@Elrood let’s see if he is on site tomorrow am. He usually does his turns in his games in the mornings during the week. If he is not on the site tomorrow then he may have some issues going on and you can do his turn for him.
Slovenehero and Wittmann (Axis) vs Noll and Caesar1 (Allies)
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Still my god your luck in that game!
This attack especially.You had an attack power of 35 (average hits 5,6) and you scored 10. Then I as Japan had a defense power of 41 (average hits 6,6) and scored 5. Wastes my plans in the pacific for atbleast 2 turns (I didnt even bought reinforcments cause I know I wouldnt have attacked myaelf with those odds)
/rant
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Sakha to Siberia
1 armour moved from Iraq to Egypt
British take Trans-Jordan from ItaliansCombat - Russians
Non Combat Move - Russians
1 infantry moved from Archangel to Vologda
1 infantry moved from Smolensk to Vologda
2 artilleries and 8 infantry moved from Russia to Vologda
2 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Samara
6 infantry moved from Timguska to Novosibirsk
4 aaGuns, 5 artilleries and 45 infantry moved from Bryansk to Russia
2 aaGuns and 3 infantry moved from Yenisey to Timguska
2 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
2 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sakha: 4 infantry
EDIT: Adding units owned by Russians to Buryatia: 4 infantry
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Yenisey : 2 infantry
Timguska : 2 aaGuns and 3 infantry
Siberia : 2 infantry
Buryatia : 4 infantry
Egypt : 1 armour
Rostov : 1 infantry
Russia : 4 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 2 fighters, 53 infantry and 1 tactical_bomber
Tambov : 1 infantry
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Novosibirsk : 6 infantry
Vologda : 2 artilleries and 10 infantry
Volgograd : 1 factory_minor, 2 infantry and 1 mech_infantry
Samara : 1 infantry
113 Sea Zone : 1 cruiser and 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 45 / 57
Russians : 32 / 40
Japanese : 60 / 68
Americans : 52 / 72
Chinese : 5 / 5
British : 30 / 27
UK_Pacific : 6 / 7
Italians : 15 / 16
ANZAC : 10 / 15
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 artilleries, 4 destroyers, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Siberia
1 infantry moved from 5 Sea Zone to Siberia
1 fighter moved from Japan to Siberia
1 infantry moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 infantry moved from 56 Sea Zone to Western Australia
1 artillery moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
2 fighters and 3 tactical_bombers moved from Kwangsi to Burma
1 bomber moved from Kwangsi to Sikang
1 infantry moved from Szechwan to Sikang
1 fighter moved from Kwangsi to Sikang
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
2 artilleries, 5 infantry and 4 mech_infantrys moved from Hopei to Suiyuyan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 artilleries, 4 destroyers, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Siberia
1 infantry moved from 5 Sea Zone to Siberia
1 fighter moved from Japan to Siberia
1 infantry moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 infantry moved from 56 Sea Zone to Western Australia
1 artillery moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
2 fighters and 3 tactical_bombers moved from Kwangsi to Burma
1 bomber moved from Kwangsi to Sikang
1 infantry moved from Szechwan to Sikang
1 fighter moved from Kwangsi to Sikang
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
2 artilleries, 5 infantry and 4 mech_infantrys moved from Hopei to SuiyuyanCombat - Japanese
Battle in Siberia
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Siberia from Russians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Sikang
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 artilleries, 5 infantry and 4 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 artilleries, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Western AustraliaNon Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from Burma to Kwangsi
1 bomber moved from Sikang to Kwangsi
1 fighter moved from Sikang to Szechwan
1 aaGun moved from Hopei to Suiyuyan
1 fighter moved from Siberia to Korea
1 artillery moved from Korea to Manchuria
1 tactical_bomber moved from Siberia to 6 Sea Zone
1 fighter moved from Siberia to 6 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Yunnan to Szechwan
3 mech_infantrys moved from Kiangsu to Kweichow
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
1 destroyer placed in 37 Sea Zone
2 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 1 infantry placed in Japan
3 destroyers placed in 6 Sea Zone
2 mech_infantrys placed in Kiangsu
Japanese undo move 2.
1 artillery and 1 infantry placed in Malaya
1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 bomber, 2 fighters and 3 tactical_bombers
Korea : 1 fighter and 1 infantry
Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Jehol : 1 flag
Okinawa : 1 infantry
Manchuria : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 2 artilleries and 2 infantry
Suiyuyan : 1 flag, 1 aaGun, 2 artilleries, 5 infantry and 4 mech_infantrys
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 fighter and 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Western Australia : 1 flag, 2 infantry
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Soviet Far East : 1 flag
Siberia : 1 flag, 1 artillery and 1 infantry
French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Celebes : 1 flag
Java : 1 flag, 1 infantry
Sumatra : 1 flag
41 Sea Zone : 1 flag
33 Sea Zone : 1 destroyer
37 Sea Zone : 1 destroyer and 2 transports
35 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
39 Sea Zone : 1 submarine
16 Sea Zone : 1 destroyer
5 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber
56 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 45 / 57
Russians : 31 / 40
Japanese : 65 / 70
Americans : 52 / 72
Chinese : 3 / 5
British : 30 / 27
UK_Pacific : 5 / 7
Italians : 15 / 16
ANZAC : 9 / 15
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 98 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Italians defend with 1 transport
Americans win, taking 98 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Americans
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
Americans undo move 1.
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
11 infantry moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 factory_minor and 1 fighter; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 tactical_bomber moved from Anglo Egyptian Sudan to British Somaliland
2 fighters moved from Anglo Egyptian Sudan to Persia
3 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 destroyer moved from 109 Sea Zone to 91 Sea ZoneCombat - British
Battle in British Somaliland
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking British Somaliland from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 tactical_bomber moved from British Somaliland to Anglo Egyptian SudanPlace Units - British
1 factory_minor placed in Persia
1 fighter placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 battleship and 2 cruisers moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to Gibraltar
2 fighters moved from 97 Sea Zone to 92 Sea Zone -
Scramble orders SZ92.
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Are there 3 foghters there? I cant open the map from here
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Si Noll.
Only 3 Air. No other defence. He is attacking with 2x2 and a 4. But if you don’t scramble one, he also gets 4 and 3 Bombardment.
Tough decision. -
I thought I landed there at least 2 transports of american troops
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There are 10 Ground units in Morocco. You must have forgotten to give the Naval commander written orders!
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Thats what you do when you post a turn the day you’re supposed to travel to rome go to the embassy thrn naples then degree ceremony, make a speech in korean etc…! :/
Can you fix them for me?
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You dropped them in the wrong territory?
Slovene will have to ok it and redo his go.
Have a good weekend, my busy friend. -
No problem at all for me. Please adjust US moves as required. I will obviously redo my Italian turn from scratch.
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Thank you slovene and sorry, I cant edit it myself but I should have moved 4 land units there (I think I had two transports moving from usa?)
I did many re-do during that move and that might have caused the missplaced dudes.
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Ok will check now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Southern Italy
1 infantry moved from 97 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 artilleries moved from Northern Italy to Southern ItalyPlace Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs totalTerritory Summary for Italians :
Alexandria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transportProduction/PUs Summary :
Germans : 45 / 57
Russians : 31 / 40
Japanese : 64 / 70
Americans : 52 / 73
Chinese : 4 / 6
British : 30 / 35
UK_Pacific : 5 / 5
Italians : 15 / 15
ANZAC : 9 / 15
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 56 Sea ZoneCombat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 56 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 infantry moved from New South Wales to South Australia
2 artilleries moved from New South Wales to South Australia
1 fighter moved from New South Wales to Queensland
1 carrier and 1 cruiser moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to South Australia
2 infantry moved from New South Wales to South Australia
2 fighters moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
3 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 3 fighters and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 2 artilleries and 9 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
56 Sea Zone : 1 destroyer
54 Sea Zone : 1 carrier and 1 cruiser
62 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 45 / 57
Russians : 31 / 40
Japanese : 64 / 70
Americans : 52 / 73
Chinese : 4 / 6
British : 30 / 35
UK_Pacific : 5 / 5
Italians : 15 / 15
ANZAC : 9 / 14
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





