Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
3 infantry moved from Chahar to Anhwe
5 infantry moved from Hopei to Anhwe
1 infantry moved from Jehol to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 9 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Anhwe from Japanese with 8 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to 125 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 41 Sea Zone to 37 Sea Zone
2 fighters moved from India to Burma
2 tactical_bombers moved from India to Burma
1 infantry moved from India to Burma
Combat - British
Battle in Borneo
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry and 1 mech_infantry
British win, taking Borneo from Japanese with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
British win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in 125 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 submarine; Russians loiter and taunt
Germans defend with 1 submarine
British win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Burma
British attack with 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 mech_infantry
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from Burma to India
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 armour moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 77 Sea Zone
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 fighter moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
2 fighters moved from Normandy Bordeaux to United Kingdom
1 armour moved from India to West India
1 mech_infantry moved from India to West India
1 mech_infantry moved from India to West India
2 tactical_bombers moved from India to Eastern Persia
2 fighters moved from India to Eastern Persia
1 armour moved from West India to Eastern Persia
2 mech_infantrys moved from West India to Eastern Persia
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 destroyer placed in 110 Sea Zone
1 armour, 1 artillery and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 35 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 2 infantry
Nothing worse than having a battle like this pending
I can think of a few.
For example, that was rough wheat….
I had second thoughts after I wrote that, so you know, but jeez
It’s just a figure of speech
Yes, Wheat had a rough 2nd round in an important battle, but he gets no sympathy from me. I’ve been waiting for this for more than a year.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians repair 2 damage on 1 airfield; Remaining resources: 11 PUs;
Italians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from Egypt to Alexandria
Italians take Alexandria from British
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Southern Italy to 97 Sea Zone
1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Syria
Combat - Italians
Battle in Syria
Non Combat Move - Italians
1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 97 Sea Zone to 98 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Southern Italy to Egypt
1 aaGun moved from Western Germany to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Production/PUs Summary :
Germans : 51 / 73
Russians : 25 / 37
Japanese : 46 / 59
Americans : 58 / 79
Chinese : 13 / 13
British : 32 / 35
UK_Pacific : 9 / 9
Italians : 17 / 24
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Combat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 aaGuns, 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to New South Wales
1 fighter moved from Caroline Islands to Borneo
3 destroyers moved from 33 Sea Zone to 42 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 armour, 1 infantry and 1 transport moved from 61 Sea Zone to 57 Sea Zone
1 artillery and 1 infantry moved from South Australia to New South Wales
1 fighter moved from India to Ethiopia
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 infantry moved from Kenya to Anglo Egyptian Sudan
Combat - French
Battle in Anglo Egyptian Sudan
French attack with 1 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 5 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Caucasus to Iraq
Germans take Northwest Persia from Russians
Germans take Iraq from British
1 armour moved from Caucasus to Persia
Germans take Persia from British
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 artillery and 2 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 bomber moved from Eastern Poland to Bryansk
1 infantry moved from Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Caucasus to Volgograd
1 artillery moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
Combat - Germans
Battle in Belarus
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 artilleries and 4 infantry in Belarus, round 2 : 2/6 hits
Russians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Volgograd
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 2 artilleries, 1 bomber and 3 infantry
Russians defend with 1 armour, 2 infantry and 1 mech_infantry
Germans roll dice for 2 artilleries, 1 bomber and 3 infantry in Bryansk, round 2 : 2/6 hits
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Bryansk, round 2 : 1/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
2 infantry owned by the Germans and 2 artilleries owned by the Germans retreated to Western Ukraine
Russians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
French defend with 2 infantry; British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 1/7 hits
British roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 2/6 hits
British roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits
2 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 1 fighter and 2 tactical_bombers in Normandy Bordeaux, round 4 : 0/5 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Normandy Bordeaux, round 5 : 1/4 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Germans
2 aaGuns, 7 artilleries and 21 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Western Ukraine to Eastern Poland
1 bomber moved from Bryansk to Western Ukraine
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Southern France to France
4 armour and 5 mech_infantrys moved from Caucasus to Iraq
1 armour and 1 mech_infantry moved from Caucasus to Iraq
6 armour and 9 mech_infantrys moved from Caucasus to Persia
1 mech_infantry moved from Caucasus to Iraq
4 armour, 2 artilleries, 4 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Novgorod to Eastern Poland
1 aaGun moved from Finland to 115 Sea Zone
1 aaGun moved from 115 Sea Zone to Novgorod
2 mech_infantrys moved from Novgorod to Belarus
2 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
Place Units - Germans
3 artilleries placed in Novgorod
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in France
1 artillery and 1 infantry placed in Germany
2 infantry placed in Germany
2 mech_infantrys placed in Western Germany
2 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1,1,6,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Germans collect 56 PUs (4 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Production/PUs Summary :
Germans : 60 / 82
Russians : 22 / 37
Japanese : 46 / 59
Americans : 58 / 79
Chinese : 13 / 13
British : 26 / 35
UK_Pacific : 9 / 9
Italians : 17 / 24
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 14x factory_major; Remaining resources: 23 PUs;
Russians buy 1 bomber, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Sakha to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Samara to Volgograd
1 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
2 fighters moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 armour moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
1 infantry moved from Yenisey to Yakut S.S.R.
1 bomber moved from Russia to Yakut S.S.R.
1 mech_infantry moved from Rostov to Volgograd
1 armour moved from Rostov to Northwest Persia
Russians take Caucasus from Germans
Russians take Northwest Persia from Germans
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Volgograd
Russians attack with 1 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Yakut S.S.R.
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Russians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 infantry moved from Sakha to Amur
2 aaGuns and 6 infantry moved from Sakha to Buryatia
1 bomber moved from Yakut S.S.R. to Timguska
1 infantry moved from Russia to Smolensk
1 infantry moved from Sikang to Kazakhstan
3 aaGuns moved from Rostov to Bryansk
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Kazakhstan to Volgograd
5 mech_infantrys moved from Rostov to Bryansk
1 armour moved from Rostov to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
11 artilleries moved from Rostov to Bryansk
24 infantry moved from Rostov to Bryansk
1 infantry moved from Russia to Smolensk
1 artillery and 8 infantry moved from Russia to Bryansk
1 infantry moved from Rostov to Bryansk
Place Units - Russians
1 bomber, 1 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs
Wait, that doesn’t work
Need to change it
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 3 artilleries
EDIT: Adding units owned by Russians to Rostov: 3 artilleries
EDIT: Removing units owned by Russians from Rostov: 12 infantry
EDIT: Adding units owned by Russians to Bryansk: 12 infantry
EDIT: Removing units owned by Russians from Smolensk: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kenya: 1 infantry
EDIT: Adding units owned by Russians to Ethiopia: 1 infantry
EDIT: Turning off Edit Mode
The second you turn in a move too quickly against a player of your calibre, the game can blow up quickly.
Just caught myself
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 3 artilleries
EDIT: Adding units owned by Russians to Rostov: 3 artilleries
EDIT: Removing units owned by Russians from Rostov: 12 infantry
EDIT: Adding units owned by Russians to Bryansk: 12 infantry
EDIT: Removing units owned by Russians from Smolensk: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kenya: 1 infantry
EDIT: Adding units owned by Russians to Ethiopia: 1 infantry
EDIT: Turning off Edit Mode
Japanese buy 1 aaGun, 3 fighters and 8 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Kiangsu to Shantung
Japanese take Shantung from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 tactical_bomber moved from French Indo China to 43 Sea Zone
4 bombers moved from Western Ukraine to Russia
1 armour moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 armour moved from Jehol to Manchuria
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Amur
1 fighter moved from Japan to Korea
1 fighter moved from Manchuria to Amur
1 artillery moved from Manchuria to Korea
1 tactical_bomber moved from Manchuria to Amur
1 bomber moved from Western Ukraine to Volgograd
intercept Moscow?
(4 Japanese vs 2 possible Soviets)
Nyet
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 3 artilleries
EDIT: Adding units owned by Russians to Rostov: 3 artilleries
EDIT: Removing units owned by Russians from Rostov: 12 infantry
EDIT: Adding units owned by Russians to Bryansk: 12 infantry
EDIT: Removing units owned by Russians from Smolensk: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kenya: 1 infantry
EDIT: Adding units owned by Russians to Ethiopia: 1 infantry
EDIT: Turning off Edit Mode
Japanese buy 1 aaGun, 3 fighters and 8 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Kiangsu to Shantung
Japanese take Shantung from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 tactical_bomber moved from French Indo China to 43 Sea Zone
4 bombers moved from Western Ukraine to Russia
1 armour moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 armour moved from Jehol to Manchuria
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Amur
1 fighter moved from Japan to Korea
1 fighter moved from Manchuria to Amur
1 artillery moved from Manchuria to Korea
1 tactical_bomber moved from Manchuria to Amur
1 bomber moved from Western Ukraine to Volgograd
Combat - Japanese
Air Battle in Russia
Japanese attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/4 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 7,5,8 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Korea
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Korea, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Korea, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Korea, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Japanese win, taking Korea from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Amur, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Manchuria to French Indo China
1 aaGun, 10 artilleries and 9 infantry moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from Malaya to Burma
4 armour and 3 mech_infantrys moved from French Indo China to Burma
1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 fighter moved from Japan to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 fighter moved from Korea to Japan
1 fighter moved from Amur to Japan
1 tactical_bomber moved from Amur to Japan
3 bombers moved from Russia to Persia
1 bomber moved from Volgograd to Persia
1 artillery and 4 infantry moved from Manchuria to Korea
Place Units - Japanese
3 infantry placed in French Indo China
1 aaGun and 2 infantry placed in Malaya
Japanese undo move 2.
Japanese undo move 1.
1 aaGun and 2 infantry placed in French Indo China
3 infantry placed in Malaya
3 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5,1,1,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,4,6
Japanese collect 36 PUs (14 lost to blockades); end with 36 PUs total
Production/PUs Summary :
Germans : 54 / 82
Russians : 28 / 38
Japanese : 50 / 36
Americans : 58 / 79
Chinese : 9 / 13
British : 26 / 35
UK_Pacific : 9 / 9
Italians : 17 / 24
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Norway
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Algeria to 92 Sea Zone
1 mech_infantry moved from Algeria to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from Guam to Philippines
1 bomber moved from Guam to Philippines
2 fighters moved from Guam to Amur
1 armour moved from Hopei to Hunan
Chinese take Hunan from Japanese
1 fighter moved from Guam to Amur
Combat - Americans
Battle in Norway
Battle in Holland Belgium
Battle in Southern France
Battle in Sumatra
Battle in Normandy Bordeaux
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Norway from Germans, taking Holland Belgium from Germans, taking Southern France from Germans, taking Sumatra from Japanese, taking Normandy Bordeaux from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in Philippines
Americans attack with 2 bombers and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans win, taking Philippines from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Amur
Americans attack with 3 fighters
Japanese defend with 1 infantry
Americans win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 fighters moved from Amur to Siberia
1 bomber moved from Libya to Russia
1 bomber moved from Kenya to India
1 bomber moved from Guam to India
2 infantry moved from Libya to Tunisia
1 fighter moved from Morocco to United Kingdom
1 bomber moved from Normandy Bordeaux to Morocco
2 fighters moved from Eastern United States to Morocco
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Philippines to Guam
1 bomber moved from Philippines to Borneo
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Western United States to Midway
2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 7 Sea Zone to 19 Sea Zone
6 submarines moved from 7 Sea Zone to 6 Sea Zone
2 infantry moved from Eastern United States to Central United States
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 infantry placed in Eastern United States
1 armour, 1 artillery and 2 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Americans collect 72 PUs (3 lost to blockades); end with 72 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
5 infantry moved from Anhwe to Kweichow
5 infantry moved from Anhwe to Shantung
Combat - Chinese
Battle in Kweichow
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shantung
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Shantung from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Hunan
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 19 PUs; end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from 110 Sea Zone to 125 Sea Zone
Combat - British
Battle in 125 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 submarine; Russians loiter and taunt
Germans defend with 1 submarine
British win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 fighter moved from Morocco to Normandy Bordeaux
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Libya to Algeria
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
2 mech_infantrys moved from Belgian Congo to Ethiopia
1 mech_infantry moved from Tanganyika Territory to Ethiopia
1 armour and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from West India to India
1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Eastern Persia to India
1 armour, 1 artillery and 2 infantry moved from 79 Sea Zone to West India
1 infantry moved from Rhodesia to Tanganyika Territory
1 battleship, 1 cruiser and 1 destroyer moved from 77 Sea Zone to 79 Sea Zone
1 transport moved from 79 Sea Zone to 75 Sea Zone
1 destroyer moved from 39 Sea Zone to 72 Sea Zone
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
2 infantry and 2 mech_infantrys placed in United Kingdom
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 26 PUs; end with 26 PUs total
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 3 infantry