@discalced GL&HF!
Welcome to your first BM4 game! If there are any questions (rules, tripleA, etc.), please don’t hesitate to ask! (Hopefully I know where to find the answer ;-))
Do you want to scramble?
Does your Sub fight in 106?
Morning. I am about to roll my two combats, but am informing you will change an Art fir am Mech.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 27
Purchase Units - Russians
Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 fighter moved from Vologda to Tambov
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Vologda to Samara
1 fighter moved from Vologda to Samara
1 mech_infantry moved from Russia to Urals
Russians take Urals from Japanese
1 infantry moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Samara to Russia
Place Units - Russians
2 artilleries and 1 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 artillery
EDIT: Adding units owned by Russians to Russia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Territory Summary for Russians :
Bryansk : 1 artillery
Rostov : 1 infantry
Urals : 1 mech_infantry
Russia : 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 3 infantry and 1 mech_infantry
Western Ukraine : 1 artillery
Novosibirsk : 1 infantry
Vologda : 1 infantry
80 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 40 / 57
Russians : 15 / 15
Japanese : 77 / 94
Americans : 64 / 87
Chinese : 0 / 3
British : 40 / 47
UK_Pacific : 0 / 0
Italians : 11 / 7
ANZAC : 13 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Bugger! (twice).
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 27
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 3 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 17 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 25 Sea Zone
3 infantry moved from Eastern Persia to Persia
3 armour and 3 mech_infantrys moved from West India to Persia
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
3 fighters and 1 tactical_bomber moved from India to 80 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
4 fighters moved from 42 Sea Zone to Celebes
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 bomber moved from French Indo China to Novosibirsk
3 mech_infantrys moved from Kazakhstan to Novosibirsk
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 3 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 2 artilleries, 4 fighters, 1 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 artilleries, 4 fighters, 1 infantry and 1 mech_infantry in Celebes, round 2 : 3/8 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 artilleries, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 80 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
British defend with 1 transport; Russians defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 80 Sea Zone, round 2 : 1/5 hits
British roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 80 Sea Zone
1 transport owned by the British lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 1 transport
Casualties for Russians: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Persia
Japanese attack with 3 armour, 3 infantry and 3 mech_infantrys
British defend with 1 artillery and 1 factory_minor
Japanese roll dice for 3 armour, 3 infantry and 3 mech_infantrys in Persia, round 2 : 2/9 hits
British roll dice for 1 artillery in Persia, round 2 : 0/1 hits
1 artillery owned by the British lost in Persia
Japanese win, taking Persia from British with 3 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Novosibirsk
Japanese attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 3 mech_infantrys in Novosibirsk, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Novosibirsk to Kazakhstan
1 infantry moved from West India to India
1 infantry moved from West India to India
1 infantry moved from West India to Eastern Persia
4 mech_infantrys moved from Malaya to Yunnan
2 mech_infantrys moved from French Indo China to Szechwan
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
4 fighters moved from Celebes to 44 Sea Zone
2 fighters moved from Japan to 44 Sea Zone
2 artilleries moved from Sumatra to 41 Sea Zone
2 artilleries, 1 carrier and 2 transports moved from 41 Sea Zone to 39 Sea Zone
2 artilleries moved from 39 Sea Zone to India
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
5 carriers, 5 destroyers and 1 submarine moved from 42 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
Place Units - Japanese
2 carriers, 1 destroyer and 2 submarines placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in Japan
3 mech_infantrys placed in Malaya
3 infantry placed in West India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5
Japanese collect 80 PUs (3 lost to blockades); end with 80 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 airfield and 4 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 2 mech_infantrys
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Malaya : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 2 mech_infantrys
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 1 infantry
Kazakhstan : 1 flag, 1 bomber
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag, 2 artilleries and 1 mech_infantry
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 5 carriers, 5 destroyers, 9 fighters, 2 submarines, 1 tactical_bomber and 3 transports
43 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
Olgiy : 1 flag
37 Sea Zone : 1 flag
Dzavhan : 1 flag
39 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports
25 Sea Zone : 1 submarine
Central Mongolia : 1 flag
6 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
55 Sea Zone : 1 destroyer
West India : 1 flag, 1 factory_minor and 3 infantry
Novosibirsk : 1 flag, 3 mech_infantrys
Turkmenistan : 1 flag
Samara : 1 flag
80 Sea Zone : 1 flag, 1 destroyer
Eastern Persia : 1 flag, 1 infantry
Persia : 1 flag, 3 armour, 1 factory_minor, 3 infantry and 3 mech_infantrys
Production/PUs Summary :
Germans : 40 / 57
Russians : 14 / 15
Japanese : 83 / 90
Americans : 64 / 87
Chinese : 0 / 3
British : 38 / 47
UK_Pacific : 0 / 0
Italians : 11 / 7
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Forgot to move the Sub. I hate respecting the Non Combat Rule, when you see an obvious unit you want to move, while doing Combat Moves. It is not like the whole map is in front of you like it is on a table.
I might have time, before going to work, but now want to change my purchases.
Swap: Art, Inf, TT and Mech for
Bomber and another Tank.
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 27
Purchase Units - Americans
Americans buy 1 armour, 6 artilleries, 2 destroyers, 10 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Finland to Novgorod
1 mech_infantry moved from Finland to Novgorod
1 mech_infantry moved from Karelia to Novgorod
1 transport moved from 127 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from Norway to 126 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
1 transport moved from 127 Sea Zone to 126 Sea Zone
1 infantry moved from Norway to 126 Sea Zone
1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
1 artillery and 3 infantry moved from 127 Sea Zone to Novgorod
1 bomber moved from Southern France to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 artillery moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 tactical_bomber moved from 127 Sea Zone to Novgorod
1 submarine moved from 6 Sea Zone to 24 Sea Zone
Americans take 17 Sea Zone from Japanese
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Iwo Jima to 25 Sea Zone
1 bomber moved from Iwo Jima to 25 Sea Zone
1 bomber moved from Iwo Jima to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 fighter and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 27
Purchase Units - Americans
Americans buy 1 armour, 6 artilleries, 2 destroyers, 10 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Finland to Novgorod
1 mech_infantry moved from Finland to Novgorod
1 mech_infantry moved from Karelia to Novgorod
1 transport moved from 127 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from Norway to 126 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
1 transport moved from 127 Sea Zone to 126 Sea Zone
1 infantry moved from Norway to 126 Sea Zone
1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
1 artillery and 3 infantry moved from 127 Sea Zone to Novgorod
1 bomber moved from Southern France to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 artillery moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 tactical_bomber moved from 127 Sea Zone to Novgorod
1 submarine moved from 6 Sea Zone to 24 Sea Zone
Americans take 17 Sea Zone from Japanese
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Iwo Jima to 25 Sea Zone
1 bomber moved from Iwo Jima to 25 Sea Zone
1 bomber moved from Iwo Jima to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 fighter and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in Holland Belgium
Americans attack with 1 artillery and 5 infantry
Germans defend with 1 artillery and 4 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Americans: 1 infantry
Battle in Novgorod
Americans attack with 1 artillery, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Novgorod from Germans with 1 artillery, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Northern Italy
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 factory_major and 1 infantry
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Japanese defend with 1 submarine
Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
3 bombers moved from 25 Sea Zone to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 carrier moved from 54 Sea Zone to 30 Sea Zone
1 carrier moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from Iwo Jima to 26 Sea Zone
1 fighter moved from Iwo Jima to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 12 Sea Zone to 26 Sea Zone
1 fighter and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 bomber moved from Western Germany to United Kingdom
4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
4 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
4 infantry moved from 109 Sea Zone to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from Novgorod to 127 Sea Zone
Place Units - Americans
2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Removing units owned by Americans from Western United States: 1 artillery
EDIT: Adding units owned by Americans to Western United States: 1 bomber
EDIT: Adding units owned by Americans to Finland: 1 armour
EDIT: Turning off Edit Mode
1 mech_infantry placed in Finland
Turning on Edit Mode
EDIT: Removing units owned by Americans from Finland: 1 mech_infantry
EDIT: Turning off Edit Mode
1 armour and 1 infantry placed in Finland
1 artillery and 2 infantry placed in Norway
Americans undo move 4.
1 armour and 1 artillery placed in Finland
4 infantry placed in Eastern United States
2 artilleries and 1 infantry placed in Southern France
1 artillery and 2 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 71 PUs; end with 71 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Iwo Jima : 1 flag, 1 aaGun and 3 infantry
Queensland : 1 aaGun, 1 artillery, 2 infantry and 2 tactical_bombers
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 3 bombers, 1 harbour and 2 infantry
Midway : 1 airfield
46 Sea Zone : 1 destroyer
24 Sea Zone : 1 submarine
26 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers and 1 transport
17 Sea Zone : 1 flag
54 Sea Zone : 3 carriers, 3 fighters, 1 tactical_bomber and 2 transports
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
New Brunswick Nova Scotia : 1 artillery and 3 infantry
United Kingdom : 1 bomber and 6 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Norway : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Holland Belgium : 1 flag, 1 artillery and 4 infantry
Northern Italy : 1 flag, 1 artillery and 1 factory_minor
Belarus : 1 infantry
Novgorod : 1 artillery, 3 infantry and 3 mech_infantrys
106 Sea Zone : 1 flag, 2 transports
109 Sea Zone : 2 transports
92 Sea Zone : 1 destroyer
Brazil : 1 flag
127 Sea Zone : 1 carrier, 1 tactical_bomber and 2 transports
Finland : 1 flag, 2 armour, 1 artillery and 1 factory_minor
110 Sea Zone : 1 cruiser and 2 transports
Production/PUs Summary :
Germans : 35 / 57
Russians : 16 / 15
Japanese : 83 / 90
Americans : 71 / 91
Chinese : 0 / 3
British : 38 / 47
UK_Pacific : 0 / 0
Italians : 7 / 7
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 27
Purchase Units - British
British buy 2 artilleries, 1 bomber, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 submarine moved from 71 Sea Zone to 80 Sea Zone
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Bulgaria to Romania
British take Romania from Germans
1 fighter moved from Southern France to Yugoslavia
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 27
Purchase Units - British
British buy 2 artilleries, 1 bomber, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 submarine moved from 71 Sea Zone to 80 Sea Zone
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Bulgaria to Romania
British take Romania from Germans
1 fighter moved from Southern France to Yugoslavia
Combat - British
Battle in Denmark
Battle in Yugoslavia
British attack with 1 fighter
Italians defend with 1 artillery
Italians win, taking Denmark from Germans with 1 artillery remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Battle in 80 Sea Zone
British attack with 2 submarines
Japanese defend with 1 destroyer
British win, taking 80 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - British
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 artillery moved from Normandy Bordeaux to Southern France
3 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to 127 Sea Zone
1 battleship and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 battleship and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
Place Units - British
1 artillery, 1 bomber and 3 infantry placed in United Kingdom
3 mech_infantrys placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
British undo move 3.
British undo move 1.
2 artilleries and 1 infantry placed in Egypt
1 bomber and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
Territory Summary for UK_Pacific :
Production/PUs Summary :
Germans : 30 / 57
Russians : 16 / 15
Japanese : 83 / 90
Americans : 71 / 91
Chinese : 0 / 3
British : 43 / 48
UK_Pacific : 0 / 0
Italians : 7 / 7
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 27
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Yugoslavia to Bulgaria
Italians take Bulgaria from British
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,5,3,5
Italians collect 4 PUs (4 lost to blockades); end with 4 PUs total
Territory Summary for Italians :
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Bulgaria : 1 flag, 1 artillery
99 Sea Zone : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 30 / 57
Russians : 16 / 15
Japanese : 83 / 90
Americans : 71 / 91
Chinese : 0 / 3
British : 42 / 48
UK_Pacific : 0 / 0
Italians : 8 / 4
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 27
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Borneo : 1 flag, 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
43 Sea Zone : 1 transport
54 Sea Zone : 1 carrier, 4 destroyers, 4 fighters and 1 transport
Production/PUs Summary :
Germans : 30 / 57
Russians : 16 / 15
Japanese : 79 / 90
Americans : 71 / 91
Chinese : 0 / 3
British : 42 / 48
UK_Pacific : 0 / 0
Italians : 8 / 4
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 27
Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 30 / 57
Russians : 16 / 15
Japanese : 79 / 90
Americans : 71 / 91
Chinese : 0 / 3
British : 42 / 48
UK_Pacific : 0 / 0
Italians : 8 / 4
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I forgot Holland/bel and Northern italy. 3 inf 2 art to Nita, 4 inf 2 art to hol/bel
hol/bel
a
Rolls: 2@1 4@2; Total Hits: 22@1: (1, 5)4@2: (5, 2, 5, 6)
d:aaa 5@2
d
Rolls: 5@2; Total Hits: 15@2: (1, 6, 4, 5, 3)
rd2
a
Rolls: 1@1 4@2; Total Hits: 11@1: (5)4@2: (6, 4, 2, 4)
d
Rolls: 3@2; Total Hits: 23@2: (1, 1, 4)
rd3
a
Rolls: 3@2; Total Hits: 13@2: (5, 6, 2)
d
Rolls: 2@2; Total Hits: 02@2: (5, 6)
rd4
a
Rolls: 3@2; Total Hits: 33@2: (2, 2, 1)
d
Rolls: 1@2; Total Hits: 01@2: (4)
NIta
a
Rolls: 1@1 4@2; Total Hits: 21@1: (4)4@2: (6, 3, 1, 2)
d
Rolls: 3@2; Total Hits: 13@2: (5, 5, 1)
rd2
a
Rolls: 4@2; Total Hits: 14@2: (1, 5, 4, 4)
d
Rolls: 1@2; Total Hits: 01@2: (5)