Forgot the walk in on Guam, so edited it in
GII 15LG40 Artofwar1947 (Axis) vs. Axis-Dominion (Allies + 14)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
2 artilleries and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Union of South Africa to Anglo Egyptian Sudan
1 infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from 80 Sea Zone to Iraq
1 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 armour moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Yunnan
1 fighter moved from Belgian Congo to Anglo Egyptian SudanCombat - British
Battle in Holland Belgium
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Holland Belgium from Germans, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Iraq from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 mech_infantry moved from Italian Somaliland to Belgian Congo
2 armour and 2 mech_infantrys moved from Tanganyika Territory to Belgian Congo
1 artillery moved from Tanganyika Territory to Belgian Congo
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 armour and 4 mech_infantrys moved from Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Iraq to Persia
4 mech_infantrys moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
1 fighter moved from Tanganyika Territory to Persia
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 battleship and 2 cruisers moved from 80 Sea Zone to 79 Sea Zone
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
2 carriers and 1 transport moved from 80 Sea Zone to 39 Sea ZonePlace Units - British
1 fighter and 2 infantry placed in Persia
1 mech_infantry placed in Union of South Africa
1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Trans-Jordan to Iraq
1 bomber and 4 fighters moved from Egypt to IraqCombat - Italians
Battle in Iraq
Italians attack with 1 bomber, 4 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 4 fighters and 2 infantry in Iraq, round 2 : 2/7 hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
4 fighters moved from Iraq to Egypt
1 bomber moved from Iraq to Southern Italy
3 transports moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Southern France to Southern Italy
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 aaGun and 2 infantry moved from Eastern Poland to Western UkrainePlace Units - Italians
1 artillery and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,6
Italians collect 18 PUs (2 lost to blockades); end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 armour and 1 artillery
Alexandria : 1 flag
Egypt : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour and 3 infantry
Anglo Egyptian Sudan : 1 infantry
Southern France : 1 aaGun
Syria : 1 flag
Northern Italy : 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour and 3 infantry
Eastern Poland : 1 flag
Western Ukraine : 1 flag, 1 aaGun, 1 armour and 2 infantry
95 Sea Zone : 3 transports
93 Sea Zone : 1 flag
Greece : 1 flag
Iraq : 1 flag, 1 infantry
92 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 46 / 62
Russians : 27 / 51
Japanese : 56 / 65
Americans : 52 / 72
Chinese : 8 / 14
British : 30 / 32
UK_Pacific : 9 / 9
Italians : 20 / 30
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Null / Other
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.571
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 cruiser and 2 destroyers moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 39 Sea Zone
1 fighter moved from India to Yunnan
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from Morocco to 91 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 7 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 97 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Southern France to Holland Belgium
1 artillery moved from France to Holland Belgium
2 mech_infantrys moved from Western Germany to Holland Belgium
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Western Ukraine to Ukraine
1 artillery and 2 infantry moved from Novgorod to Belarus
2 fighters and 2 tactical_bombers moved from Western Ukraine to Belarus
4 bombers moved from Western Ukraine to Ukraine
1 fighter moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Gibraltar
Germans attack with 1 artillery and 1 infantry
British defend with 1 harbour; Americans defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 2/2 hits
British roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 3 mech_infantrys
British defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 mech_infantrys in Holland Belgium, round 2 : 1/5 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits
1 infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Holland Belgium, round 3 : 2/3 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 infantry
Battle in Belarus
Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 3/7 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 4 bombers and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 4 bombers and 2 infantry in Ukraine, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 4 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 bombers moved from Ukraine to Southern Italy
2 fighters and 2 tactical_bombers moved from Trans-Jordan to Greece
1 armour and 5 mech_infantrys moved from Romania to Western Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
4 mech_infantrys moved from Germany to Eastern Poland
1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
2 fighters and 1 tactical_bomber moved from Belarus to Western Ukraine
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 mech_infantry moved from Western Germany to Poland
1 artillery and 1 infantry moved from Germany to Western Germany
1 cruiser and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 fighter moved from Holland Belgium to 92 Sea Zone
1 fighter moved from Egypt to 92 Sea Zone
2 fighters moved from Egypt to GreecePlace Units - Germans
1 mech_infantry and 2 tactical_bombers placed in Novgorod
1 bomber and 4 mech_infantrys placed in Western Germany
1 mech_infantry placed in Western Germany
1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 artillery and 1 harbour
Anglo Egyptian Sudan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 mech_infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 5 mech_infantrys
Poland : 1 mech_infantry
Germany : 1 factory_major and 1 mech_infantry
Holland Belgium : 1 artillery and 1 mech_infantry
Southern Italy : 4 bombers
Belarus : 1 flag, 1 artillery and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 armour, 6 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Western Ukraine : 3 aaGuns, 11 armour, 9 artilleries, 2 fighters, 19 infantry, 18 mech_infantrys and 1 tactical_bomber
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 mech_infantry and 2 tactical_bombers
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 4 fighters and 2 tactical_bombers
92 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
115 Sea Zone : 1 cruiser and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 53 / 63
Russians : 23 / 51
Japanese : 52 / 65
Americans : 52 / 72
Chinese : 8 / 14
British : 27 / 32
UK_Pacific : 9 / 9
Italians : 20 / 30
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.789
Median : 4.000
Variance : 1.297
Standard Deviation : 1.139
Total rolls : 38Null / Other
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.750
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.720
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 25Russians Combat
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.750
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
you left your trannies defenseless to my bomber, do you wanna edit your ncm before i proceed?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair 3 damage on 1 factory_major; Remaining resources: 34 PUs;
Russians buy 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
3 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Battle in Ukraine
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Ukraine from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
3 aaGuns, 1 armour, 3 artilleries, 40 infantry and 8 mech_infantrys moved from Bryansk to Russia
3 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 armour and 2 mech_infantrys moved from Volgograd to Russia
8 infantry moved from Yenisey to Timguska
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Dzavhan
1 mech_infantry moved from Yunnan to SikangPlace Units - Russians
3 mech_infantrys placed in Volgograd
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
i don’t know if you got my message above, but feel free to edit what you need to correct the blunder. it’s a good game so far, and i wouldn’t feel good about taking advantage of a simple oversight that would cost you so much.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair 3 damage on 1 factory_major; Remaining resources: 34 PUs;
Russians buy 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
3 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Battle in Ukraine
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
3 aaGuns, 1 armour, 3 artilleries, 40 infantry and 8 mech_infantrys moved from Bryansk to Russia
3 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 armour and 2 mech_infantrys moved from Volgograd to Russia
8 infantry moved from Yenisey to Timguska
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Dzavhan
1 mech_infantry moved from Yunnan to SikangPlace Units - Russians
3 mech_infantrys placed in Volgograd
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 3 transports
EDIT: Adding units owned by Italians to 98 Sea Zone: 3 transports
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Manchuria : 1 infantry
Yunnan : 1 armour
Sikang : 1 mech_infantry
Yenisey : 1 infantry
Timguska : 10 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 1 infantry
Central Mongolia : 1 flag, 1 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 1 aaGun and 5 infantry
Russia : 3 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 factory_major, 3 fighters, 46 infantry, 10 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor and 1 infantry
Volgograd : 1 factory_minor and 3 mech_infantrys
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 63
Russians : 25 / 25
Japanese : 49 / 65
Americans : 52 / 72
Chinese : 11 / 14
British : 27 / 32
UK_Pacific : 9 / 9
Italians : 20 / 30
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Thanks; this was very sporting of you. Have been playing too many games too fast.
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no prob, i understand.
not long ago, i was under a lot of stress (personal issues) while playing several games, and in one game my brain totally glitched and i had left 9 american transports open to get sunk by a lone german sub. so i know how devastating that can be and am usually willing to give my opponent a chance to correct a simple mistake like that. and then in that same game a few rounds later, i totally missed blocking the japanese fleet and so my entire, huge allied fleet got trashed. after suffering that second blunder, i had to call it game…and it was unfortunate, as i was having a strong game!
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ok i’m good with the edit. you may go forward with japan.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 bomber moved from Japan to 5 Sea Zone
1 fighter moved from Japan to 5 Sea Zone
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Amur to Manchuria
1 fighter and 2 tactical_bombers moved from Jehol to Manchuria
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Hopei to Kweichow
1 armour moved from Jehol to Kweichow
2 bombers moved from Kwangsi to India
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 3 fighters, 2 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Java
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from Kiangsu to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery moved from Amur to ManchuriaCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 7,8 and causes: 15 damage to unit: factory_major
Bombing raid in India causes 15 damage total.
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 1/6 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Java, round 2 : 3/8 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 5/7 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Manchuria, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 5 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 5 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter moved from 5 Sea Zone to Japan
1 bomber moved from 5 Sea Zone to Japan
1 tactical_bomber moved from Japan to Kwangsi
2 mech_infantrys moved from Kwangtung to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kwangtung to Kwangsi
3 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 fighter and 2 tactical_bombers moved from Manchuria to Kiangsu
1 artillery and 1 infantry moved from Amur to Ulaanbaatar
1 artillery and 1 infantry moved from Amur to Buyant-Uhaa
1 aaGun moved from Jehol to Chahar
2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Kwangsi to Philippines
2 bombers moved from India to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 transport moved from 35 Sea Zone to 19 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Changing ownership of French Indo China from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in Kwangtung
1 infantry and 2 tactical_bombers placed in Kiangsu
2 bombers placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 3 armour, 6 artilleries, 2 bombers, 5 fighters, 9 infantry, 9 mech_infantrys and 5 tactical_bombers
Kiangsu : 1 flag, 1 factory_minor, 1 fighter, 1 infantry and 4 tactical_bombers
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 artillery and 2 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 armour
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag, 1 aaGun and 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 armour
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
37 Sea Zone : 1 transport
36 Sea Zone : 1 transport
35 Sea Zone : 1 transport
19 Sea Zone : 1 transport
Buyant-Uhaa : 1 flag, 1 artillery and 2 infantry
Ulaanbaatar : 1 flag, 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 51 / 63
Russians : 23 / 25
Japanese : 63 / 68
Americans : 52 / 72
Chinese : 6 / 14
British : 27 / 32
UK_Pacific : 6 / 9
Italians : 20 / 30
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.395
Median : 4.000
Variance : 0.919
Standard Deviation : 0.959
Total rolls : 38Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 9 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.379
Median : 4.000
Variance : 1.821
Standard Deviation : 1.350
Total rolls : 29ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2UK_Pacific Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 3 transports
EDIT: Adding units owned by Italians to 98 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Americans buy 1 bomber, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry moved from Central America to 89 Sea Zone
3 infantry, 3 mech_infantrys and 4 transports moved from 89 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from British Guiana to 88 Sea Zone
1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 88 Sea Zone to 91 Sea Zone
1 armour, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
2 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from India to 36 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Strategic bombing raid in Western Germany
1 tactical_bomber killed by AA
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in 36 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Battle in Gibraltar
Americans attack with 1 armour, 2 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 1 artillery and 1 harbour
Americans win, taking Celebes from Japanese, taking Gibraltar from Germans with 1 armour, 2 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 39 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
2 tactical_bombers moved from Gibraltar to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from 36 Sea Zone to BurmaPlace Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 bomber placed in Eastern United States
1 fighter placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 artilleries and 18 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 5 artilleries, 1 fighter and 18 infantry
Japanese defend with 1 armour
Chinese win, taking Kweichow from Japanese with 5 artilleries, 1 fighter and 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
1 infantry placed in Yunnan
2 artilleries and 1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 fighter, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 9 PUs;Combat Move - British
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Persia to Iraq
4 fighters and 1 tactical_bomber moved from Persia to Iraq
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 armour moved from Hunan to Kweichow
1 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Persia to IraqCombat - British
Battle in Sumatra
Battle in Malaya
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Sumatra from Japanese, taking Malaya from Japanese, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Iraq from Italians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to French West Africa
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from United Kingdom to Gibraltar
1 bomber moved from Belgian Congo to Gibraltar
4 fighters and 1 tactical_bomber moved from Iraq to Persia
1 aaGun moved from Persia to Iraq
1 artillery moved from West India to India
3 infantry moved from India to Burma
1 fighter moved from Shan State to India
1 tactical_bomber moved from Shan State to Burma
3 aaGuns moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Kweichow
2 carriers, 3 fighters and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 armour moved from India to Eastern Persia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 battleship and 2 cruisers moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Burma
2 mech_infantrys moved from Yunnan to Sikang
6 mech_infantrys moved from Yunnan to Burma
1 armour and 4 mech_infantrys moved from Caucasus to KazakhstanPlace Units - British
1 fighter and 2 infantry placed in Persia
2 mech_infantrys placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 25 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 4 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to Kazakhstan: 4 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 battleship
EDIT: Removing units owned by British from Gibraltar: 1 bomber
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 battleship
EDIT: Adding units owned by British to Eastern Persia: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 4 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to Kazakhstan: 4 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 battleship
EDIT: Removing units owned by British from Gibraltar: 1 bomber
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 battleship
EDIT: Adding units owned by British to Eastern Persia: 1 bomber
EDIT: Turning off Edit Mode
Italians buy 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 artillery moved from Trans-Jordan to Iraq
2 bombers moved from Southern Italy to Iraq
2 fighters moved from Egypt to Iraq
2 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Iraq
Italians attack with 1 armour, 1 artillery, 2 bombers and 2 fighters
British defend with 1 aaGun and 2 infantry
AA fire in Iraq : 0/3 hits
Italians roll dice for 1 armour, 1 artillery, 2 bombers and 2 fighters in Iraq, round 2 : 4/6 hits
British roll dice for 1 aaGun and 2 infantry in Iraq, round 2 : 0/2 hits
2 infantry owned by the British and 1 aaGun owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour, 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 11
Casualties for British: 1 aaGun and 2 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 2 fighters and 2 infantry
British defend with 1 mech_infantry
Italians roll dice for 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to Egypt
2 bombers and 2 fighters moved from Iraq to Egypt
1 armour moved from Trans-Jordan to Egypt
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
2 infantry and 1 mech_infantry placed in Egypt
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
1 destroyer placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 3 transports
EDIT: Adding units owned by Italians to 99 Sea Zone: 3 transports
EDIT: Adding units owned by Italians to Syria: 2 artilleries and 4 infantry
EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 2 infantry
EDIT: Removing units owned by Italians from Southern Italy: 1 artillery and 2 infantry
EDIT: Removing units owned by Italians from Southern France: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6,1,4,1,1,1,3,1,1,6,5,6,3
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 airfield, 2 armour, 1 artillery, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag, 2 infantry
Syria : 1 flag, 2 artilleries and 4 infantry
Northern Italy : 1 aaGun, 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Eastern Poland : 1 flag
Western Ukraine : 1 flag, 1 aaGun, 1 armour and 2 infantry
95 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 1 submarine
93 Sea Zone : 1 flag
Greece : 1 flag
99 Sea Zone : 3 transports
Iraq : 1 flag, 1 armour and 1 artilleryProduction/PUs Summary :
Germans : 50 / 63
Russians : 23 / 25
Japanese : 48 / 68
Americans : 55 / 75
Chinese : 8 / 13
British : 27 / 31
UK_Pacific : 16 / 25
Italians : 21 / 31
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 9 times
Average roll : 3.600
Median : 4.000
Variance : 1.172
Standard Deviation : 1.083
Total rolls : 30Null / Other
1 was rolled 6 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.214
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 14British Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 4.167
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Italians Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.800
Median : 4.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Yunnan to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter; British loiter and taunt
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Burma
1 infantry moved from Yunnan to Burma
1 fighter moved from 80 Sea Zone to Persia
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs





