I wouldn’t to save 1 sub.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 bombers, 1 destroyer, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
4 fighters and 1 tactical_bomber moved from Bryansk to Northwest Persia
2 bombers moved from Southern Italy to Northwest Persia
1 bomber moved from Southern Italy to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
1 bomber moved from Western Germany to Smolensk
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to BryanskCombat - Germans
Battle in Egypt
Germans attack with 1 bomber and 2 infantry
British defend with 1 airfield, 1 artillery and 1 harbour
Germans win, taking Egypt from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Northwest Persia
Germans attack with 1 armour, 2 bombers, 4 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery, 2 fighters and 1 infantry
Germans win, taking Northwest Persia from Russians with 1 armour, 2 bombers, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for British: 1 artillery, 2 fighters and 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Smolensk to Bryansk
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Western Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
2 bombers moved from Northwest Persia to Volgograd
1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
3 fighters moved from Northwest Persia to Caucasus
1 bomber moved from Egypt to Greece
3 fighters moved from Norway to Bryansk
1 fighter moved from Western Germany to Bryansk
1 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 artillery placed in Greece
1 transport placed in 97 Sea Zone
1 destroyer placed in 113 Sea Zone
1 submarine placed in 97 Sea Zone
2 mech_infantrys placed in France
2 bombers placed in GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Urals to Vologda
1 infantry moved from Russia to Vologda
2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber moved from Russia to Volgograd
Russians take Tambov from Germans
1 armour moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 3 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 armour, 2 bombers, 1 factory_minor and 2 mech_infantrys
Russians win, taking Volgograd from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Germans: 1 aaGun, 1 armour, 2 bombers and 2 mech_infantrys
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Vologda
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
3 fighters and 1 tactical_bomber moved from Volgograd to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 destroyer and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 units repaired.
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Korea to Amur
1 fighter moved from Japan to Amur
2 fighters moved from Japan to 19 Sea ZoneCombat - Japanese
Battle in Philippines
Battle in Amur
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
Japanese win, taking Philippines from Americans, taking Amur from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 2 fighters and 1 submarine
British defend with 1 transport; French defend with 1 destroyer
Japanese win, taking 19 Sea Zone from French with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 transport
Casualties for French: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Amur to 6 Sea ZonePlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 14 PUs; end with 14 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 1 PUs;Combat Move - Americans
4 fighters and 1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Sakha to Amur
1 artillery and 1 infantry moved from Siberia to Amur
1 armour moved from Soviet Far East to AmurCombat - Americans
Battle in Amur
Americans attack with 1 armour, 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Amur from Japanese with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 94 Sea Zone
Americans attack with 4 fighters and 1 submarine
Italians defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 fighters moved from 94 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 94 Sea Zone to 98 Sea ZonePlace Units - Americans
3 bombers and 2 fighters placed in Western United States -
Forgot too many NCMs. I’ll edit to apply the combats.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 1 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Italians from 94 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from Amur: 1 infantry
EDIT: Changing ownership of Amur from Japanese to Russians
EDIT: Removing units owned by Americans from Sakha: 1 infantry
EDIT: Turning off Edit ModeNon Combat Move - Americans
1 artillery moved from Sakha to Amur
1 artillery and 1 infantry moved from Siberia to Amur
1 infantry moved from Soviet Far East to Siberia
1 armour moved from Soviet Far East to Amur
1 transport moved from 3 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 destroyer and 1 submarine moved from 7 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 15 Sea Zone
1 artillery and 2 infantry moved from Southeast Mexico to Central America
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 carrier and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 98 Sea ZonePlace Units - Americans
3 bombers and 2 fighters placed in Western United States
1 carrier placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Americans undo move 3.
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4
Americans collect 53 PUs (1 lost to blockades); end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
10 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 3 artilleries, 1 fighter, 2 infantry and 1 transport; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
1 fighter moved from India to Northwest Persia
1 fighter moved from Iraq to 98 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Belgian Congo to EgyptCombat - British
Battle in 98 Sea Zone
British attack with 1 fighter and 1 transport; Americans loiter and taunt
Germans defend with 1 transport; Italians defend with 1 transport
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 14
Casualties for Germans: 1 transport
Casualties for Italians: 1 transport
Battle in Egypt
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 airfield, 1 harbour and 2 infantry
British win, taking Egypt from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Northwest Persia
British attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 armour and 1 mech_infantry
British win, taking Northwest Persia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Korea from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
1 fighter moved from Northwest Persia to Iraq
1 fighter moved from Egypt to Iraq
1 fighter moved from 98 Sea Zone to Iraq
2 infantry moved from Rhodesia to Belgian Congo
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 artilleries and 2 infantry moved from Eastern Persia to Persia
3 artilleries and 3 infantry moved from India to West India
1 artillery and 1 infantry moved from Manchuria to KoreaPlace Units - British
2 artilleries and 1 infantry placed in Iraq
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 37 PUs totalPlace Units - UK_Pacific
1 destroyer and 1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,6,3,2,4,1,4,3,6,6
UK_Pacific collect 25 PUs (3 lost to blockades); end with 30 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 35 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 carrier moved from 95 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 carrier, 3 fighters and 1 submarine
British defend with 1 transport; Americans defend with 1 carrier, 1 destroyer and 2 fighters
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Italians roll dice for 1 carrier and 3 fighters in 98 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 98 Sea Zone, round 2 : 3/4 hits
1 carrier owned by the Italians, 1 carrier owned by the Americans and 1 submarine owned by the Italians lost in 98 Sea Zone
Italians roll dice for 3 fighters in 98 Sea Zone, round 3 : 3/3 hits
Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 98 Sea Zone, round 3 : 1/3 hits
1 fighter owned by the Italians, 1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 98 Sea Zone
1 transport owned by the British lost in 98 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 19
Casualties for Italians: 1 carrier, 1 fighter and 1 submarine
Casualties for British: 1 transport
Casualties for Americans: 1 carrier, 1 destroyer and 2 fightersNon Combat Move - Italians
2 fighters moved from 98 Sea Zone to Trans-Jordan
1 aaGun and 1 infantry moved from Southern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Slovakia Hungary to Western UkrainePlace Units - Italians
1 destroyer placed in 95 Sea Zone
2 artilleries placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
I went max D. for you.
Let me know If that wasn’t the way you would have played it. -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 bomber and 3 fighters moved from Manchuria to 19 Sea ZoneCombat - ANZAC
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@aequitas:
I went max D. for you.
Let me know If that wasn’t the way you would have played it.Seems logical.
Kamikaze in SZ19/35 on DDs?
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@aequitas:
I went max D. for you.
Let me know If that wasn’t the way you would have played it.Seems logical.
Kamikaze in SZ19/35 on DDs?
1x Kamikaze on DD in sz 35 please.
Thank you. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 bomber and 3 fighters moved from Manchuria to 19 Sea ZoneCombat - ANZAC
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits. Rolls: 1
Battle in 19 Sea Zone
ANZAC attack with 1 bomber, 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC win with 1 bomber and 3 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese defend with 1 transportNon Combat Move - ANZAC
1 bomber and 3 fighters moved from 19 Sea Zone to Manchuria
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
3 mech_infantrys moved from French Indo China to Szechwan
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to IraqPlace Units - ANZAC
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 2 armour, 3 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Vologda to Russia
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Russia
19 armour, 5 artilleries, 1 bomber, 4 fighters, 30 infantry and 27 mech_infantrys moved from Bryansk to Russia
1 armour and 2 mech_infantrys moved from Ukraine to Russia
4 fighters and 1 tactical_bomber moved from Caucasus to Russia
1 bomber moved from Greece to Russia
1 bomber moved from Southern Italy to Russia
2 bombers moved from Germany to Russia
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt





