@TinCanoftheSea i’d like to NCM the 1 inf from Siam to FIC – can I edit that and repost? or can you edit on your turn?
15L G40 Karl (allies +20) v JWW
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from Yakut S.S.R.: 1 fighter
EDIT: Adding units owned by Americans to Jehol: 1 fighter
EDIT: Turning off Edit Mode
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
retreated to Sikang
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 airfield, 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Egypt to Alexandria
3 fighters and 2 tactical_bombers moved from Egypt to Alexandria
1 infantry moved from Trans-Jordan to Syria
British take Syria from GermansCombat - British
Battle in Alexandria
British attack with 3 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 2 infantry
British win, taking Alexandria from Italians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
3 fighters and 2 tactical_bombers moved from Alexandria to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to GibraltarPlace Units - British
1 armour, 1 fighter and 1 infantry placed in Egypt
1 airfield placed in GibraltarTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,4,6,5,3,1,5,6,1,5,3,5,4,1,5,4,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,6,6,1,4,1,2,5,5,6
British collect 28 PUs (6 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsTurn Complete - UK_Pacific
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Hey there are some erroneous dice result because I had to quite because I misdragged my ftrs in the Gib battle. I didn’t make any difference sine the results were the exact same anyway. But just in case you see teh extra AA fire and sub defense roll…
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Hey there are some erroneous dice result because I had to quite because I misdragged my ftrs in the Gib battle. I didn’t make any difference sine the results were the exact same anyway. But just in case you see teh extra AA fire and sub defense roll…
ok
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THAT WAS A MISTAKE, NOT PROPERLY DEFENDING GIB
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all your fire power was in Moscow!
I don’t think it will make much difference. You are closing in.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries, 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Caucasus to Iraq
Italians take Iraq from British
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
2 fighters moved from 98 Sea Zone to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries, 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Caucasus to Iraq
Italians take Iraq from British
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
2 fighters moved from 98 Sea Zone to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from Alexandria to 95 Sea Zone
1 carrier, 1 destroyer and 2 transports moved from 97 Sea Zone to 95 Sea Zone
1 armour and 3 mech_infantrys moved from Caucasus to Iraq
1 aaGun and 4 infantry moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to CaucasusPlace Units - Italians
1 carrier, 1 destroyer and 1 submarine placed in 95 Sea Zone
2 artilleries placed in Northern ItalyTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag
Alexandria : 1 flag, 2 infantry
Algeria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 5 infantry
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Bryansk : 1 flag
Rostov : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Caucasus : 1 aaGun, 4 infantry and 3 mech_infantrys
95 Sea Zone : 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 4 transports
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 flag, 2 armour and 3 mech_infantrys
Northwest Persia : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 63 / 99
Russians : 6 / 0
Japanese : 39 / 24
Americans : 61 / 86
Chinese : 10 / 10
British : 32 / 33
UK_Pacific : 0 / 0
Italians : 28 / 42
ANZAC : 22 / 35
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Combat Move - French
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you can move russia if you want… just keep em coming west!
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understood
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making a ncm edit here hold on
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Germans
Germans buy 2 carriers, 2 destroyers, 6 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Germans
Non Combat Move - Germans
1 cruiser and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
4 fighters moved from Western Germany to 112 Sea Zone
1 fighter moved from 98 Sea Zone to Western Germany
2 artilleries moved from France to Western Germany
3 infantry moved from Normandy Bordeaux to France
1 mech_infantry moved from Northern Italy to Western Germany
3 bombers moved from Greece to Western Germany
1 bomber moved from Tunisia to Western Germany
1 infantry moved from Morocco to Algeria
1 carrier and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
4 fighters moved from Caucasus to 95 Sea Zone
1 fighter and 5 tactical_bombers moved from Caucasus to Southern Italy
1 aaGun moved from Caucasus to Northwest Persia
1 mech_infantry moved from Kazakhstan to Northwest Persia
3 infantry moved from Volgograd to Caucasus
4 fighters moved from Rostov to Southern Italy
1 bomber moved from Bryansk to Western Germany
4 infantry moved from Finland to Norway
14 armour and 11 mech_infantrys moved from Russia to Rostov
1 aaGun moved from Rostov to Tambov
3 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Novgorod to BryanskPlace Units - Germans
2 carriers, 2 destroyers, 2 submarines and 2 transports placed in 112 Sea Zone
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in CaucasusTurn Complete - Germans
Germans collect 63 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Timguska : 1 flag
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 6 infantry
Western Germany : 1 airfield, 3 artilleries, 5 bombers, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Germany : 1 factory_major
Norway : 4 infantry
Southern Italy : 5 fighters and 5 tactical_bombers
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 3 mech_infantrys
Rostov : 14 armour and 11 mech_infantrys
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Tambov : 1 aaGun
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 factory_minor, 3 infantry and 6 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines and 3 transports
125 Sea Zone : 1 flag
95 Sea Zone : 1 carrier, 1 destroyer and 4 fighters
Northwest Persia : 1 aaGun and 1 mech_infantry
Finland : 1 flag, 1 aaGunProduction/PUs Summary :
Germans : 63 / 89
Russians : 6 / 0
Japanese : 36 / 24
Americans : 61 / 86
Chinese : 10 / 10
British : 32 / 33
UK_Pacific : 0 / 0
Italians : 28 / 42
ANZAC : 25 / 35
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
need an edit
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no I don’t! and I am moving russia, LOL
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 6 infantry; Remaining resources: 6 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to British SomalilandCombat - Japanese
Battle in British SomalilandNon Combat Move - Japanese
1 artillery moved from Persia to Iraq
3 fighters moved from India to Iraq
2 mech_infantrys moved from Burma to West India
4 infantry moved from Burma to India
1 artillery moved from Sikang to Kazakhstan
1 battleship moved from 80 Sea Zone to 76 Sea Zone
1 carrier moved from 80 Sea Zone to 76 Sea Zone
2 fighters moved from 80 Sea Zone to 76 Sea Zone
1 carrier moved from 80 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 76 Sea Zone
1 battleship moved from 80 Sea Zone to 76 Sea Zone
1 carrier moved from 80 Sea Zone to 76 Sea Zone
1 fighter moved from 80 Sea Zone to 76 Sea Zone
1 bomber moved from Greece to Southern ItalyPlace Units - Japanese
3 infantry placed in Persia
3 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,6,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,4,3,6,1,1,2,3,3,1,2,3,6,1,1,4,4,3,5,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,2,2,2,1,2,6
Japanese collect 27 PUs (9 lost to blockades); end with 33 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for Japanese :
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 9 fighters, 1 harbour and 19 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Malaya : 1 flag, 1 harbour and 1 infantry
Kazakhstan : 1 artillery
39 Sea Zone : 1 flag
West India : 1 flag, 2 mech_infantrys
British Somaliland : 1 flag, 1 infantry
Southern Italy : 1 bomber
80 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
76 Sea Zone : 2 battleships, 3 carriers, 4 fighters, 1 tactical_bomber and 1 transport
Iraq : 1 artillery and 3 fighters
Eastern Persia : 1 flag
79 Sea Zone : 1 flag
Persia : 1 flag, 1 factory_minor and 3 infantryProduction/PUs Summary :
Germans : 62 / 89
Russians : 7 / 0
Japanese : 36 / 38
Americans : 61 / 86
Chinese : 10 / 10
British : 32 / 33
UK_Pacific : 0 / 0
Italians : 28 / 42
ANZAC : 25 / 35
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 destroyer, 4 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Shantung to Kiangsi
Chinese take Kiangsu from Japanese
Chinese take Kiangsi from Japanese
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Algeria
1 artillery moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Algeria
2 fighters moved from 91 Sea Zone to United Kingdom
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Hainan to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
6 fighters moved from Sumatra to 72 Sea Zone
6 fighters moved from 72 Sea Zone to Kenya
1 artillery moved from French Indo China to Siam
Americans take Siam from Japanese
1 fighter moved from 36 Sea Zone to Malaya
3 carriers moved from 36 Sea Zone to 39 Sea Zone
Americans take 39 Sea Zone from Japanese
5 fighters moved from 36 Sea Zone to 39 Sea Zone
2 carriers moved from 36 Sea Zone to 39 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 39 Sea Zone
3 destroyers and 2 submarines moved from 43 Sea Zone to 41 Sea Zone
1 transport moved from 36 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in Morocco
Battle in Malaya
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 harbour and 1 infantry
Americans win, taking Morocco from Germans, taking Malaya from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Algeria
Americans attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Americans win, taking Algeria from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from French West Africa to Egypt
4 fighters moved from Eastern United States to 91 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Jehol to 36 Sea Zone
1 fighter moved from Malaya to 36 Sea Zone
3 transports moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from Algeria to GibraltarPlace Units - Americans
2 armour and 1 mech_infantry placed in French Indo China
1 carrier and 1 destroyer placed in 101 Sea Zone
4 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from 41 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 39 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 fighter moved from Shensi to KweichowCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 11 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to 98 Sea Zone
3 fighters and 2 tactical_bombers moved from Egypt to Alexandria
1 destroyer moved from 91 Sea Zone to 110 Sea ZoneCombat - British
Battle in Alexandria
British attack with 3 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 2 infantry
British win, taking Alexandria from Italians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 fighter moved from 98 Sea Zone to Egypt
3 fighters and 2 tactical_bombers moved from Alexandria to Egypt
1 armour moved from Belgian Congo to Kenya
2 transports moved from 91 Sea Zone to 88 Sea Zone
3 infantry and 1 mech_infantry moved from Suriname to 88 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from Gibraltar to United KingdomPlace Units - British
10 infantry placed in United Kingdom
1 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Syria: 1 infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 32 PUs; end with 32 PUs totalTurn Complete - UK_Pacific
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 4 infantry moved from Northern Italy to 95 Sea Zone
1 cruiser, 3 destroyers and 2 submarines moved from 95 Sea Zone to 92 Sea Zone
1 carrier and 2 fighters moved from 95 Sea Zone to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 armour moved from Iraq to Syria
Italians take Syria from British
3 mech_infantrys moved from Iraq to Trans-Jordan
1 armour moved from Syria to Trans-Jordan
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from 92 Sea Zone to Algeria
1 fighter moved from 92 Sea Zone to Algeria





