i am away for the weekend, so maybe sunday night
15L DizzKneeLand33 (Axis) vs Gargantua (Allies + 17)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier moved from 54 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 56 Sea Zone
2 fighters moved from Eastern United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
1 submarine moved from 101 Sea Zone to 11 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 56 Sea ZonePlace Units - Americans
2 infantry placed in Western United States
1 cruiser placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
2 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Americans to Eastern United States: 1 tactical_bomber
EDIT: Turning off Edit Mode
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
3 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 2 infantry
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
3 infantry moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
Interesting setup you’ve put together.
I’ve got to bail for a dinner date, try to post Britain later tonight. :)
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Sounds cool, have fun tonight! 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 artilleries; Remaining resources: 1 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Shan State to Burma
1 infantry moved from French Indo China to Shan State
3 infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from Ethiopia to Eastern Persia
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from Algeria to EgyptCombat - British
Battle in Iraq
British attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Iraq to Eastern Persia
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to EgyptPlace Units - British
1 carrier, 1 destroyer and 1 submarine placed in 98 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
4 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 4 artilleries -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 artillery and 1 infantry moved from Romania to Bessarabia
1 bomber moved from Southern Italy to Bessarabia
1 infantry moved from Romania to Eastern Poland
Italians take Eastern Poland from RussiansCombat - Italians
Battle in Bessarabia
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 aaGuns, 3 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Romania to Eastern Poland
2 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Yugoslavia to Romania
1 aaGun moved from Northern Italy to Southern Italy
1 bomber moved from Bessarabia to GreecePlace Units - Italians
1 airfield placed in TobrukTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 harbour and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 46 Sea Zone to 54 Sea Zone
1 cruiser moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from Burma to India
2 fighters moved from Queensland to SumatraCombat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 41 Sea Zone to 56 Sea ZonePlace Units - ANZAC
1 infantry placed in Queensland
1 harbour placed in Western AustraliaTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
EDIT: Changing PUs for ANZAC from 30 to 29
EDIT: Turning off Edit Mode
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from Algeria to Morocco
1 fighter moved from United Kingdom to Morocco
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
1 infantry moved from United Kingdom to ScotlandTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 infantry, 2 mech_infantrys and 6 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 93 Sea Zone to 96 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Tobruk to 96 Sea ZoneCombat - Germans
Battle in 96 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
French defend with 1 destroyer
Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Germans
2 bombers and 3 fighters moved from 96 Sea Zone to Tobruk
1 tactical_bomber moved from 96 Sea Zone to Southern Italy
2 armour and 1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Yugoslavia to Southern Italy
1 armour, 3 artilleries and 4 infantry moved from Southern France to 93 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 93 Sea Zone to 96 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 96 Sea Zone to Tobruk
3 aaGuns, 4 artilleries and 25 infantry moved from Poland to Eastern Poland
1 armour, 13 artilleries and 5 infantry moved from Germany to Poland
2 armour moved from Western Germany to Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 submarine moved from 123 Sea Zone to 125 Sea ZonePlace Units - Germans
4 infantry placed in Western Germany
2 mech_infantrys placed in Germany
3 submarines placed in 105 Sea Zone
3 submarines placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
I have no earthly clue what I’m doing – hoe it looks good at least! :mrgreen:
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I even “hope”…. :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
1 artillery and 1 infantry moved from Karelia to Finland
1 mech_infantry moved from Novgorod to Finland
1 mech_infantry moved from Novgorod to Finland
1 artillery and 2 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Novgorod to BessarabiaCombat - Russians
Russians creates battle in territory 105 Sea Zone
Battle in Finland
Russians attack with 1 artillery, 1 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Russians win, taking Bessarabia from Italians with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Caucasus
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Kazakhstan to Eastern Persia
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Belarus to Baltic States
4 infantry moved from Novgorod to Belarus
1 armour moved from Novgorod to Finland
2 artilleries and 1 mech_infantry moved from Novgorod to Belarus
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 armour, 1 artillery and 5 mech_infantrys moved from Bryansk to Belarus
1 mech_infantry moved from Russia to Belarus
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 fighter placed in Russia
1 artillery and 2 infantry placed in Novgorod
1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
1 armour placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 113 Sea Zone: 1 cruiser
EDIT: Adding units owned by Russians to 115 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Russians undo move 3.
Russians undo move 2.
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
Russians undo move 1.
Russians undo move 2.
1 artillery, 1 fighter and 1 infantry placed in Novgorod
1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
4 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 artillery, 1 infantry and 1 mech_infantry moved from Kwangsi to Kwangtung
2 fighters moved from Kwangsi to Kwangtung
1 artillery moved from Hunan to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to Kiangsi
1 mech_infantry moved from Yunnan to Kiangsi
1 tactical_bomber moved from Kwangsi to Kiangsi
1 artillery and 1 infantry moved from Yunnan to Burma
1 bomber moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to Burma
1 armour, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Siam to Shan State
1 artillery moved from Yunnan to Shan StateCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
British defend with 1 harbour and 1 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Szechwan
Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo ChinaNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from Philippines to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
1 aaGun and 2 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
2 fighters moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
3 transports moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from Burma to Kwangsi
1 bomber moved from Shan State to KwangsiPlace Units - Japanese
1 submarine and 1 transport placed in 6 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 4 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 4 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 4 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in Shensi
2 infantry placed in Suiyuyan
Chinese undo move 2.
2 infantry placed in Kansu
Chinese undo move 2.
1 infantry placed in Sikang
1 infantry placed in Kansu
Chinese undo move 2.
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
Apologies, misclicked and skipped America.
All I had to show off where how BAD America’s dice were lol.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 carrier, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 43 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 39 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Eastern United States: 1 aaGun and 1 infantry
EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Brazil: 1 aaGun and 1 infantry
EDIT: Changing ownership of Brazil from Neutral_Allies to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Brazil: 3 infantry
EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 77 to 79
EDIT: Turning off Edit Mode
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from India to Burma
1 fighter moved from Eastern Persia to Burma
1 fighter moved from Eastern Persia to Egypt
1 fighter moved from Eastern Persia to 98 Sea Zone
1 tactical_bomber moved from Eastern Persia to 98 Sea Zone
1 transport moved from 120 Sea Zone to 116 Sea Zone
1 artillery and 1 infantry moved from Quebec to Newfoundland Labrador
1 armour and 1 infantry moved from Quebec to New Brunswick Nova Scotia
3 infantry moved from India to Burma
1 submarine moved from 98 Sea Zone to 97 Sea ZoneCombat - British
Battle in Burma
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 80 Sea Zone
3 infantry moved from Iraq to PersiaPlace Units - British
1 factory_minor placed in Persia
1 carrier and 1 submarine placed in 98 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 artilleries and 5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4
UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 2 artilleries and 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 5 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 mech_infantry moved from Romania to Bessarabia
2 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern Poland to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Italians win, taking Bessarabia from Russians with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Italians
2 infantry moved from Romania to Bulgaria
1 mech_infantry moved from Romania to Bulgaria
1 armour moved from Eastern Poland to Bulgaria
2 aaGuns moved from Eastern Poland to Bessarabia
1 bomber moved from Greece to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
Italians collect 7 PUs (3 lost to blockades); end with 12 PUs total -
Dude, we’re gonna have to name your “destroyers” something else…. perhaps “blowgun transporters”??!!
I mean, that sub in SZ125 is just laughing his ass off looking at your poor Icelandic blowgun transporter getting ready to come visit him… :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 transport moved from 56 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 fighter moved from Sumatra to 39 Sea Zone
1 fighter moved from Sumatra to IndiaPlace Units - ANZAC
1 fighter placed in Queensland
2 destroyers placed in 54 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 39 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to India: 1 fighter
EDIT: Turning off Edit Mode
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Morocco to Algeria
1 fighter moved from Morocco to 98 Sea ZoneNon Combat Move - French
Turn Complete - French





