yeah you did push it too far lol
16L G40 BM axis-dominion vs infrastructure (allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Caucasus to Rostov
2 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from West India to India
1 fighter moved from Caucasus to Sikang
1 mech_infantry moved from Caucasus to Sikang
1 bomber moved from Persia to Sikang
1 tactical_bomber moved from Persia to Rostov
1 fighter moved from Caucasus to Rostov
1 fighter moved from Persia to IndiaCombat - British
Battle in Holland Belgium
British attack with 4 fighters and 4 infantry
Germans defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits
British roll dice for 4 fighters and 4 infantry in Holland Belgium, round 2 : 5/8 hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits
3 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 4 fighters and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Rostov
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sikang
British attack with 1 bomber, 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Sikang, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Sikang
British win, taking Sikang from Japanese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in India
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 2/5 hits
Japanese roll dice for 1 mech_infantry in India, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in India
British win, taking India from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from India to Eastern Persia
1 fighter moved from India to West India
2 artilleries and 3 infantry moved from Eastern Persia to West India
6 armour and 4 mech_infantrys moved from West India to Eastern Persia
1 armour and 1 mech_infantry moved from Eastern Persia to West India
2 armour and 1 mech_infantry moved from Iraq to Caucasus
1 aaGun and 3 infantry moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
1 fighter moved from Sikang to Caucasus
1 bomber moved from Sikang to Eastern Persia
4 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
4 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 98 Sea Zone to 80 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 aaGun and 1 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Northwest Persia
1 battleship and 1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 marine moved from Iraq to 80 Sea Zone
1 marine moved from 80 Sea Zone to Eastern Persia
1 mech_infantry moved from Iraq to Eastern PersiaPlace Units - British
1 armour and 2 mech_infantrys placed in Iraq
British undo move 1.
1 armour, 1 artillery and 1 mech_infantry placed in Iraq
1 infantry and 2 mech_infantrys placed in Egypt
2 infantry placed in Union of South Africa
4 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
1 bomber and 1 fighter moved from France to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 bomber, 1 fighter and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from Americans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 fighter moved from Southern France to France
1 bomber moved from Southern France to Southern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,2,6,1,5,2,1,3,2,1
Italians collect 9 PUs (10 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry and 1 mech_infantry moved from Persia to Northwest Persia
2 infantry and 1 mech_infantry moved from Northwest Persia to CaucasusPlace Units - ANZAC
3 infantry placed in New South Wales
3 infantry placed in PersiaTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Caucasus to Kazakhstan
1 fighter moved from Egypt to CaucasusTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 70 PUs;
Germans buy 3 artilleries, 1 fighter, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Holland Belgium
2 infantry moved from Volgograd to Rostov
1 bomber moved from Germany to Rostov
2 fighters and 2 tactical_bombers moved from France to Holland Belgium
1 bomber moved from Germany to Rostov
4 bombers moved from Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 4 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 4 infantry
Germans win, taking Holland Belgium from British with 4 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 4 infantry
Battle in Rostov
Germans attack with 2 bombers and 2 infantry
British defend with 1 infantry
Germans win, taking Rostov from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
2 bombers moved from Rostov to Russia
3 infantry moved from Samara to Volgograd
1 infantry moved from Urals to Novosibirsk
1 mech_infantry moved from Nenetsia to Novosibirsk
1 armour moved from Russia to Novosibirsk
3 mech_infantrys moved from Smolensk to Russia
2 armour moved from Russia to Volgograd
1 artillery moved from Vologda to Novosibirsk
1 mech_infantry moved from Novgorod to Bryansk
2 mech_infantrys moved from Novgorod to Smolensk
3 mech_infantrys moved from Romania to Ukraine
1 infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Germany to France
2 fighters and 2 tactical_bombers moved from Holland Belgium to France
4 bombers moved from Holland Belgium to Germany
1 infantry moved from Germany to Western GermanyPlace Units - Germans
1 fighter placed in Germany
3 artilleries placed in Volgograd
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Romania
3 mech_infantrys placed in Novgorod
3 infantry placed in France
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5,6,4,3,2,6,5,2,4,6
Germans collect 54 PUs (5 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 70 PUs;
Germans buy 3 artilleries, 1 fighter, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Holland Belgium
2 infantry moved from Volgograd to Rostov
1 bomber moved from Germany to Rostov
2 fighters and 2 tactical_bombers moved from France to Holland Belgium
1 bomber moved from Germany to Rostov
4 bombers moved from Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 4 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 4 infantry
Germans win, taking Holland Belgium from British with 4 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 4 infantry
Battle in Rostov
Germans attack with 2 bombers and 2 infantry
British defend with 1 infantry
Germans win, taking Rostov from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
2 bombers moved from Rostov to Russia
3 infantry moved from Samara to Volgograd
1 infantry moved from Urals to Novosibirsk
1 mech_infantry moved from Nenetsia to Novosibirsk
1 armour moved from Russia to Novosibirsk
3 mech_infantrys moved from Smolensk to Russia
2 armour moved from Russia to Volgograd
1 artillery moved from Vologda to Novosibirsk
1 mech_infantry moved from Novgorod to Bryansk
2 mech_infantrys moved from Novgorod to Smolensk
3 mech_infantrys moved from Romania to Ukraine
1 infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Germany to France
2 fighters and 2 tactical_bombers moved from Holland Belgium to France
4 bombers moved from Holland Belgium to Germany
1 infantry moved from Germany to Western GermanyPlace Units - Germans
1 fighter placed in Germany
3 artilleries placed in Volgograd
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Romania
3 mech_infantrys placed in Novgorod
3 infantry placed in France
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5,6,4,3,2,6,5,2,4,6
Germans collect 54 PUs (5 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Removing units owned by Germans from Novgorod: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 bombers, 1 fighter, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 mech_infantrys moved from Burma to India
1 fighter moved from Volgograd to Kazakhstan
1 bomber moved from Central Mongolia to Kazakhstan
1 mech_infantry moved from Kansu to Sikang
1 tactical_bomber moved from Szechwan to Sikang
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Novosibirsk to Kazakhstan
2 tactical_bombers moved from 36 Sea Zone to Sumatra
2 fighters moved from 45 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Philippines
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 fighters and 2 tactical_bombers moved from Yunnan to India
1 tactical_bomber moved from Burma to India
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Volgograd to Sikang
1 armour moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Tsagaan Olom to Suiyuyan
1 armour moved from Evenkiyskiy to Olgiy
Japanese take Olgiy from Russians
2 fighters moved from 45 Sea Zone to Philippines
2 fighters moved from 45 Sea Zone to PhilippinesCombat - Japanese
Battle in Sikang
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 2 transports
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 7 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 7 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sumatra
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from ANZAC with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Kazakhstan
Japanese attack with 1 bomber, 1 fighter and 1 infantry
French defend with 1 infantry
Japanese win, taking Kazakhstan from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in India
Japanese attack with 2 fighters, 2 mech_infantrys and 3 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
5 carriers moved from 45 Sea Zone to 35 Sea Zone
7 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
2 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
2 carriers moved from 45 Sea Zone to 41 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
2 tactical_bombers moved from Sumatra to 41 Sea Zone
1 battleship moved from 45 Sea Zone to 35 Sea Zone
1 battleship moved from 45 Sea Zone to 41 Sea Zone
1 cruiser moved from 45 Sea Zone to 35 Sea Zone
1 cruiser moved from 45 Sea Zone to 41 Sea Zone
3 infantry moved from Shan State to Burma
1 armour and 1 mech_infantry moved from Malaya to Yunnan
2 armour and 2 mech_infantrys moved from French Indo China to Yunnan
1 bomber and 1 fighter moved from Kazakhstan to Volgograd
1 fighter moved from Sikang to Volgograd
1 tactical_bomber moved from Sikang to Yunnan
1 tactical_bomber moved from India to Yunnan
2 fighters moved from India to Yunnan
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 45 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from India to Yunnan
1 artillery and 1 infantry moved from Malaya to Shan State
1 mech_infantry moved from Hunan to Yunnan
2 mech_infantrys moved from Kweichow to Yunnan
1 armour moved from Shensi to Yunnan
2 mech_infantrys moved from Anhwe to Yunnan
1 mech_infantry moved from Suiyuyan to Tsinghai
1 mech_infantry moved from Chahar to Shensi
1 mech_infantry moved from Hopei to Kweichow
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Buyant-Uhaa to Chahar
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Yunnan to Szechwan
1 artillery moved from Novosibirsk to Kansu
1 aaGun moved from Samara to Novosibirsk
2 mech_infantrys moved from Samara to KansuPlace Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Manchuria
3 bombers and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 2 destroyers, 1 fighter, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
3 fighters moved from Normandy Bordeaux to Southern France
1 bomber moved from Normandy Bordeaux to Southern France
1 submarine moved from 54 Sea Zone to 55 Sea Zone
8 fighters moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from Queensland to 55 Sea ZoneCombat - Americans
Battle in 55 Sea Zone
Americans attack with 8 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 8 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 7/9 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Celebes
Battle in Southern France
Americans attack with 1 bomber, 6 fighters and 4 infantry
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 bomber, 6 fighters and 4 infantry in Southern France, round 2 : 2/11 hits
Italians roll dice for 3 infantry in Southern France, round 2 : 1/3 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 bomber, 6 fighters and 3 infantry in Southern France, round 3 : 7/10 hits
Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Celebes from Japanese, taking Southern France from Italians with 1 bomber, 6 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 3 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Morocco to Egypt
1 fighter moved from Southern France to Morocco
1 bomber moved from Southern France to Egypt
2 fighters moved from Egypt to Caucasus
1 infantry moved from Persia to Eastern Persia
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern France to 110 Sea Zone
4 fighters moved from Southern France to Normandy Bordeaux
2 transports moved from 91 Sea Zone to 103 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
4 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 91 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 103 Sea Zone to 101 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
7 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Hawaiian Islands to QueenslandPlace Units - Americans
2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
4 infantry placed in Central United States
1 fighter placed in Eastern United States
Americans undo move 4.
1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 fighter
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
3 armour placed in Normandy BordeauxTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 aaGun, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Kazakhstan
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
1 fighter moved from Caucasus to Kazakhstan
1 bomber moved from Eastern Persia to Kazakhstan
2 infantry moved from West India to India
1 fighter moved from West India to India
1 fighter and 1 tactical_bomber moved from Eastern Persia to IndiaCombat - British
Battle in Holland Belgium
British attack with 4 fighters and 4 infantry
Germans defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits
British roll dice for 4 fighters and 4 infantry in Holland Belgium, round 2 : 4/8 hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits
3 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for British: 2 infantry
Battle in Rostov
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
British attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in Kazakhstan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
British roll dice for 1 bomber, 1 fighter and 1 infantry in Kazakhstan, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in India
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 1/5 hits
Japanese roll dice for 1 mech_infantry in India, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in India
British win, taking India from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
2 fighters moved from India to West India
1 tactical_bomber moved from India to West India
1 fighter and 1 tactical_bomber moved from West India to Eastern Persia
1 aaGun and 1 infantry moved from Persia to Eastern Persia
1 infantry moved from Northwest Persia to Caucasus
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 marine moved from Eastern Persia to West India
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Iraq to Eastern Persia
1 bomber moved from Kazakhstan to Eastern Persia
1 fighter moved from Kazakhstan to Caucasus
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
2 infantry moved from Iraq to Persia
6 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
2 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to Normandy BordeauxPlace Units - British
10 infantry placed in United Kingdom
1 aaGun and 2 mech_infantrys placed in Iraq
British undo move 1.
3 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
5 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
1 fighter moved from France to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 bomber, 2 fighters and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Italians win, taking Southern France from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 3 infantryNon Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
2 fighters moved from Southern France to FrancePlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,5,2,3,6,5
Italians collect 8 PUs (11 lost to blockades); end with 8 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs -
bump
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Persia to Northwest Persia
2 infantry moved from New South Wales to Queensland
1 fighter moved from Queensland to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
3 infantry placed in Persia
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 8 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Volgograd to Rostov
2 bombers moved from Russia to Rostov
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Holland Belgium
2 fighters and 2 tactical_bombers moved from France to Holland Belgium
2 bombers moved from Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Rostov
Germans attack with 2 bombers and 2 infantry
British defend with 1 infantry
Germans win, taking Rostov from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
6 mech_infantrys moved from Russia to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
3 mech_infantrys moved from Ukraine to Volgograd
1 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Novosibirsk to Shensi
1 artillery and 1 infantry moved from Novosibirsk to Samara
2 mech_infantrys moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy
1 mech_infantry moved from Southern Italy to Yugoslavia
2 bombers moved from Holland Belgium to Germany
1 fighter moved from Holland Belgium to France
2 bombers moved from Rostov to Germany
2 mech_infantrys moved from Novgorod to Smolensk
1 infantry moved from Germany to Western Germany
1 tactical_bomber moved from Holland Belgium to Southern Italy
1 infantry moved from Germany to Western Germany
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to NovgorodPlace Units - Germans
3 artilleries placed in Volgograd
1 armour and 2 mech_infantrys placed in Russia
3 mech_infantrys placed in Romania
3 mech_infantrys placed in Novgorod
3 infantry placed in France
5 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
EDIT: Adding units owned by Germans to France: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5,4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,2,1,6,4,5
Germans collect 55 PUs (4 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs -
ok. things hould settle down by this friday. sorry for the wait.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 5 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 armour and 3 infantry moved from Burma to India
5 armour and 10 mech_infantrys moved from Yunnan to India
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 44 Sea Zone
6 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes
1 infantry moved from Sikang to Kazakhstan
1 bomber moved from Volgograd to Persia
2 fighters moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Yunnan to KazakhstanCombat - Japanese
Strategic bombing raid in Persia
1 bomber killed by AA
Bombing raid in Persia causes 0 damage total.
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Ceylon
Battle in Kazakhstan
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Ceylon from UK_Pacific with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 6 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery, 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in India
Japanese attack with 7 armour, 3 infantry and 10 mech_infantrys
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 7 armour, 3 infantry and 10 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
2 artilleries and 1 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
3 infantry moved from Malaya to 37 Sea Zone
3 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
3 infantry moved from 39 Sea Zone to India
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Szechwan to Burma
1 mech_infantry moved from Hopei to Szechwan
1 mech_infantry moved from Shantung to Hopei
3 mech_infantrys moved from Manchuria to Anhwe
1 aaGun moved from Novosibirsk to Samara
2 mech_infantrys moved from Kansu to Samara
1 armour moved from Olgiy to Kansu
1 armour moved from Kansu to Suiyuyan
1 armour moved from Suiyuyan to Shensi
2 fighters and 1 tactical_bomber moved from Kazakhstan to Volgograd
1 submarine moved from 21 Sea Zone to 35 Sea Zone
6 fighters and 3 tactical_bombers moved from Celebes to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from Yunnan to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to 35 Sea Zone
2 tactical_bombers moved from Yunnan to Philippines
1 tactical_bomber moved from Yunnan to French Indo China
1 bomber moved from Japan to French Indo ChinaPlace Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
Japanese undo move 3.
3 infantry placed in Shantung
3 mech_infantrys placed in Manchuria
5 fighters placed in JapanTurn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs -
bump #2
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bump #3





