No intercept
15L axis-dominion (axis) vs Giallo (allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 8 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
2 destroyers moved from 62 Sea Zone to 33 Sea ZoneNon Combat Move - ANZAC
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 20 Sea Zone to 22 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 15 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Tsinghai to Suiyuyan
Germans take Suiyuyan from Chinese
1 armour moved from French West Africa to French Equatorial Africa
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
Germans take Belgian Congo from British
1 armour moved from Belgian Congo to French Equatorial Africa
1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 armour moved from British Somaliland to Kenya
2 armour moved from Anglo Egyptian Sudan to Kenya
3 mech_infantrys moved from Egypt to Kenya
1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 bombers and 2 fighters moved from Gibraltar to 109 Sea Zone
1 fighter moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from Samara to Vologda
2 bombers moved from Rostov to Vologda
1 infantry moved from Brazil to British Guiana
Germans take British Guiana from British
1 artillery moved from Brazil to Suriname
Germans take Suriname from DutchCombat - Germans
Battle in Kenya
Germans attack with 3 armour and 3 mech_infantrys
British defend with 1 infantry
Germans win, taking Kenya from British with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in French Equatorial Africa
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking French Equatorial Africa from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Vologda
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 109 Sea Zone
Germans attack with 2 bombers, 3 fighters and 1 submarine
Americans defend with 1 destroyer
Germans win, taking 109 Sea Zone from Americans with 2 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
2 bombers moved from 109 Sea Zone to Gibraltar
3 submarines moved from 110 Sea Zone to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from 109 Sea Zone to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 91 Sea Zone
2 bombers moved from Vologda to Volgograd
8 armour moved from Persia to West India
1 aaGun, 1 artillery and 1 infantry moved from Persia to Northwest Persia
17 artilleries, 19 infantry and 2 mech_infantrys moved from Rostov to Tambov
3 infantry moved from Volgograd to Tambov
10 mech_infantrys moved from Volgograd to Tambov
3 artilleries moved from Western Ukraine to Ukraine
3 armour moved from Caucasus to Tambov
1 mech_infantry moved from Evenkiyskiy to Kansu
1 mech_infantry moved from Timguska to Kansu
1 infantry moved from Kazakhstan to Samara
2 armour moved from Novosibirsk to Kansu
1 fighter and 1 tactical_bomber moved from Volgograd to Kansu
1 fighter and 1 tactical_bomber moved from Eastern Persia to Kansu
4 armour and 1 mech_infantry moved from Novosibirsk to Tambov
2 fighters and 3 tactical_bombers moved from Eastern Persia to Volgograd
20 armour and 10 mech_infantrys moved from Eastern Persia to West India
1 mech_infantry moved from Novgorod to Nenetsia
3 infantry moved from Urals to Novosibirsk
1 aaGun moved from Tsinghai to NovosibirskPlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Western Ukraine
3 armour placed in Novgorod
3 armour placed in Caucasus
3 armour placed in Egypt
1 infantry placed in Western Germany
1 mech_infantry placed in Western Germany
1 mech_infantry placed in YugoslaviaTurn Complete - Germans
Germans collect 74 PUs; end with 74 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 infantry moved from Smolensk to Vologda
1 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Samara
1 fighter moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
retreated to Samara
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
2 fighters moved from Samara to Russia
10 artilleries and 17 infantry moved from Smolensk to RussiaPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 18 infantry
EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns and 18 infantry
EDIT: Turning off Edit Mode
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 carrier, 2 destroyers, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
5 fighters and 1 tactical_bomber moved from 44 Sea Zone to Philippines
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport
Americans defend with 1 submarine and 1 transport
Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Philippines
Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
3 carriers, 3 fighters, 3 tactical_bombers and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 carrier and 2 destroyers moved from 37 Sea Zone to 36 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 battleship and 1 submarine moved from 43 Sea Zone to 36 Sea Zone
3 carriers, 2 cruisers and 2 transports moved from 44 Sea Zone to 36 Sea Zone
5 fighters and 1 tactical_bomber moved from Philippines to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter moved from Jehol to Manchuria
2 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Jehol to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
2 artilleries and 3 infantry moved from Jehol to ManchuriaPlace Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
2 submarines placed in 37 Sea Zone
1 infantry placed in Malaya
3 infantry placed in Kwangtung
1 aaGun and 1 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 2 destroyers, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 artillery and 1 infantry moved from Shensi to Hopei
7 fighters and 1 tactical_bomber moved from India to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 106 Sea Zone to 109 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 7 fighters, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer and 1 transport
Americans win with 7 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Philippines
Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking Philippines from Japanese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Hopei
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 109 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Shensi: 1 fighter
EDIT: Turning off Edit Mode
6 fighters moved from 33 Sea Zone to Caroline Islands
4 bombers moved from Western United States to Caroline Islands
3 mech_infantrys moved from Eastern United States to Central United States
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 11 destroyers, 1 fighter and 11 submarines moved from 33 Sea Zone to 35 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 2 fighters placed in 101 Sea Zone
3 armour and 3 mech_infantrys placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine; Remaining resources: 0 PUs;Combat Move - British
4 armour moved from India to Burma
9 artilleries moved from India to Burma
8 infantry moved from India to Burma
3 fighters and 2 tactical_bombers moved from India to French Indo China
1 fighter moved from India to French Indo China
1 fighter moved from India to Shensi
1 fighter moved from India to Shensi
1 fighter moved from India to French Indo China
1 bomber moved from India to French Indo China
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Germans
3 infantry moved from Union of South Africa to RhodesiaCombat - British
Battle in Burma
British attack with 4 armour, 9 artilleries and 8 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 4 armour, 9 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 1 bomber, 5 fighters and 2 tactical_bombers
Germans defend with 1 bomber; Japanese defend with 1 airfield, 1 factory_minor, 2 fighters and 3 tactical_bombers
British win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Germans: 1 bomber
Casualties for British: 2 fighters
Casualties for Japanese: 2 fighters and 3 tactical_bombersNon Combat Move - British
1 bomber moved from French Indo China to Philippines
3 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
1 aaGun moved from India to BurmaPlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
British collect 14 PUs (7 lost to blockades); end with 14 PUs totalPlace Units - UK_Pacific
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 4 PUs; end with 4 PUs total
Some Units in 39 Sea Zone change ownership: 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 battleship, 2 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
2 infantry moved from Bryansk to Belarus
1 bomber moved from Volgograd to BelarusCombat - Italians
Battle in Belarus
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Belarus to Novgorod
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Rostov
2 infantry moved from Tambov to Volgograd
3 armour and 2 mech_infantrys moved from West India to Turkmenistan
1 artillery and 1 infantry moved from West India to Eastern Persia
2 infantry moved from Kazakhstan to Novosibirsk
6 infantry moved from Northern Italy to 95 Sea Zone
1 carrier, 6 infantry and 3 transports moved from 95 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Southern Italy to 91 Sea Zone
1 destroyer moved from 86 Sea Zone to 91 Sea ZonePlace Units - Italians
2 destroyers and 1 transport placed in 80 Sea Zone
1 battleship and 1 submarine placed in 80 Sea Zone
3 infantry placed in UkraineTurn Complete - Italians
Italians collect 36 PUs; end with 36 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 47 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 57 PUs -
Oh i forgot to mention i flew out one fighter too many to 35 i made an edit there if its ok
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Oh i forgot to mention i flew out one fighter too many to 35 i made an edit there if its ok
no prob
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
3 infantry moved from New Guinea to Dutch New Guinea
1 cruiser, 3 destroyers and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
3 fighters moved from Caroline Islands to Philippines
1 submarine moved from 22 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
ANZAC win with 1 fighter remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
1 fighter moved from Celebes to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 15 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 0 PUs;Combat Move - Germans
28 armour and 10 mech_infantrys moved from West India to India
2 infantry moved from Novgorod to Archangel
2 bombers moved from Volgograd to Archangel
2 armour and 2 mech_infantrys moved from French Equatorial Africa to Belgian Congo
3 armour and 2 mech_infantrys moved from Kenya to Belgian Congo
3 armour moved from Egypt to Belgian Congo
2 fighters moved from 110 Sea Zone to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
2 bombers moved from Gibraltar to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Battle in India
Germans attack with 28 armour and 10 mech_infantrys
British defend with 2 aaGuns, 1 airfield, 1 harbour and 10 infantry; UK_Pacific defend with 1 factory_major
Germans captures 4PUs while taking UK_Pacific capital
Germans converts factory_major into different units
Germans win, taking India from UK_Pacific with 28 armour and 7 mech_infantrys remaining. Battle score for attacker is 28
Casualties for Germans: 3 mech_infantrys
Casualties for British: 2 aaGuns and 10 infantry
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belgian Congo
Germans attack with 8 armour and 4 mech_infantrys
British defend with 1 infantry
Germans win, taking Belgian Congo from British with 8 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 aaGun, 1 artillery and 1 infantry moved from Northwest Persia to Persia
1 infantry moved from Novosibirsk to Vologda
1 aaGun and 2 infantry moved from Novosibirsk to Kansu
1 mech_infantry moved from Suiyuyan to Chahar
2 armour and 2 mech_infantrys moved from Kansu to Chahar
2 fighters and 3 tactical_bombers moved from Volgograd to Kansu
3 armour moved from Volgograd to Kazakhstan
3 armour moved from Caucasus to Kazakhstan
7 armour and 13 mech_infantrys moved from Tambov to Kazakhstan
17 artilleries and 21 infantry moved from Tambov to Rostov
3 artilleries moved from Ukraine to Rostov
3 armour moved from Western Ukraine to Rostov
2 bombers moved from Archangel to Novgorod
1 mech_infantry moved from Nenetsia to Novosibirsk
3 armour moved from Novgorod to Belarus
2 bombers moved from United Kingdom to Western Germany
1 carrier moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Western Germany to Poland
1 fighter and 2 tactical_bombers moved from Kansu to Manchuria
1 fighter moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 112 Sea ZonePlace Units - Germans
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 battleship
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
4 transports placed in 112 Sea Zone
2 artilleries and 3 infantry placed in Western Germany
2 infantry placed in Normandy Bordeaux
3 infantry placed in Volgograd
3 infantry placed in Western Ukraine
3 infantry placed in Novgorod
1 infantry and 2 mech_infantrys placed in Egypt
Germans undo move 8.
1 infantry placed in France
Germans undo move 8.
1 infantry placed in Germany
2 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
Germans collect 74 PUs (3 lost to blockades); end with 78 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to SamaraCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Tambov
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians win, taking Smolensk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Samara
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Tambov to RussiaPlace Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Turning on Edit Mode
EDIT: Changing ownership of Evenkiyskiy from Germans to Russians
EDIT: Removing units owned by Russians from Yenisey: 2 aaGuns and 18 infantry
EDIT: Adding units owned by Russians to Evenkiyskiy: 2 aaGuns and 18 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 bomber, 2 fighters and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Philippines
2 battleships, 2 cruisers and 2 destroyers moved from 36 Sea Zone to 39 Sea Zone
2 submarines moved from 37 Sea Zone to 39 Sea Zone
3 submarines moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 mech_infantry moved from Kweichow to Szechwan
1 artillery and 1 mech_infantry moved from Kweichow to Szechwan
1 fighter moved from 36 Sea Zone to Philippines
2 fighters moved from Manchuria to Hopei
1 tactical_bomber moved from Kweichow to Hopei
1 infantry moved from Chahar to Hopei
4 fighters and 4 tactical_bombers moved from 36 Sea Zone to SzechwanCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 3 destroyers and 5 submarines
British defend with 1 submarine
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 2 cruisers, 3 destroyers and 5 submarines remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Hopei
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese win, taking Hopei from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Szechwan
Japanese attack with 2 artilleries, 4 fighters, 2 mech_infantrys and 4 tactical_bombers
British defend with 3 fighters and 2 tactical_bombers; Americans defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Japanese: 1 artillery and 2 mech_infantrys
Casualties for British: 3 fighters and 2 tactical_bombers
Casualties for Americans: 1 infantry
Battle in Philippines
Japanese attack with 4 fighters and 3 tactical_bombers
ANZAC defend with 3 fighters; British defend with 1 bomber; Americans defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Americans win with 3 fighters remaining. Battle score for attacker is -50
Casualties for Japanese: 4 fighters and 3 tactical_bombers
Casualties for British: 1 bomber
Casualties for Americans: 2 artilleries and 1 infantryNon Combat Move - Japanese
8 carriers, 3 destroyers and 3 transports moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from 44 Sea Zone to Java
3 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Malaya to Shan State
4 fighters and 4 tactical_bombers moved from Szechwan to Kweichow
2 fighters and 1 tactical_bomber moved from Hopei to Kweichow
2 infantry moved from Anhwe to KweichowPlace Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 fighter and 2 infantry placed in Manchuria
1 bomber and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
i chose max defense for u in philipines, but if that’s not what u wanted, then we can redo the 2nd round of combat here on the forum with a different casualty choice. let me know
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 artilleries, 2 fighters, 8 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Shensi to Shan State
1 tactical_bomber moved from 35 Sea Zone to Shan State
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Malaya
2 fighters moved from 35 Sea Zone to Malaya
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 103 Sea ZoneCombat - Americans
Battle in Shan State
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Malaya
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 fighter
Casualties for Japanese: 3 infantryNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
4 fighters and 1 tactical_bomber moved from Malaya to 37 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 battleship, 5 carriers, 3 cruisers, 11 destroyers, 1 fighter and 11 submarines moved from 35 Sea Zone to 37 Sea Zone
10 bombers and 6 fighters moved from Caroline Islands to Philippines
1 transport moved from 35 Sea Zone to 54 Sea Zone
1 transport moved from 35 Sea Zone to 45 Sea ZonePlace Units - Americans
3 artilleries and 3 infantry placed in Western United States
3 transports placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 fighter placed in 101 Sea Zone
5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Germans
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Italians
14 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from GermansCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Szechwan to BurmaPlace Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 2 artilleries and 1 infantry; Remaining resources: 3 PUs;Combat Move - British
1 armour moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
UK_Pacific take Malaya from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
3 armour, 9 artilleries and 7 infantry moved from Burma to Yunnan
1 fighter moved from Shensi to 37 Sea Zone
1 fighter moved from Shensi to Suiyuyan
4 artilleries and 7 infantry moved from Rhodesia to Union of South AfricaCombat - British
British creates battle in territory 37 Sea ZoneNon Combat Move - British
1 aaGun moved from Burma to YunnanPlace Units - British
2 artilleries and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,3,6,4,4
British collect 17 PUs (3 lost to blockades); end with 20 PUs totalTurn Complete - UK_Pacific





