• TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 7 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from 10 Sea Zone to 8 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                2 infantry moved from 1 Sea Zone to Alaska
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 5 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports moved from 93 Sea Zone to 96 Sea Zone
                1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 armour and 2 artilleries moved from Northwest Persia to Caucasus

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Battle in Caucasus
                    Americans attack with 1 armour and 2 artilleries
                    Italians defend with 1 infantry
                    Americans win, taking Caucasus from Italians with 1 armour and 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 8 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 transport
                    Americans win with 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Alaska

    Non Combat Move - Americans
                2 fighters moved from 8 Sea Zone to British Columbia

    Place Units - Americans
                2 destroyers and 1 submarine placed in 10 Sea Zone
                Americans undo move 1.
                7 destroyers and 2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                2 infantry moved from Hopei to Chahar
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Kweichow to Anhwe
                1 fighter moved from Hopei to Chahar

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Chahar
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Shensi
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Hopei
                4 infantry placed in Szechwan
                Chinese undo move 3.
                2 infantry placed in Shensi
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser moved from 93 Sea Zone to 96 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 mech_infantry moved from Northwest Persia to Rostov
                      Russians take Rostov from Italians
                1 mech_infantry moved from Northwest Persia to Kazakhstan
                      Russians take Kazakhstan from Germans
                2 mech_infantrys moved from Northwest Persia to Volgograd
                1 armour moved from Northwest Persia to Volgograd
                3 fighters and 2 tactical_bombers moved from Russia to Volgograd
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 fighter moved from Burma to India
                1 infantry moved from Burma to India
                3 infantry moved from Eastern Persia to West India
                3 infantry moved from Persia to Eastern Persia
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq
                2 armour moved from Egypt to Iraq
                3 infantry moved from Anglo Egyptian Sudan to Egypt
                3 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Tobruk to Alexandria
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 infantry moved from Union of South Africa to Rhodesia

    Combat - British
                Battle in Volgograd
                    British attack with 1 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Germans defend with 1 factory_minor and 3 infantry; Italians defend with 1 infantry
                    British win, taking Volgograd from Germans with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 3 infantry
                    Casualties for British: 2 mech_infantrys
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                3 fighters and 2 tactical_bombers moved from Volgograd to Eastern Persia

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                1 infantry and 2 mech_infantrys placed in Egypt
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,3,1,5,3,5,2,4,2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
                UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Samara to Rostov
                1 artillery, 2 infantry and 2 mech_infantrys moved from Bryansk to Rostov


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Samara to Rostov
                1 artillery, 2 infantry and 2 mech_infantrys moved from Bryansk to Rostov

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Rostov
                    Italians attack with 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys
                    British defend with 1 mech_infantry
                    Italians win, taking Rostov from Russians with 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                2 aaGuns moved from Bryansk to Rostov
                1 artillery moved from Greece to Bulgaria
                1 mech_infantry moved from Northern Italy to Romania
                2 infantry moved from Northern Italy to Southern Italy
                2 bombers moved from Holland Belgium to Southern Italy

    Place Units - Italians
                3 armour placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,1
                Italians collect 16 PUs (3 lost to blockades); end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Romania : 1 mech_infantry
        Northern Italy : 1 factory_minor
        Southern Italy : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 14 infantry
        Bryansk : 1 flag
        Rostov : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys
        Eastern Poland : 1 flag
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Samara : 1 flag
        Bulgaria : 1 artillery
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 submarine
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 56 / 79
        Russians : 12 / 8
        Japanese : 58 / 68
        Americans : 52 / 67
        Chinese : 10 / 16
        British : 36 / 36
        UK_Pacific : 7 / 3
        Italians : 19 / 21
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Trans-Jordan to Egypt
                4 fighters moved from Queensland to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea
                    ANZAC attack with 4 fighters
                    Japanese defend with 1 fighter and 1 tactical_bomber
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 2 fighters
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber

    Non Combat Move - ANZAC
                2 fighters moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                1 fighter moved from Egypt to Northwest Persia

    Non Combat Move - French
                1 infantry moved from Libya to Tunisia

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 bombers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                2 infantry moved from Tambov to Volgograd
                1 bomber moved from Bessarabia to Volgograd
                1 artillery and 1 mech_infantry moved from Tambov to Russia
                1 artillery, 2 infantry and 2 mech_infantrys moved from Vologda to Russia
                1 armour and 1 artillery moved from Smolensk to Russia
                7 armour, 1 artillery, 3 infantry and 30 mech_infantrys moved from Bryansk to Russia
                3 armour moved from Western Ukraine to Russia
                1 bomber, 2 fighters and 3 tactical_bombers moved from Bessarabia to Russia
                4 bombers moved from Western Germany to Russia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 bombers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                2 infantry moved from Tambov to Volgograd
                1 bomber moved from Bessarabia to Volgograd
                1 artillery and 1 mech_infantry moved from Tambov to Russia
                1 artillery, 2 infantry and 2 mech_infantrys moved from Vologda to Russia
                1 armour and 1 artillery moved from Smolensk to Russia
                7 armour, 1 artillery, 3 infantry and 30 mech_infantrys moved from Bryansk to Russia
                3 armour moved from Western Ukraine to Russia
                1 bomber, 2 fighters and 3 tactical_bombers moved from Bessarabia to Russia
                4 bombers moved from Western Germany to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 11 armour, 4 artilleries, 5 bombers, 2 fighters, 5 infantry, 33 mech_infantrys and 3 tactical_bombers
                    Russians defend with 3 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 5 fighters, 16 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Germans captures 8PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 11 armour, 5 bombers, 1 fighter, 24 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 81
                    Casualties for Germans: 4 artilleries, 1 fighter, 5 infantry and 9 mech_infantrys
                    Casualties for Russians: 3 aaGuns, 3 armour, 1 artillery, 5 fighters, 16 infantry, 3 mech_infantrys and 1 tactical_bomber
                Battle in Volgograd
                    Germans attack with 1 bomber and 2 infantry
                    British defend with 1 armour; Russians defend with 1 factory_minor
                    Germans win, taking Volgograd from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Germans
                3 tactical_bombers moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 bomber moved from Volgograd to Bryansk
                5 bombers moved from Russia to Bryansk
                5 infantry moved from Belarus to Bryansk
                1 infantry moved from Ukraine to Rostov
                10 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Poland to Western Ukraine
                1 aaGun moved from Vologda to Russia
                1 aaGun moved from Bryansk to Rostov
                2 infantry moved from Morocco to 91 Sea Zone
                1 battleship, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Western Germany
                2 infantry moved from Holland Belgium to Western Germany
                4 infantry moved from Southern France to France

    Place Units - Germans
                4 armour, 2 bombers, 2 fighters and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
                Germans collect 59 PUs (2 lost to blockades); end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Iceland : 1 flag, 1 airfield and 2 infantry
        Gibraltar : 1 flag, 1 harbour and 2 infantry
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
        Western Germany : 1 airfield, 4 armour, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Germany : 1 factory_major
        Holland Belgium : 1 aaGun
        Northern Italy : 1 aaGun
        Southern Italy : 1 aaGun
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 aaGun, 6 bombers, 1 fighter, 5 infantry, 10 mech_infantrys and 3 tactical_bombers
        Rostov : 1 aaGun and 1 infantry
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 aaGun, 1 airfield, 11 armour, 1 factory_minor and 24 mech_infantrys
        Tambov : 1 flag
        Western Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 2 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag
        112 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 2 transports
        Bulgaria : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 61 / 87
        Russians : 7 / 0
        Japanese : 58 / 68
        Americans : 52 / 67
        Chinese : 10 / 16
        British : 36 / 36
        UK_Pacific : 7 / 3
        Italians : 19 / 21
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Samara
                      Russians take Samara from Italians
                1 infantry moved from Yenisey to Evenkiyskiy
                      Russians take Evenkiyskiy from Germans
                1 infantry moved from Timguska to Urals
                      Russians take Urals from Germans
                4 infantry moved from Yenisey to Yakut S.S.R.
                2 infantry moved from Yenisey to Dzavhan

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns and 10 infantry moved from Yenisey to Timguska
                3 infantry moved from Yenisey to Olgiy

    Turn Complete - Russians


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 fighters, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                1 mech_infantry moved from Shantung to Chahar
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Hunan to Kweichow
                2 infantry moved from French Indo China to Yunnan
                2 infantry moved from French Indo China to Shan State
                2 fighters moved from Jehol to Chahar
                1 bomber moved from Jehol to Hopei
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Kweichow
                1 armour moved from Shantung to Chahar
                4 fighters moved from 37 Sea Zone to Shan State


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 fighters, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                1 mech_infantry moved from Shantung to Chahar
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Hunan to Kweichow
                2 infantry moved from French Indo China to Yunnan
                2 infantry moved from French Indo China to Shan State
                2 fighters moved from Jehol to Chahar
                1 bomber moved from Jehol to Hopei
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Kweichow
                1 armour moved from Shantung to Chahar
                4 fighters moved from 37 Sea Zone to Shan State

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 4 fighters and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Chahar from Chinese with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Buryatia to Buyant-Uhaa
                1 aaGun moved from Jehol to Chahar
                2 infantry moved from Kiangsu to Anhwe
                2 infantry moved from Kiangsi to Hunan
                3 mech_infantrys moved from Kwangtung to Hunan
                2 mech_infantrys moved from Kwangsi to Anhwe
                2 aaGuns moved from Kwangsi to French Indo China
                1 mech_infantry moved from French Indo China to Hunan
                2 infantry moved from Malaya to 37 Sea Zone
                2 carriers, 2 cruisers, 2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                4 fighters moved from Shan State to 35 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from French Indo China to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 battleship moved from 20 Sea Zone to 35 Sea Zone
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 6 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 battleship moved from 19 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                1 bomber moved from Kweichow to French Indo China
                1 bomber moved from Hopei to French Indo China
                2 fighters moved from Chahar to Hunan

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                1 fighter placed in Japan
                1 fighter placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                2 infantry and 1 mech_infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 6 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 2 fighters, 2 infantry and 5 mech_infantrys
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry
        Anhwe : 1 flag, 2 infantry and 2 mech_infantrys
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield
        Aleutian Islands : 1 flag, 1 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 2 aaGuns, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        36 Sea Zone : 1 carrier, 2 fighters and 1 transport
        35 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
        39 Sea Zone : 1 submarine
        6 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 3 transports
        Buyant-Uhaa : 1 flag, 1 armour and 1 mech_infantry
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 59 / 87
        Russians : 10 / 0
        Japanese : 63 / 68
        Americans : 52 / 67
        Chinese : 6 / 16
        British : 36 / 36
        UK_Pacific : 6 / 3
        Italians : 18 / 21
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 7 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 96 Sea Zone to 93 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports moved from 96 Sea Zone to 92 Sea Zone
                2 fighters moved from 92 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 armour and 2 artilleries moved from Caucasus to Volgograd

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Battle in Volgograd
                    Americans attack with 1 armour and 2 artilleries
                    Germans defend with 1 factory_minor and 2 infantry
                    Americans win, taking Volgograd from Germans with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 artilleries
                Battle in 97 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                    1 submarine owned by the Italians Submerged
                Battle in Gibraltar
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 harbour and 2 infantry
                    Americans winItalians win with no units remaining, taking Gibraltar from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                8 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from British Columbia to 26 Sea Zone
                2 infantry moved from Alaska to 1 Sea Zone
                2 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
                2 infantry moved from 10 Sea Zone to Western United States
                2 fighters moved from Gibraltar to 92 Sea Zone

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                6 infantry placed in Eastern United States
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Yunnan
                3 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi
                Chinese undo move 2.
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Burma to Shan State
                2 infantry moved from Burma to Yunnan
                1 fighter moved from India to Shan State
                1 bomber moved from India to Shan State
                12 infantry moved from India to Burma
                3 infantry moved from West India to India
                3 fighters and 2 tactical_bombers moved from Eastern Persia to Burma
                2 armour and 1 mech_infantry moved from Persia to West India
                3 infantry moved from Eastern Persia to West India
                1 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Kazakhstan to Vologda
                      British take Vologda from Germans
                1 infantry moved from Iraq to Northwest Persia
                2 armour moved from Iraq to Eastern Persia
                3 infantry moved from Trans-Jordan to Iraq
                1 artillery and 4 infantry moved from Egypt to Trans-Jordan
                5 mech_infantrys moved from Egypt to Iraq
                3 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Alexandria to Egypt
                3 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia
                1 cruiser and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec

    Combat - British
                Battle in Shan State
                    British attack with 1 bomber, 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to Burma
                1 bomber moved from Shan State to Burma

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                3 mech_infantrys placed in Egypt
                2 infantry and 1 mech_infantry placed in Union of South Africa
                British undo move 3.
                2 infantry placed in United Kingdom
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Rostov to Caucasus
                1 armour and 3 mech_infantrys moved from Rostov to Samara
                1 bomber moved from Southern Italy to Caucasus

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Caucasus
                    Italians attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Caucasus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Samara
                    Italians attack with 1 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking Samara from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                3 armour moved from Ukraine to Rostov
                1 aaGun moved from Rostov to Caucasus
                1 bomber moved from Caucasus to Russia

    Place Units - Italians
                1 destroyer and 2 submarines placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
                Italians collect 16 PUs (5 lost to blockades); end with 17 PUs total

    Territory Summary for Italians :

    Romania : 1 mech_infantry
        Northern Italy : 1 factory_minor
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 14 infantry
        Bryansk : 1 flag
        Rostov : 1 flag, 1 aaGun, 3 armour and 1 artillery
        Eastern Poland : 1 flag
        Russia : 1 bomber
        Ukraine : 1 flag, 1 factory_minor
        Caucasus : 1 flag, 1 aaGun and 2 infantry
        Samara : 1 flag, 1 armour and 2 mech_infantrys
        Bulgaria : 1 artillery
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer and 3 submarines
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 56 / 87
        Russians : 7 / 0
        Japanese : 60 / 68
        Americans : 54 / 69
        Chinese : 8 / 15
        British : 37 / 37
        UK_Pacific : 7 / 7
        Italians : 21 / 17
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 fighters moved from New Guinea to Queensland

    Combat - ANZAC
                Battle in Dutch New Guinea

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • france?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French
                2 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Northwest Persia to Caucasus

    Combat - French
                Battle in Caucasus
                    French attack with 1 fighter and 2 infantry
                    Italians defend with 1 aaGun and 2 infantry
                    1 infantry owned by the French retreated to Northwest Persia
                    Italians win with 2 infantry remaining. Battle score for attacker is -8
                    Casualties for Italians: 1 aaGun
                    Casualties for French: 1 fighter and 1 infantry

    Non Combat Move - French
                1 infantry moved from Tunisia to Algeria

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 1x factory_minor; Remaining resources: 86 PUs;
                Germans buy 2 destroyers, 18 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Russia to Vologda
                1 bomber moved from Bryansk to Vologda
                1 mech_infantry moved from Russia to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 mech_infantry moved from Russia to Kazakhstan
                      Germans take Kazakhstan from Russians
                3 mech_infantrys moved from Russia to Volgograd
                1 bomber moved from Bryansk to Volgograd
                2 bombers moved from Bryansk to Persia
                1 bomber moved from Bryansk to Vologda

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