0% for April

15L G40 Balladeer (axis) v ArtofWar (allies+14)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Queensland to 42 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport
                    Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport
                        Americans roll dice for 3 submarines in 42 Sea Zone, round 2 :  2/3 hits
                    Units damaged: 2 battleships owned by the Japanese
                        Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 :  5/10 hits
                    Units damaged: 2 carriers owned by the Japanese
                        Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 :  9/12 hits
                    Units damaged: 1 battleship owned by the Americans
                        3 submarines owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Americans and 3 submarines owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 :  4/9 hits
                        Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 3 :  6/12 hits
                        2 fighters owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 2 cruisers owned by the Americans, 2 destroyers owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 42 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 transport in 42 Sea Zone, round 4 :  1/3 hits
                        Japanese roll dice for 2 battleships, 2 cruisers, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 4 :  4/8 hits
                        1 fighter owned by the Americans, 1 battleship owned by the Americans, 1 cruiser owned by the Japanese, 1 transport owned by the Americans and 1 bomber owned by the Americans lost in 42 Sea Zone
                    Japanese win with 2 battleships, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -92
                    Casualties for Japanese: 2 carriers, 1 cruiser, 2 destroyers and 3 submarines
                    Casualties for Americans: 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport
                    2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in Java

    Non Combat Move - Americans
                1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
                2 carriers and 4 fighters moved from 92 Sea Zone to 94 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 91 Sea Zone to 94 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery and 1 infantry
        New Guinea : 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
        Johnston Island : 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
        Midway : 1 airfield
        Dutch New Guinea : 1 flag
        30 Sea Zone : 3 destroyers and 1 transport
        10 Sea Zone : 1 carrier and 1 destroyer
        54 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Morocco : 1 artillery, 3 infantry and 1 mech_infantry
        Algeria : 1 armour
        104 Sea Zone : 1 destroyer
        86 Sea Zone : 1 transport
        94 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine
        101 Sea Zone : 1 carrier
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 2 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 55 / 72
        Russians : 21 / 25
        Japanese : 67 / 73
        Americans : 52 / 73
        Chinese : 3 / 6
        British : 30 / 30
        UK_Pacific : 5 / 3
        Italians : 15 / 21
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Kansu : 1 fighter and 8 infantry

    Production/PUs Summary :

    Germans : 55 / 72
        Russians : 21 / 25
        Japanese : 66 / 73
        Americans : 52 / 73
        Chinese : 4 / 4
        British : 30 / 30
        UK_Pacific : 5 / 3
        Italians : 15 / 21
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 bomber, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery, 2 fighters and 1 infantry moved from India to Burma
                1 armour moved from Iraq to Syria
                      British take Syria from Germans
                1 artillery moved from Iraq to Trans-Jordan
                2 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan
                1 fighter moved from Belgian Congo to Trans-Jordan
                1 bomber moved from Persia to Trans-Jordan
                1 fighter moved from 94 Sea Zone to 98 Sea Zone
                1 armour moved from Syria to Trans-Jordan
                1 fighter moved from 94 Sea Zone to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 armour, 1 artillery, 1 bomber, 4 fighters and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters and 1 tactical_bomber in Trans-Jordan, round 2 :  5/8 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 armour, 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 artillery
                    Casualties for Italians: 1 infantry
                Battle in 98 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 transport; Italians defend with 1 transport
                        1 transport owned by the Germans and 1 transport owned by the Italians lost in 98 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 transport
                    Casualties for Italians: 1 transport
                Battle in Burma
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Burma, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Burma to India
                3 infantry moved from Persia to Iraq
                1 bomber, 4 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Belgian Congo to Union of South Africa
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter and 1 tactical_bomber moved from Algeria to 94 Sea Zone
                1 fighter moved from Algeria to Malta
                1 battleship, 1 cruiser and 1 destroyer moved from 83 Sea Zone to 91 Sea Zone
                1 fighter moved from 98 Sea Zone to Iraq

    Place Units - British
                2 mech_infantrys placed in Persia
                1 bomber and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by British to 94 Sea Zone: 1 cruiser, 1 destroyer and 2 transports
                EDIT: Removing units owned by British from 92 Sea Zone: 1 battleship, 1 destroyer and 2 transports
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
                UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 1 artillery and 1 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 23 infantry and 1 mech_infantry
        Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 fighter and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 mech_infantry
        Algeria : 1 armour, 1 artillery and 2 infantry
        Syria : 1 flag
        Ethiopia : 1 flag
        94 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        Eire : 1 flag
        Iraq : 1 flag, 1 bomber, 5 fighters, 3 infantry and 1 tactical_bomber
        Eastern Persia : 1 flag
        71 Sea Zone : 1 destroyer and 2 transports
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor and 2 mech_infantrys
        91 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 54 / 72
        Russians : 21 / 25
        Japanese : 65 / 73
        Americans : 52 / 73
        Chinese : 4 / 4
        British : 32 / 32
        UK_Pacific : 6 / 5
        Italians : 14 / 21
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Italians buy 1 destroyer and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Western Ukraine to Rostov
                1 bomber moved from Egypt to Rostov
                1 fighter and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 2 infantry moved from Western Ukraine to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 fighter and 1 infantry
                    British defend with 1 mech_infantry
                    Italians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Rostov to Ukraine
                1 fighter moved from Southern Italy to Egypt

    Place Units - Italians
                3 infantry placed in Egypt
                1 destroyer placed in 97 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 cruiser and 2 destroyers moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                3 fighters moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser, 3 destroyers and 3 fighters
                    Japanese defend with 2 battleships, 1 cruiser and 1 transport
                        ANZAC roll dice for 1 cruiser, 3 destroyers and 3 fighters in 42 Sea Zone, round 2 :  2/7 hits
                        Japanese roll dice for 2 battleships, 1 cruiser and 1 transport in 42 Sea Zone, round 2 :  2/3 hits
                        1 cruiser owned by the Japanese, 2 destroyers owned by the ANZAC and 1 battleship owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 42 Sea Zone, round 3 :  1/5 hits
                        Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 3 :  0/1 hits
                        1 battleship owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 43
                    Casualties for Japanese: 2 battleships, 1 cruiser and 1 transport
                    Casualties for ANZAC: 2 destroyers
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                3 fighters moved from 42 Sea Zone to Northern Territory
                2 aaGuns, 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to Northern Territory
                1 artillery moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery and 1 harbour
        Northern Territory : 2 aaGuns, 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 armour, 1 factory_minor, 1 harbour and 1 infantry
        42 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        44 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 transport
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 54 / 72
        Russians : 18 / 25
        Japanese : 65 / 73
        Americans : 52 / 73
        Chinese : 4 / 4
        British : 32 / 32
        UK_Pacific : 6 / 5
        Italians : 17 / 23
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Algeria to Malta
                1 cruiser moved from 92 Sea Zone to 94 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Malta : 1 fighter
        United Kingdom : 2 infantry
        Algeria : 3 infantry
        94 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 54 / 72
        Russians : 18 / 25
        Japanese : 65 / 73
        Americans : 52 / 73
        Chinese : 4 / 4
        British : 32 / 32
        UK_Pacific : 6 / 5
        Italians : 17 / 23
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 fighters, 1 infantry and 3 tactical_bombers moved from Egypt to Trans-Jordan
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      Germans take Anglo Egyptian Sudan from British
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                4 armour and 3 mech_infantrys moved from Ukraine to Smolensk
                1 artillery and 1 infantry moved from Archangel to Nenetsia
                1 mech_infantry moved from Archangel to Vologda
                1 bomber moved from Belarus to Vologda

    Combat - Germans
                Battle in Trans-Jordan
                    Germans attack with 2 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 1 armour
                    Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour
                Battle in Smolensk
                    Germans attack with 4 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Nenetsia
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Nenetsia from Russians with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Vologda
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns, 2 armour, 5 artilleries, 22 infantry and 4 mech_infantrys moved from Belarus to Smolensk
                3 armour and 4 mech_infantrys moved from Eastern Poland to Smolensk
                3 armour moved from Novgorod to Smolensk
                4 armour and 3 mech_infantrys moved from Archangel to Smolensk
                5 infantry moved from Novgorod to Belarus
                2 fighters and 3 tactical_bombers moved from Trans-Jordan to Egypt
                1 fighter moved from Southern Italy to Egypt
                3 mech_infantrys moved from Poland to Western Ukraine
                2 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                2 mech_infantrys moved from Western Germany to Southern Italy
                1 tactical_bomber moved from Southern Italy to Egypt
                1 bomber moved from Vologda to Eastern Poland
                1 fighter moved from Western Germany to Egypt
                2 fighters moved from Western Germany to Southern Italy
                1 fighter moved from Belarus to Ukraine
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to France

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 armour placed in Novgorod
                2 fighters and 3 mech_infantrys placed in Western Germany
                3 infantry placed in France

    Turn Complete - Germans
                Germans collect 62 PUs; end with 63 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Samara to Volgograd
                1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Volgograd
                1 mech_infantry moved from Russia to Volgograd
                1 artillery and 2 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Volgograd, round 2 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Tambov, round 4 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 :  3/6 hits
                        Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  1/3 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Bryansk
                    Russians win, taking Bryansk from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Volgograd to Russia
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                2 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Central Mongolia to Tsagaan Olom
                2 aaGuns and 18 infantry moved from Yenisey to Timguska

    Place Units - Russians
                7 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total

    Territory Summary for Russians :

    Timguska : 2 aaGuns and 19 infantry
        Olgiy : 1 flag, 1 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag, 1 infantry
        Bryansk : 1 artillery and 2 infantry
        Russia : 4 aaGuns, 1 airfield, 9 artilleries, 1 factory_major, 2 fighters, 54 infantry, 1 mech_infantry and 1 tactical_bomber
        Tambov : 1 artillery and 1 infantry
        Novosibirsk : 2 infantry
        Volgograd : 1 factory_minor, 1 infantry and 1 mech_infantry
        114 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 59 / 88
        Russians : 15 / 15
        Japanese : 65 / 73
        Americans : 52 / 73
        Chinese : 4 / 4
        British : 31 / 32
        UK_Pacific : 6 / 5
        Italians : 16 / 23
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 carriers, 1 destroyer, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                3 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians
                1 artillery and 4 infantry moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 mech_infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 mech_infantry moved from Kazakhstan to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 mech_infantry moved from Szechwan to Shensi
                2 fighters and 2 tactical_bombers moved from Yunnan to Shensi
                2 mech_infantrys moved from Hunan to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
                1 mech_infantry moved from Kweichow to Shensi

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    ANZAC defend with 1 cruiser and 1 destroyer
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for ANZAC: 1 cruiser and 1 destroyer
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                Battle in Burma
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shensi
                    Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Shensi to Yunnan
                1 mech_infantry moved from Kweichow to Yunnan
                3 mech_infantrys moved from Kiangsu to Kweichow
                3 mech_infantrys moved from Jehol to Kweichow
                1 aaGun moved from Buyant-Uhaa to Chahar
                3 mech_infantrys moved from Manchuria to Anhwe
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                2 bombers moved from Kwangsi to Philippines
                1 fighter moved from 44 Sea Zone to Philippines
                1 tactical_bomber moved from 44 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 armour, 2 artilleries and 2 infantry moved from Shan State to 37 Sea Zone
                1 artillery moved from Kwangsi to Yunnan
                1 armour, 2 artilleries, 2 infantry and 3 transports moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
                1 carrier and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Sakha to Amur
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 artillery and 1 infantry placed in Japan
                2 carriers, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 72 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Algeria to Libya
                      Americans take Libya from Italians
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - Americans
                Battle in Sumatra
                Battle in Borneo

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
                3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 30 Sea Zone
                1 fighter moved from Western United States to 30 Sea Zone
                1 tactical_bomber moved from Western United States to 91 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 94 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 fighter and 1 tactical_bomber placed in Eastern United States
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Borneo : 2 infantry
        Queensland : 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        41 Sea Zone : 1 transport
        43 Sea Zone : 1 transport
        30 Sea Zone : 1 carrier and 1 fighter
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier and 1 destroyer
        54 Sea Zone : 1 carrier, 5 destroyers, 2 fighters, 1 submarine and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        Tunisia : 1 artillery, 3 infantry and 1 mech_infantry
        Libya : 1 flag, 1 armour
        104 Sea Zone : 1 destroyer
        86 Sea Zone : 1 transport
        94 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 3 transports
        101 Sea Zone : 1 destroyer
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 59 / 88
        Russians : 13 / 15
        Japanese : 63 / 77
        Americans : 57 / 77
        Chinese : 1 / 4
        British : 31 / 32
        UK_Pacific : 9 / 5
        Italians : 15 / 23
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Kansu to Shensi
                1 fighter moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 mech_infantrys
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Kansu : 1 fighter and 6 infantry

    Production/PUs Summary :

    Germans : 59 / 88
        Russians : 13 / 15
        Japanese : 62 / 77
        Americans : 57 / 77
        Chinese : 2 / 3
        British : 31 / 32
        UK_Pacific : 9 / 5
        Italians : 15 / 23
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Germans
                1 mech_infantry moved from Belgian Congo to Italian Somaliland
                      British take Italian Somaliland from Italians
                2 mech_infantrys moved from Persia to Caucasus
                1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
                4 fighters moved from Iraq to Caucasus
                1 bomber moved from Iraq to Rostov
                1 artillery, 2 fighters and 1 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Burma, round 2 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Caucasus
                    British attack with 5 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        British roll dice for 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 :  5/8 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 5 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Rostov
                    British attack with 1 bomber
                    Italians defend with 1 armour
                        British roll dice for 1 bomber in Rostov, round 2 :  1/1 hits
                        Italians roll dice for 1 armour in Rostov, round 2 :  1/1 hits
                        1 bomber owned by the British and 1 armour owned by the Italians lost in Rostov
                    Italians win with no units remaining. Battle score for attacker is -6
                    Casualties for British: 1 bomber
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                3 infantry moved from Iraq to Persia
                5 fighters and 1 tactical_bomber moved from Caucasus to Persia
                1 bomber moved from Union of South Africa to Persia
                2 fighters moved from Burma to India
                1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia

    Place Units - British
                1 fighter and 2 mech_infantrys placed in Persia
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
                UK_Pacific collect 10 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Burma : 1 artillery and 1 infantry
        India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 22 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 fighter and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 mech_infantry
        Syria : 1 flag
        Tunisia : 1 armour, 1 artillery and 2 infantry
        Italian Somaliland : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag
        Caucasus : 2 mech_infantrys
        94 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        Eire : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 1 destroyer and 3 transports
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 bomber, 1 factory_minor, 6 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
        91 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 56 / 88
        Russians : 15 / 15
        Japanese : 61 / 77
        Americans : 57 / 77
        Chinese : 2 / 3
        British : 32 / 32
        UK_Pacific : 10 / 11
        Italians : 15 / 23
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Germans
                1 mech_infantry moved from Belgian Congo to Italian Somaliland
                      British take Italian Somaliland from Italians
                2 mech_infantrys moved from Persia to Caucasus
                1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
                4 fighters moved from Iraq to Caucasus
                1 bomber moved from Iraq to Rostov
                1 artillery, 2 fighters and 1 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Burma, round 2 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Caucasus
                    British attack with 5 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        British roll dice for 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 :  5/8 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 5 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Rostov
                    British attack with 1 bomber
                    Italians defend with 1 armour
                        British roll dice for 1 bomber in Rostov, round 2 :  1/1 hits
                        Italians roll dice for 1 armour in Rostov, round 2 :  1/1 hits
                        1 bomber owned by the British and 1 armour owned by the Italians lost in Rostov
                    Italians win with no units remaining. Battle score for attacker is -6
                    Casualties for British: 1 bomber
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                3 infantry moved from Iraq to Persia
                5 fighters and 1 tactical_bomber moved from Caucasus to Persia
                1 bomber moved from Union of South Africa to Persia
                2 fighters moved from Burma to India
                1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia

    Place Units - British
                1 fighter and 2 mech_infantrys placed in Persia
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
                UK_Pacific collect 10 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 mech_infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Brazil: 2 infantry
                EDIT: Removing units owned by Americans from 86 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Gibraltar: 2 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Burma : 1 artillery and 1 infantry
        India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 22 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 fighter and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 mech_infantry
        Syria : 1 flag
        Tunisia : 1 armour, 1 artillery and 2 infantry
        Italian Somaliland : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag
        Caucasus : 2 mech_infantrys
        94 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        Eire : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 1 destroyer and 3 transports
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 bomber, 1 factory_minor, 6 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
        91 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 56 / 88
        Russians : 15 / 15
        Japanese : 61 / 77
        Americans : 57 / 77
        Chinese : 2 / 3
        British : 32 / 32
        UK_Pacific : 10 / 11
        Italians : 15 / 23
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Germans
                1 mech_infantry moved from Belgian Congo to Italian Somaliland
                      British take Italian Somaliland from Italians
                2 mech_infantrys moved from Persia to Caucasus
                1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
                4 fighters moved from Iraq to Caucasus
                1 bomber moved from Iraq to Rostov
                1 artillery, 2 fighters and 1 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Burma, round 2 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Caucasus
                    British attack with 5 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        British roll dice for 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 :  5/8 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 5 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Rostov
                    British attack with 1 bomber
                    Italians defend with 1 armour
                        British roll dice for 1 bomber in Rostov, round 2 :  1/1 hits
                        Italians roll dice for 1 armour in Rostov, round 2 :  1/1 hits
                        1 bomber owned by the British and 1 armour owned by the Italians lost in Rostov
                    Italians win with no units remaining. Battle score for attacker is -6
                    Casualties for British: 1 bomber
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                3 infantry moved from Iraq to Persia
                5 fighters and 1 tactical_bomber moved from Caucasus to Persia
                1 bomber moved from Union of South Africa to Persia
                2 fighters moved from Burma to India
                1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia

    Place Units - British
                1 fighter and 2 mech_infantrys placed in Persia
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
                UK_Pacific collect 10 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 mech_infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Brazil: 2 infantry
                EDIT: Removing units owned by Americans from 86 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Gibraltar: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to 94 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
                EDIT: Removing units owned by British from 91 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Burma : 1 artillery and 1 infantry
        India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 22 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 fighter and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 mech_infantry
        Syria : 1 flag
        Tunisia : 1 armour, 1 artillery and 2 infantry
        Italian Somaliland : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag
        Caucasus : 2 mech_infantrys
        94 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        Eire : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 1 destroyer and 3 transports
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 bomber, 1 factory_minor, 6 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 56 / 88
        Russians : 15 / 15
        Japanese : 61 / 77
        Americans : 57 / 77
        Chinese : 2 / 3
        British : 32 / 32
        UK_Pacific : 10 / 11
        Italians : 15 / 23
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Egypt
                2 fighters and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Ukraine to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 bomber, 2 fighters and 1 infantry
                    British defend with 1 mech_infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Anglo Egyptian Sudan to Egypt

    Place Units - Italians
                3 infantry placed in Egypt
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour moved from New South Wales to 62 Sea Zone
                1 armour and 1 transport moved from 62 Sea Zone to 55 Sea Zone
                1 transport moved from 54 Sea Zone to 55 Sea Zone
                1 artillery and 2 infantry moved from Northern Territory to 55 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 55 Sea Zone to 42 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Java, round 3 :  2/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                2 aaGuns, 3 fighters and 1 mech_infantry moved from Northern Territory to Queensland
                1 armour and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 1 armour, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 2 transports
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 56 / 88
        Russians : 15 / 15
        Japanese : 57 / 77
        Americans : 57 / 77
        Chinese : 2 / 3
        British : 30 / 32
        UK_Pacific : 10 / 11
        Italians : 17 / 24
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Algeria to Tunisia

    Turn Complete - French

    Territory Summary for French :

    Malta : 1 fighter
        United Kingdom : 2 infantry
        Tunisia : 3 infantry
        94 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 56 / 88
        Russians : 15 / 15
        Japanese : 57 / 77
        Americans : 57 / 77
        Chinese : 2 / 3
        British : 30 / 32
        UK_Pacific : 10 / 11
        Italians : 17 / 24
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 4 bombers, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                16 armour, 5 artilleries, 22 infantry and 14 mech_infantrys moved from Smolensk to Bryansk
                5 infantry moved from Belarus to Bryansk
                3 mech_infantrys moved from Western Ukraine to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                2 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Vologda to Bryansk
                1 artillery moved from Nenetsia to Vologda
                3 armour moved from Novgorod to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 21 armour, 8 artilleries, 27 infantry and 24 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Bryansk from Russians with 21 armour, 8 artilleries, 27 infantry and 24 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Smolensk to Bryansk
                3 mech_infantrys moved from Western Germany to Southern Italy
                1 fighter moved from Southern Italy to Egypt
                2 fighters moved from Western Germany to Ukraine
                1 bomber moved from Eastern Poland to Western Germany
                3 infantry moved from France to Western Germany

    Place Units - Germans
                3 armour placed in Ukraine
                3 mech_infantrys placed in Novgorod
                4 bombers and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Novosibirsk to Tsinghai
                2 fighters and 1 tactical_bomber moved from Russia to Tsinghai

    Combat - Russians
                Battle in Tsinghai
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tsinghai, round 2 :  2/5 hits
                        Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                1 artillery and 1 infantry moved from Tambov to Volgograd
                1 mech_infantry moved from Russia to Volgograd
                1 infantry moved from Tsagaan Olom to Kansu
                1 infantry moved from Olgiy to Kansu
                7 infantry moved from Timguska to Yenisey
                1 fighter moved from Tsinghai to Kansu
                1 fighter and 1 tactical_bomber moved from Tsinghai to Volgograd
                1 infantry moved from Russia to Tambov
                4 aaGuns, 9 artilleries and 53 infantry moved from Russia to Samara
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                2 armour and 1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Yenisey: 7 infantry
                EDIT: Adding units owned by Russians to Olgiy: 7 infantry
                EDIT: Removing units owned by Russians from Novosibirsk: 6 infantry
                EDIT: Adding units owned by Russians to Kansu: 6 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Kansu : 1 fighter and 8 infantry
        Tsinghai : 2 infantry
        Olgiy : 1 flag, 7 infantry
        Tsagaan Olom : 1 flag
        Russia : 1 airfield and 1 factory_major
        Tambov : 1 infantry
        Novosibirsk : 2 aaGuns and 6 infantry
        Volgograd : 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
        Samara : 4 aaGuns, 9 artilleries and 53 infantry
        114 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 57 / 72
        Russians : 14 / 14
        Japanese : 56 / 77
        Americans : 57 / 77
        Chinese : 3 / 3
        British : 30 / 32
        UK_Pacific : 10 / 11
        Italians : 17 / 24
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from Japan to 25 Sea Zone
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Dzavhan to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                2 mech_infantrys moved from Kweichow to Shensi
                1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
                2 fighters, 2 infantry and 2 tactical_bombers moved from Yunnan to Burma
                1 tactical_bomber moved from Kwangsi to Shensi
                1 bomber moved from Philippines to 41 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
                1 bomber moved from Philippines to Borneo
                1 fighter moved from Philippines to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine and 2 transports
                    ANZAC defend with 2 transports
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine and 2 transports remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Java
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 armour, 1 artillery and 1 infantry
                    Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 armour, 1 artillery and 1 infantry
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 2 infantry
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
                1 tactical_bomber moved from Shensi to Kweichow
                2 fighters and 2 tactical_bombers moved from Burma to Yunnan
                1 bomber moved from 41 Sea Zone to Yunnan
                1 artillery and 4 infantry moved from Central Mongolia to Suiyuyan
                1 aaGun moved from Chahar to Suiyuyan
                3 mech_infantrys moved from Anhwe to Suiyuyan
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 infantry moved from Amur to Ulaanbaatar
                2 infantry moved from Yakut S.S.R. to Ulaanbaatar
                1 infantry moved from Soviet Far East to Siberia
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                2 carriers, 3 destroyers and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Borneo to 42 Sea Zone
                1 bomber moved from Borneo to Philippines
                1 fighter moved from 43 Sea Zone to Philippines
                2 fighters moved from 25 Sea Zone to 6 Sea Zone
                1 carrier and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Manchuria
                2 artilleries and 2 infantry placed in Japan
                1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total

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