Forgot the walk in on Guam, so edited it in
G4015L ShinJi(Allies +14) v Karl7(Axis)
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any chance you allow me to redo that?
Basically I did an attack against South Franac and forgot to attack Jordan to let the Japanese fleet through…. it was my plan and spaced it…
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It’s fine. You can roll it here in the forum if you want.
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cool, thanks
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ok,
3art, 1 ftr vs 3aa 1 inf
AA gun
Rolls: 1@1; Total Hits: 01@1: (3) -
3 art
Rolls: 3@3; Total Hits: 23@3: (2, 2, 6)
Rolls: 1@1; Total Hits: 11@1: (1) -
1 ftr
Rolls: 1@3; Total Hits: 11@3: (2) -
now 2 art, ftr vs 1inf
Rolls: 2@2 1@3; Total Hits: 12@2: (3, 6)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (5) -
ok, clear…
I will just run the map again… so ignore marti results
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 armour moved from Urals to Yenisey
Italians take Evenkiyskiy from Russians
Italians take Yenisey from Russians
3 artilleries moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-JordanCombat - Italians
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Italians attack with 3 artilleries and 1 fighter
British defend with 3 aaGuns and 1 infantry
Italians win, taking Trans-Jordan from British with 3 artilleries and 1 fighter remaining. Battle score for attacker is 18
Casualties for British: 3 aaGuns and 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Trans-Jordan: 1 artillery
EDIT: Adding units owned by Italians to Southern France: 1 infantry
EDIT: Turning off Edit Mode
7 infantry moved from Turkey to Greece
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Southern France to Southern Italy
4 infantry moved from Northern Italy to Southern Italy
3 artilleries moved from Northern Italy to Southern Italy
3 infantry moved from Switzerland to Northern ItalyPlace Units - Italians
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Southern Italy
1 artillery placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,6,4,6,6,1,4,6,3,2,2,4,6,4,3
Italians collect 13 PUs (11 lost to blockades); end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Changing PUs for Italians from 18 to 22
EDIT: Turning off Edit Mode -
whew…. sorry, I had to run the map 2 times because I screwed up recreating it the first time… I guess it would have been easier just to edit the first map… :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from 36 Sea Zone to French Indo China
3 fighters moved from Malaya to French Indo China
1 artillery moved from Malaya to Shan State
ANZAC take Shan State from Japanese
1 infantry moved from Malaya to Shan StateCombat - ANZAC
Battle in Sumatra
Battle in French Indo China
ANZAC attack with 1 armour, 3 fighters and 1 infantry
Japanese defend with 1 armour and 1 factory_minor
ANZAC win, taking Sumatra from Japanese, taking French Indo China from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - ANZAC
3 fighters moved from French Indo China to 36 Sea Zone
1 cruiser and 4 destroyers moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
2 fighters placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
2 infantry moved from Tobruk to Alexandria
British take Alexandria from GermansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 111 PUs;
Germans buy 4 armour, 3 fighters and 19 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Novgorod to Karelia
1 bomber moved from Bryansk to Karelia
2 mech_infantrys moved from Samara to Kazakhstan
2 mech_infantrys moved from Kazakhstan to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Tambov to Rostov
1 mech_infantry moved from Rostov to Caucasus
18 armour moved from Tambov to Rostov
18 armour moved from Rostov to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
2 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Russia to Rostov
3 armour moved from Russia to Rostov
1 infantry moved from Bessarabia to Romania
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to 105 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
3 tactical_bombers moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 2 infantry and 3 tactical_bombers
British defend with 1 armour
Germans win, taking Holland Belgium from British with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in 112 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Karelia
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 19 armour and 7 mech_infantrys
Russians defend with 2 armour and 6 mech_infantrys
Germans win, taking Caucasus from Russians with 19 armour and 3 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 2 armour and 6 mech_infantrys
Battle in 105 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 fighter moved from 105 Sea Zone to France
2 artilleries and 10 infantry moved from Northern Italy to Southern Italy
3 tactical_bombers moved from Holland Belgium to Western Germany
1 bomber moved from Karelia to Novgorod
1 infantry moved from Finland to Sweden
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern Italy
3 tactical_bombers moved from Western Germany to Southern Italy
4 armour moved from Western Germany to Southern Italy
5 bombers moved from Bryansk to Western Germany
3 aaGuns moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Germany
1 battleship and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Vologda to Poland
1 artillery and 3 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
3 infantry placed in France
10 infantry placed in Western Germany
3 fighters placed in Germany
4 armour placed in Germany
3 infantry placed in Yugoslavia
3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Germans collect 61 PUs (3 lost to blockades); end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs -
I will just skip the USSR if ok… all they have now are 4 inf in far east which you can edit on USA
this game will be over one way or another very soon
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Go right ahead.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
6 fighters and 5 tactical_bombers moved from Egypt to 98 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 2 tactical_bombers and 4 transports moved from 76 Sea Zone to 98 Sea ZoneCombat - Japanese
Battle in 98 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters, 7 tactical_bombers and 4 transports
Americans defend with 2 carriers, 2 fighters, 4 submarines and 2 tactical_bombers
Units damaged: 2 carriers owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 98 Sea Zone from Americans with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters, 7 tactical_bombers and 4 transports remaining. Battle score for attacker is 98
Casualties for Americans: 2 carriers, 2 fighters, 4 submarines and 2 tactical_bombersNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Saudi Arabia: 6 infantry
EDIT: Turning off Edit Mode
9 armour moved from Iraq to Egypt
1 armour moved from Eastern Persia to Afghanistan
Japanese take Afghanistan from Neutral_True
2 armour moved from Eastern Persia to Iraq
1 aaGun, 7 artilleries and 12 infantry moved from Iraq to Trans-Jordan
5 fighters moved from India to Trans-Jordan
4 fighters moved from 98 Sea Zone to Egypt
5 tactical_bombers moved from 98 Sea Zone to EgyptPlace Units - Japanese
1 factory_minor placed in Iraq
3 infantry placed in India
1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Egypt: 6 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1,3,4,5,3,3,5,4
Japanese collect 21 PUs (8 lost to blockades); end with 21 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 26 PUs -
I was gonna try to post before heading to bed, but I think I need more brainpower to do this right.
So, see you in 8 or so!
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@Shin:
I was gonna try to post before heading to bed, but I think I need more brainpower to do this right.
So, see you in 8 or so!
understood
I am out of town tomorrow. I should have internet, but posting may be less.
This game is close!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 9 armour, 1 factory_minor and 9 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 105 Sea Zone to 110 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
12 bombers moved from Spain to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
5 mech_infantrys moved from Spain to France
4 armour moved from Spain to France
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Caroline Islands
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 3 fighters and 7 submarines moved from 36 Sea Zone to 21 Sea Zone
4 submarines moved from 6 Sea Zone to 21 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 2 destroyers and 1 submarine
Germans defend with 1 cruiser
Americans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Holland Belgium
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Borneo
Battle in France
Americans attack with 5 armour, 3 artilleries, 6 infantry and 6 mech_infantrys
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 fighter and 5 infantry
Americans win, taking Borneo from Japanese, taking France from Germans, taking French Indo China from ANZAC, taking Normandy Bordeaux from Americans, taking Syria from British with 5 armour, 3 artilleries, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Germans: 1 artillery, 1 fighter and 5 infantry
Casualties for Americans: 4 infantry
Battle in Western Germany
Americans attack with 12 bombers
Germans defend with 3 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 1 harbour and 10 infantry
Germans win with 4 infantry remaining. Battle score for attacker is -51
Casualties for Germans: 3 aaGuns, 5 bombers and 6 infantry
Casualties for Americans: 12 bombers
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in FranceNon Combat Move - Americans
4 aaGuns moved from Normandy Bordeaux to France
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
9 infantry moved from Spain to Normandy Bordeaux
2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 11 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 11 infantry moved from 91 Sea Zone to Spain
9 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
1 factory_minor placed in Spain
1 armour and 9 infantry placed in Eastern United States
8 armour placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
Americans collect 69 PUs (3 lost to blockades); end with 71 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries, 1 fighter and 28 infantry moved from Kwangsi to KiangsiNon Combat Move - Chinese
Place Units - Chinese
9 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs total





