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Slovenehero and Caesar1 (Axis) vs Noll and Wittman (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
2 mech_infantrys moved from Central United States to Western United States
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from French West Africa to MaltaCombat - Americans
Battle in Morocco
Battle in 92 Sea Zone
British loiter and taunt with ; Americans attack with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry and 1 transport
Germans defend with 1 transport
Americans win, taking Morocco from Germans with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 transport remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Algeria
Battle in Java
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking Algeria from Italians, taking Java from Japanese, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 transport moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
1 carrier, 2 submarines and 2 transports placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 fighter placed in Eastern United States
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Tsinghai to ShensiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 bomber moved from Egypt to Greece
1 tactical_bomber moved from Egypt to 99 Sea Zone
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 infantry moved from India to Burma
1 battleship moved from 54 Sea Zone to 26 Sea ZoneCombat - British
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Greece
British attack with 1 bomber
Germans defend with 2 bombers
British win with 1 bomber remaining. Battle score for attacker is 24
Casualties for Germans: 2 bombers
Battle in 99 Sea Zone
British attack with 1 tactical_bomber
Germans defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 tactical_bomber moved from 99 Sea Zone to Egypt
1 bomber moved from Greece to Egypt
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
2 fighters moved from Egypt to 92 Sea Zone
1 fighter moved from Egypt to 92 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 armour moved from Iraq to Eastern Persia
2 infantry moved from Iraq to Trans-Jordan
2 transports moved from 91 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
3 mech_infantrys placed in Persia
1 airfield placed in Gibraltar
1 fighter placed in United Kingdom
British undo move 3.
1 fighter placed in Union of South Africa
British undo move 3.
1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 bomber moved from Egypt to Greece
1 tactical_bomber moved from Egypt to 99 Sea Zone
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 infantry moved from India to Burma
1 battleship moved from 54 Sea Zone to 26 Sea ZoneCombat - British
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Greece
British attack with 1 bomber
Germans defend with 2 bombers
British win with 1 bomber remaining. Battle score for attacker is 24
Casualties for Germans: 2 bombers
Battle in 99 Sea Zone
British attack with 1 tactical_bomber
Germans defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 tactical_bomber moved from 99 Sea Zone to Egypt
1 bomber moved from Greece to Egypt
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
2 fighters moved from Egypt to 92 Sea Zone
1 fighter moved from Egypt to 92 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 armour moved from Iraq to Eastern Persia
2 infantry moved from Iraq to Trans-Jordan
2 transports moved from 91 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
3 mech_infantrys placed in Persia
1 airfield placed in Gibraltar
1 fighter placed in United Kingdom
British undo move 3.
1 fighter placed in Union of South Africa
British undo move 3.
1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 bomber
EDIT: Adding units owned by UK_Pacific to India: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Bulgaria to Romania
2 transports moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Albania to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern ItalyPlace Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
1 fighter placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs totalTerritory Summary for Italians :
Tunisia : 1 flag
Romania : 1 armour and 1 infantry
Northern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Greece : 1 flag
97 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 47 / 61
Russians : 32 / 35
Japanese : 53 / 65
Americans : 60 / 86
Chinese : 7 / 8
British : 33 / 34
UK_Pacific : 6 / 6
Italians : 12 / 12
ANZAC : 10 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 2 transports placed in 54 Sea Zone
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
India : 1 fighter
Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 2 transports
Egypt : 2 infantryProduction/PUs Summary :
Germans : 47 / 61
Russians : 32 / 35
Japanese : 53 / 65
Americans : 60 / 86
Chinese : 7 / 8
British : 33 / 34
UK_Pacific : 6 / 6
Italians : 12 / 12
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 47 / 61
Russians : 32 / 35
Japanese : 53 / 65
Americans : 60 / 86
Chinese : 7 / 8
British : 33 / 34
UK_Pacific : 6 / 6
Italians : 12 / 12
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 bomber, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
4 infantry moved from Karelia to Novgorod
2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
9 armour, 5 artilleries, 24 infantry and 10 mech_infantrys moved from Belarus to Bryansk
6 mech_infantrys moved from Baltic States to Bryansk
1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
1 bomber moved from Western Germany to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/8 hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Eastern Poland
Germans attack with 2 armour and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 5 mech_infantrys in Eastern Poland, round 2 : 2/7 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 9 armour, 5 artilleries, 24 infantry and 16 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 9 armour, 5 artilleries, 24 infantry and 16 mech_infantrys in Bryansk, round 2 : 9/54 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 9 armour, 5 artilleries, 24 infantry and 16 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 aaGuns moved from Belarus to Bryansk
1 aaGun moved from Baltic States to Novgorod
1 aaGun moved from Baltic States to Eastern Poland
1 fighter moved from 95 Sea Zone to Southern Italy
2 carriers, 1 fighter and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
1 fighter moved from Baltic States to 97 Sea Zone
1 destroyer moved from 126 Sea Zone to 127 Sea Zone
1 bomber moved from Novgorod to Romania
1 fighter moved from Novgorod to 113 Sea Zone
1 tactical_bomber moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Western Germany to FrancePlace Units - Germans
1 artillery placed in Western Germany
1 transport placed in 113 Sea Zone
1 bomber placed in Western Germany
5 armour and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Germans :
Cyprus : 1 flag, 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Western Germany : 1 airfield, 5 armour, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 2 mech_infantrys
Romania : 1 bomber
Germany : 1 factory_major
Norway : 1 infantry
Southern Italy : 1 fighter
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag, 1 tactical_bomber
Bryansk : 1 flag, 3 aaGuns, 9 armour, 5 artilleries, 24 infantry and 16 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 2 armour and 5 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 transport
Bulgaria : 1 flag
97 Sea Zone : 2 carriers, 3 fighters and 1 submarine
127 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 51 / 61
Russians : 28 / 35
Japanese : 53 / 65
Americans : 60 / 86
Chinese : 7 / 8
British : 33 / 34
UK_Pacific : 6 / 6
Italians : 12 / 12
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 6 times
3 was rolled 13 times
4 was rolled 9 times
5 was rolled 17 times
6 was rolled 19 times
Average roll : 3.960
Median : 4.000
Variance : 1.635
Standard Deviation : 1.279
Total rolls : 75Germans Combat
1 was rolled 11 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 15 times
6 was rolled 18 times
Average roll : 3.928
Median : 4.000
Variance : 1.456
Standard Deviation : 1.207
Total rolls : 69Russians Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Buyant-Uhaa to Manchuria
1 infantry moved from Archangel to Belarus
Russians take Belarus from GermansCombat - Russians
Battle in Manchuria
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 10 infantry moved from Timguska to Novosibirsk
1 aaGun and 13 infantry moved from Vologda to Russia
1 mech_infantry moved from Volgograd to Russia
1 mech_infantry moved from Volgograd to Russia
1 mech_infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Rostov to Tambov
1 infantry moved from Rostov to Tambov
1 aaGun, 8 artilleries and 4 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Smolensk to RussiaPlace Units - Russians
1 mech_infantry placed in Volgograd
3 infantry placed in Ukraine
1 artillery and 6 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kansu: 1 infantry
EDIT: Removing units owned by Russians from Olgiy: 1 infantry
EDIT: Adding units owned by Russians to Novosibirsk: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
Manchuria : 1 infantry
Kansu : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Trans-Jordan : 1 infantry
Egypt : 1 mech_infantry
Belarus : 1 infantry
Rostov : 2 infantry
Archangel : 1 infantry
Russia : 3 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 42 infantry and 4 mech_infantrys
Tambov : 2 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 mech_infantry
Novosibirsk : 2 aaGuns and 12 infantry
Volgograd : 1 aaGun, 8 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry
Smolensk : 1 infantry
Samara : 6 infantry
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 61
Russians : 29 / 29
Japanese : 50 / 65
Americans : 60 / 86
Chinese : 10 / 8
British : 33 / 34
UK_Pacific : 6 / 6
Italians : 12 / 12
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hopei
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Manchuria
2 fighters moved from Japan to Manchuria
1 bomber moved from Kwangsi to Suiyuyan
1 bomber moved from Kwangsi to Manchuria
1 fighter moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Hopei
1 tactical_bomber moved from Kwangsi to Hopei
2 fighters moved from French Indo China to Burma
1 tactical_bomber moved from Shan State to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 infantry moved from Yunnan to Burma
1 fighter moved from Shan State to Burma
1 infantry moved from Shan State to Burma
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
3 submarines moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 36 Sea Zone to Java
2 tactical_bombers moved from 36 Sea Zone to Java
2 carriers moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
2 submarines moved from 36 Sea Zone to 42 Sea Zone
1 carrier and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Sakha to Siberia
Japanese take Siberia from RussiansCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 6 submarines and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 6 submarines in 35 Sea Zone, round 2 : 3/6 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 6 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Philippines, round 2 : 2/3 hits
Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Manchuria
Japanese attack with 1 bomber, 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Manchuria, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 4/7 hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits
3 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Kweichow, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 2/6 hits
Americans roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
2 tactical_bombers moved from Java to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from Hopei to Anhwe
1 tactical_bomber moved from Hopei to Anhwe
1 bomber moved from Suiyuyan to Anhwe
1 bomber moved from Manchuria to Anhwe
2 fighters moved from Manchuria to Anhwe
3 fighters and 2 tactical_bombers moved from Burma to Shan State
1 aaGun moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Shan State to Kweichow
1 fighter moved from Kweichow to Shan State
1 artillery and 2 infantry moved from Malaya to Shan State
3 infantry moved from Sakha to Amur
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 infantry placed in French Indo China
1 fighter placed in Japan
2 destroyers and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Jehol : 1 flag
Yunnan : 1 flag
Kweichow : 1 flag, 1 infantry and 3 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag, 1 mech_infantry
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 2 bombers, 3 fighters and 1 tactical_bomber
Shan State : 1 flag, 1 aaGun, 4 artilleries, 4 fighters, 4 infantry and 2 tactical_bombers
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Sakha : 1 flag
Amur : 1 flag, 3 infantry
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor and 3 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
41 Sea Zone : 1 submarine
35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 6 submarines, 1 tactical_bomber and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers and 3 submarinesProduction/PUs Summary :
Germans : 50 / 61
Russians : 27 / 29
Japanese : 61 / 66
Americans : 54 / 86
Chinese : 8 / 8
British : 33 / 34
UK_Pacific : 5 / 6
Italians : 12 / 12
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.532
Median : 4.000
Variance : 0.761
Standard Deviation : 0.872
Total rolls : 47Japanese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.703
Median : 4.000
Variance : 0.694
Standard Deviation : 0.833
Total rolls : 37UK_Pacific Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
2 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to SuiyuyanPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 1 bomber
EDIT: Adding units owned by British to India: 1 bomber
EDIT: Turning off Edit Mode
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
EDIT: British undo move 2.
EDIT: British undo move 1.
1 bomber, 2 fighters and 1 tactical_bomber moved from India to Burma
2 infantry moved from India to Burma
2 transports moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
1 carrier and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to Norway
2 fighters moved from United Kingdom to Norway
2 infantry moved from West India to India
1 armour moved from Eastern Persia to India
3 mech_infantrys moved from Persia to West India
1 transport moved from 79 Sea Zone to 76 Sea Zone
1 transport moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 battleship moved from 26 Sea Zone to 25 Sea ZoneCombat - British
Battle in Holland Belgium
Battle in Burma
British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Holland Belgium from Germans, taking Burma from Japanese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
2 fighters placed in United Kingdom
1 fighter and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Romania to Western Ukraine
1 bomber moved from Northern Italy to Western Ukraine
1 fighter moved from Northern Italy to 112 Sea ZoneCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in 112 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Western Ukraine
Italians attack with 1 armour and 1 bomber
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 bomber in Western Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Western Ukraine to Novgorod
1 fighter moved from 112 Sea Zone to Northern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 15 PUs totalTerritory Summary for Italians :
Northern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 3 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 1 flag, 1 armour
Novgorod : 1 bomber
Greece : 1 flag
97 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 42 / 61
Russians : 25 / 29
Japanese : 59 / 66
Americans : 60 / 78
Chinese : 9 / 11
British : 36 / 36
UK_Pacific : 6 / 6
Italians : 13 / 15
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 1 times
6 was rolled 2 times
Average roll : 5,000
Median : 6,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Russians Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 5 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 46 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 cruiser moved from 62 Sea Zone to 63 Sea ZonePlace Units - ANZAC
2 infantry placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
India : 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 4 infantry
Celebes : 1 flag, 1 artillery and 2 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 2 transports
46 Sea Zone : 1 destroyer
63 Sea Zone : 1 cruiser
54 Sea Zone : 1 submarine
55 Sea Zone : 1 destroyer
Egypt : 2 infantryProduction/PUs Summary :
Germans : 42 / 61
Russians : 25 / 29
Japanese : 56 / 66
Americans : 60 / 78
Chinese : 9 / 11
British : 36 / 36
UK_Pacific : 6 / 6
Italians : 13 / 15
ANZAC : 13 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 42 / 61
Russians : 25 / 29
Japanese : 56 / 66
Americans : 60 / 78
Chinese : 9 / 11
British : 36 / 36
UK_Pacific : 6 / 6
Italians : 13 / 15
ANZAC : 13 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Baltic States to Belarus
24 infantry moved from Bryansk to Rostov
5 artilleries moved from Bryansk to Rostov
3 armour moved from Bryansk to Ukraine
1 armour moved from Bryansk to Ukraine
4 mech_infantrys moved from Bryansk to Ukraine
1 bomber moved from Romania to Belarus
1 infantry moved from Novgorod to Belarus
1 bomber moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland BelgiumCombat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in Belarus
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking 97 Sea Zone from British, taking Belarus from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 1 bomber
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 bomber in Holland Belgium, round 2 : 1/2 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Holland Belgium
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 5 artilleries and 24 infantry
Russians defend with 2 infantry
Germans roll dice for 5 artilleries and 24 infantry in Rostov, round 2 : 7/29 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 5 artilleries and 23 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 4 armour and 4 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 4 armour and 4 mech_infantrys in Ukraine, round 2 : 1/8 hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
Germans roll dice for 4 armour and 2 mech_infantrys in Ukraine, round 3 : 3/6 hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 3 infantryNon Combat Move - Germans
3 aaGuns moved from Bryansk to Rostov
1 tactical_bomber moved from Belarus to Novgorod
1 carrier moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Novgorod to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 fighter moved from 113 Sea Zone to Novgorod
1 destroyer moved from 127 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 infantry moved from France to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from Belarus to Western Germany
2 armour moved from Bryansk to Baltic States
4 mech_infantrys moved from Bryansk to Baltic States
1 armour moved from Bryansk to Baltic States
2 armour moved from Bryansk to Rostov
5 mech_infantrys moved from Bryansk to Rostov
5 mech_infantrys moved from Eastern Poland to Germany
2 armour moved from Eastern Poland to Germany
1 aaGun moved from Eastern Poland to Poland
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from 97 Sea Zone to Western Germany
1 fighter moved from Western Germany to 115 Sea Zone
1 fighter moved from 97 Sea Zone to Western Germany
3 mech_infantrys moved from Bryansk to NovgorodPlace Units - Germans
1 fighter placed in Western Germany
3 infantry placed in Western Germany
3 armour and 6 mech_infantrys placed in Germany
Germans undo move 3.
5 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
3 armour placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Germans :
Cyprus : 1 flag, 1 artillery and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 5 armour, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 3 mech_infantrys
Poland : 1 aaGun
Germany : 5 armour, 1 factory_major and 10 mech_infantrys
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 3 armour and 4 mech_infantrys
Bryansk : 1 flag
Rostov : 1 flag, 3 aaGuns, 2 armour, 5 artilleries, 23 infantry and 5 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 1 flag
Ukraine : 1 flag, 4 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
112 Sea Zone : 1 destroyer
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
97 Sea Zone : 1 flag, 2 carriers, 1 fighter and 1 submarine
115 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 47 / 52
Russians : 20 / 29
Japanese : 56 / 66
Americans : 60 / 78
Chinese : 9 / 11
British : 36 / 36
UK_Pacific : 6 / 6
Italians : 13 / 15
ANZAC : 13 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3,387
Median : 3,000
Variance : 0,197
Standard Deviation : 0,444
Total rolls : 62Germans Combat
1 was rolled 10 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3,500
Median : 4,000
Variance : 0,275
Standard Deviation : 0,524
Total rolls : 52British Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 2,889
Median : 2,000
Variance : 0,875
Standard Deviation : 0,935
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Russia to Western Ukraine
Russians take Bryansk from GermansCombat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 carrier, 1 cruiser, 1 fighter and 1 transport
1 submarine owned by the Russians Submerged
Battle in Western Ukraine
Russians attack with 1 armour and 1 mech_infantry
Italians defend with 1 armour
Russians winGermans win with 1 carrier, 1 cruiser, 1 fighter and 1 transport remaining, taking Western Ukraine from Italians with 1 armour remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
3 infantry moved from Volgograd to Caucasus
1 aaGun moved from Volgograd to Caucasus
8 artilleries moved from Volgograd to Tambov
3 infantry moved from Russia to Bryansk
6 infantry moved from Samara to Tambov
2 aaGuns and 12 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Volgograd to Samara
2 infantry moved from Tambov to Russia
2 aaGuns, 4 artilleries and 35 infantry moved from Russia to Tambov
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Volgograd to CaucasusPlace Units - Russians
1 armour, 2 artilleries and 2 infantry placed in Russia
1 infantry placed in Volgograd
2 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Egypt: 1 mech_infantry
EDIT: Adding units owned by Russians to Ethiopia: 1 mech_infantry
EDIT: Removing units owned by Russians from Trans-Jordan: 1 infantry
EDIT: Adding units owned by Russians to Iraq: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Russians :
Tsinghai : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Ethiopia : 1 mech_infantry
Bryansk : 3 infantry
Archangel : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 10 infantry and 3 mech_infantrys
Tambov : 2 aaGuns, 12 artilleries and 41 infantry
Western Ukraine : 1 armour
Volgograd : 1 factory_minor and 1 infantry
Caucasus : 1 aaGun and 4 infantry
Smolensk : 1 infantry
Samara : 2 aaGuns, 12 infantry and 1 mech_infantry
Iraq : 1 infantry
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 52
Russians : 23 / 28
Japanese : 56 / 66
Americans : 60 / 78
Chinese : 9 / 11
British : 36 / 36
UK_Pacific : 6 / 6
Italians : 11 / 15
ANZAC : 13 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory_minor, 6 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
3 infantry moved from Amur to Manchuria
Japanese take Manchuria from Chinese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Szechwan
1 bomber moved from Anhwe to Suiyuyan
1 bomber moved from Anhwe to Shensi
2 fighters moved from Shan State to Szechwan
2 infantry moved from Shan State to Burma
2 fighters moved from Shan State to Burma
2 tactical_bombers moved from Shan State to Burma
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
2 fighters moved from 42 Sea Zone to Celebes
2 tactical_bombers moved from 42 Sea Zone to Celebes
1 battleship moved from 42 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 1/6 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
1 infantry owned by the British lost in Burma
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 3 : 4/6 hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 battleship and 2 transports
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 battleship and 2 transports remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 2 artilleries, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 artillery and 2 infantry
Japanese roll dice for 2 artilleries, 2 fighters and 2 tactical_bombers in Celebes, round 2 : 4/6 hits
ANZAC roll dice for 1 artillery and 2 infantry in Celebes, round 2 : 0/3 hits
2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 artillery and 2 infantry
Battle in Szechwan
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Szechwan, round 2 : 3/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 fighter moved from 16 Sea Zone to Japan
3 submarines moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 35 Sea Zone to Japan
1 tactical_bomber moved from 35 Sea Zone to Japan
3 fighters moved from Anhwe to Japan
1 tactical_bomber moved from Anhwe to Japan
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from Celebes to 43 Sea Zone
2 tactical_bombers moved from Celebes to 43 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 bomber moved from Suiyuyan to Shan State
1 bomber moved from Shensi to Shan State
2 fighters moved from Szechwan to Shan State
2 tactical_bombers moved from Burma to Shan State
2 fighters moved from Burma to Shan State
3 infantry moved from French Indo China to Shan State
1 cruiser moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
2 mech_infantrys moved from Kweichow to Shan State
3 mech_infantrys moved from Kiangsu to Hunan
2 carriers moved from 42 Sea Zone to 43 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 submarines moved from 35 Sea Zone to 20 Sea Zone
6 submarines moved from 20 Sea Zone to 19 Sea ZonePlace Units - Japanese
6 infantry placed in Japan
1 factory_minor placed in Malaya
3 submarines placed in 19 Sea Zone
3 armour placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 9 infantry and 2 tactical_bombers
Jehol : 1 flag
Manchuria : 1 flag, 3 infantry
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 3 mech_infantrys
Hopei : 1 flag
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 aaGun, 4 artilleries, 2 bombers, 4 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 3 armour and 1 factory_minor
Celebes : 1 flag, 2 artilleries
Java : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 battleship, 1 destroyer, 2 submarines and 2 transports
43 Sea Zone : 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
39 Sea Zone : 1 submarine
20 Sea Zone : 1 battleship, 2 carriers, 1 cruiser and 1 destroyer
19 Sea Zone : 12 submarines
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 52
Russians : 21 / 28
Japanese : 66 / 71
Americans : 60 / 78
Chinese : 5 / 11
British : 36 / 36
UK_Pacific : 5 / 6
Italians : 11 / 15
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3,432
Median : 3,000
Variance : 0,472
Standard Deviation : 0,687
Total rolls : 37Japanese Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3,333
Median : 3,000
Variance : 0,115
Standard Deviation : 0,340
Total rolls : 27ANZAC Combat
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4,333
Median : 5,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3UK_Pacific Combat
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3,667
Median : 3,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Americans Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2,333
Median : 2,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 carrier, 1 factory_minor, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 25 Sea Zone to 16 Sea Zone
7 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry and 1 mech_infantry moved from Norway to Finland
1 bomber moved from Gibraltar to Finland
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea ZoneCombat - Americans
Battle in Finland
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
Americans win, taking Finland from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
7 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
2 fighters moved from 92 Sea Zone to Gibraltar
1 bomber moved from Finland to Norway
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer and 2 submarines moved from 110 Sea Zone to 125 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea ZonePlace Units - Americans
1 airfield and 1 factory_minor placed in Norway
1 carrier and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to SuiyuyanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
1 infantry placed in Sikang
Chinese undo move 1.
Chinese undo move 2.
Chinese undo move 1.
2 infantry placed in Shensi
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total