@discalced GL&HF!
Welcome to your first BM4 game! If there are any questions (rules, tripleA, etc.), please don’t hesitate to ask! (Hopefully I know where to find the answer ;-))
Do you want to scramble?
Does your Sub fight in 106?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Trans-Jordan to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to 96 Sea Zone
2 carriers, 1 cruiser, 2 destroyers and 1 fighter moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Scotland to Western Germany
1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Western Germany
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 battleship and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone
Combat - Americans
I believe you intend to scramble to save your fleet, it gives it a fighting chance.
If I am wrong, we can re-roll the whole battle.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Trans-Jordan to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to 96 Sea Zone
2 carriers, 1 cruiser, 2 destroyers and 1 fighter moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Scotland to Western Germany
1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Western Germany
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 battleship and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone
Combat - Americans
Germans scrambles 2 units out of Tobruk to defend against the attack in 96 Sea Zone
Battle in Caroline Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Western Germany
Americans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Germans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -18
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Americans: 1 armour, 1 artillery, 1 fighter and 2 infantry
Battle in 96 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 13 submarines, 1 tactical_bomber and 4 transports
Units damaged: 1 carrier owned by the Germans and 1 battleship owned by the Germans
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 59
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 13 submarines, 1 tactical_bomber and 4 transports
Casualties for Americans: 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 submarines
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 bomber moved from Northern Territory to India
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 119 Sea Zone to 112 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Northern Territory to 33 Sea Zone
1 fighter moved from Northern Territory to Queensland
1 carrier and 1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 transport placed in 86 Sea Zone
1 artillery and 1 infantry placed in Brazil
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 submarine placed in 10 Sea Zone
3 fighters and 1 tactical_bomber placed in Western United States
Americans undo move 6.
2 fighters placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
2 infantry moved from Shensi to Kweichow
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Hopei
1 fighter moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 98 Sea Zone to Gibraltar
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from 98 Sea Zone to Egypt
2 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 cruiser and 3 destroyers moved from 98 Sea Zone to 80 Sea Zone
1 battleship moved from 98 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from India to Burma
1 carrier moved from 98 Sea Zone to 96 Sea Zone
1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
Combat - British
Battle in Burma
British attack with 2 artilleries and 2 infantry
Japanese defend with 3 infantry
British win, taking Burma from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in Normandy Bordeaux
Non Combat Move - British
2 infantry moved from 81 Sea Zone to Egypt
Place Units - British
2 fighters placed in United Kingdom
2 artilleries and 1 infantry placed in Egypt
1 artillery and 1 infantry placed in Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 2 infantry
Wow your fleet discovered a new technology!
How to submerge permanently…
Wow your fleet discovered a new technology!
How to submerge permanently…
incredibly powerful tech - on the little known “secret tech” board

looking forward, garg, to a long anticipated league game showdown.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour, 1 artillery and 3 mech_infantrys moved from Eastern Poland to Belarus
1 bomber moved from Tobruk to 76 Sea Zone
Combat - Italians
Battle in 76 Sea Zone
Italians attack with 1 bomber
ANZAC defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Belarus
Italians attack with 3 armour, 1 artillery and 3 mech_infantrys
Russians defend with 2 infantry
Italians win, taking Belarus from Russians with 3 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
2 aaGuns moved from Eastern Poland to Belarus
1 bomber moved from 76 Sea Zone to Alexandria
Place Units - Italians
2 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,2,6,2,2,3
Italians collect 2 PUs (8 lost to blockades); end with 2 PUs total
mickey’s feet are still twitching - more slowly now i perceive.
You took Denmark with Russia! AHAHAHAHAHA
THat’s awesome, Garg.
Enjoy the short break Shin-Ji, I’ll be resuming our game shortly. ;)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from Trans-Jordan to Egypt
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Northern Territory to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Northern Territory to South Australia
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 aaGuns moved from Northern Territory to South Australia
EDIT: 2 aaGuns, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from South Australia to Western Australia
EDIT: ANZAC undo move 2.
Place Units - ANZAC
1 artillery, 1 infantry and 1 mech_infantry placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 cruiser and 1 destroyer moved from 98 Sea Zone to 93 Sea Zone
2 infantry moved from Tunisia to Libya
2 infantry moved from Scotland to United Kingdom
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 cruiser and 1 destroyer moved from 98 Sea Zone to 93 Sea Zone
2 infantry moved from Tunisia to Libya
2 infantry moved from Scotland to United Kingdom
Non Combat Move - French
Turn Complete - French
A Disney cartoon on the topic of infantry weapons used to stop tanks.
Good movie!
Geesh, there was so much extraneous stuff in this thread I didn’t even realize you had moved… :roll:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Baltic States to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Baltic States to Smolensk
Germans take Smolensk from Russians
1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
1 artillery and 2 infantry moved from Western Germany to Denmark
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Bessarabia to Western Ukraine
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
British win with no units remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Denmark
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Denmark from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 mech_infantrys moved from Germany to Western Germany
1 infantry moved from Western Germany to Germany
3 aaGuns, 2 armour, 13 artilleries and 17 infantry moved from Eastern Poland to Belarus
1 armour and 7 mech_infantrys moved from Baltic States to Belarus
1 submarine moved from 113 Sea Zone to 114 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in France
1 artillery and 3 infantry placed in Western Germany
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,1,6,4,3,1
Germans collect 37 PUs (7 lost to blockades); end with 37 PUs total