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G4015L ShinJi(Allies +14) v Karl7(Axis)

  • 22 20 19 18 17 16 15 14 12

    any chance you allow me to redo that?

    Basically I did an attack against South Franac and forgot to attack Jordan to let the Japanese fleet through…. it was my plan and spaced it…

  • 15

    It’s fine.  You can roll it here in the forum if you want.

  • 22 20 19 18 17 16 15 14 12

    cool, thanks

  • 22 20 19 18 17 16 15 14 12

    ok,

    3art, 1 ftr vs 3aa 1 inf

    AA gun

    DiceRolls: 1@1; Total Hits: 01@1: (3)

  • 22 20 19 18 17 16 15 14 12

    3 art

    DiceRolls: 3@3; Total Hits: 23@3: (2, 2, 6)

    DiceRolls: 1@1; Total Hits: 11@1: (1)

  • 22 20 19 18 17 16 15 14 12

    1 ftr

    DiceRolls: 1@3; Total Hits: 11@3: (2)

  • 22 20 19 18 17 16 15 14 12

    now 2 art, ftr vs 1inf

    DiceRolls: 2@2 1@3; Total Hits: 12@2: (3, 6)1@3: (1)

    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • 22 20 19 18 17 16 15 14 12

    ok, clear…

    I will just run the map again… so ignore marti results

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Southern France
                1 fighter moved from Southern Italy to Southern France
                1 armour moved from Urals to Yenisey
                      Italians take Evenkiyskiy from Russians
                      Italians take Yenisey from Russians
                3 artilleries moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 fighter and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 3 artilleries and 1 fighter
                    British defend with 3 aaGuns and 1 infantry
                    Italians win, taking Trans-Jordan from British with 3 artilleries and 1 fighter remaining. Battle score for attacker is 18
                    Casualties for British: 3 aaGuns and 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Trans-Jordan: 1 artillery
                EDIT: Adding units owned by Italians to Southern France: 1 infantry
                EDIT: Turning off Edit Mode
                7 infantry moved from Turkey to Greece
                1 fighter moved from Trans-Jordan to Egypt
                1 fighter moved from Southern France to Southern Italy
                4 infantry moved from Northern Italy to Southern Italy
                3 artilleries moved from Northern Italy to Southern Italy
                3 infantry moved from Switzerland to Northern Italy

    Place Units - Italians
                3 infantry placed in Egypt
                1 artillery and 2 infantry placed in Southern Italy
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,6,4,6,6,1,4,6,3,2,2,4,6,4,3
                Italians collect 13 PUs (11 lost to blockades); end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Italians from 18 to 22
                EDIT: Turning off Edit Mode

  • 22 20 19 18 17 16 15 14 12

    whew…. sorry, I had to run the map 2 times because I screwed up recreating it the first time… I guess it would have been easier just to edit the first map…  :-P

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 armour moved from 41 Sea Zone to Sumatra
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 submarines moved from 62 Sea Zone to 33 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 armour moved from 36 Sea Zone to French Indo China
                3 fighters moved from Malaya to French Indo China
                1 artillery moved from Malaya to Shan State
                      ANZAC take Shan State from Japanese
                1 infantry moved from Malaya to Shan State

    Combat - ANZAC
                Battle in Sumatra
                Battle in French Indo China
                    ANZAC attack with 1 armour, 3 fighters and 1 infantry
                    Japanese defend with 1 armour and 1 factory_minor
                    ANZAC win, taking Sumatra from Japanese, taking French Indo China from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - ANZAC
                3 fighters moved from French Indo China to 36 Sea Zone
                1 cruiser and 4 destroyers moved from 37 Sea Zone to 36 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                1 armour and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 armour moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                2 fighters placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French
                2 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Germans

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 111 PUs;
                Germans buy 4 armour, 3 fighters and 19 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Novgorod to Karelia
                1 bomber moved from Bryansk to Karelia
                2 mech_infantrys moved from Samara to Kazakhstan
                2 mech_infantrys moved from Kazakhstan to Caucasus
                1 mech_infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Tambov to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Tambov to Rostov
                1 mech_infantry moved from Rostov to Caucasus
                18 armour moved from Tambov to Rostov
                18 armour moved from Rostov to Caucasus
                3 mech_infantrys moved from Bryansk to Caucasus
                1 armour moved from Bryansk to Caucasus
                2 infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Russia to Rostov
                3 armour moved from Russia to Rostov
                1 infantry moved from Bessarabia to Romania
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to 105 Sea Zone
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
                3 tactical_bombers moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 infantry and 3 tactical_bombers
                    British defend with 1 armour
                    Germans win, taking Holland Belgium from British with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour
                Battle in 112 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Karelia
                    Germans attack with 1 bomber and 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Karelia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 19 armour and 7 mech_infantrys
                    Russians defend with 2 armour and 6 mech_infantrys
                    Germans win, taking Caucasus from Russians with 19 armour and 3 mech_infantrys remaining. Battle score for attacker is 20
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for Russians: 2 armour and 6 mech_infantrys
                Battle in 105 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport; Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Germans
                1 fighter moved from 105 Sea Zone to France
                2 artilleries and 10 infantry moved from Northern Italy to Southern Italy
                3 tactical_bombers moved from Holland Belgium to Western Germany
                1 bomber moved from Karelia to Novgorod
                1 infantry moved from Finland to Sweden
                1 cruiser moved from 113 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern Italy
                3 tactical_bombers moved from Western Germany to Southern Italy
                4 armour moved from Western Germany to Southern Italy
                5 bombers moved from Bryansk to Western Germany
                3 aaGuns moved from Bryansk to Rostov
                1 tactical_bomber moved from Bryansk to Germany
                1 battleship and 1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 fighter and 1 tactical_bomber moved from Vologda to Poland
                1 artillery and 3 infantry moved from Western Germany to Northern Italy

    Place Units - Germans
                3 infantry placed in France
                10 infantry placed in Western Germany
                3 fighters placed in Germany
                4 armour placed in Germany
                3 infantry placed in Yugoslavia
                3 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
                Germans collect 61 PUs (3 lost to blockades); end with 61 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs

  • 22 20 19 18 17 16 15 14 12

    I will just skip the USSR if ok… all they have now are 4 inf in far east which you can edit on USA

    this game will be over one way or another very soon

  • 15

    Go right ahead.

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                6 fighters and 5 tactical_bombers moved from Egypt to 98 Sea Zone
                2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 2 tactical_bombers and 4 transports moved from 76 Sea Zone to 98 Sea Zone

    Combat - Japanese
                Battle in 98 Sea Zone
                    Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters, 7 tactical_bombers and 4 transports
                    Americans defend with 2 carriers, 2 fighters, 4 submarines and 2 tactical_bombers
                    Units damaged: 2 carriers owned by the Japanese
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win, taking 98 Sea Zone from Americans with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters, 7 tactical_bombers and 4 transports remaining. Battle score for attacker is 98
                    Casualties for Americans: 2 carriers, 2 fighters, 4 submarines and 2 tactical_bombers

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Saudi Arabia: 6 infantry
                EDIT: Turning off Edit Mode
                9 armour moved from Iraq to Egypt
                1 armour moved from Eastern Persia to Afghanistan
                      Japanese take Afghanistan from Neutral_True
                2 armour moved from Eastern Persia to Iraq
                1 aaGun, 7 artilleries and 12 infantry moved from Iraq to Trans-Jordan
                5 fighters moved from India to Trans-Jordan
                4 fighters moved from 98 Sea Zone to Egypt
                5 tactical_bombers moved from 98 Sea Zone to Egypt

    Place Units - Japanese
                1 factory_minor placed in Iraq
                3 infantry placed in India
                1 destroyer placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Egypt: 6 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1,3,4,5,3,3,5,4
                Japanese collect 21 PUs (8 lost to blockades); end with 21 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 26 PUs

  • 15

    I was gonna try to post before heading to bed, but I think I need more brainpower to do this right.

    So, see you in 8 or so!

  • 22 20 19 18 17 16 15 14 12

    @Shin:

    I was gonna try to post before heading to bed, but I think I need more brainpower to do this right.

    So, see you in 8 or so!

    understood

    I am out of town tomorrow. I should have internet, but posting may be less.

    This game is close!

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 9 armour, 1 factory_minor and 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                      Americans take 97 Sea Zone from Italians
                12 bombers moved from Spain to Western Germany
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                1 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
                5 mech_infantrys moved from Spain to France
                4 armour moved from Spain to France
                3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Caroline Islands
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 mech_infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 mech_infantry moved from 43 Sea Zone to Borneo
                1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 3 fighters and 7 submarines moved from 36 Sea Zone to 21 Sea Zone
                4 submarines moved from 6 Sea Zone to 21 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 2 destroyers and 1 submarine
                    Germans defend with 1 cruiser
                    Americans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 cruiser
                Battle in Holland Belgium
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Borneo
                Battle in France
                    Americans attack with 5 armour, 3 artilleries, 6 infantry and 6 mech_infantrys
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 fighter and 5 infantry
                    Americans win, taking Borneo from Japanese, taking France from Germans, taking French Indo China from ANZAC, taking Normandy Bordeaux from Americans, taking Syria from British with 5 armour, 3 artilleries, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 artillery, 1 fighter and 5 infantry
                    Casualties for Americans: 4 infantry
                Battle in Western Germany
                    Americans attack with 12 bombers
                    Germans defend with 3 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 1 harbour and 10 infantry
                    Germans win with 4 infantry remaining. Battle score for attacker is -51
                    Casualties for Germans: 3 aaGuns, 5 bombers and 6 infantry
                    Casualties for Americans: 12 bombers
                Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By Americans: French has 4 infantry placed in France

    Non Combat Move - Americans
                4 aaGuns moved from Normandy Bordeaux to France
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Spain
                9 infantry moved from Spain to Normandy Bordeaux
                2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 11 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 11 infantry moved from 91 Sea Zone to Spain
                9 transports moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Spain
                1 armour and 9 infantry placed in Eastern United States
                8 armour placed in Central United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
                Americans collect 69 PUs (3 lost to blockades); end with 71 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries, 1 fighter and 28 infantry moved from Kwangsi to Kiangsi

    Non Combat Move - Chinese

    Place Units - Chinese
                9 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 27 PUs; end with 27 PUs total

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