@fasthard jo, richtig coole kämpfe. die verluste sind gut verteilt…
15L Giallo(axis)vs Karl7(allies+20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Novgorod to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 armour, 2 artilleries and 2 mech_infantrys moved from Novgorod to Belarus
11 artilleries moved from Bryansk to Belarus
20 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Belarus
2 fighters moved from Bryansk to Belarus
2 armour moved from Russia to Belarus
5 infantry moved from Russia to Bryansk
2 fighters moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
1 infantry moved from Novgorod to Belarus
3 infantry moved from Novgorod to Belarus
2 infantry moved from Ukraine to BryanskPlace Units - Russians
3 infantry placed in Novgorod
2 armour, 2 artilleries and 4 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Finland: 2 infantry
EDIT: Adding units owned by Russians to Novgorod: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 2 infantry
EDIT: Adding units owned by Russians to Belarus: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 5 infantry
EDIT: Adding units owned by Russians to Belarus: 5 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Novgorod to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 armour, 2 artilleries and 2 mech_infantrys moved from Novgorod to Belarus
11 artilleries moved from Bryansk to Belarus
20 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Belarus
2 fighters moved from Bryansk to Belarus
2 armour moved from Russia to Belarus
5 infantry moved from Russia to Bryansk
2 fighters moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
1 infantry moved from Novgorod to Belarus
3 infantry moved from Novgorod to Belarus
2 infantry moved from Ukraine to BryanskPlace Units - Russians
3 infantry placed in Novgorod
2 armour, 2 artilleries and 4 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Finland: 2 infantry
EDIT: Adding units owned by Russians to Novgorod: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 2 infantry
EDIT: Adding units owned by Russians to Belarus: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 5 infantry
EDIT: Adding units owned by Russians to Belarus: 5 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 8 infantry; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from UK_Pacific
3 carriers moved from 43 Sea Zone to 38 Sea Zone
2 battleships and 1 destroyer moved from 43 Sea Zone to 38 Sea Zone
1 bomber moved from Malaya to 44 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to Kiangsi
1 bomber moved from Malaya to Shan State
1 armour, 2 artilleries and 3 infantry moved from Borneo to 43 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 43 Sea Zone to 38 Sea Zone
1 infantry moved from Siam to Shan StateCombat - Japanese
Battle in Kiangsi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Shan State to Malaya
1 bomber moved from 44 Sea Zone to MalayaPlace Units - Japanese
8 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5,2,5,1,1,1
Japanese collect 20 PUs (14 lost to blockades); end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 mech_infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Korea to 6 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 19 Sea Zone to OkinawaCombat - Americans
Battle in Normandy Bordeaux
Battle in OkinawaNon Combat Move - Americans
5 carriers, 2 destroyers and 8 fighters moved from 17 Sea Zone to 19 Sea Zone
2 fighters moved from Korea to Yunnan
1 bomber moved from Yunnan to Persia
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 aaGun, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 90 Sea Zone to 101 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 artilleries, 2 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Anhwe to Kiangsi
2 artilleries moved from Kwangsi to Kiangsi
2 infantry moved from Kwangsi to Kiangsi
2 artilleries and 4 infantry moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 2 artilleries and 5 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Kiangsi from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kwangtung
Chinese attack with 2 artilleries, 1 fighter and 6 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Chinese win, taking Kwangtung from Japanese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kwangtung to Yunnan
6 infantry moved from Kwangsi to Yunnan
3 artilleries moved from Kwangsi to Yunnan
5 infantry moved from Kwangsi to Yunnan
5 infantry moved from Kwangsi to YunnanPlace Units - Chinese
2 artilleries and 7 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 carrier and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 artillery moved from Persia to Iraq
1 artillery and 2 infantry moved from Yunnan to French Indo ChinaCombat - British
Battle in Holland Belgium
Battle in French Indo China
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Holland Belgium from Germans, taking French Indo China from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 aaGuns moved from Kwangsi to Yunnan
1 aaGun, 4 artilleries, 1 fighter and 9 infantry moved from Burma to India
1 fighter moved from India to IraqPlace Units - British
1 carrier placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 artillery placed in PersiaTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 1 fighter
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by British to United Kingdom: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 119 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 airfield, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Egypt to Western Ukraine
1 mech_infantry moved from Romania to Ukraine
Italians take Ukraine from RussiansCombat - Italians
Battle in Western Ukraine
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Western Ukraine to Bessarabia
1 artillery moved from Syria to 99 Sea Zone
2 artilleries and 2 infantry moved from Greece to 99 Sea Zone
3 artilleries, 1 cruiser, 2 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
3 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Alexandria to Egypt
2 fighters moved from Egypt to Southern Italy
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Northern Italy to France
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 airfield and 1 factory_minor placed in Egypt
1 infantry placed in GreeceTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Caroline Islands to Kwangtung
2 fighters moved from Queensland to CelebesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Bessarabia to Bryansk
3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
Germans take Western Ukraine from Russians
1 bomber moved from Western Germany to Baltic States
2 infantry moved from Eastern Poland to Baltic States
2 artilleries and 5 infantry moved from Norway to Finland
Germans take Finland from Russians
1 armour and 1 mech_infantry moved from Bessarabia to Rostov
Germans take Rostov from Russians
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from 112 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 4 fighters, 2 mech_infantrys and 3 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 4 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 3 armour and 5 mech_infantrys
Russians defend with 1 aaGun and 12 infantry
2 mech_infantrys owned by the Germans and 3 armour owned by the Germans retreated to Ukraine
Russians win with 11 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Norway to Finland
3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber moved from Baltic States to Western Germany
1 bomber moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
4 armour and 14 mech_infantrys moved from Bessarabia to Ukraine
2 armour and 5 mech_infantrys moved from Eastern Poland to Bessarabia
3 aaGuns, 12 artilleries and 4 infantry moved from Eastern Poland to Poland
1 mech_infantry moved from Western Germany to Poland
5 infantry moved from Western Germany to 112 Sea Zone
5 infantry moved from 112 Sea Zone to Norway
1 tactical_bomber moved from Southern Italy to Western Germany
2 armour moved from Bessarabia to UkrainePlace Units - Germans
10 infantry placed in Germany
3 infantry placed in Norway
1 infantry placed in France
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Bryansk to Rostov
2 fighters moved from Belarus to Rostov
4 armour, 13 artilleries, 42 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Baltic States
2 fighters moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Rostov
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from GermansCombat - Russians
Battle in Eastern Poland
Russians attack with 4 armour, 13 artilleries, 42 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 4 armour, 13 artilleries, 41 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Rostov from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Russia
4 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Russia
2 aaGuns moved from Belarus to Eastern Poland
2 fighters moved from Baltic States to Novgorod
2 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
2 artilleries moved from Russia to TambovPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Volgograd
2 artilleries and 5 infantry placed in Russia
Russians undo move 3.
Russians undo move 2.
Russians undo move 1.
3 infantry placed in Novgorod
2 artilleries and 8 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Persia: 5 infantry
EDIT: Adding units owned by Russians to Northwest Persia: 5 infantry
EDIT: Turning off Edit Mode
Russians undo move 1.
3 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 2 artilleries and 4 infantry
EDIT: Adding units owned by Russians to Russia: 2 artilleries and 4 infantry
EDIT: Removing units owned by Russians from Novgorod: 1 fighter
EDIT: Adding units owned by Russians to Russia: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 7 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 armour, 2 artilleries, 2 battleships, 3 carriers, 1 destroyer, 3 infantry and 3 transports moved from 38 Sea Zone to 39 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 39 Sea Zone to CeylonCombat - Japanese
Battle in CeylonNon Combat Move - Japanese
1 aaGun moved from Siam to Shan State
2 armour and 1 mech_infantry moved from Malaya to Shan State
1 armour moved from Malaya to Shan StatePlace Units - Japanese
7 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1,2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,6,5,5,2,1,5
Japanese collect 7 PUs (17 lost to blockades); end with 8 PUs total -
I will be on a short holliday, will be back in 5 days
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Have fun!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Gibraltar to France
1 bomber moved from Persia to Ukraine
1 armour, 1 infantry and 1 mech_infantry moved from Okinawa to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 mech_infantry moved from 20 Sea Zone to Formosa
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in Philippines
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans win, taking Philippines from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 2 infantry
Battle in Formosa
Strategic bombing raid in France
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.Non Combat Move - Americans
1 bomber moved from Ukraine to Russia
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 carrier and 2 fighters moved from 19 Sea Zone to 20 Sea Zone
1 carrier moved from 19 Sea Zone to 20 Sea Zone
2 fighters moved from 19 Sea Zone to 20 Sea Zone
2 destroyers moved from 19 Sea Zone to 20 Sea Zone
1 carrier and 2 fighters moved from 19 Sea Zone to 35 Sea Zone
1 carrier and 2 fighters moved from 19 Sea Zone to 20 Sea Zone
2 fighters moved from Yunnan to ShensiPlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 bomber, 2 fighters and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Burma
10 infantry moved from Yunnan to BurmaNon Combat Move - Chinese
2 artilleries and 4 infantry moved from Kwangtung to Kwangsi
2 artilleries and 5 infantry moved from Kiangsi to Kwangsi
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
2 artilleries and 7 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
5 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from JapaneseCombat - British
Battle in Holland Belgium
British attack with 5 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
5 fighters moved from Holland Belgium to 110 Sea Zone
4 artilleries, 1 fighter and 1 infantry moved from Iraq to Persia
2 fighters moved from India to Persia
1 artillery and 1 infantry moved from French Indo China to YunnanPlace Units - British
1 armour and 2 infantry placed in Persia
2 artilleries and 1 infantry placed in Union of South Africa
3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,5,4
British collect 33 PUs (2 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,3
UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 aaGun and 1 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun and 1 infantry
EDIT: Removing units owned by British from Yunnan: 2 aaGuns
EDIT: Adding units owned by British to Burma: 2 aaGuns
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 submarine moved from 98 Sea Zone to 92 Sea Zone
3 fighters moved from Egypt to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 bomber moved from Bessarabia to RostovCombat - Italians
British scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 1 submarine
British defend with 1 destroyer; Americans defend with 1 fighter
British win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 4 infantry
British defend with 1 aaGun and 1 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Italians win, taking Normandy Bordeaux from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in Cyprus
Battle in Rostov
Italians attack with 1 bomber, 3 fighters and 1 mech_infantry
Russians defend with 3 infantry
Italians win, taking Cyprus from British with 1 bomber and 2 fighters remaining. Battle score for attacker is -5
Casualties for Italians: 1 fighter and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Trans-Jordan
Italians attack with 2 artilleries and 5 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Syria
Italians attack with 1 artillery and 3 infantry
British defend with 1 infantry
Italians win, taking Syria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Moving scrambled unit from 92 Sea Zone back to originating territory: GibraltarNon Combat Move - Italians
2 fighters moved from Rostov to Ukraine
1 bomber moved from Rostov to Southern Italy
1 mech_infantry moved from Tobruk to Egypt
1 aaGun moved from Northern Italy to Southern Italy
2 fighters moved from Normandy Bordeaux to Western GermanyPlace Units - Italians
2 infantry and 1 mech_infantry placed in Egypt
3 infantry placed in Southern Italy
2 infantry placed in GreeceTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
3 fighters moved from Kwangtung to Shensi
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 artilleries and 1 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
2 artilleries and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Battle in Hainan
Battle in Java
ANZAC attack with 2 artilleries and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking 35 Sea Zone from Japanese, taking Hainan from Japanese, taking Java from Japanese with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from Celebes to Kwangtung
2 destroyers moved from 54 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 fighter placed in Queensland
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French





