@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies):
I even reached out to you about it once.
When was this and where did you reach out to me? I can’t remember
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 infantry
EDIT: Adding units owned by Russians to Rostov: 1 infantry
EDIT: Changing ownership of Rostov from Germans to Russians
EDIT: Removing units owned by Russians from Kazakhstan: 3 infantry
EDIT: Removing units owned by Japanese from Sikang: 2 infantry
EDIT: Adding units owned by Russians to Sikang: 2 infantry
EDIT: Adding units owned by Russians to Tsinghai: 1 infantry
EDIT: Changing ownership of Tsinghai from Germans to Russians
EDIT: Changing ownership of Sikang from Japanese to Russians
EDIT: Turning off Edit Mode
Territory Summary for Russians :
Tsinghai : 1 flag, 1 infantry
Sikang : 1 flag, 2 infantry
Rostov : 1 infantry
Volgograd : 5 aaGuns, 2 armour, 14 artilleries, 1 factory_minor, 2 fighters, 46 infantry, 4 mech_infantrys and 1 tactical_bomber
Iraq : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 infantry
EDIT: Adding units owned by Russians to Rostov: 1 infantry
EDIT: Changing ownership of Rostov from Germans to Russians
EDIT: Removing units owned by Russians from Kazakhstan: 3 infantry
EDIT: Removing units owned by Japanese from Sikang: 2 infantry
EDIT: Adding units owned by Russians to Sikang: 2 infantry
EDIT: Adding units owned by Russians to Tsinghai: 1 infantry
EDIT: Changing ownership of Tsinghai from Germans to Russians
EDIT: Changing ownership of Sikang from Japanese to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Tsinghai from Russians to Chinese
EDIT: Changing ownership of Sikang from Russians to Chinese
EDIT: Turning off Edit Mode
Territory Summary for Russians :
Tsinghai : 1 infantry
Sikang : 2 infantry
Rostov : 1 infantry
Volgograd : 5 aaGuns, 2 armour, 14 artilleries, 1 factory_minor, 2 fighters, 46 infantry, 4 mech_infantrys and 1 tactical_bomber
Iraq : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 fighter, 4 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from India to Sumatra
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 artillery, 2 battleships, 1 carrier, 1 destroyer, 3 infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
3 mech_infantrys moved from Kwangtung to Yunnan
4 mech_infantrys moved from Burma to West India
1 armour, 4 artilleries, 12 infantry and 9 mech_infantrys moved from India to West India
3 infantry moved from Burma to India
1 mech_infantry moved from Yunnan to India
2 mech_infantrys moved from Yunnan to Sikang
2 mech_infantrys moved from Shensi to Tsinghai
1 mech_infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Shensi to Kansu
1 fighter moved from Jehol to Kansu
1 bomber moved from Jehol to Tsinghai
1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
1 tactical_bomber moved from Kiangsi to India
1 tactical_bomber moved from Kiangsi to Kweichow
1 infantry moved from Yunnan to Szechwan
3 armour moved from Shensi to Kweichow
3 mech_infantrys moved from French Indo China to Kweichow
2 infantry moved from Jehol to Chahar
Combat - Japanese
Battle in Tsinghai
Japanese attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 armour and 1 infantry
Japanese win, taking Java from ANZAC with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Kansu
Japanese attack with 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 armour
Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armour
Battle in West India
Japanese attack with 1 armour, 4 artilleries, 12 infantry and 13 mech_infantrys
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 1 armour, 4 artilleries, 12 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
retreated to Sikang
Chinese win with 1 infantry remaining. Battle score for attacker is -15
Casualties for Japanese: 1 fighter and 2 mech_infantrys
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Sikang to Kweichow
1 tactical_bomber moved from Kweichow to Szechwan
1 bomber moved from Tsinghai to Szechwan
3 armour moved from Kweichow to Szechwan
1 fighter moved from Kansu to Suiyuyan
1 aaGun moved from India to West India
2 bombers moved from Sumatra to India
1 tactical_bomber moved from Java to 42 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Japan
1 fighter placed in 6 Sea Zone
3 destroyers and 1 transport placed in 6 Sea Zone
3 infantry placed in India
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
Japanese undo move 2.
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 72 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans repair damage of 5x factory_minor; Remaining resources: 76 PUs;
Americans buy 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
3 armour, 5 infantry and 2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
3 armour, 5 infantry, 2 mech_infantrys and 5 transports moved from 110 Sea Zone to 125 Sea Zone
3 armour, 5 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
5 fighters moved from Southern France to Holland Belgium
1 artillery, 2 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
3 bombers moved from Queensland to New Guinea
1 bomber moved from Northern Territory to New Guinea
Combat - Americans
Battle in New Guinea
Americans attack with 4 bombers, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 4 bombers, 1 infantry and 1 mech_infantry in New Guinea, round 2 : 4/6 hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 4 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Dutch New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Dutch New Guinea
Americans win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 5 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/7 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Norway
Non Combat Move - Americans
3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 submarines moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from Southern France to 125 Sea Zone
5 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 aaGun, 1 artillery and 4 infantry moved from Southern France to Normandy Bordeaux
4 bombers moved from New Guinea to Queensland
3 infantry and 1 mech_infantry moved from Northern Territory to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 destroyer, 5 submarines and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Territory Summary for Americans :
Queensland : 4 bombers, 3 infantry and 1 mech_infantry
New Guinea : 1 infantry and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
Midway : 1 airfield
Dutch New Guinea : 1 flag, 1 artillery
46 Sea Zone : 1 transport
45 Sea Zone : 1 transport
26 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 12 destroyers, 9 fighters, 5 submarines, 1 tactical_bomber and 1 transport
10 Sea Zone : 1 destroyer, 5 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 7 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Southern France : 1 flag, 1 factory_minor and 1 harbour
Norway : 1 flag, 3 armour, 5 infantry and 2 mech_infantrys
Libya : 1 flag
125 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 5 transports
93 Sea Zone : 1 flag
97 Sea Zone : 1 submarine
Brazil : 1 flag
Production/PUs Summary :
Germans : 53 / 72
Russians : 13 / 0
Japanese : 72 / 83
Americans : 61 / 82
Chinese : 1 / 4
British : 32 / 46
UK_Pacific : 0 / 0
Italians : 16 / 11
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total
Territory Summary for Chinese :
Sikang : 1 infantry
Production/PUs Summary :
Germans : 53 / 72
Russians : 13 / 0
Japanese : 72 / 83
Americans : 61 / 82
Chinese : 1 / 2
British : 32 / 46
UK_Pacific : 0 / 0
Italians : 16 / 11
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 1 artillery and 3 fighters; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 mech_infantry moved from Caucasus to Ukraine
British take Ukraine from Germans
1 mech_infantry moved from Caucasus to Samara
2 fighters and 2 tactical_bombers moved from Caucasus to Samara
1 mech_infantry moved from Volgograd to Samara
Combat - British
Battle in Samara
British attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Italians defend with 1 mech_infantry
British roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Samara, round 2 : 2/6 hits
Italians roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Samara
British win, taking Samara from Italians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 aaGuns, 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Eastern Persia to Persia
2 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
2 fighters and 2 tactical_bombers moved from Samara to Volgograd
1 artillery and 3 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Volgograd
1 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 aaGun, 1 armour and 2 infantry moved from Southern France to Normandy Bordeaux
3 fighters moved from United Kingdom to Norway
4 fighters moved from 125 Sea Zone to Norway
3 fighters moved from Normandy Bordeaux to Norway
2 aaGuns, 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 aaGuns, 1 battleship, 2 cruisers, 2 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone
2 aaGuns, 3 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
Place Units - British
3 fighters placed in Egypt
2 armour and 1 artillery placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
British collect 37 PUs (1 lost to blockades); end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 3 fighters and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 artillery
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Normandy Bordeaux : 2 aaGuns, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Syria : 1 flag
Norway : 2 aaGuns, 10 fighters, 3 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Volgograd : 4 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Samara : 1 flag, 1 mech_infantry
125 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 3 transports
106 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Iraq : 2 infantry and 3 mech_infantrys
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 aaGun, 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Persia : 1 flag, 2 aaGuns, 4 armour, 3 artilleries, 1 factory_minor, 4 fighters, 6 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 48 / 72
Russians : 13 / 0
Japanese : 72 / 83
Americans : 61 / 82
Chinese : 1 / 2
British : 38 / 42
UK_Pacific : 0 / 0
Italians : 15 / 11
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 1 artillery and 3 fighters; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 mech_infantry moved from Caucasus to Ukraine
British take Ukraine from Germans
1 mech_infantry moved from Caucasus to Samara
2 fighters and 2 tactical_bombers moved from Caucasus to Samara
1 mech_infantry moved from Volgograd to Samara
Combat - British
Battle in Samara
British attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Italians defend with 1 mech_infantry
British roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Samara, round 2 : 2/6 hits
Italians roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Samara
British win, taking Samara from Italians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 aaGuns, 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Eastern Persia to Persia
2 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
2 fighters and 2 tactical_bombers moved from Samara to Volgograd
1 artillery and 3 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Volgograd
1 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 aaGun, 1 armour and 2 infantry moved from Southern France to Normandy Bordeaux
3 fighters moved from United Kingdom to Norway
4 fighters moved from 125 Sea Zone to Norway
3 fighters moved from Normandy Bordeaux to Norway
2 aaGuns, 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 aaGuns, 1 battleship, 2 cruisers, 2 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone
2 aaGuns, 3 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
Place Units - British
3 fighters placed in Egypt
2 armour and 1 artillery placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
British collect 37 PUs (1 lost to blockades); end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 3 fighters and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 artillery
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Normandy Bordeaux : 2 aaGuns, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Syria : 1 flag
Norway : 2 aaGuns, 10 fighters, 3 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Volgograd : 4 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Samara : 1 flag, 1 mech_infantry
125 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 3 transports
106 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Iraq : 2 infantry and 3 mech_infantrys
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 aaGun, 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Persia : 1 flag, 2 aaGuns, 4 armour, 3 artilleries, 1 factory_minor, 4 fighters, 6 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 48 / 72
Russians : 13 / 0
Japanese : 72 / 83
Americans : 61 / 82
Chinese : 1 / 2
British : 38 / 42
UK_Pacific : 0 / 0
Italians : 15 / 11
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 3 PUs;
Combat Move - Italians
1 fighter moved from Western Germany to Southern Italy
1 artillery and 1 infantry moved from Bulgaria to Romania
1 bomber and 1 mech_infantry moved from Russia to Samara
Combat - Italians
Battle in Samara
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Samara to Tambov
1 armour and 1 mech_infantry moved from Russia to Tambov
1 aaGun moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
3 aaGuns, 1 artillery and 14 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,6
Italians collect 10 PUs (5 lost to blockades); end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Caucasus to Volgograd
1 aaGun and 1 fighter moved from Northern Territory to Queensland
2 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 armour, 4 fighters, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 fighter
26 Sea Zone : 1 cruiser and 1 destroyer
63 Sea Zone : 1 submarine and 1 transport
Volgograd : 2 infantry
Production/PUs Summary :
Germans : 48 / 72
Russians : 13 / 0
Japanese : 72 / 83
Americans : 61 / 82
Chinese : 1 / 2
British : 38 / 42
UK_Pacific : 0 / 0
Italians : 15 / 18
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Kazakhstan
1 fighter moved from Normandy Bordeaux to Norway
Turn Complete - French
Territory Summary for French :
Kazakhstan : 1 infantry
United Kingdom : 2 infantry
Normandy Bordeaux : 3 infantry
Norway : 1 fighter
Volgograd : 1 infantry
Production/PUs Summary :
Germans : 48 / 72
Russians : 13 / 0
Japanese : 72 / 83
Americans : 61 / 82
Chinese : 1 / 2
British : 38 / 42
UK_Pacific : 0 / 0
Italians : 15 / 18
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 24 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northern Italy to Southern France
Germans take Southern France from Americans
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
3 fighters moved from Germany to Holland Belgium
4 tactical_bombers moved from Germany to Holland Belgium
1 mech_infantry moved from Russia to Rostov
2 infantry moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Novosibirsk to Samara
Germans take Samara from British
1 armour and 1 mech_infantry moved from Samara to Tambov
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 armour moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
3 bombers moved from Western Germany to Rostov
2 bombers moved from Western Germany to Ukraine
Combat - Germans
Battle in Rostov
Germans attack with 3 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers and 2 infantry
British defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Ukraine from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 5 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
5 infantry moved from Northern Italy to France
4 tactical_bombers moved from Holland Belgium to Germany
2 fighters moved from Holland Belgium to Germany
3 fighters moved from Holland Belgium to Western Germany
15 artilleries moved from Western Germany to France
18 infantry moved from Western Germany to France
1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Archangel to Belarus
1 artillery and 8 infantry moved from Finland to Vyborg
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Vyborg
11 armour moved from Novosibirsk to Tambov
2 aaGuns, 11 artilleries, 34 infantry and 11 mech_infantrys moved from Russia to Tambov
1 mech_infantry moved from Novosibirsk to Tambov
2 armour and 3 mech_infantrys moved from Novosibirsk to Smolensk
1 mech_infantry moved from Timguska to Kansu
2 bombers moved from Ukraine to Tambov
3 bombers moved from Rostov to Tambov
Place Units - Germans
10 infantry placed in Germany
10 infantry placed in Western Germany
3 infantry placed in France
1 infantry placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,6
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 24 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northern Italy to Southern France
Germans take Southern France from Americans
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
3 fighters moved from Germany to Holland Belgium
4 tactical_bombers moved from Germany to Holland Belgium
1 mech_infantry moved from Russia to Rostov
2 infantry moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Novosibirsk to Samara
Germans take Samara from British
1 armour and 1 mech_infantry moved from Samara to Tambov
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 armour moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
3 bombers moved from Western Germany to Rostov
2 bombers moved from Western Germany to Ukraine
Combat - Germans
Battle in Rostov
Germans attack with 3 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers and 2 infantry
British defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Ukraine from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 5 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
5 infantry moved from Northern Italy to France
4 tactical_bombers moved from Holland Belgium to Germany
2 fighters moved from Holland Belgium to Germany
3 fighters moved from Holland Belgium to Western Germany
15 artilleries moved from Western Germany to France
18 infantry moved from Western Germany to France
1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Archangel to Belarus
1 artillery and 8 infantry moved from Finland to Vyborg
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Vyborg
11 armour moved from Novosibirsk to Tambov
2 aaGuns, 11 artilleries, 34 infantry and 11 mech_infantrys moved from Russia to Tambov
1 mech_infantry moved from Novosibirsk to Tambov
2 armour and 3 mech_infantrys moved from Novosibirsk to Smolensk
1 mech_infantry moved from Timguska to Kansu
2 bombers moved from Ukraine to Tambov
3 bombers moved from Rostov to Tambov
Place Units - Germans
10 infantry placed in Germany
10 infantry placed in Western Germany
3 infantry placed in France
1 infantry placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,6
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 45 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Sry forgot the combat move bmb phi to kill the defenceless tpt in 45. If you don’t want to allow it you can edit the tpt back.
No problem with the edit. As forgetful as I am, I understand.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
2 fighters, 1 infantry and 1 tactical_bomber moved from Volgograd to Rostov
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Volgograd
Turn Complete - Russians
Territory Summary for Russians :
Shensi : 1 infantry
Volgograd : 5 aaGuns, 2 armour, 14 artilleries, 1 factory_minor, 2 fighters, 45 infantry, 4 mech_infantrys and 1 tactical_bomber
Iraq : 1 flag
Production/PUs Summary :
Germans : 61 / 69
Russians : 9 / 0
Japanese : 71 / 83
Americans : 58 / 82
Chinese : 2 / 2
British : 32 / 42
UK_Pacific : 0 / 0
Italians : 15 / 18
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 2 fighters, 6 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 armour moved from Eastern Persia to West India
2 bombers moved from India to Kazakhstan
2 mech_infantrys moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Kansu to Sikang
1 infantry moved from Szechwan to Sikang
2 mech_infantrys moved from Kweichow to Shensi
1 fighter moved from Suiyuyan to Shensi
1 tactical_bomber moved from Szechwan to Shensi
1 bomber moved from Szechwan to Sikang
1 tactical_bomber moved from India to Sikang
6 infantry and 1 mech_infantry moved from India to West India
3 mech_infantrys moved from Yunnan to India
3 mech_infantrys moved from Kwangtung to Yunnan
3 mech_infantrys moved from French Indo China to Burma
3 armour moved from Szechwan to Burma
1 mech_infantry moved from Kweichow to Burma
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Anhwe
2 infantry moved from Chahar to Suiyuyan
2 infantry moved from Sakha to Siberia
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 fighters moved from 6 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
2 battleships, 1 carrier and 1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
10 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kiangsi
1 fighter and 2 tactical_bombers moved from Japan to Kiangsi
7 carriers, 2 cruisers, 10 destroyers and 6 submarines moved from 6 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
Combat - Japanese
Battle in Shensi
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Japanese attack with 2 bombers and 2 mech_infantrys
French defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese win, taking Dutch New Guinea from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in 46 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Ceylon
Battle in Sikang
Japanese attack with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Ceylon from UK_Pacific, taking Sikang from Chinese with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Kazakhstan to West India
1 bomber moved from Sikang to India
1 tactical_bomber moved from Sikang to Szechwan
1 fighter and 1 tactical_bomber moved from Shensi to Szechwan
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 fighters, 4 infantry and 1 tactical_bomber placed in Japan
2 infantry and 1 mech_infantry placed in Kwangtung
3 mech_infantrys placed in French Indo China
3 armour placed in India
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 factory_minor, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
1 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 infantry and 1 mech_infantry moved from New Guinea to Dutch New Guinea
4 bombers moved from Queensland to Dutch New Guinea
Combat - Americans
Battle in Holland Belgium
Americans attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Dutch New Guinea
Americans attack with 4 bombers, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 4 bombers, 1 infantry and 1 mech_infantry in Dutch New Guinea, round 2 : 3/6 hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Dutch New Guinea
Americans win, taking Dutch New Guinea from Japanese with 4 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
4 bombers moved from Dutch New Guinea to Northern Territory
3 infantry and 1 mech_infantry moved from Queensland to Northern Territory
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 97 Sea Zone to 94 Sea Zone
3 fighters moved from Normandy Bordeaux to Gibraltar
3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 5 transports moved from 125 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 110 Sea Zone to United Kingdom
4 fighters and 1 tactical_bomber moved from Holland Belgium to Norway
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
1 submarine placed in 101 Sea Zone
1 factory_minor placed in Norway
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Territory Summary for Americans :
Northern Territory : 4 bombers, 3 infantry and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
Dutch New Guinea : 1 flag, 1 infantry and 1 mech_infantry
26 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 13 destroyers, 9 fighters, 10 submarines, 1 tactical_bomber and 2 transports
10 Sea Zone : 2 destroyers, 2 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
Gibraltar : 3 fighters
United Kingdom : 1 aaGun, 1 artillery and 4 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Norway : 1 flag, 3 armour, 1 factory_minor, 4 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Holland Belgium : 1 flag, 1 infantry
Libya : 1 flag
94 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
101 Sea Zone : 1 submarine
Brazil : 1 flag
91 Sea Zone : 1 submarine
Finland : 1 flag
110 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 5 transports
Production/PUs Summary :
Germans : 56 / 69
Russians : 8 / 0
Japanese : 74 / 84
Americans : 63 / 83
Chinese : 0 / 2
British : 32 / 42
UK_Pacific : 0 / 0
Italians : 15 / 18
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 artilleries and 3 fighters; Remaining resources: 0 PUs;
Combat Move - British
10 fighters moved from Norway to 115 Sea Zone
1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers moved from Volgograd to Ukraine
British take Rostov from Germans
1 armour moved from Persia to Eastern Persia
British take Eastern Persia from Japanese
1 armour moved from Eastern Persia to Persia
1 armour moved from Volgograd to Samara
British take Samara from Germans
1 armour moved from Samara to Volgograd
Combat - British
Battle in Ukraine
British attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 1 infantry
British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 2 : 3/6 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
British win, taking Ukraine from Germans with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 115 Sea Zone
British attack with 10 fighters
Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
British roll dice for 10 fighters in 115 Sea Zone, round 2 : 5/10 hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 2/3 hits
1 transport owned by the Germans, 1 cruiser owned by the Germans, 2 fighters owned by the British, 1 destroyer owned by the Germans and 1 battleship owned by the Germans lost in 115 Sea Zone
British win with 8 fighters remaining. Battle score for attacker is 27
Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Casualties for British: 2 fighters
Non Combat Move - British
8 fighters moved from 115 Sea Zone to Norway
2 fighters and 2 tactical_bombers moved from Ukraine to Volgograd
3 fighters moved from Egypt to Persia
2 infantry and 3 mech_infantrys moved from Iraq to Persia
1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Volgograd
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 battleship, 2 cruisers, 2 destroyers and 3 transports moved from 125 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
2 aaGuns moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
Place Units - British
3 artilleries placed in Persia
3 fighters placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
British collect 35 PUs (2 lost to blockades); end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 94 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 3 fighters and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 artillery
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
Syria : 1 flag
Norway : 2 aaGuns, 8 fighters, 3 infantry and 1 mech_infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 1 flag
Ukraine : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Volgograd : 3 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Samara : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
99 Sea Zone : 1 submarine
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 3 aaGuns, 5 armour, 7 artilleries, 1 factory_minor, 7 fighters, 11 infantry and 5 mech_infantrys
110 Sea Zone : 2 aaGuns, 1 battleship, 2 cruisers, 2 destroyers and 3 transports
Production/PUs Summary :
Germans : 51 / 69
Russians : 8 / 0
Japanese : 74 / 84
Americans : 63 / 83
Chinese : 0 / 2
British : 37 / 40
UK_Pacific : 0 / 0
Italians : 15 / 18
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 3 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
3 fighters moved from Southern Italy to 99 Sea Zone
1 armour and 1 mech_infantry moved from Tambov to Rostov
Italians take Rostov from British
1 bomber moved from Tambov to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 3 fighters
British defend with 1 submarine
Italians win, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
1 bomber and 3 fighters moved from 99 Sea Zone to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Germany
3 infantry moved from Western Germany to Germany
6 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Northern Italy
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Norway : 1 fighter
Volgograd : 1 infantry
110 Sea Zone : 3 infantry