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14L G40 JuanSpain (+18) vs Gamerman01 (x) game 2

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British repair 0 damage on 1 factory_minor; Remaining resources: 29 PUs;
                British buy 3 armour and 3 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 armour moved from India to Eastern Persia
                4 mech_infantrys moved from India to Eastern Persia
                1 armour moved from Alberta Saskatchewan Manitoba to Alaska
                      Americans take Alaska from Japanese
                1 battleship moved from 44 Sea Zone to 45 Sea Zone

    Combat - British
                Battle in Eastern Persia
                    British attack with 1 armour and 4 mech_infantrys
                    Germans defend with 1 mech_infantry
                    British win, taking Eastern Persia from Germans with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                1 armour moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 fighter moved from Egypt to Iraq
                2 tactical_bombers moved from Malta to Iraq
                1 fighter moved from Malta to Iraq
                1 destroyer moved from 91 Sea Zone to 106 Sea Zone
                2 infantry moved from Central United States to Eastern United States
                1 artillery moved from Central United States to Eastern United States
                2 infantry moved from Iraq to Persia
                1 armour moved from British Somaliland to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                1 armour moved from 80 Sea Zone to Persia
                1 cruiser moved from 76 Sea Zone to 80 Sea Zone
                1 destroyer moved from 76 Sea Zone to 80 Sea Zone

    Place Units - British
                3 infantry placed in Iraq
                3 armour placed in Egypt

    Turn Complete - British
                British collect 34 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 8 PUs total
                Some Units in India change ownership: 1 armour and 1 mech_infantry

  • 25 24 23 22 15 11 10 Official Q&A Mod

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from Bryansk to Belarus
                1 mech_infantry moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Greece to Romania
                1 aaGun and 1 infantry moved from Rostov to Bryansk
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 mech_infantry moved from Ukraine to Tambov
                1 fighter moved from Southern Italy to Tambov
                1 fighter moved from Southern France to Southern Italy
                1 infantry moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Southern Italy to Western Germany
                1 infantry moved from Southern France to France
                1 infantry moved from Tambov to Samara
                1 aaGun moved from Tambov to Samara
                1 artillery moved from Tambov to Volgograd
                1 armour moved from Turkmenistan to Kazakhstan
                1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai
                1 armour moved from Caucasus to Tambov

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                3 infantry placed in Ukraine
                1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

  • 19 18 17 16 15

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 44 Sea Zone to 45 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 76 Sea Zone to 80 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Libya to Tobruk

    Turn Complete - French

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @JuanSpain:

    Jajajaja

    :-D Glad you liked

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 carrier, 1 fighter, 6 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 2 mech_infantrys moved from Sikang to Novosibirsk
                1 armour and 1 mech_infantry moved from Tsinghai to Novosibirsk
                2 armour and 2 mech_infantrys moved from Tambov to Novosibirsk
                1 bomber moved from Western Germany to Archangel
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 tactical_bomber moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 111 Sea Zone
                1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
                1 bomber, 2 fighters and 2 tactical_bombers moved from Tambov to Novosibirsk
                1 bomber moved from Tambov to Novosibirsk
                1 infantry moved from Nenetsia to Archangel
                1 mech_infantry moved from Turkmenistan to Novosibirsk
                1 bomber moved from Philippines to Shan State
                1 mech_infantry moved from Szechwan to Shan State

    Combat - Germans
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 8 and causes: 2 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 3 damage total.  Damaged units is as follows: airfield = 1, factory_major = 2
                Battle in Scotland
                Battle in Shan State
                    Germans attack with 1 bomber and 1 mech_infantry
                    British defend with 1 infantry
                    Germans win, taking Scotland from British, taking Shan State from UK_Pacific with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Archangel
                    Germans attack with 1 bomber and 4 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Archangel from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Novosibirsk
                    Germans attack with 4 armour, 2 bombers, 2 fighters, 6 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 aaGun and 11 infantry
                    Germans win, taking Novosibirsk from Russians with 4 armour, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 fighters and 6 mech_infantrys
                    Casualties for Russians: 1 aaGun and 11 infantry

    Non Combat Move - Germans
                3 artilleries moved from Volgograd to Tambov
                1 infantry moved from Belarus to Novgorod
                1 artillery and 1 infantry moved from Eastern Poland to Baltic States
                1 mech_infantry moved from Germany to Baltic States
                2 mech_infantrys moved from Western Germany to Poland
                2 infantry moved from Southern France to France
                1 tactical_bomber moved from United Kingdom to Holland Belgium
                2 infantry moved from France to Holland Belgium
                1 bomber moved from Shan State to Yunnan
                1 armour moved from Germany to Poland
                2 tactical_bombers moved from Novosibirsk to Tambov
                2 fighters moved from Southern Italy to Tambov
                5 armour and 7 mech_infantrys moved from Northwest Persia to Volgograd
                1 bomber moved from Archangel to Novgorod
                1 armour moved from Szechwan to Yunnan
                1 bomber moved from United Kingdom to Western Germany
                2 bombers moved from Novosibirsk to Novgorod

    Place Units - Germans
                1 armour and 1 fighter placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 114 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                3 infantry placed in Novgorod
                3 infantry placed in Volgograd
                1 artillery placed in Germany
                1 artillery placed in Western Germany
                1 submarine placed in 93 Sea Zone
                1 carrier, 1 submarine and 2 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair 5 damage on 1 factory_major; Remaining resources: 44 PUs;
                Russians buy 4 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                10 infantry moved from Smolensk to Archangel
                1 armour moved from Smolensk to Nenetsia
                1 mech_infantry moved from Smolensk to Nenetsia
                1 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Urals to Novosibirsk
                1 infantry moved from Vologda to Novosibirsk
                1 fighter moved from Russia to Novosibirsk
                1 tactical_bomber moved from Russia to Novosibirsk
                1 armour moved from Smolensk to Novosibirsk
                1 fighter moved from Russia to Nenetsia
                2 mech_infantrys moved from Smolensk to Archangel
                6 infantry moved from Buryatia to Ulaanbaatar

    Combat - Russians
                Battle in Archangel
                    Russians attack with 10 infantry and 2 mech_infantrys
                    Germans defend with 4 infantry
                    Russians win, taking Archangel from Germans with 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 2 infantry
                Battle in Ulaanbaatar
                    Russians attack with 6 infantry
                    Japanese defend with 1 armour and 2 infantry
                    Russians win, taking Ulaanbaatar from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour and 2 infantry
                    Casualties for Russians: 5 infantry
                Battle in Nenetsia
                    Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                    Germans defend with 1 armour and 1 mech_infantry
                    retreated to Nenetsia
                    Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -10
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Novosibirsk
                    Russians attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 4 armour
                    Russians win, taking Novosibirsk from Germans with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Germans: 4 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 aaGun moved from Smolensk to Archangel
                1 fighter moved from Nenetsia to Russia
                1 aaGun moved from Urals to Novosibirsk
                1 fighter moved from Novosibirsk to Russia
                1 tactical_bomber moved from Novosibirsk to Russia
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan

    Place Units - Russians
                4 fighters and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 25 PUs

  • 19 18 17 16 15

    Nenetsia and Alaska have been a bit disaster for me. Those Nenetsians will eliminate Archangel Russians.

    Fun game Gamer.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Oddly, my Japanese in Alaska made a huge stand in another game just about 10 days ago…

  • 25 24 23 22 15 11 10 Official Q&A Mod

    And yes, this is a fun game, glad you feel the same

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 fighters moved from Japan to 45 Sea Zone
                1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 tactical_bomber moved from French Indo China to 45 Sea Zone
                2 fighters moved from Caroline Islands to 45 Sea Zone
                1 bomber moved from Marshall Islands to 45 Sea Zone
                2 bombers and 3 fighters moved from Philippines to 45 Sea Zone
                1 cruiser moved from 35 Sea Zone to 45 Sea Zone
                1 battleship moved from 35 Sea Zone to 45 Sea Zone
                1 battleship, 3 carriers, 6 destroyers, 6 fighters and 7 submarines moved from 35 Sea Zone to 45 Sea Zone
                1 infantry moved from Central Mongolia to Dzavhan
                      Japanese take Dzavhan from Russians

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Alright, Juan, your Allied fleet over-stayed its welcome.

    Japan attackDiceRolls: 7@2 6@2 14@3 6@4; Total Hits: 177@2: (6, 2, 6, 3, 4, 4, 2)6@2: (1, 5, 2, 1, 3, 1)14@3: (1, 5, 1, 6, 4, 5, 1, 1, 6, 3, 6, 1, 1, 3)6@4: (3, 5, 2, 5, 5, 3)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Ooh, over 90% odds and I rolled up a couple hits in round 1

    Will give you maximum defense
    You damage 2 battleships, lose 3 subs, lose 3 destroyers, damage 5 carriers, and sink 4 carriers.

    You will have 1 destroyer, 1 damaged carrier, 4 cruisers, 1 tactical, 9 fighters, and 2 damaged battleships for round 2.

    Allied defenseDiceRolls: 3@1 9@2 5@3 11@4; Total Hits: 163@1: (3, 6, 2)9@2: (5, 1, 1, 5, 4, 3, 1, 4, 1)5@3: (3, 3, 6, 5, 3)11@4: (2, 1, 6, 1, 3, 3, 2, 1, 4, 3, 5)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    You rolled up even more than I did, just a little.

    I damage 2 battleships, lose 3 carriers, 7 subs, and 1 destroyer
    I will have 5 destroyers, 1 cruiser, 13 fighters, 1 tac, 3 bombers, and 2 battleships for round 2.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Round 2 Axis attackDiceRolls: 5@2 14@3 6@4; Total Hits: 115@2: (6, 5, 4, 2, 4)14@3: (4, 1, 3, 6, 3, 2, 4, 3, 6, 6, 2, 5, 4, 4)6@4: (4, 6, 1, 4, 6, 4)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    A little letdown…

    You lose destroyer, carrier, 4 cruisers, 1 tactical, and 4 fighters (or battleships, you choose if you survive)

    Allied defense round 2DiceRolls: 2@2 5@3 11@4; Total Hits: 82@2: (3, 1)5@3: (4, 3, 2, 5, 5)11@4: (5, 1, 2, 6, 5, 4, 5, 4, 5, 6, 3)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    A rolldown for you too… We’re fighting in step…

    I lose 5 destroyers and 3 fighters

    Round 3 attackDiceRolls: 11@3 6@4; Total Hits: 811@3: (5, 2, 4, 3, 5, 5, 3, 6, 5, 3, 1)6@4: (5, 4, 5, 1, 2, 5)
    Round 3 defenseDiceRolls: 7@4; Total Hits: 37@4: (1, 3, 6, 5, 6, 6, 4)

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