@Amon-Sul GL&HF
scramble?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Caroline Islands to Philippines
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Shan State to French Indo China
ANZAC take French Indo China from Japanese
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 fighter moved from Queensland to Philippines
1 bomber moved from Queensland to India
Place Units - ANZAC
3 infantry placed in Queensland
2 infantry placed in New South Wales
ANZAC undo move 2.
ANZAC undo move 1.
3 infantry placed in New South Wales
2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Territory Summary for ANZAC :
India : 1 bomber
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 3 infantry
Philippines : 2 fighters
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 transport
46 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 46 / 65
Russians : 28 / 31
Japanese : 52 / 68
Americans : 57 / 82
Chinese : 0 / 3
British : 30 / 30
UK_Pacific : 12 / 12
Italians : 18 / 28
ANZAC : 15 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
2 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Libya : 1 flag, 2 infantry
99 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 46 / 65
Russians : 28 / 31
Japanese : 52 / 68
Americans : 57 / 82
Chinese : 0 / 3
British : 30 / 30
UK_Pacific : 12 / 12
Italians : 17 / 28
ANZAC : 15 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 11 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
4 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Eastern Poland to Bessarabia
2 fighters moved from Belarus to Bessarabia
1 bomber, 6 fighters, 2 infantry and 1 tactical_bomber moved from Trans-Jordan to Iraq
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Iraq
Germans attack with 1 bomber, 6 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 fighter and 1 tactical_bomber; Russians defend with 1 armour, 2 infantry and 1 mech_infantry
Germans roll dice for 1 bomber, 6 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 4/1 hits
British roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/1 hits
2 infantry owned by the Russians, 1 armour owned by the Russians, 2 infantry owned by the Germans, 1 mech_infantry owned by the Russians and 1 fighter owned by the Germans lost in Iraq
Germans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in Iraq, round 3 : 4/1 hits
British roll dice for 1 fighter and 1 tactical_bomber in Iraq, round 3 : 1/1 hits
1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 fighter owned by the Germans lost in Iraq
Germans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 fighters and 2 infantry
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Russians: 1 armour, 2 infantry and 1 mech_infantry
Battle in Archangel
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans roll dice for 4 infantry in Archangel, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 mech_infantry in Bessarabia, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns, 10 armour, 12 artilleries, 10 infantry and 6 mech_infantrys moved from Belarus to Smolensk
4 mech_infantrys moved from Eastern Poland to Western Ukraine
2 fighters moved from Bessarabia to Western Ukraine
2 transports moved from 98 Sea Zone to 99 Sea Zone
3 infantry moved from Greece to 99 Sea Zone
3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber, 4 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
3 submarines moved from 93 Sea Zone to 98 Sea Zone
Place Units - Germans
1 destroyer placed in 110 Sea Zone
3 mech_infantrys placed in Novgorod
4 infantry and 3 mech_infantrys placed in Germany
7 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Territory Summary for Germans :
Trans-Jordan : 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 3 mech_infantrys
Germany : 1 factory_major, 4 infantry and 3 mech_infantrys
Southern Italy : 1 artillery
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag, 1 infantry
Archangel : 1 flag, 4 infantry
Bessarabia : 1 flag, 1 mech_infantry
Western Ukraine : 2 fighters and 4 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 3 aaGuns, 10 armour, 12 artilleries, 10 infantry and 6 mech_infantrys
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag, 1 factory_minor
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 2 transports
Finland : 1 flag, 3 infantry
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 47 / 52
Russians : 27 / 31
Japanese : 52 / 68
Americans : 57 / 82
Chinese : 0 / 3
British : 30 / 30
UK_Pacific : 12 / 12
Italians : 17 / 28
ANZAC : 15 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Russians Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Amur to Buryatia
1 mech_infantry moved from Novosibirsk to Russia
1 infantry moved from Samara to Vologda
1 artillery and 1 infantry moved from Samara to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,6,2,5,6,6,1,3,5
Russians collect 26 PUs (1 lost to blockades); end with 27 PUs total
Territory Summary for Russians :
Tsinghai : 1 artillery and 2 infantry
Buryatia : 2 aaGuns and 18 infantry
Syria : 1 flag
Bryansk : 1 infantry
Russia : 2 aaGuns, 1 airfield, 4 armour, 5 artilleries, 1 factory_major, 3 fighters, 36 infantry, 1 mech_infantry and 1 tactical_bomber
Ukraine : 3 artilleries, 1 factory_minor and 5 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 47 / 52
Russians : 27 / 27
Japanese : 51 / 68
Americans : 57 / 82
Chinese : 1 / 3
British : 30 / 30
UK_Pacific : 12 / 12
Italians : 17 / 28
ANZAC : 15 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 3 infantry, 4 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 fighters moved from 45 Sea Zone to Philippines
1 tactical_bomber moved from 45 Sea Zone to Philippines
1 fighter and 2 tactical_bombers moved from Japan to 35 Sea Zone
1 fighter moved from Java to 44 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 fighter moved from Malaya to 43 Sea Zone
1 armour and 1 artillery moved from Yunnan to French Indo China
1 mech_infantry moved from Szechwan to French Indo China
1 tactical_bomber moved from Malaya to 43 Sea Zone
2 bombers moved from Malaya to 35 Sea Zone
3 fighters and 4 tactical_bombers moved from Kwangtung to 35 Sea Zone
3 fighters moved from 45 Sea Zone to 35 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 infantry and 4 transports moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - Japanese
Scramble fighters to defend SZ 35?
Scramble both fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 3 infantry, 4 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 fighters moved from 45 Sea Zone to Philippines
1 tactical_bomber moved from 45 Sea Zone to Philippines
1 fighter and 2 tactical_bombers moved from Japan to 35 Sea Zone
1 fighter moved from Java to 44 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 fighter moved from Malaya to 43 Sea Zone
1 armour and 1 artillery moved from Yunnan to French Indo China
1 mech_infantry moved from Szechwan to French Indo China
1 tactical_bomber moved from Malaya to 43 Sea Zone
2 bombers moved from Malaya to 35 Sea Zone
3 fighters and 4 tactical_bombers moved from Kwangtung to 35 Sea Zone
3 fighters moved from 45 Sea Zone to 35 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 infantry and 4 transports moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - Japanese
Americans scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 3 destroyers, 7 fighters, 6 tactical_bombers and 4 transports
ANZAC defend with 2 fighters; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 tactical_bomber and 1 transport
Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 3 destroyers, 7 fighters, 6 tactical_bombers and 4 transports in 35 Sea Zone, round 2 : 12/1 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 5 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 6/1 hits
Units damaged: 1 battleship owned by the Japanese
2 fighters owned by the Americans, 2 carriers owned by the Americans, 2 cruisers owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 1 destroyer, 6 fighters, 6 tactical_bombers and 4 transports in 35 Sea Zone, round 3 : 11/0 hits
Americans roll dice for 1 battleship, 1 fighter and 1 transport in 35 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans, 1 battleship owned by the Americans, 1 tactical_bomber owned by the Japanese and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 1 destroyer, 6 fighters, 5 tactical_bombers and 4 transports remaining. Battle score for attacker is 91
Casualties for Japanese: 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 2 fighters
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 tactical_bomber and 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/1 hits
Americans roll dice for 1 artillery in Philippines, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans, 1 transport owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in French Indo China
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in French Indo China, round 2 : 1/1 hits
ANZAC roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in French Indo China
Japanese win, taking French Indo China from ANZAC with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter could not land in Philippines and was removed
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya
1 fighter moved from 44 Sea Zone to 35 Sea Zone
6 fighters moved from 35 Sea Zone to Kwangsi
4 tactical_bombers moved from 35 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 bombers moved from 35 Sea Zone to Malaya
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
3 mech_infantrys placed in Kwangtung
1 armour and 1 mech_infantry placed in Manchuria
1 infantry placed in Japan
1 armour placed in Manchuria
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Anhwe: 2 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
Japanese collect 55 PUs (1 lost to blockades); end with 55 PUs total
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery, 6 fighters, 1 infantry and 4 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 4 armour, 5 artilleries, 1 factory_minor, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 2 armour and 1 mech_infantry
Malaya : 1 flag, 3 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Soviet Far East : 1 flag
Siberia : 1 flag, 2 infantry
French Indo China : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports
6 Sea Zone : 1 destroyer, 2 submarines and 1 transport
Production/PUs Summary :
Germans : 47 / 52
Russians : 26 / 27
Japanese : 56 / 55
Americans : 55 / 82
Chinese : 1 / 3
British : 30 / 30
UK_Pacific : 12 / 12
Italians : 17 / 28
ANZAC : 13 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.111
Median : 3.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18
Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
Japanese Combat
1 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.600
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
ANZAC Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 3 infantry, 4 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 fighters moved from 45 Sea Zone to Philippines
1 tactical_bomber moved from 45 Sea Zone to Philippines
1 fighter and 2 tactical_bombers moved from Japan to 35 Sea Zone
1 fighter moved from Java to 44 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 fighter moved from Malaya to 43 Sea Zone
1 armour and 1 artillery moved from Yunnan to French Indo China
1 mech_infantry moved from Szechwan to French Indo China
1 tactical_bomber moved from Malaya to 43 Sea Zone
2 bombers moved from Malaya to 35 Sea Zone
3 fighters and 4 tactical_bombers moved from Kwangtung to 35 Sea Zone
3 fighters moved from 45 Sea Zone to 35 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 infantry and 4 transports moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - Japanese
Americans scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 3 destroyers, 7 fighters, 6 tactical_bombers and 4 transports
ANZAC defend with 2 fighters; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 tactical_bomber and 1 transport
Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 3 destroyers, 7 fighters, 6 tactical_bombers and 4 transports in 35 Sea Zone, round 2 : 12/1 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 5 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 6/1 hits
Units damaged: 1 battleship owned by the Japanese
2 fighters owned by the Americans, 2 carriers owned by the Americans, 2 cruisers owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 1 destroyer, 6 fighters, 6 tactical_bombers and 4 transports in 35 Sea Zone, round 3 : 11/0 hits
Americans roll dice for 1 battleship, 1 fighter and 1 transport in 35 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans, 1 battleship owned by the Americans, 1 tactical_bomber owned by the Japanese and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 1 destroyer, 6 fighters, 5 tactical_bombers and 4 transports remaining. Battle score for attacker is 91
Casualties for Japanese: 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 2 fighters
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 tactical_bomber and 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/1 hits
Americans roll dice for 1 artillery in Philippines, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans, 1 transport owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in French Indo China
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in French Indo China, round 2 : 1/1 hits
ANZAC roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in French Indo China
Japanese win, taking French Indo China from ANZAC with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter could not land in Philippines and was removed
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya
1 fighter moved from 44 Sea Zone to 35 Sea Zone
6 fighters moved from 35 Sea Zone to Kwangsi
4 tactical_bombers moved from 35 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 bombers moved from 35 Sea Zone to Malaya
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
3 mech_infantrys placed in Kwangtung
1 armour and 1 mech_infantry placed in Manchuria
1 infantry placed in Japan
1 armour placed in Manchuria
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Anhwe: 2 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
Japanese collect 55 PUs (1 lost to blockades); end with 55 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by Japanese to Anhwe: 1 mech_infantry
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery, 6 fighters, 1 infantry and 4 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 2 armour, 5 artilleries, 1 factory_minor, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 2 armour and 2 mech_infantrys
Malaya : 1 flag, 3 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Soviet Far East : 1 flag
Siberia : 1 flag, 2 infantry
French Indo China : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports
6 Sea Zone : 1 destroyer, 2 submarines and 1 transport
Production/PUs Summary :
Germans : 47 / 52
Russians : 26 / 27
Japanese : 56 / 55
Americans : 55 / 82
Chinese : 1 / 3
British : 30 / 30
UK_Pacific : 12 / 12
Italians : 17 / 28
ANZAC : 13 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.111
Median : 3.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18
Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
Japanese Combat
1 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.600
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
ANZAC Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers, 1 factory_minor and 1 fighter; Remaining resources: 4 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
2 artilleries, 4 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 armour, 1 artillery and 1 infantry moved from Norway to Finland
2 fighters moved from 112 Sea Zone to Finland
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 44 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
Americans take 41 Sea Zone from Japanese
3 fighters moved from Caroline Islands to Hawaiian Islands
Combat - Americans
Battle in Finland
Americans attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
Germans defend with 3 infantry
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Finland, round 2 : 2/1 hits
Germans roll dice for 3 infantry in Finland, round 2 : 1/0 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Americans roll dice for 1 armour, 1 artillery and 2 fighters in Finland, round 3 : 2/1 hits
Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 3 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 bomber, 4 destroyers and 3 transports
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 4 destroyers and 3 transports in 110 Sea Zone, round 2 : 2/0 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber, 3 destroyers and 3 transports remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Battle in Denmark
Battle in 125 Sea Zone
Russians loiter and taunt with ; Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Denmark from Germans, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 92 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 110 Sea Zone to United Kingdom
2 fighters moved from Finland to 112 Sea Zone
Place Units - Americans
1 factory_minor placed in Norway
2 carriers and 3 destroyers placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Borneo : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag
26 Sea Zone : 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 carriers, 3 destroyers and 1 fighter
19 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 flag
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 infantry
United Kingdom : 1 bomber
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Norway : 1 flag, 1 factory_minor
Denmark : 1 flag, 1 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 transports
125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
106 Sea Zone : 1 flag
92 Sea Zone : 2 submarines
Brazil : 1 flag
91 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Finland : 1 flag, 1 armour
110 Sea Zone : 3 destroyers and 3 transports
Production/PUs Summary :
Germans : 41 / 52
Russians : 26 / 27
Japanese : 56 / 55
Americans : 61 / 85
Chinese : 1 / 3
British : 30 / 30
UK_Pacific : 12 / 12
Italians : 17 / 28
ANZAC : 13 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total
Territory Summary for Chinese :
Tsinghai : 1 infantry
Production/PUs Summary :
Germans : 41 / 52
Russians : 26 / 27
Japanese : 56 / 55
Americans : 61 / 85
Chinese : 1 / 1
British : 30 / 30
UK_Pacific : 12 / 12
Italians : 17 / 28
ANZAC : 13 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 aaGun, 1 airfield, 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Burma to Szechwan
Chinese take Yunnan from Japanese
Chinese take Szechwan from Japanese
Combat - British
British creates battle in territory 109 Sea Zone
Non Combat Move - British
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Persia to Iraq
4 artilleries and 5 infantry moved from Burma to Shan State
1 aaGun and 5 infantry moved from India to Burma
1 armour moved from Gibraltar to 91 Sea Zone
1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 aaGun moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 2 destroyers, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 airfield placed in Gibraltar
1 aaGun, 1 armour and 1 mech_infantry placed in Persia
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Place Units - UK_Pacific
1 armour and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 1 armour and 2 infantry
Territory Summary for British and UK_Pacific :
Siam : 1 flag
Szechwan : 1 armour
Shan State : 4 artilleries and 5 infantry
Burma : 1 aaGun and 5 infantry
India : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Rhodesia : 1 infantry
Normandy Bordeaux : 1 aaGun, 1 armour, 1 artillery, 1 fighter and 3 infantry
Tobruk : 1 flag
Ethiopia : 1 flag
76 Sea Zone : 1 battleship
109 Sea Zone : 1 flag
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag
Persia : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
110 Sea Zone : 3 destroyers and 3 transports
Production/PUs Summary :
Germans : 41 / 52
Russians : 26 / 27
Japanese : 54 / 55
Americans : 61 / 85
Chinese : 3 / 1
British : 30 / 30
UK_Pacific : 12 / 12
Italians : 17 / 28
ANZAC : 13 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I didn’t ask if you wanted to scramble in 112, but I figured you still didn’t. If for some reason you do let me know and we can roll that out.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Italians
3 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 fighter moved from Southern Italy to Ukraine
2 artilleries and 3 infantry moved from Western Ukraine to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 2 artilleries, 1 fighter and 3 infantry
Russians defend with 3 artilleries, 1 factory_minor and 5 infantry
Italians roll dice for 2 artilleries, 1 fighter and 3 infantry in Ukraine, round 2 : 2/0 hits
Russians roll dice for 3 artilleries and 5 infantry in Ukraine, round 2 : 3/1 hits
2 infantry owned by the Russians and 3 infantry owned by the Italians lost in Ukraine
Italians roll dice for 2 artilleries and 1 fighter in Ukraine, round 3 : 1/1 hits
Russians roll dice for 3 artilleries and 3 infantry in Ukraine, round 3 : 2/0 hits
1 infantry owned by the Russians and 2 artilleries owned by the Italians lost in Ukraine
retreated to Ukraine
Russians win with 3 artilleries and 2 infantry remaining. Battle score for attacker is -8
Casualties for Russians: 3 infantry
Casualties for Italians: 2 artilleries and 3 infantry
Battle in Iraq
Italians attack with 1 fighter and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 3 infantry in Iraq, round 2 : 1/0 hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 cruiser and 2 transports moved from 98 Sea Zone to 81 Sea Zone
1 armour moved from Southern Italy to Western Germany
1 armour moved from Southern Italy to Western Germany
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Western Germany
1 fighter moved from Ukraine to Western Ukraine
1 fighter moved from Iraq to Trans-Jordan
Place Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 fighter
Egypt : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Anglo Egyptian Sudan : 1 flag, 1 infantry
Western Germany : 2 armour and 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
Eastern Poland : 1 flag
Western Ukraine : 1 flag, 1 aaGun and 1 fighter
Smolensk : 1 flag, 1 armour and 1 mech_infantry
97 Sea Zone : 1 flag
Iraq : 1 flag, 3 infantry
81 Sea Zone : 1 cruiser and 2 transports
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 41 / 52
Russians : 26 / 27
Japanese : 54 / 55
Americans : 61 / 85
Chinese : 3 / 1
British : 27 / 30
UK_Pacific : 12 / 12
Italians : 20 / 34
ANZAC : 13 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
2 infantry moved from Libya to Tobruk
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
Turn Complete - French
Territory Summary for French :
Normandy Bordeaux : 1 fighter
Tobruk : 2 infantry
Libya : 1 flag
99 Sea Zone : 1 flag
110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 41 / 52
Russians : 26 / 27
Japanese : 54 / 55
Americans : 61 / 85
Chinese : 3 / 1
British : 27 / 30
UK_Pacific : 12 / 12
Italians : 20 / 34
ANZAC : 13 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Finland
3 mech_infantrys moved from Novgorod to Finland
2 fighters and 4 mech_infantrys moved from Western Ukraine to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 bomber moved from Trans-Jordan to Ukraine
1 submarine moved from 98 Sea Zone to 76 Sea Zone
2 fighters moved from Trans-Jordan to 76 Sea Zone
3 infantry moved from Western Germany to Denmark
1 fighter moved from Western Germany to Denmark
Combat - Germans
Battle in Finland
Germans attack with 1 infantry and 3 mech_infantrys
Americans defend with 1 armour
Germans roll dice for 1 infantry and 3 mech_infantrys in Finland, round 2 : 0/1 hits
Americans roll dice for 1 armour in Finland, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Finland
Germans roll dice for 3 mech_infantrys in Finland, round 3 : 0/1 hits
Americans roll dice for 1 armour in Finland, round 3 : 0/1 hits
Germans roll dice for 3 mech_infantrys in Finland, round 4 : 1/1 hits
Americans roll dice for 1 armour in Finland, round 4 : 1/1 hits
1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Finland
Germans win, taking Finland from Americans with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 armour
Battle in Denmark
Germans attack with 1 fighter and 3 infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Denmark, round 2 : 1/0 hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber, 2 fighters and 5 mech_infantrys
Russians defend with 3 artilleries, 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber, 2 fighters and 5 mech_infantrys in Ukraine, round 2 : 3/1 hits
Russians roll dice for 3 artilleries and 2 infantry in Ukraine, round 2 : 2/1 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
Germans roll dice for 1 bomber, 2 fighters and 3 mech_infantrys in Ukraine, round 3 : 2/1 hits
Russians roll dice for 2 artilleries in Ukraine, round 3 : 0/1 hits
2 artilleries owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 artilleries and 2 infantry
Battle in 76 Sea Zone
Germans attack with 2 fighters and 1 submarine
British defend with 1 battleship
Germans roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters in 76 Sea Zone, round 2 : 1/0 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship in 76 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 76 Sea Zone
Germans roll dice for 2 fighters in 76 Sea Zone, round 3 : 1/0 hits
British roll dice for 1 battleship in 76 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the British and 1 fighter owned by the Germans lost in 76 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 fighter and 1 submarine
Casualties for British: 1 battleship
Non Combat Move - Germans
1 fighter moved from Ukraine to 100 Sea Zone
1 fighter moved from 100 Sea Zone to Ukraine
1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from 76 Sea Zone to 81 Sea Zone
1 bomber moved from Ukraine to Smolensk
1 fighter moved from Ukraine to Smolensk
4 infantry moved from Archangel to Smolensk
1 fighter moved from Denmark to Western Germany
1 artillery and 2 infantry moved from France to Western Germany
3 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Ukraine to Bessarabia
Place Units - Germans
5 infantry placed in Germany
3 mech_infantrys placed in Novgorod
1 fighter and 5 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Territory Summary for Germans :
Trans-Jordan : 2 fighters, 3 infantry and 1 tactical_bomber
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 2 mech_infantrys
Germany : 1 factory_major, 9 infantry and 1 mech_infantry
Denmark : 3 infantry
Southern Italy : 1 artillery
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 3 mech_infantrys
Bessarabia : 1 flag, 1 fighter
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 3 aaGuns, 10 armour, 12 artilleries, 1 bomber, 1 fighter, 14 infantry and 6 mech_infantrys
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 2 transports
98 Sea Zone : 1 destroyer and 2 submarines
Finland : 1 flag, 2 mech_infantrys
Production/PUs Summary :
Germans : 47 / 52
Russians : 24 / 27
Japanese : 54 / 55
Americans : 57 / 85
Chinese : 3 / 1
British : 27 / 30
UK_Pacific : 12 / 12
Italians : 20 / 34
ANZAC : 13 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.000
Variance : 1.385
Standard Deviation : 1.177
Total rolls : 14
Germans Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.833
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
British Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Russians Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Rostov
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 artillery and 1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,5,2,1
Russians collect 25 PUs (1 lost to blockades); end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs
Territory Summary for Russians :
Shensi : 1 artillery and 1 infantry
Kansu : 1 infantry
Yakut S.S.R. : 2 aaGuns and 18 infantry
Syria : 1 flag
Belarus : 1 infantry
Bryansk : 1 infantry
Rostov : 1 mech_infantry
Archangel : 1 infantry
Russia : 2 aaGuns, 1 airfield, 4 armour, 5 artilleries, 1 factory_major, 3 fighters, 43 infantry and 1 tactical_bomber
Vologda : 1 infantry
Volgograd : 1 factory_minor
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 52
Russians : 26 / 30
Japanese : 52 / 55
Americans : 57 / 85
Chinese : 5 / 1
British : 27 / 30
UK_Pacific : 12 / 12
Italians : 20 / 34
ANZAC : 13 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5
Null / Other
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 mech_infantry, 2 submarines and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 units repaired.
1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from Siberia to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 submarines moved from 6 Sea Zone to 25 Sea Zone
Japanese take 6 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Japan to 19 Sea Zone
1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber moved from Malaya to Shan State
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 mech_infantry moved from Anhwe to Shensi
2 fighters moved from Kwangsi to Shensi
1 armour moved from Anhwe to Szechwan
1 mech_infantry moved from Anhwe to Szechwan
1 armour moved from Anhwe to Shensi
1 bomber moved from Malaya to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to Borneo
4 fighters and 4 tactical_bombers moved from Kwangsi to Shan State
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to Shan State
1 artillery and 1 mech_infantry moved from French Indo China to Shan State
Combat - Japanese
Battle in Aleutian Islands
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 2/1 hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking Aleutian Islands from Americans, taking 19 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shensi
Japanese attack with 1 armour, 2 fighters and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 mech_infantry in Shensi, round 2 : 2/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Szechwan
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 armour
Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 3 : 1/1 hits
Chinese roll dice for 1 armour in Szechwan, round 3 : 0/1 hits
1 armour owned by the British lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Shan State
Japanese attack with 1 armour, 4 artilleries, 1 bomber, 5 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers
British defend with 4 artilleries and 5 infantry
Japanese roll dice for 1 armour, 4 artilleries, 1 bomber, 5 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers in Shan State, round 2 : 10/1 hits
UK_Pacific roll dice for 4 artilleries and 5 infantry in Shan State, round 2 : 3/0 hits
5 infantry owned by the British, 4 artilleries owned by the British and 3 artilleries owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 1 bomber, 5 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 3 artilleries
Casualties for British: 4 artilleries and 5 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/0 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Borneo
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 2/0 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/1 hits
1 artillery owned by the Americans, 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 1/1 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 submarines in 25 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters moved from 19 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from Shan State to Java
1 tactical_bomber moved from Shan State to Java
1 bomber moved from 42 Sea Zone to Malaya
1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from Borneo to 44 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 37 Sea Zone
1 bomber, 4 fighters and 4 tactical_bombers moved from Shan State to Malaya
2 fighters moved from Shensi to Hopei
2 armour and 1 mech_infantry moved from Manchuria to Anhwe
3 mech_infantrys moved from Kwangtung to French Indo China
Place Units - Japanese
1 armour and 1 mech_infantry placed in Malaya
1 transport placed in 37 Sea Zone
2 transports placed in 20 Sea Zone
Japanese undo move 3.
2 transports placed in 19 Sea Zone
2 submarines placed in 6 Sea Zone
1 bomber placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2
Japanese collect 61 PUs (3 lost to blockades); end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 5 artilleries, 1 factory_minor, 8 infantry and 1 tactical_bomber
Shensi : 1 flag, 1 armour and 1 mech_infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 2 fighters
Szechwan : 1 flag, 1 armour and 1 mech_infantry
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 2 armour and 1 mech_infantry
Shan State : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Malaya : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour, 1 mech_infantry and 4 tactical_bombers
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 bomber, 1 factory_minor and 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 artillery, 2 fighters and 1 harbour
Aleutian Islands : 1 flag, 2 infantry
Soviet Far East : 1 flag
Siberia : 1 flag
French Indo China : 1 flag, 3 mech_infantrys
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery, 1 fighter and 1 tactical_bomber
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 destroyer and 1 transport
44 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
25 Sea Zone : 2 submarines
19 Sea Zone : 1 destroyer and 2 transports
8 Sea Zone : 1 transport
6 Sea Zone : 2 submarines
Production/PUs Summary :
Germans : 45 / 52
Russians : 26 / 30
Japanese : 64 / 66
Americans : 57 / 85
Chinese : 2 / 1
British : 27 / 30
UK_Pacific : 6 / 12
Italians : 20 / 34
ANZAC : 10 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.440
Median : 3.000
Variance : 0.125
Standard Deviation : 0.354
Total rolls : 25
Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
Japanese Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8
ANZAC Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
UK_Pacific Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 4 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
2 destroyers moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 92 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 bomber moved from United Kingdom to Germany
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in 8 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 2 destroyers and 1 fighter
Japanese defend with 2 submarines
Americans roll dice for 2 destroyers and 1 fighter in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 2 submarines
Casualties for Americans: 1 destroyer
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/1 hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 artillery in Aleutian Islands, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Northern Italy
Americans converts factory_major into different units
Non Combat Move - Americans
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
3 infantry placed in Normandy Bordeaux
3 fighters placed in Norway
1 bomber and 1 fighter placed in Western United States
3 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
Aleutian Islands : 1 artillery
Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour and 1 infantry
Midway : 1 airfield
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
26 Sea Zone : 2 carriers and 1 fighter
25 Sea Zone : 1 destroyer
10 Sea Zone : 3 destroyers
8 Sea Zone : 1 destroyer and 1 transport
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 1 factory_minor and 3 fighters
Holland Belgium : 1 flag, 1 infantry
Northern Italy : 1 flag, 1 factory_minor and 2 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 transports
125 Sea Zone : 1 flag
95 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
97 Sea Zone : 1 flag, 2 submarines
Brazil : 1 flag
91 Sea Zone : 1 destroyer and 2 transports
110 Sea Zone : 3 destroyers, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 39 / 52
Russians : 26 / 30
Japanese : 64 / 66
Americans : 67 / 87
Chinese : 2 / 1
British : 27 / 30
UK_Pacific : 6 / 12
Italians : 16 / 34
ANZAC : 10 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
Territory Summary for Chinese :
Kansu : 1 infantry
Production/PUs Summary :
Germans : 39 / 52
Russians : 26 / 30
Japanese : 64 / 66
Americans : 67 / 87
Chinese : 2 / 3
British : 27 / 30
UK_Pacific : 6 / 12
Italians : 16 / 34
ANZAC : 10 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0