Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
15L DizzKneeLand33 (Axis) vs Gargantua (Allies + 17)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 artillery moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 artillery moved from Southern France to Normandy BordeauxCombat - French
Battle in 97 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 destroyer
French win, taking 97 Sea Zone from Italians with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from Tunisia to AlgeriaTurn Complete - French
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Blood Bath is definetly the correct word lol.
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A warning, it’s best to let my French navy live.
And if you do, it will leave the Mediterranean for Japan. :)
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Geesh, that must be a nuclear destroyer or something…. :D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
3 armour, 1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Southern France
1 armour, 1 artillery and 1 mech_infantry moved from France to Southern France
2 infantry moved from Western Germany to Holland Belgium
1 armour moved from France to Holland Belgium
1 armour moved from France to Normandy Bordeaux
2 submarines moved from 112 Sea Zone to 123 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to TobrukCombat - Germans
Battle in Greece
Germans attack with 3 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Tobruk
Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
British defend with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 25
Casualties for British: 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Battle in Normandy Bordeaux
Germans attack with 4 armour, 1 artillery and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 4 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 armour and 2 infantry
French defend with 1 artillery
Germans win, taking Holland Belgium from French with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for French: 1 artillery
Battle in Morocco
Battle in Southern France
Germans attack with 1 armour, 2 artilleries and 1 mech_infantry
French defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Morocco from French, taking Southern France from French with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 123 Sea Zone
Germans attack with 2 submarines
British defend with 1 battleship
Germans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for British: 1 battleshipNon Combat Move - Germans
1 submarine moved from 110 Sea Zone to 91 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from Tobruk to Libya
1 artillery and 2 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Slovakia Hungary to Romania
1 artillery and 5 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Western Germany to France
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
3 artilleries and 9 infantry moved from Germany to PolandPlace Units - Germans
2 infantry placed in France
10 infantry placed in Germany
8 artilleries placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
Germans collect 46 PUs (1 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
The Allied blowguns were alive and well in Tobruk…. :-o
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The Allied blowguns were alive and well in Tobruk…. :-o
LOL unreal.
Same for your forces that “Vanished” into the desert there.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 2 infantry and 1 mech_infantry moved from Belarus to NovgorodNon Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
3 infantry moved from Ukraine to Bryansk
1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from Novgorod to Karelia
2 mech_infantrys moved from Russia to Belarus
2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 artillery moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Bryansk
1 armour and 1 mech_infantry moved from Rostov to Bryansk
10 infantry moved from Novgorod to Belarus
2 artilleries moved from Novgorod to Karelia
2 artilleries moved from Novgorod to Belarus
2 infantry moved from Novgorod to KareliaPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
3 mech_infantrys placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
2 bombers, 6 fighters and 4 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 6 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 5 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 bombers, 6 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
2 artilleries and 5 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Anhwe to Kwangsi
1 artillery moved from Chahar to Anhwe
2 infantry moved from Jehol to Chahar
1 aaGun, 1 artillery and 4 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 armour and 1 artillery moved from Korea to 6 Sea Zone
3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 36 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 airfield placed in Kwangsi
2 transports placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
Wow, they got one! Even a blind squirrel….
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry and 1 mech_infantry moved from Western United States to 10 Sea ZoneCombat - Americans
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 16 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 fighter moved from Guam to 26 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to Eastern United States
1 armour moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Western United StatesPlace Units - Americans
1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 infantry placed in Eastern United States
2 fighters placed in Eastern United States
1 tactical_bomber placed in 101 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
2 infantry moved from Shensi to Hopei
2 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to KweichowCombat - Chinese
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
5 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 bomber moved from Malta to 92 Sea Zone
1 fighter moved from Malta to Egypt
1 fighter moved from Syria to Egypt
1 cruiser and 2 destroyers moved from 76 Sea Zone to 98 Sea Zone
2 fighters moved from United Kingdom to Morocco
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 battleship moved from 79 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian SudanCombat - British
Battle in Morocco
British attack with 2 fighters
Germans defend with 2 infantry
British win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 92 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 123 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Italian Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters moved from Morocco to Algeria
1 bomber moved from 92 Sea Zone to Malta
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 infantry moved from Shan State to French Indo China
1 aaGun and 2 infantry moved from Burma to India
1 infantry moved from Burma to India
1 fighter moved from India to Ethiopia
1 mech_infantry moved from Eire to United Kingdom
1 transport moved from 106 Sea Zone to 120 Sea ZonePlace Units - British
1 airfield and 1 factory_minor placed in Egypt
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
3 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 3 artilleries and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Libya to Tobruk
Italians take Tobruk from British
1 artillery moved from Libya to TobrukCombat - Italians
Non Combat Move - Italians
2 aaGuns, 2 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Italians collect 9 PUs; end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 54 Sea Zone to 37 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from New South Wales to Queensland
1 infantry moved from Shan State to Burma
1 fighter moved from Shan State to IndiaPlace Units - ANZAC
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Algeria to Morocco
French take Morocco from Germans
1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 5 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers, 3 fighters and 3 tactical_bombers moved from Libya to MaltaCombat - Germans
Battle in Malta
Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
British defend with 1 aaGun, 1 bomber and 1 infantry
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 aaGun, 1 bomber and 1 infantryNon Combat Move - Germans
2 bombers, 2 fighters and 2 tactical_bombers moved from Malta to Tobruk
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 93 Sea Zone
4 infantry moved from France to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
4 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 armour moved from Holland Belgium to Germany
1 mech_infantry moved from Southern France to Yugoslavia
1 artillery and 2 infantry moved from Bulgaria to Greece
3 aaGuns, 1 artillery and 5 infantry moved from Slovakia Hungary to Poland
10 infantry moved from Germany to Poland
8 artilleries moved from Western Germany to Germany
4 infantry moved from Finland to NorwayPlace Units - Germans
3 transports placed in 93 Sea Zone
5 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 4 infantry moved from Karelia to NovgorodNon Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
6 infantry moved from Bryansk to Belarus
2 mech_infantrys moved from Belarus to Novgorod
1 infantry moved from Karelia to Novgorod
2 aaGuns moved from Novgorod to Belarus
2 artilleries moved from Novgorod to Belarus
3 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Russia to Bryansk
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Kazakhstan
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
1 submarine placed in 127 Sea Zone
2 artilleries placed in Novgorod
Russians undo move 2.
1 artillery and 2 infantry placed in Ukraine
1 artillery and 1 infantry placed in Novgorod
1 armour and 1 mech_infantry placed in Volgograd
1 mech_infantry placed in Russia
Russians undo move 4.
1 mech_infantry placed in Volgograd
1 armour placed in Russia
Russians undo move 6.
1 armour placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
Did you forget about your Sub near Iceland? Or is it part of your strategic plan to take Egypt? :P
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I’m thinking that sub is kind of like the Hunt for the Red October, German style…. :lol:
Yes, yes, I forgot to move it lol… oh well, it will still be able to get to its location next turn :)





