0%

15L DizzKneeLand33 (Axis) vs Gargantua (Allies + 17)

  • 20 16 15 14

    The Allied blowguns were alive and well in Tobruk….  :-o

  • Liaison TripleA 11 10

    @DizzKneeLand33:

    The Allied blowguns were alive and well in Tobruk….  :-o

    LOL unreal.

    Same for your forces that “Vanished” into the desert there.

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 2 infantry and 1 mech_infantry moved from Belarus to Novgorod

    Non Combat Move - Russians
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                3 infantry moved from Ukraine to Bryansk
                1 submarine moved from 112 Sea Zone to 105 Sea Zone
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                4 infantry moved from Novgorod to Karelia
                2 mech_infantrys moved from Russia to Belarus
                2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
                2 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Rostov to Bryansk
                1 artillery moved from Volgograd to Caucasus
                1 mech_infantry moved from Volgograd to Bryansk
                1 armour and 1 mech_infantry moved from Rostov to Bryansk
                10 infantry moved from Novgorod to Belarus
                2 artilleries moved from Novgorod to Karelia
                2 artilleries moved from Novgorod to Belarus
                2 infantry moved from Novgorod to Karelia

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                2 artilleries and 1 infantry placed in Novgorod
                3 mech_infantrys placed in Russia
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 artillery, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 3 infantry moved from Hunan to Yunnan
                2 bombers, 6 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 6 fighters, 3 infantry and 4 tactical_bombers
                    Chinese defend with 5 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Chinese: 5 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 bombers, 6 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
                2 artilleries and 5 infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Anhwe to Kwangsi
                1 artillery moved from Chahar to Anhwe
                2 infantry moved from Jehol to Chahar
                1 aaGun, 1 artillery and 4 infantry moved from Jehol to Anhwe
                4 infantry moved from Manchuria to Jehol
                1 armour and 1 artillery moved from Korea to 6 Sea Zone
                3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 36 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 airfield placed in Kwangsi
                2 transports placed in 6 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

  • 20 16 15 14

    Wow, they got one!  Even a blind squirrel….

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone

    Combat - Americans

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 16 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 16 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 fighter moved from Guam to 26 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 fighter moved from Western United States to Eastern United States
                1 armour moved from Central United States to Eastern United States
                1 mech_infantry moved from Central United States to Western United States

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                2 fighters placed in Eastern United States
                1 tactical_bomber placed in 101 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                2 infantry moved from Shensi to Hopei
                2 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                5 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 airfield, 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Rhodesia to Belgian Congo
                1 bomber moved from Malta to 92 Sea Zone
                1 fighter moved from Malta to Egypt
                1 fighter moved from Syria to Egypt
                1 cruiser and 2 destroyers moved from 76 Sea Zone to 98 Sea Zone
                2 fighters moved from United Kingdom to Morocco
                1 destroyer moved from 106 Sea Zone to 123 Sea Zone
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 battleship moved from 79 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
                1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Combat - British
                Battle in Morocco
                    British attack with 2 fighters
                    Germans defend with 2 infantry
                    British win with 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in 92 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 123 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                    Germans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer
                Battle in Italian Somaliland
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Italian Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 fighters moved from Morocco to Algeria
                1 bomber moved from 92 Sea Zone to Malta
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 infantry moved from Shan State to French Indo China
                1 aaGun and 2 infantry moved from Burma to India
                1 infantry moved from Burma to India
                1 fighter moved from India to Ethiopia
                1 mech_infantry moved from Eire to United Kingdom
                1 transport moved from 106 Sea Zone to 120 Sea Zone

    Place Units - British
                1 airfield and 1 factory_minor placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                3 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 3 artilleries and 2 infantry

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Libya to Tobruk
                      Italians take Tobruk from British
                1 artillery moved from Libya to Tobruk

    Combat - Italians

    Non Combat Move - Italians
                2 aaGuns, 2 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Romania
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                2 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
                Italians collect 9 PUs; end with 10 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from Shan State to Burma
                1 fighter moved from Shan State to India

    Place Units - ANZAC
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs total

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Algeria to Morocco
                      French take Morocco from Germans
                1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 5 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers, 3 fighters and 3 tactical_bombers moved from Libya to Malta

    Combat - Germans
                Battle in Malta
                    Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
                    British defend with 1 aaGun, 1 bomber and 1 infantry
                    Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for British: 1 aaGun, 1 bomber and 1 infantry

    Non Combat Move - Germans
                2 bombers, 2 fighters and 2 tactical_bombers moved from Malta to Tobruk
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                4 infantry moved from France to Southern France
                1 artillery moved from Normandy Bordeaux to Southern France
                4 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 armour moved from Holland Belgium to Germany
                1 mech_infantry moved from Southern France to Yugoslavia
                1 artillery and 2 infantry moved from Bulgaria to Greece
                3 aaGuns, 1 artillery and 5 infantry moved from Slovakia Hungary to Poland
                10 infantry moved from Germany to Poland
                8 artilleries moved from Western Germany to Germany
                4 infantry moved from Finland to Norway

    Place Units - Germans
                3 transports placed in 93 Sea Zone
                5 artilleries and 5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 4 infantry moved from Karelia to Novgorod

    Non Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                6 infantry moved from Bryansk to Belarus
                2 mech_infantrys moved from Belarus to Novgorod
                1 infantry moved from Karelia to Novgorod
                2 aaGuns moved from Novgorod to Belarus
                2 artilleries moved from Novgorod to Belarus
                3 infantry moved from Novgorod to Belarus
                3 mech_infantrys moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Volgograd to Kazakhstan
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 submarine placed in 127 Sea Zone
                2 artilleries placed in Novgorod
                Russians undo move 2.
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 1 infantry placed in Novgorod
                1 armour and 1 mech_infantry placed in Volgograd
                1 mech_infantry placed in Russia
                Russians undo move 4.
                1 mech_infantry placed in Volgograd
                1 armour placed in Russia
                Russians undo move 6.
                1 armour placed in Volgograd

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • Liaison TripleA 11 10

    Did you forget about your Sub near Iceland?  Or is it part of your strategic plan to take Egypt? :P

  • 20 16 15 14

    I’m thinking that sub is kind of like the Hunt for the Red October, German style….  :lol:

    Yes, yes, I forgot to move it lol… oh well, it will still be able to get to its location next turn :)

  • Liaison TripleA 11 10

    @DizzKneeLand33:

    I’m thinking that sub is kind of like the Hunt for the Red October, German style….  :lol:

    Yes, yes, I forgot to move it lol… oh well, it will still be able to get to its location next turn :)

    If it’s moving to the bottom of the sea, I can help. :)

  • 20 16 15 14

    Really?!  Because last time you tried that it didn’t work out so well…. :D

  • Liaison TripleA 11 10

    Touche lol

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Chahar to Hopei
                2 bombers moved from Kwangsi to Hopei
                1 infantry moved from Anhwe to Kweichow
                3 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
                1 infantry moved from Yunnan to Szechwan
                3 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 2 bombers and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                4 infantry moved from Jehol to Chahar
                3 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
                2 artilleries and 5 infantry moved from Hunan to Yunnan
                3 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
                1 aaGun, 2 artilleries and 3 infantry moved from Anhwe to Hunan
                1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Kwangsi to Yunnan
                2 bombers moved from Hopei to Kwangsi
                2 infantry moved from Korea to 6 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
                3 transports moved from 36 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 submarine and 1 transport placed in 6 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier moved from 54 Sea Zone to 56 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 56 Sea Zone
                2 fighters moved from Eastern United States to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 transports moved from 26 Sea Zone to 10 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
                1 submarine moved from 101 Sea Zone to 11 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 56 Sea Zone

    Place Units - Americans
                2 infantry placed in Western United States
                1 cruiser placed in 10 Sea Zone
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 tactical_bomber
                EDIT: Adding units owned by Americans to Eastern United States: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

T-shirts, Hats, and More

Suggested Topics

  • 15
  • 58
  • 61
  • 81
  • 209
  • 101
  • 237
  • 2.0k
Axis & Allies Boardgaming Custom Painted Miniatures

25

Online

18.0k

Users

40.8k

Topics

1.8m

Posts