There’s no point leaving a CV, 2 fgs., and a TT in 50. ANZAC could attack with 3 figs, DD, and CA and stand a 83% chance of winning. I’d rather have 3 figs and 2 tacs on the Solomons. Will revise tomorrow.
14L Playoff R1 wheatbeer (Axis) vs Gamerman (Allies +22)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians repair 2 damage on 1 airfield; Remaining resources: 11 PUs;
Italians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from Egypt to Alexandria
Italians take Alexandria from British
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Southern Italy to 97 Sea Zone
1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 98 Sea Zone to SyriaCombat - Italians
Battle in SyriaNon Combat Move - Italians
1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 97 Sea Zone to 98 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Southern Italy to Egypt
1 aaGun moved from Western Germany to Northern ItalyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUsProduction/PUs Summary :
Germans : 51 / 73
Russians : 25 / 37
Japanese : 46 / 59
Americans : 58 / 79
Chinese : 13 / 13
British : 32 / 35
UK_Pacific : 9 / 9
Italians : 17 / 24
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 6 Sea Zone to 19 Sea ZoneCombat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 aaGuns, 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to New South Wales
1 fighter moved from Caroline Islands to Borneo
3 destroyers moved from 33 Sea Zone to 42 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 armour, 1 infantry and 1 transport moved from 61 Sea Zone to 57 Sea Zone
1 artillery and 1 infantry moved from South Australia to New South Wales
1 fighter moved from India to EthiopiaPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 infantry moved from Kenya to Anglo Egyptian SudanCombat - French
Battle in Anglo Egyptian Sudan
French attack with 1 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 5 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Caucasus to Iraq
Germans take Northwest Persia from Russians
Germans take Iraq from British
1 armour moved from Caucasus to Persia
Germans take Persia from British
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 artillery and 2 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 bomber moved from Eastern Poland to Bryansk
1 infantry moved from Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Caucasus to Volgograd
1 artillery moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Western Ukraine to BryanskCombat - Germans
Battle in Belarus
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 artilleries and 4 infantry in Belarus, round 2 : 2/6 hits
Russians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Volgograd
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 2 artilleries, 1 bomber and 3 infantry
Russians defend with 1 armour, 2 infantry and 1 mech_infantry
Germans roll dice for 2 artilleries, 1 bomber and 3 infantry in Bryansk, round 2 : 2/6 hits
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Bryansk, round 2 : 1/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
2 infantry owned by the Germans and 2 artilleries owned by the Germans retreated to Western Ukraine
Russians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
French defend with 2 infantry; British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 1/7 hits
British roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 2/6 hits
British roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits
2 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 1 fighter and 2 tactical_bombers in Normandy Bordeaux, round 4 : 0/5 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Normandy Bordeaux, round 5 : 1/4 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
2 aaGuns, 7 artilleries and 21 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Western Ukraine to Eastern Poland
1 bomber moved from Bryansk to Western Ukraine
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Southern France to France
4 armour and 5 mech_infantrys moved from Caucasus to Iraq
1 armour and 1 mech_infantry moved from Caucasus to Iraq
6 armour and 9 mech_infantrys moved from Caucasus to Persia
1 mech_infantry moved from Caucasus to Iraq
4 armour, 2 artilleries, 4 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Novgorod to Eastern Poland
1 aaGun moved from Finland to 115 Sea Zone
1 aaGun moved from 115 Sea Zone to Novgorod
2 mech_infantrys moved from Novgorod to Belarus
2 armour and 1 mech_infantry moved from Western Germany to Slovakia HungaryPlace Units - Germans
3 artilleries placed in Novgorod
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in France
1 artillery and 1 infantry placed in Germany
2 infantry placed in Germany
2 mech_infantrys placed in Western Germany
2 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1,1,6,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Germans collect 56 PUs (4 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsProduction/PUs Summary :
Germans : 60 / 82
Russians : 22 / 37
Japanese : 46 / 59
Americans : 58 / 79
Chinese : 13 / 13
British : 26 / 35
UK_Pacific : 9 / 9
Italians : 17 / 24
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 14x factory_major; Remaining resources: 23 PUs;
Russians buy 1 bomber, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Sakha to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Samara to Volgograd
1 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
2 fighters moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 armour moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
1 infantry moved from Yenisey to Yakut S.S.R.
1 bomber moved from Russia to Yakut S.S.R.
1 mech_infantry moved from Rostov to Volgograd
1 armour moved from Rostov to Northwest Persia
Russians take Caucasus from Germans
Russians take Northwest Persia from GermansCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Volgograd
Russians attack with 1 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Yakut S.S.R.
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Russians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 infantry moved from Sakha to Amur
2 aaGuns and 6 infantry moved from Sakha to Buryatia
1 bomber moved from Yakut S.S.R. to Timguska
1 infantry moved from Russia to Smolensk
1 infantry moved from Sikang to Kazakhstan
3 aaGuns moved from Rostov to Bryansk
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Kazakhstan to Volgograd
5 mech_infantrys moved from Rostov to Bryansk
1 armour moved from Rostov to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
11 artilleries moved from Rostov to Bryansk
24 infantry moved from Rostov to Bryansk
1 infantry moved from Russia to Smolensk
1 artillery and 8 infantry moved from Russia to Bryansk
1 infantry moved from Rostov to BryanskPlace Units - Russians
1 bomber, 1 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs -
Wait, that doesn’t work
Need to change it -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 3 artilleries
EDIT: Adding units owned by Russians to Rostov: 3 artilleries
EDIT: Removing units owned by Russians from Rostov: 12 infantry
EDIT: Adding units owned by Russians to Bryansk: 12 infantry
EDIT: Removing units owned by Russians from Smolensk: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kenya: 1 infantry
EDIT: Adding units owned by Russians to Ethiopia: 1 infantry
EDIT: Turning off Edit Mode -
The second you turn in a move too quickly against a player of your calibre, the game can blow up quickly.
Just caught myself -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 3 artilleries
EDIT: Adding units owned by Russians to Rostov: 3 artilleries
EDIT: Removing units owned by Russians from Rostov: 12 infantry
EDIT: Adding units owned by Russians to Bryansk: 12 infantry
EDIT: Removing units owned by Russians from Smolensk: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kenya: 1 infantry
EDIT: Adding units owned by Russians to Ethiopia: 1 infantry
EDIT: Turning off Edit Mode
Japanese buy 1 aaGun, 3 fighters and 8 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kiangsu to Shantung
Japanese take Shantung from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 tactical_bomber moved from French Indo China to 43 Sea Zone
4 bombers moved from Western Ukraine to Russia
1 armour moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 armour moved from Jehol to Manchuria
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Amur
1 fighter moved from Japan to Korea
1 fighter moved from Manchuria to Amur
1 artillery moved from Manchuria to Korea
1 tactical_bomber moved from Manchuria to Amur
1 bomber moved from Western Ukraine to Volgograd -
intercept Moscow?
(4 Japanese vs 2 possible Soviets)
-
Nyet
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 3 artilleries
EDIT: Adding units owned by Russians to Rostov: 3 artilleries
EDIT: Removing units owned by Russians from Rostov: 12 infantry
EDIT: Adding units owned by Russians to Bryansk: 12 infantry
EDIT: Removing units owned by Russians from Smolensk: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kenya: 1 infantry
EDIT: Adding units owned by Russians to Ethiopia: 1 infantry
EDIT: Turning off Edit Mode
Japanese buy 1 aaGun, 3 fighters and 8 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kiangsu to Shantung
Japanese take Shantung from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 tactical_bomber moved from French Indo China to 43 Sea Zone
4 bombers moved from Western Ukraine to Russia
1 armour moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 armour moved from Jehol to Manchuria
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Amur
1 fighter moved from Japan to Korea
1 fighter moved from Manchuria to Amur
1 artillery moved from Manchuria to Korea
1 tactical_bomber moved from Manchuria to Amur
1 bomber moved from Western Ukraine to VolgogradCombat - Japanese
Air Battle in Russia
Japanese attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/4 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 7,5,8 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Korea
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Korea, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Korea, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Korea, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Japanese win, taking Korea from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Amur, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Manchuria to French Indo China
1 aaGun, 10 artilleries and 9 infantry moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from Malaya to Burma
4 armour and 3 mech_infantrys moved from French Indo China to Burma
1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 fighter moved from Japan to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 fighter moved from Korea to Japan
1 fighter moved from Amur to Japan
1 tactical_bomber moved from Amur to Japan
3 bombers moved from Russia to Persia
1 bomber moved from Volgograd to Persia
1 artillery and 4 infantry moved from Manchuria to KoreaPlace Units - Japanese
3 infantry placed in French Indo China
1 aaGun and 2 infantry placed in Malaya
Japanese undo move 2.
Japanese undo move 1.
1 aaGun and 2 infantry placed in French Indo China
3 infantry placed in Malaya
3 fighters and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5,1,1,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,4,6
Japanese collect 36 PUs (14 lost to blockades); end with 36 PUs totalProduction/PUs Summary :
Germans : 54 / 82
Russians : 28 / 38
Japanese : 50 / 36
Americans : 58 / 79
Chinese : 9 / 13
British : 26 / 35
UK_Pacific : 9 / 9
Italians : 17 / 24
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Norway
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Algeria to 92 Sea Zone
1 mech_infantry moved from Algeria to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from Guam to Philippines
1 bomber moved from Guam to Philippines
2 fighters moved from Guam to Amur
1 armour moved from Hopei to Hunan
Chinese take Hunan from Japanese
1 fighter moved from Guam to AmurCombat - Americans
Battle in Norway
Battle in Holland Belgium
Battle in Southern France
Battle in Sumatra
Battle in Normandy Bordeaux
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Norway from Germans, taking Holland Belgium from Germans, taking Southern France from Germans, taking Sumatra from Japanese, taking Normandy Bordeaux from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in Philippines
Americans attack with 2 bombers and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans win, taking Philippines from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Amur
Americans attack with 3 fighters
Japanese defend with 1 infantry
Americans win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
3 fighters moved from Amur to Siberia
1 bomber moved from Libya to Russia
1 bomber moved from Kenya to India
1 bomber moved from Guam to India
2 infantry moved from Libya to Tunisia
1 fighter moved from Morocco to United Kingdom
1 bomber moved from Normandy Bordeaux to Morocco
2 fighters moved from Eastern United States to Morocco
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Philippines to Guam
1 bomber moved from Philippines to Borneo
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Western United States to Midway
2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 7 Sea Zone to 19 Sea Zone
6 submarines moved from 7 Sea Zone to 6 Sea Zone
2 infantry moved from Eastern United States to Central United States
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 infantry placed in Eastern United States
1 armour, 1 artillery and 2 infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Americans collect 72 PUs (3 lost to blockades); end with 72 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
5 infantry moved from Anhwe to Kweichow
5 infantry moved from Anhwe to ShantungCombat - Chinese
Battle in Kweichow
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shantung
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Shantung from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Hunan
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 19 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from 110 Sea Zone to 125 Sea ZoneCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 submarine; Russians loiter and taunt
Germans defend with 1 submarine
British win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 fighter moved from Morocco to Normandy Bordeaux
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Libya to Algeria
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
2 mech_infantrys moved from Belgian Congo to Ethiopia
1 mech_infantry moved from Tanganyika Territory to Ethiopia
1 armour and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from West India to India
1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Eastern Persia to India
1 armour, 1 artillery and 2 infantry moved from 79 Sea Zone to West India
1 infantry moved from Rhodesia to Tanganyika Territory
1 battleship, 1 cruiser and 1 destroyer moved from 77 Sea Zone to 79 Sea Zone
1 transport moved from 79 Sea Zone to 75 Sea Zone
1 destroyer moved from 39 Sea Zone to 72 Sea ZonePlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
2 infantry and 2 mech_infantrys placed in United Kingdom
1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Syria to Northwest Persia
3 fighters moved from Egypt to Northwest Persia
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
2 infantry moved from Northern Italy to Southern France
1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 destroyer and 2 submarines moved from 98 Sea Zone to 81 Sea ZoneCombat - Italians
Battle in Southern France
Italians attack with 1 artillery and 3 infantry
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 0/4 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 2/2 hits
2 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 3 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery in Southern France, round 4 : 0/1 hits
Americans roll dice for 1 mech_infantry in Southern France, round 4 : 1/1 hits
1 artillery owned by the Italians lost in Southern France
Americans win with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Italians attack with 3 fighters and 1 mech_infantry
Russians defend with 1 armour
Italians roll dice for 3 fighters and 1 mech_infantry in Northwest Persia, round 2 : 2/4 hits
Russians roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits
1 armour owned by the Russians lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in 81 Sea Zone
Italians attack with 1 battleship, 1 cruiser, 2 destroyers and 2 submarines
French defend with 1 destroyer
Italians roll dice for 2 submarines in 81 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 81 Sea Zone
Italians win with 1 battleship, 1 cruiser, 2 destroyers and 2 submarines remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
1 aaGun, 2 artilleries and 6 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Alexandria to Egypt
2 transports moved from 98 Sea Zone to 81 Sea Zone
3 fighters moved from Northwest Persia to Trans-Jordan
1 infantry moved from Syria to Trans-JordanPlace Units - Italians
3 infantry placed in Southern Italy
Italians undo move 1.
2 infantry placed in Southern Italy
2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
Italians collect 14 PUs (3 lost to blockades); end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUsProduction/PUs Summary :
Germans : 43 / 82
Russians : 28 / 38
Japanese : 34 / 36
Americans : 75 / 97
Chinese : 19 / 20
British : 26 / 26
UK_Pacific : 9 / 9
Italians : 17 / 17
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 57 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
1 fighter moved from Ethiopia to Eastern Persia
1 fighter moved from Borneo to Hunan
3 destroyers and 1 submarine moved from 42 Sea Zone to 39 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
2 transports placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
-
Hmm
The French are extinct -
Nice job getting the cheese Africa territories back from Russia so quickly
And I see the Americans avenged Normandy. Crazy





