a few edits there. if you can use latest. thanks
16L G40 BM Giallo(axis) vs Oysteilo(allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 16 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Buryatia to Amur
1 armour moved from Yakut S.S.R. to Amur
3 mech_infantrys moved from Volgograd to Sikang
1 armour and 1 mech_infantry moved from Tsinghai to Kansu
1 armour and 1 mech_infantry moved from Szechwan to Yunnan
1 armour and 1 mech_infantry moved from Kweichow to Yunnan
1 armour and 1 mech_infantry moved from Shensi to Yunnan
3 armour moved from Caucasus to Sikang
1 infantry moved from Archangel to Smolensk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from France to Southern France
Germans take Southern France from Americans
4 tactical_bombers moved from Germany to Normandy Bordeaux
5 mech_infantrys moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Gibraltar
2 infantry moved from Bulgaria to Greece
2 fighters moved from Western Germany to Greece
4 fighters moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Kweichow to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 armour moved from Anhwe to Suiyuyan
1 armour moved from Hopei to Suiyuyan
1 infantry moved from Tsinghai to Kansu
1 mech_infantry moved from Yenisey to Kansu
1 bomber moved from Kweichow to Suiyuyan
1 submarine moved from 124 Sea Zone to 122 Sea ZoneCombat - Germans
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Gibraltar causes 4 damage total.
Battle in Greece
Germans attack with 2 fighters and 2 infantry
British defend with 2 infantry
Germans win, taking Greece from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 6 fighters, 5 mech_infantrys and 4 tactical_bombers
Americans defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Germans win, taking Normandy Bordeaux from Americans with 6 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 4 mech_infantrys
Casualties for Americans: 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys
Battle in Suiyuyan
Germans attack with 2 armour and 1 bomber
Chinese defend with 2 infantry
Germans win, taking Suiyuyan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Chinese: 2 infantry
Battle in Kansu
Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Germans win, taking Kansu from Chinese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Bryansk
Germans attack with 1 infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Amur
Germans attack with 2 armour and 1 mech_infantry
Americans defend with 1 fighter
Germans win, taking Amur from Russians with 2 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 fighter
Battle in Yunnan
Germans attack with 3 armour and 3 mech_infantrys
British defend with 1 armour, 1 infantry and 2 mech_infantrys
Germans win, taking Yunnan from Chinese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 armour, 1 infantry and 2 mech_infantrys
Battle in Northwest Persia
Germans attack with 1 bomber and 1 mech_infantry
ANZAC defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sikang
Germans attack with 3 armour and 3 mech_infantrys
Chinese defend with 2 infantry
Germans win, taking Sikang from Chinese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 2 infantryNon Combat Move - Germans
1 bomber moved from Northwest Persia to Caucasus
4 artilleries moved from Western Germany to France
3 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Gibraltar to France
2 tactical_bombers moved from Normandy Bordeaux to France
1 tactical_bomber moved from Normandy Bordeaux to France
1 tactical_bomber moved from Normandy Bordeaux to France
3 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Germany to France
2 fighters moved from Greece to Southern Italy
1 aaGun, 20 artilleries, 1 fighter, 20 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
3 mech_infantrys moved from Novgorod to Archangel
4 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Suiyuyan to CaucasusPlace Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 artilleries placed in France
3 infantry placed in Novgorod
9 mech_infantrys placed in Western Germany
7 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,2
Germans collect 75 PUs (4 lost to blockades); end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 mech_infantry moved from Tambov to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
3 infantry moved from Tambov to Volgograd
3 fighters and 2 tactical_bombers moved from Russia to Volgograd
1 artillery and 1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters and 2 tactical_bombers moved from Volgograd to RussiaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 16 PUs total
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 fighter; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Sakha to Amur
1 bomber moved from Buryatia to JapanNon Combat Move - Japanese
Place Units - Japanese
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,2,5,5,3,1,3
Japanese collect 5 PUs (10 lost to blockades); end with 6 PUs total -
I wont get to this before sunday
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 4 armour, 4 artilleries, 1 harbour and 17 infantry; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Spain to Southern France
2 infantry moved from Spain to Normandy Bordeaux
2 fighters moved from 92 Sea Zone to Southern France
1 tactical_bomber moved from Spain to Southern France
1 fighter moved from Spain to Southern France
3 fighters moved from Spain to Normandy Bordeaux
1 bomber moved from Spain to Normandy Bordeaux
1 battleship and 1 cruiser moved from 22 Sea Zone to 33 Sea Zone
1 artillery moved from Marshall Islands to 32 Sea Zone
1 artillery and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Caroline IslandsCombat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 3 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking 93 Sea Zone from Italians, taking Normandy Bordeaux from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Southern France
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
2 fighters moved from Southern France to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern France to Spain
1 bomber and 3 fighters moved from Normandy Bordeaux to Spain
4 transports moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 6 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 6 infantry moved from 91 Sea Zone to Spain
9 transports moved from 89 Sea Zone to 101 Sea Zone
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 77 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 carrier moved from 21 Sea Zone to 33 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 3 Sea Zone to 7 Sea Zone
3 transports moved from 6 Sea Zone to 8 Sea Zone
2 carriers moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from 6 Sea Zone to KoreaPlace Units - Americans
1 harbour placed in Spain
1 armour and 2 infantry placed in Korea
1 artillery and 2 infantry placed in Saudi Arabia
3 infantry placed in Spain
10 infantry placed in Eastern United States
3 armour and 3 artilleries placed in Central United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 68 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 108 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 112 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in ShensiCombat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hopei
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Szechwan
Chinese creates battle in territory AnhweNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kwangsi
1 infantry placed in Jehol
1 infantry placed in Anhwe
1 infantry placed in Manchuria
1 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Iraq to Greece
1 bomber moved from Egypt to Greece
1 bomber moved from Iraq to Greece
2 fighters moved from Iraq to Greece
2 tactical_bombers moved from Iraq to GreeceCombat - British
Battle in Greece
British attack with 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 infantry
British win, taking Greece from Germans with 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 infantry moved from Iraq to Northwest Persia
2 bombers moved from Greece to Iraq
2 tactical_bombers moved from Greece to Iraq
2 fighters moved from Greece to Iraq
1 artillery and 2 infantry moved from West India to Eastern Persia
2 infantry moved from India to West India
1 infantry moved from Trans-Jordan to Iraq
1 transport moved from 92 Sea Zone to 91 Sea Zone
2 bombers moved from India to IraqPlace Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
2 armour and 1 mech_infantry placed in Egypt
4 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUsPlace Units - UK_Pacific
2 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 20 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 19 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 artilleries; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Ukraine to Rostov
1 bomber moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Ukraine
3 infantry moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
3 artilleries placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,6
Italians collect 11 PUs (1 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 3 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Shan State to Yunnan
1 armour moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
2 fighters moved from 37 Sea Zone to Yunnan
2 fighters moved from India to Yunnan
1 artillery and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Okinawa
1 bomber moved from India to YunnanCombat - ANZAC
Battle in Okinawa
Battle in Yunnan
ANZAC attack with 1 armour, 3 artilleries, 1 bomber, 4 fighters and 2 infantry
Germans defend with 3 armour and 1 mech_infantry
ANZAC win, taking Okinawa from Japanese, taking Yunnan from Germans with 1 armour, 3 artilleries, 1 bomber and 4 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 3 armour and 1 mech_infantry
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
1 bomber moved from Yunnan to India
2 fighters moved from Yunnan to 37 Sea Zone
2 fighters moved from Yunnan to India
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 54 Sea Zone
4 transports moved from 45 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from New South Wales to Queensland
1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Shan StatePlace Units - ANZAC
2 armour and 1 infantry placed in Queensland
1 infantry placed in New South Wales
1 armour and 2 mech_infantrys placed in French Indo ChinaTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 8 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 infantry moved from Nenetsia to Urals
3 mech_infantrys moved from Archangel to Urals
1 infantry moved from Kansu to Novosibirsk
1 bomber moved from Caucasus to Novosibirsk
2 mech_infantrys moved from Caucasus to Turkey
2 mech_infantrys moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
1 fighter moved from Ukraine to Kazakhstan
2 mech_infantrys moved from Caucasus to Kazakhstan
2 fighters moved from Southern Italy to Turkey
1 bomber moved from Caucasus to Tsinghai
1 mech_infantry moved from Kansu to Tsinghai
1 armour moved from Kansu to Shensi
1 mech_infantry moved from Sikang to Shensi
2 armour moved from Sikang to Shensi
1 mech_infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Southern France
4 fighters moved from Western Germany to Southern France
1 bomber moved from France to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
3 tactical_bombers moved from France to Southern France
1 tactical_bomber moved from France to Normandy Bordeaux
2 armour moved from Amur to BuryatiaCombat - Germans
Battle in Turkey
Germans attack with 2 fighters and 2 mech_infantrys
Americans defend with 1 mech_infantry
Germans win, taking Turkey from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Southern France
Germans attack with 4 fighters, 2 mech_infantrys and 3 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Southern France from Americans with 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Novosibirsk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tsinghai
Germans attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Urals
Germans attack with 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Urals from Russians with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans win, taking Kazakhstan from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Shensi
Germans attack with 3 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans win, taking Shensi from Chinese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
1 fighter moved from Kazakhstan to Caucasus
2 fighters moved from Turkey to Ukraine
1 bomber moved from Tsinghai to Caucasus
1 bomber moved from Novosibirsk to Caucasus
4 fighters moved from Southern France to Western Germany
3 tactical_bombers moved from Southern France to Western Germany
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
7 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Western Germany to Yugoslavia
1 mech_infantry moved from Western Germany to Yugoslavia
3 mech_infantrys moved from Finland to Novgorod
1 aaGun moved from Western Ukraine to Ukraine
6 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
3 artilleries placed in France
3 armour placed in Ukraine
3 infantry placed in Novgorod
5 infantry and 5 mech_infantrys placed in Western Germany
5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,2
Germans collect 65 PUs (5 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Tambov to Rostov
1 mech_infantry moved from Tambov to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 artillery moved from Smolensk to Archangel
Russians take Archangel from Germans
1 artillery and 10 infantry moved from Russia to VologdaCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians win, taking Rostov from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Vologda
Russians attack with 1 artillery and 10 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery and 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Rostov to Russia
2 fighters moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 infantry moved from Russia to BryanskPlace Units - Russians
1 infantry placed in Volgograd
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Chahar to Suiyuyan
1 bomber and 1 fighter moved from Japan to 19 Sea ZoneCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 bomber and 1 fighter
ANZAC defend with 1 destroyer and 1 transport; Americans defend with 1 destroyer
ANZAC win with 2 destroyers and 1 transport remaining. Battle score for attacker is -22
Casualties for Japanese: 1 bomber and 1 fighterNon Combat Move - Japanese
Place Units - Japanese
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,1,5,5,2,3,2
Japanese collect 6 PUs (8 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 5 armour, 4 artilleries, 1 destroyer, 15 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
2 infantry moved from Spain to Normandy Bordeaux
4 artilleries and 8 infantry moved from Spain to Southern France
1 armour moved from Spain to Southern France
4 fighters and 1 tactical_bomber moved from Spain to Normandy Bordeaux
1 bomber moved from Spain to Normandy Bordeaux
2 fighters moved from 92 Sea Zone to Southern France
1 mech_infantry moved from Iraq to Turkey
4 bombers moved from Iraq to Turkey
1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 battleship and 1 cruiser moved from 33 Sea Zone to 17 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 tactical_bomber moved from 33 Sea Zone to Iwo Jima
1 armour, 1 artillery and 2 infantry moved from Korea to Amur
1 fighter moved from Korea to Amur
1 infantry and 1 transport moved from 77 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to CeylonCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Turkey
Americans attack with 4 bombers and 1 mech_infantry
Germans defend with 1 mech_infantry
Americans win, taking Turkey from Germans with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Amur
Americans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Amur from Germans with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ceylon
Battle in Iwo Jima
Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking Ceylon from Japanese, taking Iwo Jima from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Southern France
Americans attack with 1 armour, 4 artilleries, 2 fighters and 8 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Southern France from Germans with 1 armour, 4 artilleries, 2 fighters and 8 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in FormosaNon Combat Move - Americans
1 artillery and 2 infantry moved from Saudi Arabia to Iraq
4 bombers moved from Turkey to Iraq
2 fighters moved from Southern France to 92 Sea Zone
1 bomber, 4 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Spain
10 infantry moved from Eastern United States to 101 Sea Zone
3 armour and 3 artilleries moved from Central United States to 101 Sea Zone
2 aaGuns moved from Central United States to 101 Sea Zone
4 transports moved from 91 Sea Zone to 89 Sea Zone
2 aaGuns, 3 armour, 3 artilleries, 10 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 3 armour, 3 artilleries and 10 infantry moved from 91 Sea Zone to Spain
8 transports moved from 89 Sea Zone to 101 Sea Zone
1 carrier moved from 8 Sea Zone to 10 Sea Zone
3 transports moved from 8 Sea Zone to 10 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 carrier moved from 8 Sea Zone to 6 Sea Zone
1 fighter moved from 8 Sea Zone to 6 Sea Zone
1 carrier moved from 33 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
1 fighter moved from Amur to 6 Sea ZonePlace Units - Americans
1 armour and 1 mech_infantry placed in Korea
1 armour and 1 mech_infantry placed in Saudi Arabia
1 mech_infantry placed in Korea
1 armour placed in Saudi Arabia
1 artillery and 2 infantry placed in Spain
1 destroyer placed in 101 Sea Zone
2 armour, 3 artilleries and 5 infantry placed in Eastern United States
8 infantry placed in Central United States
Americans undo move 8.
Americans undo move 7.
1 artillery and 1 infantry placed in Western United States
10 infantry placed in Eastern United States
2 armour, 2 artilleries and 2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 71 PUs; end with 72 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 112 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 116 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in ChaharCombat - Chinese
Chinese creates battle in territory ChaharNon Combat Move - Chinese
2 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Kweichow
2 infantry moved from Manchuria to Jehol
2 infantry moved from Jehol to Chahar
2 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kwangsi to YunnanPlace Units - Chinese
1 artillery and 5 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 3 armour, 1 destroyer and 6 infantry; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 mech_infantry moved from Greece to Albania
British take Albania from Italians
2 infantry moved from West India to Afghanistan
1 artillery moved from Eastern Persia to Afghanistan
2 infantry moved from Eastern Persia to Afghanistan
4 bombers moved from Iraq to AfghanistanCombat - British
Battle in Afghanistan
British attack with 1 artillery, 4 bombers and 4 infantry
Neutral_True defend with 4 infantry
British win, taking Afghanistan from Neutral_True with 1 artillery, 4 bombers and 3 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Neutral_True: 4 infantryNon Combat Move - British
4 bombers moved from Afghanistan to Iraq
2 armour and 1 mech_infantry moved from Egypt to Iraq
3 armour, 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys moved from Persia to Iraq
3 infantry moved from India to West India
2 armour and 1 mech_infantry moved from India to Eastern Persia
1 artillery moved from India to West IndiaPlace Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
3 armour placed in Egypt
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 39 PUs; end with 43 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUsPlace Units - UK_Pacific
2 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 2 armour and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Ukraine to Southern France
3 fighters moved from Southern Italy to Southern France
3 artilleries and 6 infantry moved from Northern Italy to Southern France
1 armour and 1 mech_infantry moved from Ukraine to RomaniaCombat - Italians
Battle in Southern France
Italians attack with 3 artilleries, 1 bomber, 3 fighters and 6 infantry
Americans defend with 1 armour, 4 artilleries, 1 factory_minor, 1 harbour and 8 infantry
1 artillery owned by the Italians retreated to Northern Italy
Americans win with 1 armour, 4 artilleries and 2 infantry remaining. Battle score for attacker is -8
Casualties for Italians: 2 artilleries and 6 infantry
Casualties for Americans: 6 infantryNon Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
1 bomber moved from Southern France to France
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 artilleries placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,6
Italians collect 3 PUs (5 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery moved from Okinawa to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to HainanCombat - ANZAC
Battle in HainanNon Combat Move - ANZAC
1 armour and 3 artilleries moved from Yunnan to Kweichow
1 armour moved from Shan State to Kweichow
1 armour and 2 mech_infantrys moved from French Indo China to Kweichow
1 artillery and 2 infantry moved from Shan State to Yunnan
3 infantry moved from Queensland to 54 Sea Zone
2 armour and 1 artillery moved from Queensland to 54 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 54 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
1 carrier moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea Zone
2 transports moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 bomber and 2 fighters moved from India to Kweichow
1 destroyer moved from 19 Sea Zone to 6 Sea ZonePlace Units - ANZAC
1 infantry and 1 mech_infantry placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Queensland
1 armour and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs -
france is done, just click through
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Germans
Germans buy 6 artilleries, 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Yugoslavia to Albania
1 mech_infantry moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Caucasus to Turkey
2 artilleries moved from France to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to Southern France
1 mech_infantry moved from Yugoslavia to Southern France
4 fighters and 4 tactical_bombers moved from Western Germany to Southern France
1 tactical_bomber moved from Caucasus to Bulgaria
1 fighter moved from Caucasus to Bulgaria
1 bomber moved from Caucasus to Turkey
1 fighter moved from Caucasus to Rostov
3 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Caucasus to Volgograd
1 bomber moved from Western Germany to Albania
1 bomber moved from Caucasus to Volgograd
1 infantry moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 fighter moved from Ukraine to Rostov
1 fighter moved from Ukraine to Archangel
2 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
1 mech_infantry moved from Kazakhstan to Samara
Germans take Samara from Russians
1 mech_infantry moved from Caucasus to Turkey
3 fighters moved from Western Germany to Normandy Bordeaux
1 submarine moved from 122 Sea Zone to 124 Sea Zone
1 mech_infantry moved from Novgorod to FinlandCombat - Germans
Battle in Turkey
Germans attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 mech_infantry
Germans win, taking Turkey from Americans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 3 fighters
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 3 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Germans win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Volgograd
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 fighters and 3 infantry
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 artillery
Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bulgaria
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Southern France
Germans attack with 4 fighters, 4 mech_infantrys and 4 tactical_bombers
Americans defend with 1 armour, 4 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Southern France from Americans with 3 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 fighter and 3 mech_infantrys
Casualties for Americans: 1 armour, 4 artilleries and 2 infantry
Battle in Albania
Germans attack with 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Germans win, taking Albania from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bulgaria to Northern Italy
1 bomber moved from Albania to France
12 infantry moved from Western Germany to France
5 mech_infantrys moved from Germany to Western Germany
3 fighters moved from Normandy Bordeaux to Western Germany
2 aaGuns moved from Western Germany to France
3 fighters and 4 tactical_bombers moved from Southern France to Western Germany
3 armour moved from Ukraine to Romania
1 bomber moved from Turkey to Western Germany
1 bomber moved from France to Western Germany
3 mech_infantrys moved from Urals to Tsinghai
1 armour and 1 mech_infantry moved from Sikang to Tsinghai
3 armour and 1 mech_infantry moved from Shensi to Tsinghai
1 armour moved from Suiyuyan to Tsinghai
1 mech_infantry moved from Kansu to Tsinghai
4 mech_infantrys moved from Caucasus to Tsinghai
2 armour moved from Caucasus to Tsinghai
2 fighters moved from Rostov to Romania
1 bomber moved from Volgograd to Romania
1 fighter moved from Archangel to NovgorodPlace Units - Germans
10 mech_infantrys placed in Western Germany
3 infantry placed in France
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
Turning on Edit Mode
EDIT: Changing ownership of Switzerland from Neutral_True to Germans
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Removing units owned by Neutral_True from Switzerland: 2 infantry
EDIT: Adding units owned by Germans to Switzerland: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 12 mech_infantrys
EDIT: Adding units owned by Germans to Northern Italy: 10 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Northern Italy: 2 mech_infantrys
EDIT: Turning off Edit Mode
2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,1
Germans collect 70 PUs (5 lost to blockades); end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs





