Forgot to @ you @The_Good_Captain
Witt and Private P meet for 1942
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If you attack with your subs I’ll remove the fighters first - painful though that is.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery moved from Egypt to Trans-Jordan
British take Trans-Jordan from Germans
1 fighter moved from United Kingdom to 8 Sea Zone
1 fighter moved from United Kingdom to 8 Sea Zone
1 bomber moved from Belgian Congo to Persia
5 fighters moved from 34 Sea Zone to Persia
1 fighter moved from Morocco to 8 Sea ZoneCombat - Americans
Battle in Persia
Americans attack with 1 bomber and 5 fighters
Germans defend with 1 armour
Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Americans
1 battleship, 3 carriers, 1 destroyer and 2 transports moved from 34 Sea Zone to 37 Sea Zone
5 fighters moved from Persia to 37 Sea Zone
1 bomber moved from Persia to Anglo-Egyptian Sudan
1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 47 Sea Zone to 48 Sea ZonePlace Units - Americans
1 battleship, 1 destroyer and 1 fighter placed in 48 Sea Zone
Americans undo move 1.
1 battleship and 1 destroyer placed in 48 Sea Zone
1 fighter placed in 48 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
Americans undo move 2.
1 fighter placed in Philippine IslandsTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs totalTerritory Summary for Americans :
8 Sea Zone : 3 fighters and 1 transport
37 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 5 fighters and 2 transports
48 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 5 submarines and 1 transport
Anglo-Egyptian Sudan : 1 bomber
Borneo : 1 flag, 2 artilleries, 1 factory and 2 infantry
East Indies : 1 flag
Eastern Canada : 1 aaGun
Eastern United States : 1 artillery, 1 factory, 1 fighter and 1 infantry
Iwo Jima : 1 flag
Morocco : 1 flag
Philippine Islands : 1 flag, 1 factory, 1 fighter and 3 infantry
Trans-Jordan : 1 artillery
Wake Island : 1 flag
Western Canada : 1 aaGun
Western United States : 1 factoryProduction/PUs Summary :
Russians : 1 / 0
Germans : 66 / 68
British : 27 / 26
Japanese : 24 / 28
Americans : 50 / 51 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 19
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans
2 armour moved from Kazakh S.S.R. to Trans-Jordan
1 armour moved from Caucasus to Trans-Jordan
1 fighter moved from 15 Sea Zone to 8 Sea Zone
1 fighter moved from 15 Sea Zone to 8 Sea Zone
1 fighter moved from 15 Sea Zone to 8 Sea Zone
1 fighter moved from 15 Sea Zone to 8 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 artillery moved from Italy to 15 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Trans-Jordan
1 artillery moved from 17 Sea Zone to Trans-Jordan
1 infantry moved from Algeria to Morocco
Germans take Morocco from Americans
1 bomber moved from Germany to 8 Sea Zone
1 fighter moved from Germany to 8 Sea Zone
1 fighter moved from Germany to 8 Sea Zone
1 infantry moved from Yakut S.S.R. to Soviet Far East
Germans take Soviet Far East from Russians
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
1 destroyer moved from 16 Sea Zone to 17 Sea ZoneCombat - Germans
Battle in Trans-Jordan
Germans attack with 3 armour, 1 artillery and 1 infantry
Americans defend with 1 artillery
Germans win, taking Trans-Jordan from British with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 8 Sea Zone
Germans attack with 1 bomber and 6 fighters
British defend with 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 transport; Americans defend with 3 fighters and 1 transport
Units damaged: 1 battleship owned by the British
British win with 1 battleship, 2 carriers, 2 fighters and 2 transports remaining. Battle score for attacker is -44
Casualties for Germans: 1 bomber and 6 fighters
Casualties for British: 1 destroyer
Casualties for Americans: 2 fightersNon Combat Move - Germans
1 artillery moved from France to Germany
1 artillery moved from France to Germany
1 infantry moved from Germany to Northwestern Europe
1 artillery moved from Yakut S.S.R. to Buryatia S.S.R.
1 infantry moved from Anhwei to Manchuria
2 armour moved from Sinkiang to PersiaPlace Units - Germans
1 bomber, 1 fighter and 1 infantry placed in Germany
2 armour placed in Caucasus
1 destroyer and 2 submarines placed in 15 Sea Zone
1 artillery and 2 infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Italy: 1 artillery and 1 infantry
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Removing units owned by Germans from Germany: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 69 PUs; end with 70 PUs total
1 unit repaired. -
Well - I am having to rethink my attempts to gain the north Atlantic!
Was determined to treat Africa as a distraction, but perhaps not now.
Making hard work of winning this game!
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There will always be an England!
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Would you have tried those air attacks on the north Atlantic fleet? Two now and both went badly wrong!
But I did the same early in the game and won!
And it was the surprise crossing of the Indian Ocean by the US which floored my African campaign. You out-thought me there.
So perhaps it should be “there will always be an England provided it gets the luck of the dice and is rescued by the Yanks”?
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Last turn’s Attack, yes. (Worth the risk.)
I thought this one was safe for me, so not this last one.
US is only collecting 50 a tirn now, though. -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 19
Purchase Units - British
British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Libya
British take Libya from Germans
1 fighter moved from 8 Sea Zone to France
1 artillery moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
1 artillery moved from 8 Sea Zone to France
1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from 8 Sea Zone to FranceCombat - British
Battle in France
British attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
British win, taking France from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
1 fighter moved from France to 8 Sea Zone
3 armour, 1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 submarine moved from 33 Sea Zone to 34 Sea ZonePlace Units - British
2 infantry placed in Egypt
2 infantry placed in Union of South Africa
2 artilleries and 2 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTerritory Summary for British :
8 Sea Zone : 1 battleship, 2 carriers, 1 fighter and 2 transports
34 Sea Zone : 1 submarine
Anglo-Egyptian Sudan : 2 infantry
Egypt : 3 armour, 1 artillery, 1 factory and 5 infantry
France : 1 flag, 1 artillery and 2 infantry
Libya : 1 flag, 1 infantry
New Guinea : 1 flag, 1 infantry
Union of South Africa : 1 factory and 2 infantry
United Kingdom : 1 aaGun, 2 artilleries, 1 factory and 2 infantry
Western Australia : 3 infantryProduction/PUs Summary :
Russians : 0 / 0
Germans : 62 / 70
British : 33 / 33
Japanese : 24 / 28
Americans : 49 / 51 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Non Combat Move - Japanese
1 fighter moved from Yunnan to 62 Sea Zone
1 fighter moved from Yunnan to 62 Sea Zone
1 bomber moved from Yunnan to JapanPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 5 fighters; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Anglo-Egyptian Sudan to 17 Sea Zone
5 fighters moved from 37 Sea Zone to 17 Sea ZoneCombat - Americans
Battle in 17 Sea Zone
Americans attack with 1 bomber and 5 fighters
Germans defend with 1 battleship, 2 carriers, 2 destroyers and 1 transport
Units damaged: 1 battleship owned by the Germans
Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 71
Casualties for Germans: 1 battleship, 2 carriers, 2 destroyers and 1 transportNon Combat Move - Americans
1 fighter moved from Eastern United States to 8 Sea Zone
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 infantry moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
1 bomber moved from 17 Sea Zone to Egypt
1 fighter moved from 17 Sea Zone to Egypt
1 fighter moved from 17 Sea Zone to Egypt
1 fighter moved from 17 Sea Zone to Egypt
2 fighters moved from 17 Sea Zone to 34 Sea Zone
1 carrier moved from 37 Sea Zone to 34 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 battleship, 2 carriers and 2 transports moved from 37 Sea Zone to 47 Sea Zone
2 artilleries and 2 infantry moved from Borneo to 47 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 2 infantry and 2 transports moved from 47 Sea Zone to 48 Sea Zone
1 fighter moved from Philippine Islands to 48 Sea Zone
2 artilleries and 2 infantry moved from 48 Sea Zone to Philippine IslandsPlace Units - Americans
2 fighters placed in Eastern United States
3 fighters placed in 48 Sea ZoneTurn Complete - Americans
Americans collect 49 PUs; end with 50 PUs totalTerritory Summary for Americans :
8 Sea Zone : 2 fighters
10 Sea Zone : 1 transport
34 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
48 Sea Zone : 2 battleships, 3 carriers, 2 destroyers, 6 fighters, 5 submarines and 3 transports
Borneo : 1 flag, 1 factory
East Indies : 1 flag
Eastern Canada : 1 aaGun, 1 artillery and 1 infantry
Eastern United States : 1 factory and 2 fighters
Egypt : 1 bomber and 3 fighters
Iwo Jima : 1 flag
Philippine Islands : 1 flag, 2 artilleries, 1 factory and 5 infantry
Wake Island : 1 flag
Western Canada : 1 aaGun
Western United States : 1 factoryProduction/PUs Summary :
Russians : 0 / 0
Germans : 62 / 70
British : 33 / 33
Japanese : 24 / 24
Americans : 49 / 50 -
Please excuse my extraordinary good luck. Was most ridiculous.
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@wittmann:
Please excuse my extraordinary good luck. Was most ridiculous.
Blimey witt!!! That’s three major battles in a row where the dice gone against me now …. :x You’ll be getting the upper hand in this game!
Will take G’s go shortly.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 20
Purchase Units - Germans
Germans buy 1 bomber, 2 fighters, 6 infantry and 3 submarines; Remaining resources: 2 PUs;Combat Move - Germans
1 bomber moved from Germany to France
1 fighter moved from Germany to France
1 infantry moved from Germany to France
1 artillery moved from Germany to France
1 infantry moved from Italy to France
1 artillery moved from Italy to FranceCombat - Germans
Battle in France
Germans attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
British defend with 1 artillery and 2 infantry
Germans win, taking France from British with 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Germans
1 bomber moved from France to Germany
1 fighter moved from France to Germany
1 artillery moved from Buryatia S.S.R. to Manchuria
1 infantry moved from Soviet Far East to Buryatia S.S.R.
1 armour moved from Trans-Jordan to Persia
1 armour moved from Trans-Jordan to Persia
1 armour moved from Trans-Jordan to Persia
1 artillery moved from Trans-Jordan to Persia
1 armour moved from Caucasus to Persia
1 armour moved from Caucasus to Persia
2 submarines moved from 15 Sea Zone to 13 Sea Zone
1 armour moved from Persia to India
1 armour moved from Persia to India
1 armour moved from Persia to India
1 armour moved from Persia to India
1 armour moved from Persia to India
1 armour moved from Persia to India
1 armour moved from Persia to India
1 destroyer moved from 15 Sea Zone to 16 Sea ZonePlace Units - Germans
4 infantry placed in Caucasus
1 bomber and 2 infantry placed in Germany
3 submarines placed in 15 Sea Zone
2 fighters placed in RussiaTurn Complete - Germans
Germans collect 68 PUs; end with 70 PUs total -
70 income: you printing the stuff?
You can afford to lose a fleet a turn! -
@wittmann:
70 income: you printing the stuff?
You can afford to lose a fleet a turn!You can’t but you never do!!! Throw some bad dice wittman!
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It’s Captain Wittmann, to you, Private!
Am at work; we opened for 20 people at lunch. Hence, not been able to do my go. -
@wittmann:
Am at work; we opened for 20 people at lunch. Hence, not been able to do my go.
Okay witt - am out much of tomorrow, but will take a look when I get back if I can.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 20
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from 8 Sea Zone to France
1 artillery moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery and 2 infantry moved from 8 Sea Zone to France
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Libya to Algeria
British take Algeria from GermansCombat - British
Battle in France
British attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 artilleries
British win, taking France from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
British win, taking Trans-Jordan from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from France to 8 Sea ZonePlace Units - British
1 destroyer and 1 fighter placed in 8 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
2 artilleries placed in EgyptTurn Complete - British
British collect 35 PUs; end with 35 PUs totalTerritory Summary for British :
8 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 transports
34 Sea Zone : 1 submarine
Algeria : 1 flag, 1 infantry
Belgian Congo : 2 infantry
Egypt : 3 armour, 2 artilleries, 1 factory and 5 infantry
France : 1 flag, 1 artillery and 1 infantry
Libya : 1 flag
New Guinea : 1 flag, 1 infantry
Trans-Jordan : 1 artillery and 1 infantry
Union of South Africa : 1 factory
United Kingdom : 1 aaGun, 2 artilleries, 1 factory and 1 infantry
Western Australia : 3 infantryProduction/PUs Summary :
Russians : 0 / 0
Germans : 60 / 70
British : 35 / 35
Japanese : 24 / 24
Americans : 49 / 50 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;Non Combat Move - Japanese
2 carriers, 5 destroyers, 4 fighters and 1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 armour moved from Yunnan to India
2 artilleries and 2 infantry moved from Yunnan to SzechwanPlace Units - Japanese
1 artillery placed in India
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 24 PUs; end with 24 PUs total -
I am an idiot! Didn’t move the J navy far enough and pressed “post” before I spotted it!





