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15L DizzKneeLand33 (Axis) vs Gargantua (Allies + 17)

  • Liaison TripleA 11 10

    I believe you intend to scramble to save your fleet, it gives it a fighting chance.

    If I am wrong, we can re-roll the whole battle.

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Trans-Jordan to 96 Sea Zone
                1 submarine moved from 97 Sea Zone to 96 Sea Zone
                2 fighters and 1 tactical_bomber moved from Gibraltar to 96 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers and 1 fighter moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Scotland to Western Germany
                1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Western Germany
                1 submarine moved from 91 Sea Zone to 96 Sea Zone
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 battleship and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone

    Combat - Americans
                Germans scrambles 2 units out of Tobruk to defend against the attack in 96 Sea Zone
                Battle in Caroline Islands
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Western Germany
                    Americans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
                    Germans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -18
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Americans: 1 armour, 1 artillery, 1 fighter and 2 infantry
                Battle in 96 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
                    Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 13 submarines, 1 tactical_bomber and 4 transports
                    Units damaged: 1 carrier owned by the Germans and 1 battleship owned by the Germans
                    Units damaged: 1 battleship owned by the Americans
                    Americans win with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 59
                    Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 13 submarines, 1 tactical_bomber and 4 transports
                    Casualties for Americans: 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 submarines

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
                1 bomber moved from Northern Territory to India
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                1 destroyer moved from 119 Sea Zone to 112 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 carrier and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
                1 carrier and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Northern Territory to 33 Sea Zone
                1 fighter moved from Northern Territory to Queensland
                1 carrier and 1 cruiser moved from 76 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                4 infantry moved from Brazil to 86 Sea Zone
                4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 transport placed in 86 Sea Zone
                1 artillery and 1 infantry placed in Brazil
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 submarine placed in 10 Sea Zone
                3 fighters and 1 tactical_bomber placed in Western United States
                Americans undo move 6.
                2 fighters placed in Eastern United States
                1 fighter and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Szechwan
                2 infantry moved from Shensi to Kweichow
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Tsinghai to Szechwan

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Shensi

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 3 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 submarines moved from 98 Sea Zone to 97 Sea Zone
                2 fighters moved from 98 Sea Zone to Gibraltar
                1 fighter moved from Trans-Jordan to Egypt
                1 fighter moved from 98 Sea Zone to Egypt
                2 infantry moved from Trans-Jordan to Egypt
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 carrier, 1 cruiser and 3 destroyers moved from 98 Sea Zone to 80 Sea Zone
                1 battleship moved from 98 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from India to Burma
                1 carrier moved from 98 Sea Zone to 96 Sea Zone
                1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone

    Combat - British
                Battle in Burma
                    British attack with 2 artilleries and 2 infantry
                    Japanese defend with 3 infantry
                    British win, taking Burma from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry
                Battle in Normandy Bordeaux

    Non Combat Move - British
                2 infantry moved from 81 Sea Zone to Egypt

    Place Units - British
                2 fighters placed in United Kingdom
                2 artilleries and 1 infantry placed in Egypt
                1 artillery and 1 infantry placed in Persia

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
                UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 2 infantry

  • Liaison TripleA 11 10

    Wow your fleet discovered a new technology!

    How to submerge permanently…

  • 12

    @Gargantua:

    Wow your fleet discovered a new technology!

    How to submerge permanently…

    incredibly powerful tech - on the little known “secret tech” board

  • Liaison TripleA 11 10

  • 12

    looking forward, garg, to a long anticipated league game showdown.

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 armour, 1 artillery and 3 mech_infantrys moved from Eastern Poland to Belarus
                1 bomber moved from Tobruk to 76 Sea Zone

    Combat - Italians
                Battle in 76 Sea Zone
                    Italians attack with 1 bomber
                    ANZAC defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Belarus
                    Italians attack with 3 armour, 1 artillery and 3 mech_infantrys
                    Russians defend with 2 infantry
                    Italians win, taking Belarus from Russians with 3 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Eastern Poland to Belarus
                1 bomber moved from 76 Sea Zone to Alexandria

    Place Units - Italians
                2 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,2,6,2,2,3
                Italians collect 2 PUs (8 lost to blockades); end with 2 PUs total

  • 12

    mickey’s feet are still twitching - more slowly now i perceive.

  • 15

    You took Denmark with Russia!  AHAHAHAHAHA

    THat’s awesome, Garg.

  • Liaison TripleA 11 10

    Enjoy the short break Shin-Ji,  I’ll be resuming our game shortly. ;)

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Trans-Jordan to Egypt
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from Northern Territory to Caroline Islands
                1 fighter moved from Queensland to Caroline Islands
                1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Northern Territory to South Australia

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 aaGuns moved from Northern Territory to South Australia
                EDIT: 2 aaGuns, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from South Australia to Western Australia
                EDIT: ANZAC undo move 2.

    Place Units - ANZAC
                1 artillery, 1 infantry and 1 mech_infantry placed in Queensland
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • Liaison TripleA 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 cruiser and 1 destroyer moved from 98 Sea Zone to 93 Sea Zone
                2 infantry moved from Tunisia to Libya
                2 infantry moved from Scotland to United Kingdom

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 cruiser and 1 destroyer moved from 98 Sea Zone to 93 Sea Zone
                2 infantry moved from Tunisia to Libya
                2 infantry moved from Scotland to United Kingdom

    Non Combat Move - French

    Turn Complete - French

  • 17 16 15 14 12

    A Disney cartoon on the topic of infantry weapons used to stop tanks.

    https://www.youtube.com/watch?v=AlJD0pZp4eQ

  • Liaison TripleA 11 10

    Good movie!

  • 20 16 15 14

    Geesh, there was so much extraneous stuff in this thread I didn’t even realize you had moved…  :roll:

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Baltic States to Archangel
                      Germans take Archangel from Russians
                1 mech_infantry moved from Baltic States to Smolensk
                      Germans take Smolensk from Russians
                1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
                1 artillery and 2 infantry moved from Western Germany to Denmark
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                1 infantry moved from Bessarabia to Western Ukraine

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                    British win with no units remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 1 armour and 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Denmark
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Denmark from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 mech_infantrys moved from Germany to Western Germany
                1 infantry moved from Western Germany to Germany
                3 aaGuns, 2 armour, 13 artilleries and 17 infantry moved from Eastern Poland to Belarus
                1 armour and 7 mech_infantrys moved from Baltic States to Belarus
                1 submarine moved from 113 Sea Zone to 114 Sea Zone

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                1 artillery and 3 infantry placed in Western Germany
                1 fighter placed in Western Germany
                1 artillery and 2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,1,6,4,3,1
                Germans collect 37 PUs (7 lost to blockades); end with 37 PUs total

  • 20 16 15 14

    This game has definitely inspired me on what to not do with Germany….  8-)

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