15L DizzKneeLand33 (Axis) vs Gargantua (Allies + 17)

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from Shan State to Burma
                1 fighter moved from Shan State to India

    Place Units - ANZAC
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs total

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Algeria to Morocco
                      French take Morocco from Germans
                1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 5 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers, 3 fighters and 3 tactical_bombers moved from Libya to Malta

    Combat - Germans
                Battle in Malta
                    Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
                    British defend with 1 aaGun, 1 bomber and 1 infantry
                    Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for British: 1 aaGun, 1 bomber and 1 infantry

    Non Combat Move - Germans
                2 bombers, 2 fighters and 2 tactical_bombers moved from Malta to Tobruk
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                4 infantry moved from France to Southern France
                1 artillery moved from Normandy Bordeaux to Southern France
                4 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 armour moved from Holland Belgium to Germany
                1 mech_infantry moved from Southern France to Yugoslavia
                1 artillery and 2 infantry moved from Bulgaria to Greece
                3 aaGuns, 1 artillery and 5 infantry moved from Slovakia Hungary to Poland
                10 infantry moved from Germany to Poland
                8 artilleries moved from Western Germany to Germany
                4 infantry moved from Finland to Norway

    Place Units - Germans
                3 transports placed in 93 Sea Zone
                5 artilleries and 5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 4 infantry moved from Karelia to Novgorod

    Non Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                6 infantry moved from Bryansk to Belarus
                2 mech_infantrys moved from Belarus to Novgorod
                1 infantry moved from Karelia to Novgorod
                2 aaGuns moved from Novgorod to Belarus
                2 artilleries moved from Novgorod to Belarus
                3 infantry moved from Novgorod to Belarus
                3 mech_infantrys moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Volgograd to Kazakhstan
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 submarine placed in 127 Sea Zone
                2 artilleries placed in Novgorod
                Russians undo move 2.
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 1 infantry placed in Novgorod
                1 armour and 1 mech_infantry placed in Volgograd
                1 mech_infantry placed in Russia
                Russians undo move 4.
                1 mech_infantry placed in Volgograd
                1 armour placed in Russia
                Russians undo move 6.
                1 armour placed in Volgograd

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • Liaison TripleA 11 10

    Did you forget about your Sub near Iceland?  Or is it part of your strategic plan to take Egypt? :P

  • 20 16 15 14

    I’m thinking that sub is kind of like the Hunt for the Red October, German style….  :lol:

    Yes, yes, I forgot to move it lol… oh well, it will still be able to get to its location next turn :)

  • Liaison TripleA 11 10

    @DizzKneeLand33:

    I’m thinking that sub is kind of like the Hunt for the Red October, German style….  :lol:

    Yes, yes, I forgot to move it lol… oh well, it will still be able to get to its location next turn :)

    If it’s moving to the bottom of the sea, I can help. :)

  • 20 16 15 14

    Really?!  Because last time you tried that it didn’t work out so well…. :D

  • Liaison TripleA 11 10

    Touche lol

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Chahar to Hopei
                2 bombers moved from Kwangsi to Hopei
                1 infantry moved from Anhwe to Kweichow
                3 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
                1 infantry moved from Yunnan to Szechwan
                3 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 2 bombers and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                4 infantry moved from Jehol to Chahar
                3 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
                2 artilleries and 5 infantry moved from Hunan to Yunnan
                3 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
                1 aaGun, 2 artilleries and 3 infantry moved from Anhwe to Hunan
                1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Kwangsi to Yunnan
                2 bombers moved from Hopei to Kwangsi
                2 infantry moved from Korea to 6 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
                3 transports moved from 36 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 submarine and 1 transport placed in 6 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier moved from 54 Sea Zone to 56 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 56 Sea Zone
                2 fighters moved from Eastern United States to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 transports moved from 26 Sea Zone to 10 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
                1 submarine moved from 101 Sea Zone to 11 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 56 Sea Zone

    Place Units - Americans
                2 infantry placed in Western United States
                1 cruiser placed in 10 Sea Zone
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 tactical_bomber
                EDIT: Adding units owned by Americans to Eastern United States: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Szechwan
                1 fighter moved from Shensi to Szechwan
                3 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 3 infantry
                    Japanese defend with 2 infantry
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Kansu
                3 infantry moved from Suiyuyan to Kansu

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

  • Liaison TripleA 11 10

    Interesting setup you’ve put together.

    I’ve got to bail for a dinner date, try to post Britain later tonight. :)

  • 20 16 15 14

    Sounds cool, have fun tonight!  8-)

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 artilleries; Remaining resources: 1 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Shan State to Burma
                1 infantry moved from French Indo China to Shan State
                3 infantry moved from Persia to Iraq
                2 fighters and 1 tactical_bomber moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 battleship moved from 76 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 fighter moved from Ethiopia to Eastern Persia
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 fighters moved from Algeria to Egypt

    Combat - British
                Battle in Iraq
                    British attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Iraq to Eastern Persia
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt

    Place Units - British
                1 carrier, 1 destroyer and 1 submarine placed in 98 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                4 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 4 artilleries

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 airfield; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 artillery and 1 infantry moved from Romania to Bessarabia
                1 bomber moved from Southern Italy to Bessarabia
                1 infantry moved from Romania to Eastern Poland
                      Italians take Eastern Poland from Russians

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bessarabia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 aaGuns, 3 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Romania to Eastern Poland
                2 mech_infantrys moved from Northern Italy to Romania
                2 infantry moved from Yugoslavia to Romania
                1 aaGun moved from Northern Italy to Southern Italy
                1 bomber moved from Bessarabia to Greece

    Place Units - Italians
                1 airfield placed in Tobruk

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 harbour and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 cruiser moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from Burma to India
                2 fighters moved from Queensland to Sumatra

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 41 Sea Zone to 56 Sea Zone

    Place Units - ANZAC
                1 infantry placed in Queensland
                1 harbour placed in Western Australia

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
                EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
                EDIT: Changing PUs for ANZAC from 30 to 29
                EDIT: Turning off Edit Mode
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                2 infantry moved from Algeria to Morocco
                1 fighter moved from United Kingdom to Morocco
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French
                1 infantry moved from United Kingdom to Scotland

    Turn Complete - French

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 infantry, 2 mech_infantrys and 6 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 93 Sea Zone to 96 Sea Zone
                2 bombers, 2 fighters and 2 tactical_bombers moved from Tobruk to 96 Sea Zone

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                    French defend with 1 destroyer
                    Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Germans
                2 bombers and 3 fighters moved from 96 Sea Zone to Tobruk
                1 tactical_bomber moved from 96 Sea Zone to Southern Italy
                2 armour and 1 mech_infantry moved from Western Germany to Southern Italy
                1 mech_infantry moved from Yugoslavia to Southern Italy
                1 armour, 3 artilleries and 4 infantry moved from Southern France to 93 Sea Zone
                1 armour, 3 artilleries, 4 infantry and 4 transports moved from 93 Sea Zone to 96 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from 96 Sea Zone to Tobruk
                3 aaGuns, 4 artilleries and 25 infantry moved from Poland to Eastern Poland
                1 armour, 13 artilleries and 5 infantry moved from Germany to Poland
                2 armour moved from Western Germany to Poland
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Romania to Eastern Poland
                1 submarine moved from 123 Sea Zone to 125 Sea Zone

    Place Units - Germans
                4 infantry placed in Western Germany
                2 mech_infantrys placed in Germany
                3 submarines placed in 105 Sea Zone
                3 submarines placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

  • 20 16 15 14

    I have no earthly clue what I’m doing – hoe it looks good at least!  :mrgreen:

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