@ArtofWar1947 I may not be doing as much as we planned due to rain. I can see this…
No scrambles.
15L axis-dominion (axis) vs Karl7 (allies +22) - take 2
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did you happen to notice that i put a harbor in java? just wanna make sure you didn’t overlook something important like that
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
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Yeah, I saw it. 7cv vs 6 with all my subs I reckoned is enough. But now I see you can raid Sydney. Hmm.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 2 aaGuns, 1 fighter and 2 mech_infantrys
EDIT: Adding units owned by ANZAC to New South Wales: 2 aaGuns, 1 fighter and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode -
Ok, there is a Anzac NCM change. THat should secure my flank.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 8 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 bomber moved from French Indo China to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from Caucasus to Persia
1 bomber moved from Caucasus to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
1 infantry moved from Northern Italy to Southern France
2 infantry moved from France to Southern France
1 fighter moved from Turkey to Southern France
1 fighter moved from Southern Italy to Southern France
1 fighter moved from France to Southern France
3 fighters moved from Western Germany to Southern France
1 tactical_bomber moved from 112 Sea Zone to Southern France
1 armour moved from Iraq to Saudi Arabia
Germans take Saudi Arabia from British
1 armour moved from Saudi Arabia to IraqCombat - Germans
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 44 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Persia
Germans attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 armour, 1 factory_minor and 1 infantry
Germans win, taking Persia from British with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Southern France
Germans attack with 6 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Southern France from Americans with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantryNon Combat Move - Germans
2 mech_infantrys moved from Western Germany to France
1 infantry moved from Western Germany to France
1 fighter moved from Southern France to 112 Sea Zone
1 fighter moved from Southern France to Western Germany
2 fighters moved from Southern France to Western Germany
1 fighter moved from Southern France to France
1 tactical_bomber moved from Southern France to France
1 fighter moved from Southern France to Western Germany
1 infantry and 1 mech_infantry moved from Novgorod to 115 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
1 transport moved from 112 Sea Zone to 115 Sea Zone
1 infantry moved from Belarus to Bryansk
1 aaGun and 6 artilleries moved from Belarus to Novgorod
1 bomber moved from Archangel to Novgorod
1 fighter moved from Caucasus to Southern Italy
1 aaGun, 15 armour, 16 artilleries, 9 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Caucasus to Rostov
1 aaGun, 2 artilleries and 1 infantry moved from Turkey to Iraq
2 fighters and 2 tactical_bombers moved from Persia to Turkey
1 aaGun moved from Northwest Persia to Turkey
1 armour, 4 artilleries and 2 mech_infantrys moved from Ukraine to Rostov
1 submarine moved from 95 Sea Zone to 98 Sea Zone
4 armour and 4 mech_infantrys moved from Iraq to Turkey
1 transport moved from 112 Sea Zone to 115 Sea Zone
1 bomber moved from 44 Sea Zone to French Indo ChinaPlace Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
3 artilleries placed in France
3 infantry placed in Iraq
3 infantry placed in Turkey
3 mech_infantrys placed in Ukraine
2 infantry and 1 mech_infantry placed in Novgorod
5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 68 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs -
go ahead and re-add your anzac edits. sorry but you made the edits while i was doing cm, and i didn’t wanna restart.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
1 artillery and 13 infantry moved from Smolensk to Archangel
1 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Italians
13 artilleries and 54 infantry moved from Volgograd to Tambov
2 fighters moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to BryanskCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 13 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 artillery and 12 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 13 artilleries and 54 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 13 artilleries and 53 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 aaGun moved from Smolensk to Archangel
1 armour and 2 mech_infantrys moved from Russia to Urals
1 armour moved from Volgograd to Russia
2 aaGuns moved from Volgograd to Tambov
2 armour moved from Smolensk to Russia
2 aaGuns and 15 infantry moved from Amur to SakhaPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
1 artillery and 13 infantry moved from Smolensk to Archangel
1 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Italians
13 artilleries and 54 infantry moved from Volgograd to Tambov
2 fighters moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to BryanskCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 13 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 artillery and 12 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 13 artilleries and 54 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 13 artilleries and 53 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 aaGun moved from Smolensk to Archangel
1 armour and 2 mech_infantrys moved from Russia to Urals
1 armour moved from Volgograd to Russia
2 aaGuns moved from Volgograd to Tambov
2 armour moved from Smolensk to Russia
2 aaGuns and 15 infantry moved from Amur to SakhaPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 2 aaGuns, 1 fighter, 1 infantry and 2 mech_infantrys
EDIT: Adding units owned by ANZAC to New South Wales: 2 aaGuns, 1 fighter, 1 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 3 infantry and 5 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kweichow to Shensi
2 bombers moved from Yunnan to Shensi
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 armour moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Manchuria
1 armour moved from Timguska to Kazakhstan
Japanese take Novosibirsk from Russians
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
1 fighter moved from Java to 42 Sea Zone
2 fighters moved from 42 Sea Zone to Celebes
2 fighters moved from Java to 55 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Alaska
Battle in Celebes
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Alaska from Americans, taking Celebes from ANZAC with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
3 artilleries and 2 infantry moved from Yunnan to Shan State
3 infantry moved from French Indo China to Shan State
1 artillery and 2 infantry moved from Malaya to Shan State
1 armour and 1 mech_infantry moved from Kweichow to Yunnan
1 aaGun and 5 artilleries moved from Kweichow to Yunnan
2 mech_infantrys moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
2 carriers moved from 42 Sea Zone to 37 Sea Zone
4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Celebes to 42 Sea Zone
4 fighters moved from Celebes to 42 Sea Zone
2 fighters moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Burma to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
2 artilleries moved from Manchuria to 19 Sea Zone
1 mech_infantry moved from Manchuria to 19 Sea Zone
1 mech_infantry moved from Manchuria to 19 Sea Zone
4 infantry moved from Manchuria to 19 Sea Zone
2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 19 Sea Zone to 36 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from 36 Sea Zone to French Indo China
1 armour moved from Yunnan to French Indo China
1 armour moved from Yunnan to French Indo China
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
3 infantry moved from Shantung to Jehol
1 infantry moved from Anhwe to Jehol
2 bombers moved from Shensi to French Indo China
1 mech_infantry moved from Manchuria to Jehol
1 submarine moved from 37 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Shan State
2 fighters moved from 6 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 37 Sea Zone
1 tactical_bomber moved from Shantung to Shan State
2 fighters moved from 19 Sea Zone to 36 Sea Zone
1 cruiser moved from 6 Sea Zone to 20 Sea Zone
1 battleship moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 carrier moved from 19 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from Philippines to 20 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 airfield placed in Shan State
1 destroyer placed in 36 Sea Zone
2 transports placed in 36 Sea Zone
3 transports placed in 37 Sea Zone
3 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 6 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
4 fighters moved from 54 Sea Zone to 46 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 25 Sea Zone to 2 Sea Zone
4 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 armour moved from Normandy Bordeaux to 110 Sea Zone
4 armour, 4 infantry and 4 transports moved from 110 Sea Zone to 125 Sea Zone
4 armour and 4 infantry moved from 125 Sea Zone to Norway
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from 110 Sea Zone to Holland Belgium
3 fighters moved from 110 Sea Zone to Southern France
1 fighter moved from Spain to Southern France
1 fighter moved from Spain to Holland Belgium
1 bomber moved from Spain to Yugoslavia
1 bomber moved from Queensland to 44 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 4 fighters and 2 infantry
Italians defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Norway
Battle in 55 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Norway from Germans with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Southern France from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Strategic bombing raid in Yugoslavia
1 bomber killed by AA
Bombing raid in Yugoslavia causes 0 damage total.Non Combat Move - Americans
4 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Southern France to 110 Sea Zone
1 fighter moved from Southern France to 110 Sea Zone
2 fighters moved from Southern France to Spain
1 armour and 2 artilleries moved from Spain to Normandy Bordeaux
1 bomber moved from Eastern United States to Spain
6 infantry moved from Eastern United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Spain
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
3 bombers moved from Queensland to Caroline Islands
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
5 fighters moved from 46 Sea Zone to 33 Sea Zone
1 bomber moved from 44 Sea Zone to New Guinea
5 fighters moved from 55 Sea Zone to 33 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 1 fighter, 7 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
4 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 carrier placed in 91 Sea Zone
2 fighters placed in 91 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 mech_infantry
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 artillery
EDIT: Removing units owned by Americans from Spain: 2 fighters
EDIT: Adding units owned by Americans to Normandy Bordeaux: 2 fighters
EDIT: Removing units owned by Americans from Caroline Islands: 1 bomber
EDIT: Adding units owned by Americans to Midway: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kansu to Tsinghai
7 infantry moved from Suiyuyan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
5 infantry moved from Suiyuyan to Hopei
3 infantry moved from Chahar to HopeiPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 3 armour, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 armour moved from Eastern Persia to Kazakhstan
3 fighters and 1 tactical_bomber moved from Volgograd to Kazakhstan
4 fighters moved from Smolensk to Norway
2 fighters moved from Normandy Bordeaux to Norway
1 fighter moved from Spain to Norway
1 fighter moved from United Kingdom to Norway
1 infantry moved from Spain to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 armour and 1 fighter moved from Eastern Persia to PersiaCombat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 2 fighters and 2 infantry
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Kazakhstan
British attack with 1 armour, 3 fighters and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Kazakhstan from Japanese with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Persia
British attack with 1 armour and 1 fighter
Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
retreated to Persia
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 1 armourNon Combat Move - British
1 fighter moved from Persia to India
12 armour moved from Eastern Persia to India
2 fighters moved from Trans-Jordan to Egypt
3 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 aaGun and 1 infantry moved from 125 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
3 armour placed in Egypt
1 destroyer and 1 fighter placed in 110 Sea Zone
British undo move 2.
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry
EDIT: Adding units owned by British to Belgian Congo: 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,3,5,3,2,3,6,2,5,1,3,2,6,1
British collect 31 PUs (3 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
2 artilleries and 3 infantry moved from Northern Italy to Southern France
2 armour and 1 mech_infantry moved from Southern Italy to Southern France
1 tactical_bomber moved from France to 92 Sea Zone
1 fighter moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from France to Holland Belgium
2 infantry moved from France to Southern France
2 artilleries and 2 infantry moved from Rostov to CaucasusCombat - Italians
Battle in Holland Belgium
Italians attack with 4 infantry
Americans defend with 1 infantry
Italians win, taking Holland Belgium from Americans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Italians attack with 2 artilleries and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Caucasus from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Southern France
Italians attack with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from Americans with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 aaGun moved from France to Southern France
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Iraq to Persia
1 fighter moved from 98 Sea Zone to Persia
1 aaGun moved from France to Holland Belgium
1 carrier moved from 98 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
1 cruiser, 2 destroyers, 3 submarines and 2 transports moved from 98 Sea Zone to 94 Sea ZonePlace Units - Italians
2 infantry and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
2 artilleries and 3 infantry moved from Northern Italy to Southern France
2 armour and 1 mech_infantry moved from Southern Italy to Southern France
1 tactical_bomber moved from France to 92 Sea Zone
1 fighter moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from France to Holland Belgium
2 infantry moved from France to Southern France
2 artilleries and 2 infantry moved from Rostov to CaucasusCombat - Italians
Battle in Holland Belgium
Italians attack with 4 infantry
Americans defend with 1 infantry
Italians win, taking Holland Belgium from Americans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Italians attack with 2 artilleries and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Caucasus from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Southern France
Italians attack with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from Americans with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 aaGun moved from France to Southern France
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Iraq to Persia
1 fighter moved from 98 Sea Zone to Persia
1 aaGun moved from France to Holland Belgium
1 carrier moved from 98 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
1 cruiser, 2 destroyers, 3 submarines and 2 transports moved from 98 Sea Zone to 94 Sea ZonePlace Units - Italians
2 infantry and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 94 Sea Zone: 2 transports
EDIT: Adding units owned by Italians to 97 Sea Zone: 2 transports
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 cruiser and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 submarine moved from 26 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
1 infantry moved from Eastern Persia to West IndiaNon Combat Move - French
Turn Complete - French
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got screwed hard on that attack in normandy…average tuv was about 50, and instead i ended up with -6. my round 1 roll was abysmal whereas yours was very much the opposite. ugh
do you still wanna offer the LL re-roll option? :lol:
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got screwed hard on that attack in normandy…average tuv was about 50, and instead i ended up with -6. my round 1 roll was abysmal whereas yours was very much the opposite. ugh
do you still wanna offer the LL re-roll option? :lol:
again, i’m not requiring it, so if you feel you’re losing and you’d rather not, i’m ok with it. axis can probably survive it
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got screwed hard on that attack in normandy…average tuv was about 50, and instead i ended up with -6. my round 1 roll was abysmal whereas yours was very much the opposite. ugh
do you still wanna offer the LL re-roll option? :lol:
again, i’m not requiring it, so if you feel you’re losing and you’d rather not, i’m ok with it. axis can probably survive it
you got the LL, use it if you like.
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got screwed hard on that attack in normandy…average tuv was about 50, and instead i ended up with -6. my round 1 roll was abysmal whereas yours was very much the opposite. ugh
do you still wanna offer the LL re-roll option? :lol:
again, i’m not requiring it, so if you feel you’re losing and you’d rather not, i’m ok with it. axis can probably survive it
you got the LL, use it if you like.
I am losing. This Axis sitting on on their butts strategy is really vexing. Even if the allies have a income advantage of say 20-30 its really a negative to the extent they have to transport everything. And all US new units are out of the game for a about a round give or take. So the Axis can expand just enough to get some money and then play defense a wait for the allies to do something.
The more I think about it, the more the





