@Booper hold on.
I have to redownload triple a. For some reason i ran into trouble on my PC with it.
It mostlyhappens with PtV bc it is taking more space on Data than the usual triple games.
16L G40 AetV (Axis) vs simon33 (Allies+18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 infantry moved from Russia to Smolensk
1 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 armour and 1 mech_infantry moved from Russia to Urals
1 armour, 2 artilleries and 1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Rostov to CaucasusCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Germans defend with 1 armour
Russians win, taking Caucasus from Germans with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
2 artilleries and 3 infantry moved from Tambov to Volgograd
1 fighter moved from Smolensk to Russia
1 fighter moved from Archangel to Russia
3 infantry moved from Russia to Vologda
1 infantry moved from Bryansk to RostovPlace Units - Russians
1 fighter and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Japan to 5 Sea Zone
1 bomber moved from Japan to Kwangsi
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
2 infantry moved from Kiangsi to Kwangsi
1 armour and 1 mech_infantry moved from Anhwe to Kwangsi
Japanese take Hunan from Chinese
1 fighter moved from Kiangsi to Kwangsi
1 artillery moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
2 fighters moved from 35 Sea Zone to Kwangsi
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from Queensland to 52 Sea Zone
1 artillery moved from New South Wales to Victoria
Japanese take Victoria from ANZACCombat - Japanese
Battle in Kwangsi
Japanese attack with 2 armour, 1 artillery, 1 bomber, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 fighter, 1 mech_infantry and 1 tactical_bomber; Chinese defend with 1 fighter and 6 infantry
Japanese win, taking Kwangsi from Chinese with 2 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for British: 1 fighter, 1 mech_infantry and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 6 infantry
Casualties for Japanese: 4 infantry
Battle in 5 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 52 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter moved from 52 Sea Zone to 54 Sea Zone
1 battleship moved from 62 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 54 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from 5 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 bomber moved from Kwangsi to Hainan
1 aaGun moved from French Indo China to KwangsiPlace Units - Japanese
2 carriers and 1 submarine placed in 36 Sea Zone
1 destroyer placed in 6 Sea Zone
2 mech_infantrys placed in Kiangsu
1 fighter and 2 infantry placed in New South WalesTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6
Japanese collect 50 PUs; end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
Bother. I didn’t want to take France, just weaken it!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 artillery moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to France
1 fighter moved from 93 Sea Zone to Southern France
1 fighter moved from United Kingdom to France
2 bombers moved from United Kingdom to France
2 fighters moved from Midway to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 artillery moved from Amur to Korea
Americans take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in France
Americans attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor and 4 infantry
Americans win, taking France from Germans, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Americans: 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 armour, 1 artillery and 1 fighter
Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Southern France from Italians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in FranceNon Combat Move - Americans
2 bombers moved from France to United Kingdom
2 fighters moved from France to Normandy Bordeaux
1 fighter moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
4 fighters moved from Eastern United States to Iceland
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 16 Sea Zone to 17 Sea Zone
1 carrier moved from 26 Sea Zone to 17 Sea Zone
1 fighter moved from 16 Sea Zone to 17 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 transports placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
3 armour and 1 artillery placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
Americans collect 51 PUs (3 lost to blockades); end with 52 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries and 5 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Hopei to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Battle in Kwangsi
Chinese attack with 3 artilleries and 6 infantry
Japanese defend with 1 aaGun, 2 armour, 1 artillery, 3 infantry and 1 mech_infantry -
2 hits in Kwangsi. Lose AAA?
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Yes.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries and 5 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Hopei to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Battle in Kwangsi
Chinese attack with 3 artilleries and 6 infantry
Japanese defend with 1 aaGun, 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
3 artilleries owned by the Chinese retreated to Yunnan
Japanese win with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 6 infantry
Casualties for Japanese: 1 aaGun and 3 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
2 artilleries and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries and 2 fighters; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 2 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
French take French Indo China from Japanese
1 mech_infantry moved from Nigeria to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 artilleries, 3 infantry and 2 mech_infantrys moved from Belgian Congo to Kenya
1 mech_infantry moved from Shan State to Malaya
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - British
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kenya
British attack with 2 artilleries, 3 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Kenya from Italians with 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Malaya
British attack with 2 artilleries, 2 infantry and 1 mech_infantry
Japanese defend with 1 armour and 1 harbour
British win, taking Malaya from Japanese with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - British
3 aaGuns, 4 artilleries and 4 infantry moved from Shan State to Yunnan
1 armour moved from India to Yunnan
7 infantry moved from India to Burma
2 artilleries and 1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Nigeria to French Equatorial Africa
2 infantry moved from Morocco to Algeria
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United KingdomPlace Units - British
2 artilleries and 2 fighters placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 31 PUs totalPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
4 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 artillery, 2 fighters and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Western Ukraine to Bryansk
Italians take Bryansk from RussiansCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Southern France
Italians attack with 1 fighter and 4 infantry
French defend with 1 factory_minor and 1 harbour; Americans defend with 1 armour and 1 artillery
Italians win, taking Southern France from French with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour and 1 artilleryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Tunisia to Libya
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 aaGun and 1 artillery moved from Western Ukraine to Bryansk
1 armour moved from Romania to UkrainePlace Units - Italians
1 transport placed in 95 Sea Zone
1 fighter placed in Southern Italy
2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,3,5,6,6,6,3
Italians collect 19 PUs (3 lost to blockades); end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - ANZAC
3 fighters and 1 infantry moved from Shan State to YunnanNon Combat Move - ANZAC
Turn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
4 infantry moved from France to Southern FranceCombat - French
Battle in Southern France
French attack with 4 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
French win, taking Southern France from Italians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for French: 1 infantryNon Combat Move - French
1 destroyer moved from 43 Sea Zone to 38 Sea ZoneTurn Complete - French
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3,6,2,4,6,4,2,4,3
French collect 16 PUs (2 lost to blockades); end with 16 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 factory_minor, 2 fighters, 5 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 3 mech_infantrys moved from Western Germany to Southern France
1 artillery and 2 infantry moved from Western Germany to France
3 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to 93 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Poland to France
1 mech_infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
2 infantry moved from Belarus to Smolensk
1 armour and 1 mech_infantry moved from Iraq to Caucasus
3 infantry moved from Northwest Persia to Caucasus
2 bombers moved from Poland to Caucasus
1 fighter moved from Vyborg to Smolensk
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 bomber moved from Poland to Holland Belgium
1 bomber moved from Poland to Southern FranceCombat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber and 3 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Rostov
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 2 bombers, 3 infantry and 1 mech_infantry
Russians defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Battle in Southern France
Germans attack with 1 armour, 1 bomber and 3 mech_infantrys
French defend with 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Southern France from French with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for French: 3 infantry
Battle in France
Germans attack with 1 artillery, 1 bomber and 2 infantry
French defend with 1 airfield and 1 factory_minor; Americans defend with 1 artillery
Germans captures 16PUs while taking French capital
Germans win, taking France from French with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 93 Sea Zone
Germans attack with 1 carrier, 1 destroyer, 4 fighters and 2 submarines
British defend with 1 fighter and 1 submarine; Americans defend with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter -
Bother. I didn’t want to take France, just weaken it!
Strafing can be very tricky sometimes.
Sea battle in sz93.
I scored two hits in first round.
What are you taking as casualties?Ool?
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sub and cruiser.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 factory_minor, 2 fighters, 5 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 3 mech_infantrys moved from Western Germany to Southern France
1 artillery and 2 infantry moved from Western Germany to France
3 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to 93 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Poland to France
1 mech_infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
2 infantry moved from Belarus to Smolensk
1 armour and 1 mech_infantry moved from Iraq to Caucasus
3 infantry moved from Northwest Persia to Caucasus
2 bombers moved from Poland to Caucasus
1 fighter moved from Vyborg to Smolensk
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 bomber moved from Poland to Holland Belgium
1 bomber moved from Poland to Southern FranceCombat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber and 3 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Rostov
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 2 bombers, 3 infantry and 1 mech_infantry
Russians defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Battle in Southern France
Germans attack with 1 armour, 1 bomber and 3 mech_infantrys
French defend with 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Southern France from French with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for French: 3 infantry
Battle in France
Germans attack with 1 artillery, 1 bomber and 2 infantry
French defend with 1 airfield and 1 factory_minor; Americans defend with 1 artillery
Germans captures 16PUs while taking French capital
Germans win, taking France from French with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 93 Sea Zone
Germans attack with 1 carrier, 1 destroyer, 4 fighters and 2 submarines
British defend with 1 fighter and 1 submarine; Americans defend with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Units damaged: 1 carrier owned by the Germans
1 carrier owned by the Germans retreated to 95 Sea Zone
Americans win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is -12
Casualties for Germans: 1 destroyer, 1 fighter and 2 submarines
Casualties for British: 1 submarine
Casualties for Americans: 1 cruiserNon Combat Move - Germans
2 fighters moved from 93 Sea Zone to Western Germany
1 fighter moved from 93 Sea Zone to Southern Italy
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from France to Western Germany
1 bomber moved from Southern France to Western Germany
1 fighter moved from Smolensk to Bryansk
2 bombers moved from Caucasus to Bryansk
2 armour, 1 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
3 armour and 2 artilleries moved from Ukraine to Bryansk
2 mech_infantrys moved from Poland to Western Ukraine
1 aaGun moved from Poland to Germany
2 aaGuns, 2 artilleries and 22 infantry moved from Belarus to Bryansk
2 armour moved from Novgorod to Bryansk
1 aaGun moved from Karelia to Novgorod
1 armour moved from Karelia to Novgorod
1 fighter and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 aaGun moved from Western Germany to France
1 artillery and 1 infantry moved from Persia to Northwest PersiaPlace Units - Germans
1 factory_minor placed in Iraq
3 artilleries placed in Ukraine
1 fighter and 2 mech_infantrys placed in Novgorod
1 submarine placed in 112 Sea Zone
3 infantry placed in Western Germany
1 artillery and 1 infantry placed in Egypt
Germans undo move 6.
2 infantry placed in Egypt
1 transport placed in 81 Sea Zone
1 artillery and 1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,4,2,1
Germans collect 63 PUs (3 lost to blockades); end with 79 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs -
Hard return in sz93!
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@aequitas:
Hard return in sz93!
Thought I had enough to bloody your forces at least - although at 80%, you seem a bit unlucky here.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Urals to Timguska
Russians take Timguska from Germans
1 infantry moved from Vologda to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Rostov
1 infantry moved from Volgograd to Rostov
2 artilleries and 2 infantry moved from Volgograd to Caucasus
1 fighter moved from Russia to RostovCombat - Russians
Battle in Rostov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 artillery
Russians win, taking Rostov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Caucasus
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 armour and 1 mech_infantry
Germans win with 1 armour remaining. Battle score for attacker is -10
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Rostov to Russia
1 fighter moved from Smolensk to Russia
1 artillery and 3 infantry moved from Vologda to RussiaPlace Units - Russians
6 artilleries placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 mech_infantrys moved from Kiangsu to Chahar
1 bomber moved from Hainan to 33 Sea Zone
1 fighter moved from 54 Sea Zone to 43 Sea Zone
1 carrier moved from 54 Sea Zone to 43 Sea Zone
1 battleship moved from 54 Sea Zone to 43 Sea Zone
1 bomber moved from Japan to Korea
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 armour moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from New South Wales to South Australia
Japanese take South Australia from ANZAC
1 artillery moved from Victoria to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to KoreaCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 fighter and 3 transports
British defend with 1 transport
Japanese win, taking 43 Sea Zone from French with 1 battleship, 1 carrier, 1 fighter and 3 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Japanese attack with 1 armour, 1 artillery and 3 infantry
British defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Korea
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 artillery
Japanese win, taking Korea from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Northern TerritoryNon Combat Move - Japanese
1 fighter moved from New South Wales to Queensland
2 carriers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 armour and 1 mech_infantry moved from Kwangsi to Anhwe
1 bomber moved from Korea to Japan
1 bomber moved from 33 Sea Zone to Paulau IslandPlace Units - Japanese
1 carrier and 1 fighter placed in 6 Sea Zone
1 submarine placed in 62 Sea Zone
1 artillery and 1 infantry placed in Japan
3 infantry placed in Kiangsu
1 artillery and 1 infantry placed in New South WalesTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs





