Scramble from Rome?
16L G40 AetV (Axis) vs simon33 (Allies+18)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 3 fighters, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
Germans take Volgograd from Russians
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 infantry moved from Bryansk to Smolensk
2 bombers and 1 fighter moved from Bryansk to Russia
1 fighter moved from Novgorod to Smolensk
1 bomber moved from Western Germany to Smolensk
1 bomber moved from Western Germany to Russia
1 bomber and 3 fighters moved from Western Germany to 112 Sea Zone
1 fighter moved from Southern Italy to 112 Sea Zone
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey -
SBR on Moscow, three Ftr’s are available.
Launch 'em? -
Oh. Now I see why I had those two British fighters in Russia.
Keep 'em home.
No movement in the far east?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 3 fighters, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
Germans take Volgograd from Russians
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 infantry moved from Bryansk to Smolensk
2 bombers and 1 fighter moved from Bryansk to Russia
1 fighter moved from Novgorod to Smolensk
1 bomber moved from Western Germany to Smolensk
1 bomber moved from Western Germany to Russia
1 bomber and 3 fighters moved from Western Germany to 112 Sea Zone
1 fighter moved from Southern Italy to 112 Sea Zone
1 armour and 1 mech_infantry moved from Yakut S.S.R. to YeniseyCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,7,5 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Battle in Yenisey
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 armour and 1 mech_infantry
Russians win with 1 armour remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 bomber and 4 fighters
British defend with 1 carrier, 1 destroyer and 1 transport
Units damaged: 1 carrier owned by the British
Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 21
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier, 1 destroyer and 1 transport
Cleaning up after air battlesNon Combat Move - Germans
1 mech_infantry moved from Novgorod to Finland
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 mech_infantrys moved from Western Ukraine to Bryansk
1 fighter moved from Smolensk to Bryansk
1 bomber moved from Smolensk to Novgorod
1 fighter moved from Russia to Bryansk
2 bombers moved from Russia to Novgorod
1 bomber moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Southern France to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from Germany to Western Germany
1 aaGun moved from France to Western Germany
1 bomber moved from 112 Sea Zone to Western Germany
3 fighters moved from 112 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Northwest Persia to Iraq
2 infantry moved from Egypt to Anglo Egyptian SudanPlace Units - Germans
3 armour placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 artillery, 1 fighter and 1 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Iraq
Germans undo move 4.
1 armour and 2 infantry placed in Iraq
1 submarine placed in 112 Sea Zone
2 fighters and 2 mech_infantrys placed in Western Germany
3 infantry placed in FranceTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 12 PUs;
Russians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Germans
1 armour moved from Yakut S.S.R. to Yenisey
3 fighters moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 3 fighters
Germans defend with 1 armour and 1 factory_minor
Russians win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour
Casualties for Russians: 1 fighterNon Combat Move - Russians
2 fighters moved from Volgograd to Russia
1 infantry moved from Timguska to NovosibirskPlace Units - Russians
1 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 4 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 submarine moved from 62 Sea Zone to 30 Sea Zone
1 bomber moved from Philippines to 30 Sea Zone
1 bomber moved from Japan to 30 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 carriers, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from Americans
Japanese take 22 Sea Zone from Americans
1 artillery, 6 infantry and 2 mech_infantrys moved from Jehol to Anhwe
1 armour and 1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from Hopei to Chahar
Japanese take Chahar from Chinese
1 armour moved from Borneo to 43 Sea Zone
1 armour and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 carrier, 1 fighter and 2 transports moved from 42 Sea Zone to 54 Sea Zone
1 battleship and 1 transport moved from 43 Sea Zone to 55 Sea Zone
1 infantry moved from South Australia to Northern Territory
Japanese take Northern Territory from ANZAC -
Scramble in sz 33?
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No scramble. I don’t think I saw those 2 bombers reaching Johnston Is.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 4 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 submarine moved from 62 Sea Zone to 30 Sea Zone
1 bomber moved from Philippines to 30 Sea Zone
1 bomber moved from Japan to 30 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 carriers, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from Americans
Japanese take 22 Sea Zone from Americans
1 artillery, 6 infantry and 2 mech_infantrys moved from Jehol to Anhwe
1 armour and 1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from Hopei to Chahar
Japanese take Chahar from Chinese
1 armour moved from Borneo to 43 Sea Zone
1 armour and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 carrier, 1 fighter and 2 transports moved from 42 Sea Zone to 54 Sea Zone
1 battleship and 1 transport moved from 43 Sea Zone to 55 Sea Zone
1 infantry moved from South Australia to Northern Territory
Japanese take Northern Territory from ANZACCombat - Japanese
Battle in Java
Battle in Hawaiian Islands
Battle in 33 Sea Zone
Japanese attack with 3 carriers, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 carrier and 1 destroyer
Units damaged: 1 carrier owned by the Americans
Japanese win, taking Java from ANZAC, taking Hawaiian Islands from Americans with 3 carriers, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 carrier and 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 30 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 submarine
Americans defend with 1 carrier, 1 destroyer and 2 transports
Japanese win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 38
Casualties for Americans: 1 carrier, 1 destroyer and 2 transports
Battle in Anhwe
Japanese attack with 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Jehol to Anhwe
2 bombers moved from 30 Sea Zone to Marshall IslandsPlace Units - Japanese
1 factory_minor placed in Queensland
2 artilleries and 1 infantry placed in New South Wales
3 infantry placed in Kiangsu
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Western United States to 26 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to 92 Sea Zone
1 transport moved from 91 Sea Zone to 102 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Scotland to Normandy Bordeaux
2 fighters moved from Western United States to 30 Sea Zone
1 bomber moved from Western United States to 30 Sea ZoneCombat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in Gibraltar
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is -7
Casualties for Italians: 2 infantry
Casualties for Americans: 1 fighter and 1 infantry
Battle in 92 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 26 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 30 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland BelgiumNon Combat Move - Americans
3 fighters moved from Normandy Bordeaux to United Kingdom
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 armour moved from Morocco to Algeria
1 fighter moved from 92 Sea Zone to Algeria
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Eastern United States to Quebec
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from Western United States to Alaska
1 infantry moved from British Columbia to Alaska
1 mech_infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Eastern United States to Quebec
1 infantry moved from Eastern United States to Quebec
1 mech_infantry moved from Central United States to British Columbia
1 fighter moved from 30 Sea Zone to Johnston Island
1 bomber moved from 30 Sea Zone to Johnston Island
1 bomber moved from 26 Sea Zone to Korea
1 artillery and 1 infantry moved from Korea to Manchuria
2 fighters moved from Caroline Islands to KoreaPlace Units - Americans
2 armour and 1 mech_infantry placed in Korea
1 artillery placed in Western United States
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,3,4
Americans collect 55 PUs (3 lost to blockades); end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
3 artilleries and 2 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
2 artilleries and 4 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Shensi to KweichowPlace Units - Chinese
1 artillery and 1 infantry placed in Kiangsi
2 artilleries and 2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 2 fighters
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
British buy 4 artilleries, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Norway to Finland
1 fighter moved from Scotland to Finland
4 artilleries, 4 infantry and 2 mech_infantrys moved from Belgian Congo to Kenya
British take Kenya from Italians
1 mech_infantry moved from Eastern Persia to Persia
1 fighter moved from India to Persia
1 armour moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from GermansCombat - British
Battle in Persia
British attack with 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Persia from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Finland
British attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
retreated to Finland
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Finland to Norway
4 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Scotland to Normandy Bordeaux
2 fighters moved from Eastern Persia to Russia
1 fighter moved from Persia to Eastern Persia
1 armour moved from Kwangtung to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
3 aaGuns, 4 artilleries, 4 infantry and 1 mech_infantry moved from Yunnan to Kweichow
2 artilleries and 9 infantry moved from Burma to YunnanPlace Units - British
1 destroyer and 1 transport placed in 110 Sea Zone
3 artilleries placed in Union of South Africa
1 artillery placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 91 Sea Zone
Italians take 93 Sea Zone from British
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
2 fighters moved from Southern Italy to Algeria
1 armour moved from Anglo Egyptian Sudan to Nigeria
Italians take French Equatorial Africa from French
Italians take Nigeria from British
1 artillery moved from Iraq to PersiaCombat - Italians
Battle in Persia
Italians attack with 1 artillery
British defend with 1 mech_infantry
Italians win, taking Persia from British with 1 artillery remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 91 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Algeria
Italians attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 2 armour and 1 fighter
French win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
Casualties for Americans: 2 armour
1 fighter owned by the Italians retreatedNon Combat Move - Italians
1 fighter moved from Algeria to Libya
1 armour and 1 infantry moved from Rostov to Bryansk
1 aaGun and 1 infantry moved from Northern Italy to FrancePlace Units - Italians
2 transports placed in 97 Sea Zone
2 artilleries placed in Southern Italy
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - ANZAC
1 fighter moved from India to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Sumatra
2 fighters and 1 infantry moved from Hunan to KiangsiTurn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 bombers, 6 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
5 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
3 bombers moved from Novgorod to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 armour moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium -
Scramble in sz110?
Ool?
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Yes. Must have miscalculated there. I needed a 3 plane scramble. Even then. Perhaps I didn’t think the 3 bombers in Novgorod could make it.
Max D.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 bombers, 6 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
5 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
3 bombers moved from Novgorod to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 armour moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Americans scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 109 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 110 Sea Zone
Germans attack with 4 bombers and 5 fighters
British defend with 1 destroyer and 1 transport; Americans defend with 1 carrier, 1 destroyer, 3 fighters and 2 transports
Germans win with 4 bombers remaining. Battle score for attacker is 33
Casualties for Germans: 5 fighters
Casualties for British: 1 destroyer and 1 transport
Casualties for Americans: 1 carrier, 1 destroyer, 3 fighters and 2 transports
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Eastern Persia
Germans attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 fighter
Germans win, taking Eastern Persia from British with 1 armour and 1 artillery remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 fighterNon Combat Move - Germans
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
4 bombers moved from 110 Sea Zone to Western Germany
2 infantry moved from France to Western Germany
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
3 armour moved from Ukraine to Bryansk
2 infantry moved from Novgorod to Karelia
2 infantry moved from Iraq to Northwest PersiaPlace Units - Germans
2 bombers placed in Western Germany
3 mech_infantrys placed in Volgograd
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
2 infantry placed in Egypt
1 submarine placed in 81 Sea Zone
2 infantry placed in Southern France
2 infantry placed in France
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 15 PUs;
Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Vologda to Russia
1 armour moved from Yenisey to NovosibirskPlace Units - Russians
1 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total