0% for April

New Game: 15L G40 artofwar1947 (Axis) vs. Entek (Allies + 11) LL

  • 20 19 18 17 16

    No Scramble, but do send up the intercept.

  • 2026 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 fighters, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                2 submarines moved from 91 Sea Zone to 106 Sea Zone
                2 fighters moved from Southern Italy to 99 Sea Zone
                2 fighters and 2 tactical_bombers moved from Southern Italy to 98 Sea Zone
                1 fighter moved from 93 Sea Zone to 98 Sea Zone
                1 fighter moved from Western Germany to 98 Sea Zone
                2 bombers moved from Western Germany to 98 Sea Zone
                2 bombers moved from 98 Sea Zone to Egypt

    Combat - Germans
                Air Battle in Egypt
                    Germans attacks with 2 units heading to Egypt
                    British launches 1 interceptors out of Egypt
                        Attackers Fire,  :  0/1 hits
                        Defenders Fire,  :  0/1 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  0/1 hits
                    Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: airfield
                    Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 11 damage total.  Damaged units is as follows: airfield = 5, factory_minor = 6
                Battle in 98 Sea Zone
                    Germans attack with 4 fighters and 2 tactical_bombers
                    British defend with 1 destroyer
                        Germans roll dice for 4 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 :  3/1 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Germans and 1 destroyer owned by the British lost in 98 Sea Zone
                    Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 destroyer
                Battle in 99 Sea Zone
                    Germans attack with 2 fighters
                    French defend with 1 destroyer
                        Germans roll dice for 2 fighters in 99 Sea Zone, round 2 :  1/0 hits
                        French roll dice for 1 destroyer in 99 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 99 Sea Zone
                    Germans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 2 transports
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 2 transports in 106 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer and 2 transports in 106 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                        2 transports owned by the British lost in 106 Sea Zone
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 4 :  0/1 hits
                    Germans win, taking 106 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer and 2 transports
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers could not land in Egypt and were removed
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                4 fighters and 1 tactical_bomber moved from 98 Sea Zone to Syria
                1 fighter moved from 99 Sea Zone to Syria
                1 fighter moved from 99 Sea Zone to Syria
                1 fighter and 2 tactical_bombers moved from Holland Belgium to Southern Italy
                4 artilleries and 3 infantry moved from Poland to Eastern Poland
                3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Eastern Poland
                3 armour, 2 artilleries and 4 infantry moved from Romania to Eastern Poland
                1 mech_infantry moved from Yugoslavia to Romania
                2 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
                3 armour moved from Greater Southern Germany to Eastern Poland
                2 artilleries moved from Normandy Bordeaux to Southern France
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                4 artilleries moved from Germany to Poland
                1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from Holland Belgium to Western Germany
                1 aaGun moved from Western Germany to Northern Italy
                1 armour moved from Normandy Bordeaux to Southern France

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Syria: 2 bombers
                EDIT: Turning off Edit Mode
                1 submarine and 1 transport placed in 93 Sea Zone
                1 infantry placed in Southern France
                1 armour and 3 mech_infantrys placed in Germany
                2 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Syria : 2 bombers, 6 fighters and 1 tactical_bomber
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Romania : 1 infantry and 1 mech_infantry
        Poland : 4 artilleries
        Germany : 1 armour, 1 factory_major and 3 mech_infantrys
        Northern Italy : 1 aaGun
        Southern Italy : 1 fighter and 2 tactical_bombers
        Eastern Poland : 3 aaGuns, 9 armour, 9 artilleries, 21 infantry and 3 mech_infantrys
        112 Sea Zone : 1 submarine
        95 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        106 Sea Zone : 1 flag, 1 submarine
        93 Sea Zone : 1 carrier, 1 submarine and 2 transports
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag, 3 infantry
        Finland : 1 flag, 8 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 35 / 37
        Japanese : 32 / 44
        Americans : 52 / 57
        Chinese : 6 / 12
        British : 31 / 29
        UK_Pacific : 18 / 23
        Italians : 13 / 19
        ANZAC : 18 / 28
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 7 times
            Average roll : 3.300
            Median : 3.500
            Variance : 1.579
            Standard Deviation : 1.257
            Total rolls : 20

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.286
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.286
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    French Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.200
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 18 infantry moved from Buryatia to Sakha
                1 artillery and 8 infantry moved from Ukraine to Bryansk
                1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Archangel to Belarus
                2 aaGuns, 1 artillery, 2 fighters, 19 infantry and 1 tactical_bomber moved from Novgorod to Belarus
                1 armour, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                2 fighters and 1 tactical_bomber moved from Belarus to Russia
                3 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 armour and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs

    Territory Summary for Russians :

    Sakha : 2 aaGuns and 18 infantry
        Belarus : 2 aaGuns, 1 artillery and 22 infantry
        Baltic States : 1 infantry
        Bryansk : 2 aaGuns, 2 armour, 3 artilleries, 17 infantry and 1 mech_infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 armour, 1 factory_major, 3 fighters, 4 infantry and 1 tactical_bomber
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 35 / 40
        Japanese : 32 / 44
        Americans : 52 / 57
        Chinese : 6 / 12
        British : 31 / 29
        UK_Pacific : 18 / 23
        Italians : 13 / 19
        ANZAC : 18 / 28
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Suiyuyan to Kansu
                1 bomber moved from Hunan to Kansu
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 bomber moved from Kwangsi to Kansu
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
                2 infantry moved from Hunan to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 armour, 4 artilleries, 7 infantry and 1 mech_infantry moved from Kweichow to Szechwan
                3 fighters and 1 tactical_bomber moved from Hunan to Szechwan
                2 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 1 armour, 4 artilleries, 5 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 1 fighter and 14 infantry
                        Japanese roll dice for 1 armour, 4 artilleries, 5 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers in Szechwan, round 2 :  9/0 hits
                        Chinese roll dice for 1 fighter and 14 infantry in Szechwan, round 2 :  6/1 hits
                        6 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Szechwan
                        Japanese roll dice for 1 armour, 4 artilleries, 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Szechwan, round 3 :  8/1 hits
                        Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 3 :  3/1 hits
                        1 fighter owned by the Chinese, 1 infantry owned by the Japanese, 5 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour, 2 artilleries, 5 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Japanese: 2 artilleries and 7 infantry
                    Casualties for Chinese: 1 fighter and 14 infantry
                Battle in Yunnan
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry; Chinese defend with 1 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 :  3/1 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  1/0 hits
                        2 infantry owned by the British, 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 2 :  2/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Kansu to Kweichow
                3 fighters moved from Szechwan to Kweichow
                1 tactical_bomber moved from Szechwan to Kweichow
                3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                2 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
                1 artillery and 5 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 infantry moved from Siberia to Soviet Far East
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone
                2 fighters moved from Manchuria to Japan
                2 destroyers moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 artilleries and 2 infantry placed in Japan
                2 destroyers and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 3 fighters and 3 tactical_bombers
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 4 artilleries, 1 factory_minor and 9 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 bombers, 3 fighters and 1 tactical_bomber
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Szechwan : 1 flag, 1 armour, 2 artilleries and 1 mech_infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Soviet Far East : 1 flag, 2 infantry
        Siberia : 1 flag
        36 Sea Zone : 4 artilleries, 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 8 infantry, 2 submarines, 2 tactical_bombers and 6 transports
        6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 34 / 40
        Japanese : 37 / 47
        Americans : 52 / 57
        Chinese : 2 / 12
        British : 31 / 29
        UK_Pacific : 18 / 23
        Italians : 13 / 19
        ANZAC : 18 / 28
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • 2026 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Suiyuyan to Kansu
                1 bomber moved from Hunan to Kansu
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 bomber moved from Kwangsi to Kansu
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
                2 infantry moved from Hunan to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 armour, 4 artilleries, 7 infantry and 1 mech_infantry moved from Kweichow to Szechwan
                3 fighters and 1 tactical_bomber moved from Hunan to Szechwan
                2 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 1 armour, 4 artilleries, 5 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 1 fighter and 14 infantry
                        Japanese roll dice for 1 armour, 4 artilleries, 5 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers in Szechwan, round 2 :  9/0 hits
                        Chinese roll dice for 1 fighter and 14 infantry in Szechwan, round 2 :  6/1 hits
                        6 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Szechwan
                        Japanese roll dice for 1 armour, 4 artilleries, 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Szechwan, round 3 :  8/1 hits
                        Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 3 :  3/1 hits
                        1 fighter owned by the Chinese, 1 infantry owned by the Japanese, 5 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour, 2 artilleries, 5 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Japanese: 2 artilleries and 7 infantry
                    Casualties for Chinese: 1 fighter and 14 infantry
                Battle in Yunnan
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry; Chinese defend with 1 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 :  3/1 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  1/0 hits
                        2 infantry owned by the British, 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 2 :  2/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Kansu to Kweichow
                3 fighters moved from Szechwan to Kweichow
                1 tactical_bomber moved from Szechwan to Kweichow
                3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                2 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
                1 artillery and 5 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 infantry moved from Siberia to Soviet Far East
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone
                2 fighters moved from Manchuria to Japan
                2 destroyers moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 artilleries and 2 infantry placed in Japan
                2 destroyers and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
                EDIT: Adding units owned by Germans to 93 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 3 fighters and 3 tactical_bombers
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 4 artilleries, 1 factory_minor and 9 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 bombers, 3 fighters and 1 tactical_bomber
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Szechwan : 1 flag, 1 armour, 2 artilleries and 1 mech_infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Soviet Far East : 1 flag, 2 infantry
        Siberia : 1 flag
        36 Sea Zone : 4 artilleries, 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 8 infantry, 2 submarines, 2 tactical_bombers and 6 transports
        6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 34 / 40
        Japanese : 37 / 47
        Americans : 52 / 57
        Chinese : 2 / 12
        British : 31 / 29
        UK_Pacific : 18 / 23
        Italians : 13 / 19
        ANZAC : 18 / 28
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 7 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                1 fighter moved from Eastern United States to 101 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone
                1 artillery placed in Western United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 2 artilleries, 2 bombers, 3 fighters, 1 harbour and 4 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        10 Sea Zone : 2 submarines and 1 transport
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines and 3 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 34 / 40
        Japanese : 37 / 47
        Americans : 52 / 84
        Chinese : 2 / 12
        British : 31 / 29
        UK_Pacific : 18 / 23
        Italians : 13 / 19
        ANZAC : 18 / 28
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British repair 2 damage on 1 airfield and 1 factory_minor; Remaining resources: 20 PUs;
                British buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Persia to Iraq
                1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 armour moved from India to Yunnan
                1 fighter and 1 tactical_bomber moved from India to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Yunnan, round 2 :  2/1 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 :  2/1 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/0 hits
                        1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 3 :  2/1 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Egypt
                2 artilleries and 2 infantry moved from Kenya to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
                2 infantry moved from Tanganyika Territory to Kenya
                2 transports moved from 79 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                2 artilleries and 3 infantry moved from India to Burma
                2 aaGuns moved from India to Burma
                1 infantry moved from Siam to French Indo China

    Place Units - British
                1 destroyer placed in 106 Sea Zone
                1 artillery and 2 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,6
                British collect 31 PUs (2 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                2 artilleries and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 2 artilleries and 5 infantry

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        Yunnan : 1 armour
        Burma : 2 aaGuns, 2 artilleries and 3 infantry
        India : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 2 infantry
        French Indo China : 1 infantry
        37 Sea Zone : 1 destroyer
        39 Sea Zone : 1 battleship, 1 cruiser and 2 transports
        Iceland : 1 airfield and 1 fighter
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Alexandria : 1 artillery
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 destroyer
        Iraq : 1 flag, 2 infantry
        Eastern Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 34 / 40
        Japanese : 36 / 47
        Americans : 52 / 84
        Chinese : 3 / 2
        British : 33 / 33
        UK_Pacific : 18 / 23
        Italians : 13 / 19
        ANZAC : 18 / 28
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 3 infantry moved from Romania to Bessarabia
                1 armour moved from Eastern Poland to Bessarabia

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 armour, 2 artilleries and 3 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Bessarabia, round 2 :  2/0 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Romania to Bessarabia
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 fighter moved from Libya to Syria
                1 mech_infantry moved from Northern Italy to Romania
                1 cruiser moved from 96 Sea Zone to 99 Sea Zone

    Place Units - Italians
                1 artillery placed in Southern Italy
                1 destroyer and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    Syria : 1 flag, 1 artillery, 1 fighter and 3 infantry
        Romania : 1 mech_infantry
        Northern Italy : 1 aaGun, 1 factory_major and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 3 infantry
        95 Sea Zone : 1 destroyer and 1 transport
        99 Sea Zone : 1 cruiser and 1 transport
        97 Sea Zone : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 34 / 40
        Japanese : 36 / 47
        Americans : 52 / 84
        Chinese : 3 / 2
        British : 33 / 33
        UK_Pacific : 18 / 23
        Italians : 13 / 23
        ANZAC : 18 / 28
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        India : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 transport
        39 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        62 Sea Zone : 1 carrier
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 34 / 40
        Japanese : 36 / 47
        Americans : 52 / 84
        Chinese : 3 / 2
        British : 33 / 33
        UK_Pacific : 18 / 23
        Italians : 13 / 23
        ANZAC : 21 / 31
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 infantry moved from Tunisia to Algeria

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Algeria : 2 infantry
        99 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 34 / 40
        Japanese : 36 / 47
        Americans : 52 / 84
        Chinese : 3 / 2
        British : 33 / 33
        UK_Pacific : 18 / 23
        Italians : 13 / 23
        ANZAC : 21 / 31
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 factory_minor, 1 fighter, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                9 armour, 9 artilleries, 21 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
                2 fighters moved from Western Germany to Belarus
                1 bomber moved from Syria to Belarus
                1 bomber moved from Syria to Belarus
                1 mech_infantry moved from Romania to Belarus
                2 artilleries moved from Poland to Baltic States
                1 mech_infantry moved from Germany to Baltic States
                8 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

    Combat - Germans
                Germans creates battle in territory 106 Sea Zone
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 106 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer in 106 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the British lost in 106 Sea Zone
                    Germans win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Belarus
                    Germans attack with 9 armour, 9 artilleries, 2 bombers, 2 fighters, 21 infantry and 4 mech_infantrys
                    Russians defend with 2 aaGuns, 1 artillery and 22 infantry
                        AA fire in Belarus :  0/1 hits
                        Germans roll dice for 9 armour, 9 artilleries, 2 bombers, 2 fighters, 21 infantry and 4 mech_infantrys in Belarus, round 2 :  15/1 hits
                        Russians roll dice for 2 aaGuns, 1 artillery and 22 infantry in Belarus, round 2 :  8/1 hits
                        13 infantry owned by the Russians, 8 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Belarus
                        Germans roll dice for 9 armour, 9 artilleries, 2 bombers, 2 fighters, 13 infantry and 4 mech_infantrys in Belarus, round 3 :  14/1 hits
                        Russians roll dice for 1 artillery and 9 infantry in Belarus, round 3 :  3/1 hits
                        9 infantry owned by the Russians, 3 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 9 armour, 9 artilleries, 2 bombers, 2 fighters, 10 infantry and 4 mech_infantrys remaining. Battle score for attacker is 47
                    Casualties for Germans: 11 infantry
                    Casualties for Russians: 2 aaGuns, 1 artillery and 22 infantry
                Battle in Baltic States
                    Germans attack with 2 artilleries and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries and 1 mech_infantry in Baltic States, round 2 :  1/0 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 artilleries remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Eastern Poland to Belarus
                1 aaGun moved from Eastern Poland to Baltic States
                1 infantry moved from Romania to Eastern Poland
                1 armour and 1 mech_infantry moved from Germany to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                1 artillery moved from Poland to Baltic States
                1 mech_infantry moved from Germany to Baltic States
                2 bombers moved from Belarus to Eastern Poland
                2 fighters moved from Belarus to Eastern Poland
                1 armour, 1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 fighter, 2 infantry and 2 transports moved from 93 Sea Zone to 99 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Syria
                1 battleship, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
                1 artillery moved from Southern France to Northern Italy
                3 fighters moved from Syria to Southern Italy
                2 tactical_bombers moved from Southern Italy to Syria

    Place Units - Germans
                2 submarines placed in 93 Sea Zone
                1 fighter placed in Western Germany
                1 factory_minor and 5 mech_infantrys placed in Germany
                Germans undo move 3.
                5 mech_infantrys placed in Germany
                1 factory_minor placed in Greece

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
                Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 armour, 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Germany : 1 factory_major and 5 mech_infantrys
        Northern Italy : 1 aaGun and 1 artillery
        Southern Italy : 3 fighters
        Belarus : 1 flag, 1 aaGun, 9 armour, 9 artilleries, 10 infantry and 4 mech_infantrys
        Karelia : 1 flag, 8 infantry
        Baltic States : 1 flag, 1 aaGun, 3 artilleries and 1 mech_infantry
        Eastern Poland : 1 aaGun, 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry
        125 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag, 1 submarine
        93 Sea Zone : 3 submarines
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag, 1 factory_minor and 3 infantry
        99 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 47 / 50
        Russians : 31 / 40
        Japanese : 36 / 47
        Americans : 52 / 84
        Chinese : 3 / 2
        British : 33 / 33
        UK_Pacific : 18 / 23
        Italians : 13 / 23
        ANZAC : 21 / 31
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.778
            Median : 4.000
            Variance : 2.588
            Standard Deviation : 1.609
            Total rolls : 18

    Null / Other
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Germans Combat
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Russians Combat
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    British Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Sakha to Siberia
                      Russians take Siberia from Japanese

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians
                3 infantry moved from Novgorod to Archangel
                1 infantry moved from Bryansk to Smolensk
                2 aaGuns, 2 armour, 3 artilleries, 16 infantry and 1 mech_infantry moved from Bryansk to Russia
                1 infantry moved from Russia to Bryansk
                1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
                2 aaGuns and 17 infantry moved from Sakha to Amur

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Volgograd
                2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total

    Territory Summary for Russians :

    Amur : 2 aaGuns and 17 infantry
        Siberia : 1 infantry
        Bryansk : 1 infantry
        Archangel : 3 infantry
        Russia : 2 aaGuns, 1 airfield, 3 armour, 5 artilleries, 1 factory_major, 3 fighters, 23 infantry, 1 mech_infantry and 1 tactical_bomber
        Ukraine : 2 artilleries, 1 factory_minor and 4 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 artillery, 1 factory_minor and 2 infantry
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 armour, 2 infantry and 1 mech_infantry
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 50
        Russians : 32 / 32
        Japanese : 35 / 47
        Americans : 52 / 84
        Chinese : 3 / 2
        British : 33 / 33
        UK_Pacific : 18 / 23
        Italians : 13 / 23
        ANZAC : 21 / 31
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 1 fighter, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from Szechwan to Yunnan
                1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from Szechwan to Shensi
                1 mech_infantry moved from Shensi to Tsinghai
                2 bombers, 2 fighters and 1 tactical_bomber moved from Kweichow to Tsinghai
                1 armour moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 fighter moved from Kweichow to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to French Indo China
                2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers moved from 37 Sea Zone to Malaya
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 :  3/1 hits
                        Chinese roll dice for 4 infantry in Tsinghai, round 2 :  2/1 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Tsinghai
                        Japanese roll dice for 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 3 :  3/1 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    British defend with 1 armour
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yunnan, round 2 :  1/1 hits
                        Chinese roll dice for 1 armour in Yunnan, round 2 :  1/1 hits
                        1 armour owned by the British and 1 artillery owned by the Japanese lost in Yunnan
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 armour
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Philippines, round 2 :  1/1 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Dutch New Guinea
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/1 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Dutch New Guinea from ANZAC, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Borneo
                Battle in Java
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 1 submarine and 2 transports
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific, taking Java from ANZAC, taking 37 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Malaya
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 3 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers in Malaya, round 2 :  3/0 hits
                        UK_Pacific roll dice for 3 infantry in Malaya, round 2 :  1/0 hits
                        3 infantry owned by the British and 1 infantry owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 3 infantry
                Battle in French Indo China
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 2 :  2/1 hits
                        French roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 :  3/0 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/1 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from Philippines to 35 Sea Zone
                1 fighter moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 2 tactical_bombers moved from Malaya to 37 Sea Zone
                1 fighter moved from French Indo China to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
                2 fighters and 1 tactical_bomber moved from Tsinghai to Kweichow
                2 bombers moved from Tsinghai to Kwangsi
                1 artillery moved from Szechwan to Kweichow
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Manchuria

    Place Units - Japanese
                1 armour and 2 artilleries placed in Manchuria
                1 armour, 1 fighter, 2 infantry and 1 tactical_bomber placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 bombers, 3 fighters and 3 tactical_bombers
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 1 armour, 5 artilleries, 1 factory_minor, 8 infantry and 1 tactical_bomber
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 artillery, 2 fighters and 1 tactical_bomber
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 mech_infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 armour
        Anhwe : 1 flag
        Malaya : 1 flag, 2 artilleries, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Soviet Far East : 1 flag, 2 infantry
        French Indo China : 1 flag, 1 artillery and 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        42 Sea Zone : 1 destroyer and 1 transport
        44 Sea Zone : 1 flag, 1 submarine and 1 transport
        43 Sea Zone : 1 transport
        45 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
        36 Sea Zone : 1 transport
        35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
        20 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 47 / 50
        Russians : 32 / 32
        Japanese : 58 / 58
        Americans : 50 / 84
        Chinese : 1 / 2
        British : 33 / 33
        UK_Pacific : 8 / 23
        Italians : 13 / 23
        ANZAC : 14 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.529
            Median : 4.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    ANZAC Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    French Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                2 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 4 destroyers, 2 infantry, 2 submarines and 3 transports; Remaining resources: 5 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
                2 fighters moved from 101 Sea Zone to 106 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Hawaiian Islands to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  2/1 hits
                        Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 :  2/1 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/1 hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 106 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 106 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    Americans win, taking 106 Sea Zone from Germans with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 45 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine and 1 transport
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 4 :  0/1 hits
                        1 submarine owned by the Japanese lost in 44 Sea Zone
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport
                Battle in 42 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in Gibraltar

    Non Combat Move - Americans
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                2 fighters moved from 106 Sea Zone to 91 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 45 Sea Zone to New Guinea

    Place Units - Americans
                4 destroyers, 2 submarines and 3 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
        New Guinea : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 2 infantry
        Midway : 1 airfield
        44 Sea Zone : 1 flag, 1 destroyer
        33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        26 Sea Zone : 2 submarines and 1 transport
        25 Sea Zone : 1 destroyer
        Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 1 armour, 1 artillery and 2 infantry
        106 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        86 Sea Zone : 1 transport
        101 Sea Zone : 4 destroyers, 2 submarines and 3 transports
        Brazil : 1 flag, 3 infantry and 1 mech_infantry
        91 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 47 / 50
        Russians : 32 / 32
        Japanese : 58 / 58
        Americans : 52 / 77
        Chinese : 1 / 2
        British : 33 / 33
        UK_Pacific : 8 / 23
        Italians : 13 / 23
        ANZAC : 14 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 47 / 50
        Russians : 32 / 32
        Japanese : 58 / 58
        Americans : 52 / 77
        Chinese : 1 / 3
        British : 33 / 33
        UK_Pacific : 8 / 23
        Italians : 13 / 23
        ANZAC : 14 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British repair 1 damage on 1 airfield; Remaining resources: 32 PUs;
                British buy 1 artillery, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Iceland to United Kingdom
                1 fighter moved from United Kingdom to Gibraltar

    Combat - British

    Non Combat Move - British
                1 armour moved from Egypt to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Alexandria to Egypt
                2 infantry moved from Kenya to Anglo Egyptian Sudan
                2 aaGuns, 2 artilleries and 3 infantry moved from Burma to Yunnan
                1 cruiser moved from 39 Sea Zone to 41 Sea Zone
                1 battleship moved from 39 Sea Zone to 38 Sea Zone
                2 artilleries and 2 infantry moved from India to 39 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq

    Place Units - British
                1 destroyer and 2 transports placed in 106 Sea Zone
                1 artillery and 2 infantry placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 armour, 2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,3,1,3,1,1,4,1,1,2,4,1,3,6
                UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 armour, 2 artilleries and 3 infantry

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        Yunnan : 2 aaGuns, 2 artilleries and 3 infantry
        India : 1 aaGun, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
        41 Sea Zone : 1 cruiser
        38 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 armour, 5 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 infantry
        Tobruk : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 2 transports
        106 Sea Zone : 1 destroyer and 2 transports
        Iraq : 1 flag, 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
        Eastern Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 47 / 50
        Russians : 32 / 32
        Japanese : 58 / 58
        Americans : 52 / 77
        Chinese : 1 / 3
        British : 33 / 38
        UK_Pacific : 8 / 6
        Italians : 13 / 23
        ANZAC : 14 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 armour and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Syria to Trans-Jordan
                1 cruiser moved from 99 Sea Zone to 98 Sea Zone
                1 fighter moved from Syria to 80 Sea Zone

    Combat - Italians
                Italians creates battle in territory 99 Sea Zone
                Battle in 80 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 2 transports
                        2 transports owned by the British lost in 80 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 3 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 :  1/0 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Romania to Eastern Poland
                1 aaGun, 1 armour, 2 artilleries and 3 infantry moved from Bessarabia to Eastern Poland
                1 fighter moved from 80 Sea Zone to Italian Somaliland

    Place Units - Italians
                2 armour and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 artillery and 4 infantry
        Syria : 1 flag
        Northern Italy : 1 factory_major
        Italian Somaliland : 1 fighter
        Southern Italy : 3 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Eastern Poland : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
        Bessarabia : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer and 1 transport
        Yugoslavia : 1 flag
        98 Sea Zone : 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 47 / 50
        Russians : 32 / 32
        Japanese : 58 / 58
        Americans : 52 / 77
        Chinese : 1 / 3
        British : 32 / 38
        UK_Pacific : 8 / 6
        Italians : 14 / 20
        ANZAC : 14 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to Dutch New Guinea
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser and 1 destroyer
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in Dutch New Guinea
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 2 :  1/1 hits
                        Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
                        ANZAC roll dice for 1 artillery and 2 fighters in Dutch New Guinea, round 3 :  2/1 hits
                        Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Dutch New Guinea
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Dutch New Guinea to 45 Sea Zone
                1 carrier moved from 62 Sea Zone to 45 Sea Zone
                1 fighter moved from Queensland to Caroline Islands

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone
                1 bomber and 1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total

    Territory Summary for ANZAC :

    Caroline Islands : 1 fighter
        Shan State : 1 infantry
        India : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        45 Sea Zone : 1 carrier, 2 fighters and 1 transport
        39 Sea Zone : 1 transport
        54 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 50
        Russians : 32 / 32
        Japanese : 58 / 58
        Americans : 52 / 77
        Chinese : 1 / 3
        British : 32 / 38
        UK_Pacific : 8 / 6
        Italians : 14 / 20
        ANZAC : 14 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Algeria to Tunisia

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Tunisia : 2 infantry
        99 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 47 / 50
        Russians : 32 / 32
        Japanese : 58 / 58
        Americans : 52 / 77
        Chinese : 1 / 3
        British : 32 / 38
        UK_Pacific : 8 / 6
        Italians : 14 / 20
        ANZAC : 14 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Greece to 99 Sea Zone
                1 artillery moved from Syria to 99 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 artillery, 1 fighter and 3 infantry moved from 98 Sea Zone to Egypt
                1 armour moved from Syria to Egypt
                3 fighters and 3 tactical_bombers moved from Syria to Egypt
                3 fighters moved from Southern Italy to Egypt
                2 bombers moved from Eastern Poland to Egypt
                5 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 artillery and 1 infantry moved from Belarus to Archangel
                2 fighters moved from Eastern Poland to Archangel

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Egypt
                    Germans attack with 1 armour, 1 artillery, 2 bombers, 7 fighters, 3 infantry and 3 tactical_bombers
                    ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 airfield, 1 armour, 5 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
                        Germans roll dice for 1 battleship and 1 cruiser in Egypt, round 2 :  1/1 hits
                        Germans roll dice for 1 armour, 1 artillery, 2 bombers, 7 fighters, 3 infantry and 3 tactical_bombers in Egypt, round 2 :  8/1 hits
                        British roll dice for 1 armour, 5 artilleries, 1 bomber, 9 infantry and 1 mech_infantry in Egypt, round 2 :  5/1 hits
                        5 infantry owned by the British, 1 bomber owned by the British, 1 infantry owned by the French, 2 infantry owned by the ANZAC, 1 bomber owned by the Germans, 3 infantry owned by the Germans and 1 fighter owned by the Germans lost in Egypt
                        Germans roll dice for 1 armour, 1 artillery, 1 bomber, 6 fighters and 3 tactical_bombers in Egypt, round 3 :  6/1 hits
                        British roll dice for 1 armour, 5 artilleries, 1 infantry and 1 mech_infantry in Egypt, round 3 :  3/1 hits
                        1 infantry owned by the British, 2 tactical_bombers owned by the Germans, 4 artilleries owned by the British, 1 mech_infantry owned by the British and 1 fighter owned by the Germans lost in Egypt
                        Germans roll dice for 1 armour, 1 artillery, 1 bomber, 5 fighters and 1 tactical_bomber in Egypt, round 4 :  5/1 hits
                        British roll dice for 1 armour and 1 artillery in Egypt, round 4 :  1/1 hits
                        1 armour owned by the British, 1 tactical_bomber owned by the Germans and 1 artillery owned by the British lost in Egypt
                    Germans win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber and 5 fighters remaining. Battle score for attacker is -5
                    Casualties for ANZAC: 2 infantry
                    Casualties for Germans: 1 bomber, 2 fighters, 3 infantry and 3 tactical_bombers
                    Casualties for French: 1 infantry
                    Casualties for British: 1 armour, 5 artilleries, 1 bomber, 6 infantry and 1 mech_infantry
                Battle in Archangel
                    Germans attack with 1 artillery, 2 fighters and 1 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Archangel, round 2 :  1/1 hits
                        Russians roll dice for 3 infantry in Archangel, round 2 :  1/0 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 artillery and 2 fighters in Archangel, round 3 :  1/1 hits
                        Russians roll dice for 2 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                        Germans roll dice for 1 artillery and 2 fighters in Archangel, round 4 :  2/1 hits
                        Russians roll dice for 1 infantry in Archangel, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                    Germans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                2 fighters moved from Archangel to Belarus
                1 aaGun, 3 artilleries and 1 mech_infantry moved from Baltic States to Belarus
                1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
                5 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from Northern Italy to Western Germany
                1 artillery moved from Northern Italy to Southern Italy
                2 infantry moved from Syria to Trans-Jordan
                1 bomber and 5 fighters moved from Egypt to Trans-Jordan
                1 fighter moved from Western Germany to Trans-Jordan

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                3 infantry placed in Greece
                1 fighter, 3 infantry and 3 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Egypt: 1 artillery
                EDIT: Adding units owned by Germans to Trans-Jordan: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Germans collect 50 PUs (1 lost to blockades); end with 50 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Germans :

    Trans-Jordan : 1 bomber, 6 fighters, 2 infantry and 1 tactical_bomber
        Egypt : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 3 mech_infantrys
        Germany : 1 factory_major
        Southern Italy : 1 artillery
        Belarus : 1 flag, 3 aaGuns, 10 armour, 12 artilleries, 2 fighters, 10 infantry and 6 mech_infantrys
        Karelia : 1 flag, 3 infantry
        Baltic States : 1 flag
        Eastern Poland : 5 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        125 Sea Zone : 1 submarine
        93 Sea Zone : 3 submarines
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag, 1 factory_minor and 3 infantry
        98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 51 / 65
        Russians : 30 / 32
        Japanese : 58 / 58
        Americans : 52 / 77
        Chinese : 1 / 3
        British : 30 / 38
        UK_Pacific : 8 / 6
        Italians : 14 / 20
        ANZAC : 14 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.118
            Standard Deviation : 0.343
            Total rolls : 18

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Germans Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    British Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

T-shirts, Hats, and More

Suggested Topics

  • 7
  • 32
  • 11
  • 25
  • 240
  • 128
  • 36
  • 168
Axis & Allies Boardgaming Custom Painted Miniatures

22

Online

18.1k

Users

40.9k

Topics

1.8m

Posts