Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 3 fighters, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
Germans take Volgograd from Russians
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 infantry moved from Bryansk to Smolensk
2 bombers and 1 fighter moved from Bryansk to Russia
1 fighter moved from Novgorod to Smolensk
1 bomber moved from Western Germany to Smolensk
1 bomber moved from Western Germany to Russia
1 bomber and 3 fighters moved from Western Germany to 112 Sea Zone
1 fighter moved from Southern Italy to 112 Sea Zone
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
SBR on Moscow, three Ftr’s are available.
Launch 'em?
Oh. Now I see why I had those two British fighters in Russia.
Keep 'em home.
No movement in the far east?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 3 fighters, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
Germans take Volgograd from Russians
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 infantry moved from Bryansk to Smolensk
2 bombers and 1 fighter moved from Bryansk to Russia
1 fighter moved from Novgorod to Smolensk
1 bomber moved from Western Germany to Smolensk
1 bomber moved from Western Germany to Russia
1 bomber and 3 fighters moved from Western Germany to 112 Sea Zone
1 fighter moved from Southern Italy to 112 Sea Zone
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,7,5 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Battle in Yenisey
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 armour and 1 mech_infantry
Russians win with 1 armour remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 bomber and 4 fighters
British defend with 1 carrier, 1 destroyer and 1 transport
Units damaged: 1 carrier owned by the British
Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 21
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier, 1 destroyer and 1 transport
Cleaning up after air battles
Non Combat Move - Germans
1 mech_infantry moved from Novgorod to Finland
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 mech_infantrys moved from Western Ukraine to Bryansk
1 fighter moved from Smolensk to Bryansk
1 bomber moved from Smolensk to Novgorod
1 fighter moved from Russia to Bryansk
2 bombers moved from Russia to Novgorod
1 bomber moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Southern France to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from Germany to Western Germany
1 aaGun moved from France to Western Germany
1 bomber moved from 112 Sea Zone to Western Germany
3 fighters moved from 112 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Northwest Persia to Iraq
2 infantry moved from Egypt to Anglo Egyptian Sudan
Place Units - Germans
3 armour placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 artillery, 1 fighter and 1 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Iraq
Germans undo move 4.
1 armour and 2 infantry placed in Iraq
1 submarine placed in 112 Sea Zone
2 fighters and 2 mech_infantrys placed in Western Germany
3 infantry placed in France
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 12 PUs;
Russians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Germans
1 armour moved from Yakut S.S.R. to Yenisey
3 fighters moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 3 fighters
Germans defend with 1 armour and 1 factory_minor
Russians win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour
Casualties for Russians: 1 fighter
Non Combat Move - Russians
2 fighters moved from Volgograd to Russia
1 infantry moved from Timguska to Novosibirsk
Place Units - Russians
1 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 4 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 submarine moved from 62 Sea Zone to 30 Sea Zone
1 bomber moved from Philippines to 30 Sea Zone
1 bomber moved from Japan to 30 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 carriers, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from Americans
Japanese take 22 Sea Zone from Americans
1 artillery, 6 infantry and 2 mech_infantrys moved from Jehol to Anhwe
1 armour and 1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from Hopei to Chahar
Japanese take Chahar from Chinese
1 armour moved from Borneo to 43 Sea Zone
1 armour and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 carrier, 1 fighter and 2 transports moved from 42 Sea Zone to 54 Sea Zone
1 battleship and 1 transport moved from 43 Sea Zone to 55 Sea Zone
1 infantry moved from South Australia to Northern Territory
Japanese take Northern Territory from ANZAC
Scramble in sz 33?
No scramble. I don’t think I saw those 2 bombers reaching Johnston Is.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 4 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 submarine moved from 62 Sea Zone to 30 Sea Zone
1 bomber moved from Philippines to 30 Sea Zone
1 bomber moved from Japan to 30 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 carriers, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from Americans
Japanese take 22 Sea Zone from Americans
1 artillery, 6 infantry and 2 mech_infantrys moved from Jehol to Anhwe
1 armour and 1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from Hopei to Chahar
Japanese take Chahar from Chinese
1 armour moved from Borneo to 43 Sea Zone
1 armour and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 carrier, 1 fighter and 2 transports moved from 42 Sea Zone to 54 Sea Zone
1 battleship and 1 transport moved from 43 Sea Zone to 55 Sea Zone
1 infantry moved from South Australia to Northern Territory
Japanese take Northern Territory from ANZAC
Combat - Japanese
Battle in Java
Battle in Hawaiian Islands
Battle in 33 Sea Zone
Japanese attack with 3 carriers, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 carrier and 1 destroyer
Units damaged: 1 carrier owned by the Americans
Japanese win, taking Java from ANZAC, taking Hawaiian Islands from Americans with 3 carriers, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 carrier and 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 30 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 submarine
Americans defend with 1 carrier, 1 destroyer and 2 transports
Japanese win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 38
Casualties for Americans: 1 carrier, 1 destroyer and 2 transports
Battle in Anhwe
Japanese attack with 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Jehol to Anhwe
2 bombers moved from 30 Sea Zone to Marshall Islands
Place Units - Japanese
1 factory_minor placed in Queensland
2 artilleries and 1 infantry placed in New South Wales
3 infantry placed in Kiangsu
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Western United States to 26 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to 92 Sea Zone
1 transport moved from 91 Sea Zone to 102 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Scotland to Normandy Bordeaux
2 fighters moved from Western United States to 30 Sea Zone
1 bomber moved from Western United States to 30 Sea Zone
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in Gibraltar
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is -7
Casualties for Italians: 2 infantry
Casualties for Americans: 1 fighter and 1 infantry
Battle in 92 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 26 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 30 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Non Combat Move - Americans
3 fighters moved from Normandy Bordeaux to United Kingdom
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 armour moved from Morocco to Algeria
1 fighter moved from 92 Sea Zone to Algeria
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Eastern United States to Quebec
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from Western United States to Alaska
1 infantry moved from British Columbia to Alaska
1 mech_infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Eastern United States to Quebec
1 infantry moved from Eastern United States to Quebec
1 mech_infantry moved from Central United States to British Columbia
1 fighter moved from 30 Sea Zone to Johnston Island
1 bomber moved from 30 Sea Zone to Johnston Island
1 bomber moved from 26 Sea Zone to Korea
1 artillery and 1 infantry moved from Korea to Manchuria
2 fighters moved from Caroline Islands to Korea
Place Units - Americans
2 armour and 1 mech_infantry placed in Korea
1 artillery placed in Western United States
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,3,4
Americans collect 55 PUs (3 lost to blockades); end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
3 artilleries and 2 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
2 artilleries and 4 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Shensi to Kweichow
Place Units - Chinese
1 artillery and 1 infantry placed in Kiangsi
2 artilleries and 2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 2 fighters
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
British buy 4 artilleries, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Norway to Finland
1 fighter moved from Scotland to Finland
4 artilleries, 4 infantry and 2 mech_infantrys moved from Belgian Congo to Kenya
British take Kenya from Italians
1 mech_infantry moved from Eastern Persia to Persia
1 fighter moved from India to Persia
1 armour moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Germans
Combat - British
Battle in Persia
British attack with 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Persia from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Finland
British attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
retreated to Finland
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Finland to Norway
4 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Scotland to Normandy Bordeaux
2 fighters moved from Eastern Persia to Russia
1 fighter moved from Persia to Eastern Persia
1 armour moved from Kwangtung to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
3 aaGuns, 4 artilleries, 4 infantry and 1 mech_infantry moved from Yunnan to Kweichow
2 artilleries and 9 infantry moved from Burma to Yunnan
Place Units - British
1 destroyer and 1 transport placed in 110 Sea Zone
3 artilleries placed in Union of South Africa
1 artillery placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 91 Sea Zone
Italians take 93 Sea Zone from British
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
2 fighters moved from Southern Italy to Algeria
1 armour moved from Anglo Egyptian Sudan to Nigeria
Italians take French Equatorial Africa from French
Italians take Nigeria from British
1 artillery moved from Iraq to Persia
Combat - Italians
Battle in Persia
Italians attack with 1 artillery
British defend with 1 mech_infantry
Italians win, taking Persia from British with 1 artillery remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 91 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Algeria
Italians attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 2 armour and 1 fighter
French win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
Casualties for Americans: 2 armour
1 fighter owned by the Italians retreated
Non Combat Move - Italians
1 fighter moved from Algeria to Libya
1 armour and 1 infantry moved from Rostov to Bryansk
1 aaGun and 1 infantry moved from Northern Italy to France
Place Units - Italians
2 transports placed in 97 Sea Zone
2 artilleries placed in Southern Italy
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - ANZAC
1 fighter moved from India to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Sumatra
2 fighters and 1 infantry moved from Hunan to Kiangsi
Turn Complete - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 bombers, 6 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
5 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
3 bombers moved from Novgorod to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 armour moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
Scramble in sz110?
Ool?
Yes. Must have miscalculated there. I needed a 3 plane scramble. Even then. Perhaps I didn’t think the 3 bombers in Novgorod could make it.
Max D.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 bombers, 6 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
5 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
3 bombers moved from Novgorod to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 armour moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Americans scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 109 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 110 Sea Zone
Germans attack with 4 bombers and 5 fighters
British defend with 1 destroyer and 1 transport; Americans defend with 1 carrier, 1 destroyer, 3 fighters and 2 transports
Germans win with 4 bombers remaining. Battle score for attacker is 33
Casualties for Germans: 5 fighters
Casualties for British: 1 destroyer and 1 transport
Casualties for Americans: 1 carrier, 1 destroyer, 3 fighters and 2 transports
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Eastern Persia
Germans attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 fighter
Germans win, taking Eastern Persia from British with 1 armour and 1 artillery remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter
Non Combat Move - Germans
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
4 bombers moved from 110 Sea Zone to Western Germany
2 infantry moved from France to Western Germany
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
3 armour moved from Ukraine to Bryansk
2 infantry moved from Novgorod to Karelia
2 infantry moved from Iraq to Northwest Persia
Place Units - Germans
2 bombers placed in Western Germany
3 mech_infantrys placed in Volgograd
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
2 infantry placed in Egypt
1 submarine placed in 81 Sea Zone
2 infantry placed in Southern France
2 infantry placed in France
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 15 PUs;
Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Vologda to Russia
1 armour moved from Yenisey to Novosibirsk
Place Units - Russians
1 armour and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total