Please used J-5 with edited NCM. Moved a sub from 21 to 36.
15L axis-dominion (axis) vs Giallo (allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 battleship, 2 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
2 infantry moved from Bryansk to Belarus
1 bomber moved from Volgograd to BelarusCombat - Italians
Battle in Belarus
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Belarus to Novgorod
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Rostov
2 infantry moved from Tambov to Volgograd
3 armour and 2 mech_infantrys moved from West India to Turkmenistan
1 artillery and 1 infantry moved from West India to Eastern Persia
2 infantry moved from Kazakhstan to Novosibirsk
6 infantry moved from Northern Italy to 95 Sea Zone
1 carrier, 6 infantry and 3 transports moved from 95 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Southern Italy to 91 Sea Zone
1 destroyer moved from 86 Sea Zone to 91 Sea ZonePlace Units - Italians
2 destroyers and 1 transport placed in 80 Sea Zone
1 battleship and 1 submarine placed in 80 Sea Zone
3 infantry placed in UkraineTurn Complete - Italians
Italians collect 36 PUs; end with 36 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 47 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 57 PUs -
Oh i forgot to mention i flew out one fighter too many to 35 i made an edit there if its ok
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Oh i forgot to mention i flew out one fighter too many to 35 i made an edit there if its ok
no prob
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
3 infantry moved from New Guinea to Dutch New Guinea
1 cruiser, 3 destroyers and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
3 fighters moved from Caroline Islands to Philippines
1 submarine moved from 22 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
ANZAC win with 1 fighter remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
1 fighter moved from Celebes to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 15 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 0 PUs;Combat Move - Germans
28 armour and 10 mech_infantrys moved from West India to India
2 infantry moved from Novgorod to Archangel
2 bombers moved from Volgograd to Archangel
2 armour and 2 mech_infantrys moved from French Equatorial Africa to Belgian Congo
3 armour and 2 mech_infantrys moved from Kenya to Belgian Congo
3 armour moved from Egypt to Belgian Congo
2 fighters moved from 110 Sea Zone to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
2 bombers moved from Gibraltar to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Battle in India
Germans attack with 28 armour and 10 mech_infantrys
British defend with 2 aaGuns, 1 airfield, 1 harbour and 10 infantry; UK_Pacific defend with 1 factory_major
Germans captures 4PUs while taking UK_Pacific capital
Germans converts factory_major into different units
Germans win, taking India from UK_Pacific with 28 armour and 7 mech_infantrys remaining. Battle score for attacker is 28
Casualties for Germans: 3 mech_infantrys
Casualties for British: 2 aaGuns and 10 infantry
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belgian Congo
Germans attack with 8 armour and 4 mech_infantrys
British defend with 1 infantry
Germans win, taking Belgian Congo from British with 8 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 aaGun, 1 artillery and 1 infantry moved from Northwest Persia to Persia
1 infantry moved from Novosibirsk to Vologda
1 aaGun and 2 infantry moved from Novosibirsk to Kansu
1 mech_infantry moved from Suiyuyan to Chahar
2 armour and 2 mech_infantrys moved from Kansu to Chahar
2 fighters and 3 tactical_bombers moved from Volgograd to Kansu
3 armour moved from Volgograd to Kazakhstan
3 armour moved from Caucasus to Kazakhstan
7 armour and 13 mech_infantrys moved from Tambov to Kazakhstan
17 artilleries and 21 infantry moved from Tambov to Rostov
3 artilleries moved from Ukraine to Rostov
3 armour moved from Western Ukraine to Rostov
2 bombers moved from Archangel to Novgorod
1 mech_infantry moved from Nenetsia to Novosibirsk
3 armour moved from Novgorod to Belarus
2 bombers moved from United Kingdom to Western Germany
1 carrier moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Western Germany to Poland
1 fighter and 2 tactical_bombers moved from Kansu to Manchuria
1 fighter moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 112 Sea ZonePlace Units - Germans
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 battleship
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
4 transports placed in 112 Sea Zone
2 artilleries and 3 infantry placed in Western Germany
2 infantry placed in Normandy Bordeaux
3 infantry placed in Volgograd
3 infantry placed in Western Ukraine
3 infantry placed in Novgorod
1 infantry and 2 mech_infantrys placed in Egypt
Germans undo move 8.
1 infantry placed in France
Germans undo move 8.
1 infantry placed in Germany
2 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
Germans collect 74 PUs (3 lost to blockades); end with 78 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to SamaraCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Tambov
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians win, taking Smolensk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Samara
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Tambov to RussiaPlace Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Turning on Edit Mode
EDIT: Changing ownership of Evenkiyskiy from Germans to Russians
EDIT: Removing units owned by Russians from Yenisey: 2 aaGuns and 18 infantry
EDIT: Adding units owned by Russians to Evenkiyskiy: 2 aaGuns and 18 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 bomber, 2 fighters and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Philippines
2 battleships, 2 cruisers and 2 destroyers moved from 36 Sea Zone to 39 Sea Zone
2 submarines moved from 37 Sea Zone to 39 Sea Zone
3 submarines moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 mech_infantry moved from Kweichow to Szechwan
1 artillery and 1 mech_infantry moved from Kweichow to Szechwan
1 fighter moved from 36 Sea Zone to Philippines
2 fighters moved from Manchuria to Hopei
1 tactical_bomber moved from Kweichow to Hopei
1 infantry moved from Chahar to Hopei
4 fighters and 4 tactical_bombers moved from 36 Sea Zone to SzechwanCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 3 destroyers and 5 submarines
British defend with 1 submarine
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 2 cruisers, 3 destroyers and 5 submarines remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Hopei
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese win, taking Hopei from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Szechwan
Japanese attack with 2 artilleries, 4 fighters, 2 mech_infantrys and 4 tactical_bombers
British defend with 3 fighters and 2 tactical_bombers; Americans defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Japanese: 1 artillery and 2 mech_infantrys
Casualties for British: 3 fighters and 2 tactical_bombers
Casualties for Americans: 1 infantry
Battle in Philippines
Japanese attack with 4 fighters and 3 tactical_bombers
ANZAC defend with 3 fighters; British defend with 1 bomber; Americans defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Americans win with 3 fighters remaining. Battle score for attacker is -50
Casualties for Japanese: 4 fighters and 3 tactical_bombers
Casualties for British: 1 bomber
Casualties for Americans: 2 artilleries and 1 infantryNon Combat Move - Japanese
8 carriers, 3 destroyers and 3 transports moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from 44 Sea Zone to Java
3 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Malaya to Shan State
4 fighters and 4 tactical_bombers moved from Szechwan to Kweichow
2 fighters and 1 tactical_bomber moved from Hopei to Kweichow
2 infantry moved from Anhwe to KweichowPlace Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 fighter and 2 infantry placed in Manchuria
1 bomber and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
i chose max defense for u in philipines, but if that’s not what u wanted, then we can redo the 2nd round of combat here on the forum with a different casualty choice. let me know
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 artilleries, 2 fighters, 8 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Shensi to Shan State
1 tactical_bomber moved from 35 Sea Zone to Shan State
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Malaya
2 fighters moved from 35 Sea Zone to Malaya
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 103 Sea ZoneCombat - Americans
Battle in Shan State
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Malaya
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 fighter
Casualties for Japanese: 3 infantryNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
4 fighters and 1 tactical_bomber moved from Malaya to 37 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 battleship, 5 carriers, 3 cruisers, 11 destroyers, 1 fighter and 11 submarines moved from 35 Sea Zone to 37 Sea Zone
10 bombers and 6 fighters moved from Caroline Islands to Philippines
1 transport moved from 35 Sea Zone to 54 Sea Zone
1 transport moved from 35 Sea Zone to 45 Sea ZonePlace Units - Americans
3 artilleries and 3 infantry placed in Western United States
3 transports placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 fighter placed in 101 Sea Zone
5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Germans
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Italians
14 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from GermansCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Szechwan to BurmaPlace Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 2 artilleries and 1 infantry; Remaining resources: 3 PUs;Combat Move - British
1 armour moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
UK_Pacific take Malaya from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
3 armour, 9 artilleries and 7 infantry moved from Burma to Yunnan
1 fighter moved from Shensi to 37 Sea Zone
1 fighter moved from Shensi to Suiyuyan
4 artilleries and 7 infantry moved from Rhodesia to Union of South AfricaCombat - British
British creates battle in territory 37 Sea ZoneNon Combat Move - British
1 aaGun moved from Burma to YunnanPlace Units - British
2 artilleries and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,3,6,4,4
British collect 17 PUs (3 lost to blockades); end with 20 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 destroyers, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
2 infantry moved from Belarus to Smolensk
1 bomber moved from Novgorod to Smolensk
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Novosibirsk to Vologda
1 infantry moved from Kansu to Shensi
Italians take Shensi from Chinese
6 infantry moved from Kansu to Tsinghai
3 armour and 3 mech_infantrys moved from Turkmenistan to Sikang
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 bomber and 1 fighter moved from Gibraltar to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
3 fighters moved from 91 Sea Zone to 104 Sea ZoneCombat - Italians
Battle in 104 Sea Zone
Italians attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Italians win with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tsinghai
Italians attack with 6 infantry
Chinese defend with 1 infantry
Italians win, taking Tsinghai from Chinese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Italians attack with 3 armour and 3 mech_infantrys
Chinese defend with 1 infantry
Italians win, taking Sikang from Chinese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Bryansk
Italians attack with 3 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Vologda
Italians attack with 2 infantry
Russians defend with 1 infantry
1 infantry owned by the Italians retreated to Novosibirsk
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Ceylon
Battle in Smolensk
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians win, taking Ceylon from UK_Pacific, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Smolensk to Persia
1 battleship, 2 destroyers and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 aaGuns moved from Kansu to Tsinghai
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Rostov to Volgograd
9 infantry moved from Morocco to 91 Sea Zone
2 armour and 7 artilleries moved from Morocco to 91 Sea Zone
2 armour, 7 artilleries, 9 infantry and 9 transports moved from 91 Sea Zone to 112 Sea Zone
2 armour, 7 artilleries and 9 infantry moved from 112 Sea Zone to Norway
5 fighters and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 bomber moved from 104 Sea Zone to GibraltarPlace Units - Italians
2 destroyers and 1 submarine placed in 80 Sea Zone
1 submarine placed in 80 Sea Zone
Italians undo move 1.
2 destroyers placed in 80 Sea Zone
1 submarine placed in 80 Sea Zone
2 fighters placed in Persia
3 infantry placed in UkraineTurn Complete - Italians
Italians collect 38 PUs; end with 38 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 49 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 54 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
ANZAC take 43 Sea Zone from Japanese
ANZAC take 37 Sea Zone from Japanese
ANZAC take 41 Sea Zone from Japanese
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 fighter moved from Philippines to Java
1 carrier moved from 62 Sea Zone to 42 Sea Zone
2 destroyers moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to Java
2 infantry moved from Dutch New Guinea to 45 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 fighter and 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 fighter and 1 infantryNon Combat Move - ANZAC
2 fighters moved from Java to 42 Sea Zone
2 destroyers moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from 37 Sea Zone to PhilippinesPlace Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 battleships, 1 carrier, 3 fighters and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
28 armour and 7 mech_infantrys moved from India to Burma
2 infantry moved from Archangel to Vologda
2 bombers moved from Novgorod to Vologda
1 armour moved from Belgian Congo to Tanganyika Territory
Germans take Tanganyika Territory from British
1 armour moved from Belgian Congo to Rhodesia
Germans take Rhodesia from BritishCombat - Germans
Battle in Burma
Germans attack with 28 armour and 7 mech_infantrys
Chinese defend with 1 fighter
Germans win, taking Burma from UK_Pacific with 28 armour and 7 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter
Battle in Vologda
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 armour and 3 mech_infantrys moved from Chahar to Manchuria
3 fighters and 3 tactical_bombers moved from Kansu to Szechwan
13 armour and 13 mech_infantrys moved from Kazakhstan to Szechwan
1 aaGun and 2 infantry moved from Kansu to Novosibirsk
2 bombers moved from Vologda to Szechwan
3 infantry moved from Volgograd to Rostov
3 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Bessarabia to Rostov
3 armour moved from Belarus to Rostov
1 mech_infantry moved from Poland to Western Ukraine
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 battleship and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Persia to Eastern Persia
2 mech_infantrys moved from Egypt to Belgian Congo
1 armour moved from Rhodesia to Belgian Congo
1 armour moved from Tanganyika Territory to Belgian Congo
1 fighter moved from Normandy Bordeaux to Gibraltar
1 bomber moved from Western Germany to GibraltarPlace Units - Germans
2 battleships and 1 carrier placed in 39 Sea Zone
3 fighters placed in Western Germany
Germans undo move 2.
3 fighters placed in Western Germany
3 mech_infantrys placed in Egypt
Germans undo move 3.
3 mech_infantrys placed in Volgograd
1 mech_infantry placed in Western UkraineTurn Complete - Germans
Germans collect 77 PUs; end with 78 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Evenkiyskiy to Urals
Russians take Urals from Germans
1 infantry moved from Evenkiyskiy to Timguska
Russians take Timguska from GermansCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Tambov
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Italians win with no units remaining. Battle score for attacker is -10
Casualties for Italians: 1 infantry
Casualties for Russians: 1 fighter and 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Tambov to Russia
1 infantry moved from Evenkiyskiy to Timguska
1 infantry moved from Evenkiyskiy to Timguska
2 aaGuns and 14 infantry moved from Evenkiyskiy to UralsPlace Units - Russians
1 fighter and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 fighter and 18 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 bomber moved from Japan to 45 Sea Zone
5 armour, 4 artilleries, 6 fighters, 2 infantry and 5 tactical_bombers moved from Kweichow to Yunnan
2 infantry moved from French Indo China to Yunnan
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 2 infantry; Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 13
Casualties for ANZAC: 2 infantry
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
ANZAC defend with 1 destroyer
Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Yunnan
Japanese attack with 5 armour, 4 artilleries, 6 fighters, 4 infantry and 5 tactical_bombers
British defend with 1 aaGun, 3 armour, 9 artilleries and 8 infantry
Japanese win, taking Yunnan from Chinese with 2 armour, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Japanese: 3 armour, 4 artilleries and 4 infantry
Casualties for British: 1 aaGun, 3 armour, 9 artilleries and 8 infantryNon Combat Move - Japanese
1 aaGun moved from Kweichow to Yunnan
3 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Kiangsi to Anhwe
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
2 tactical_bombers moved from Yunnan to 39 Sea Zone
1 infantry moved from Hopei to Anhwe
3 fighters and 3 tactical_bombers moved from Yunnan to Anhwe
1 fighter moved from Manchuria to Anhwe
1 fighter moved from Japan to Anhwe
1 fighter moved from Yunnan to Anhwe
1 fighter moved from Yunnan to Anhwe
1 fighter moved from Yunnan to 39 Sea Zone
1 bomber moved from 45 Sea Zone to Paulau IslandPlace Units - Japanese
10 infantry placed in Japan
1 fighter and 2 infantry placed in Manchuria
3 infantry placed in Kwangtung
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,4,2,3,3,6,3,2,4,3,3,4,4,5,2,6,5,1,6,5,2,1,4,6,3,6,6,3,3,1,5,6,6,4,2,6,3,1,1,1,6,3,3,6,5,5,3,2,1,6,5,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5
Japanese collect 45 PUs (5 lost to blockades); end with 48 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 6 submarines; Remaining resources: 1 PUs;Combat Move - Americans
2 bombers moved from Philippines to Paulau Island
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 37 Sea Zone to 38 Sea Zone
2 fighters moved from Philippines to Shan State
2 bombers moved from Philippines to Paulau Island
1 bomber moved from Philippines to Kwangtung
1 bomber moved from Philippines to French Indo China
1 destroyer moved from 103 Sea Zone to 104 Sea ZoneCombat - Americans
Strategic bombing raid in Kwangtung
1 bomber killed by AA
Bombing raid in Kwangtung causes 0 damage total.
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in French Indo China causes 4 damage total.
Battle in 38 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Paulau Island
Americans attack with 4 bombers
Japanese defend with 1 bomber
Americans win with 4 bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in 41 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer and 2 submarines
Americans win, taking 41 Sea Zone from Japanese with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 1 destroyer and 2 submarines
Battle in Shan State
Americans attack with 2 fighters
Japanese defend with 1 infantry
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 104 Sea Zone
Americans attack with 1 destroyer
Italians defend with 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Japanese owned units to: airfield = 0
EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 4
EDIT: Turning off Edit Mode
4 bombers moved from Paulau Island to Philippines
1 bomber moved from French Indo China to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
3 fighters moved from 38 Sea Zone to 37 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
2 fighters moved from 41 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone
1 transport moved from 54 Sea Zone to 45 Sea Zone
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 30 Sea Zone
3 artilleries and 3 infantry moved from 30 Sea Zone to Johnston IslandPlace Units - Americans
1 carrier, 3 destroyers and 6 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Italians
2 infantry moved from Suiyuyan to Shensi
10 infantry moved from Suiyuyan to ChaharCombat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total





