15L G40 artofwar1947 (Axis) vs. dawgoneit (Allies + 12) LL


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 airfield and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Quebec to 106 Sea Zone
                1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 airfield and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Quebec to 106 Sea Zone
                1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco

    Combat - British
                Battle in Morocco
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 artillery
                    British win, taking Morocco from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                5 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 battleship, 2 cruisers, 2 destroyers, 5 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 126 Sea Zone
                5 infantry and 1 mech_infantry moved from 126 Sea Zone to Norway
                1 fighter moved from United Kingdom to Gibraltar
                2 fighters moved from United Kingdom to Norway

    Place Units - British
                1 airfield placed in Gibraltar
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 17 PUs; end with 19 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery, 2 bombers, 2 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Union of South Africa to 71 Sea Zone
                1 armour and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 armour moved from 72 Sea Zone to French Madagascar
                1 armour and 1 mech_infantry moved from Kazakhstan to Urals
                      Italians take Novosibirsk from Russians
                      Italians take Urals from Russians
                1 artillery and 1 infantry moved from Kazakhstan to Samara
                1 artillery and 3 infantry moved from Rostov to Bryansk
                1 infantry moved from Nigeria to French West Africa
                      Italians take French West Africa from French
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 fighter moved from Southern France to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    British defend with 1 submarine
                        Italians roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 :  2/1 hits
                        British roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the British lost in 96 Sea Zone
                    Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in French Madagascar
                Battle in Samara
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Samara, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Samara
                    Italians win, taking French Madagascar from French, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Bryansk
                    Italians attack with 1 artillery and 3 infantry
                    Russians defend with 3 infantry
                        Italians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 :  1/0 hits
                        Russians roll dice for 3 infantry in Bryansk, round 2 :  1/0 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                        Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 :  0/1 hits
                        Russians roll dice for 2 infantry in Bryansk, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Bryansk
                        Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 :  0/1 hits
                        Russians roll dice for 2 infantry in Bryansk, round 4 :  1/1 hits
                        1 infantry owned by the Italians lost in Bryansk
                        Italians roll dice for 1 artillery in Bryansk, round 5 :  0/1 hits
                        Russians roll dice for 2 infantry in Bryansk, round 5 :  1/1 hits
                        1 artillery owned by the Italians lost in Bryansk
                    Russians win with 2 infantry remaining. Battle score for attacker is -10
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery and 3 infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Kazakhstan to Urals
                1 infantry moved from Kazakhstan to Volgograd
                1 armour and 2 mech_infantrys moved from Caucasus to Volgograd
                1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 fighter moved from 96 Sea Zone to Tobruk
                1 bomber moved from Anglo Egyptian Sudan to Southern Italy
                1 fighter moved from Belgian Congo to Tobruk
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 fighter moved from Iraq to Volgograd
                1 infantry moved from Eastern Persia to Turkmenistan
                1 armour and 1 infantry moved from 81 Sea Zone to Egypt
                4 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Ukraine
                2 bombers placed in Southern Italy
                3 submarines placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 41 PUs; end with 41 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 47 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag
        West India : 1 flag
        Belgian Congo : 1 flag
        Trans-Jordan : 1 flag
        Egypt : 1 armour and 1 infantry
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        South West Africa : 1 flag
        Nigeria : 1 flag
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Rhodesia : 1 flag
        French Equatorial Africa : 1 flag
        French Madagascar : 1 flag, 1 armour
        Southern France : 1 aaGun, 3 artilleries and 5 infantry
        Syria : 1 flag
        French West Africa : 1 flag, 1 infantry
        Tobruk : 2 fighters
        Northern Italy : 1 aaGun, 1 factory_major and 4 infantry
        Southern Italy : 1 airfield, 3 bombers, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Rostov : 1 flag
        Urals : 1 flag, 1 armour and 2 mech_infantrys
        Ukraine : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
        Novosibirsk : 1 flag
        Volgograd : 4 armour, 1 fighter, 1 infantry and 5 mech_infantrys
        Turkmenistan : 1 flag, 1 infantry
        Caucasus : 1 flag
        Samara : 1 flag, 1 artillery
        96 Sea Zone : 1 destroyer
        97 Sea Zone : 1 flag, 1 destroyer and 3 submarines
        Iraq : 1 flag, 1 factory_minor
        Eastern Persia : 1 flag
        72 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        Persia : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 52 / 77
        Russians : 12 / 13
        Japanese : 75 / 85
        Americans : 55 / 72
        Chinese : 0 / 5
        British : 17 / 19
        UK_Pacific : 0 / 0
        Italians : 41 / 52
        ANZAC : 9 / 15
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Russians Combat
                1 was rolled 3 times
                4 was rolled 1 times
            Average roll : 1.750
            Median : 1.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    British Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Queensland to South Australia
                1 infantry moved from Queensland to Northern Territory
                7 infantry moved from Queensland to New South Wales
                1 armour moved from Queensland to New South Wales
                3 bombers moved from Queensland to Western United States
                1 aaGun moved from Queensland to New South Wales

    Place Units - ANZAC
                3 infantry placed in New South Wales
                2 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 9 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 carrier, 2 infantry, 6 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 125 Sea Zone to 123 Sea Zone
                7 fighters and 1 tactical_bomber moved from Western Germany to 126 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Novgorod to Archangel
                1 armour and 3 mech_infantrys moved from Western Ukraine to Belarus
                2 artilleries moved from Rostov to Bryansk
                2 infantry moved from Rostov to Bryansk
                2 artilleries moved from Rostov to Tambov
                2 infantry moved from Rostov to Tambov
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from Americans
                1 armour and 1 mech_infantry moved from Tunisia to Morocco
                      Germans take Algeria from French
                1 bomber moved from Southern France to Morocco

    Combat - Germans
                Battle in 126 Sea Zone
                    Germans attack with 7 fighters and 1 tactical_bomber
                    British defend with 1 battleship, 2 cruisers, 2 destroyers and 3 transports; Americans defend with 6 transports
                        Germans roll dice for 7 fighters and 1 tactical_bomber in 126 Sea Zone, round 2 :  4/1 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 2 cruisers, 2 destroyers and 9 transports in 126 Sea Zone, round 2 :  3/1 hits
                        1 cruiser owned by the British, 3 fighters owned by the Germans and 2 destroyers owned by the British lost in 126 Sea Zone
                        Germans roll dice for 4 fighters and 1 tactical_bomber in 126 Sea Zone, round 3 :  3/1 hits
                        British roll dice for 1 battleship, 1 cruiser and 9 transports in 126 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the British, 1 transport owned by the Americans, 1 battleship owned by the British and 1 fighter owned by the Germans lost in 126 Sea Zone
                        3 transports owned by the British and 5 transports owned by the Americans lost in 126 Sea Zone
                    Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 83
                    Casualties for Germans: 4 fighters
                    Casualties for British: 1 battleship, 2 cruisers, 2 destroyers and 3 transports
                    Casualties for Americans: 6 transports
                Battle in 123 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 armour, 1 artillery, 3 infantry and 3 transports
                        1 artillery owned by the Americans, 1 armour owned by the Americans, 3 transports owned by the Americans and 3 infantry owned by the Americans lost in 123 Sea Zone
                        Germans roll dice for 1 submarine in 123 Sea Zone, round 2 :  0/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 40
                    Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 3 transports
                Battle in Morocco
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    British defend with 1 armour and 1 infantry
                        Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Morocco, round 2 :  2/1 hits
                        British roll dice for 1 armour and 1 infantry in Morocco, round 2 :  1/1 hits
                        1 infantry owned by the British, 1 armour owned by the British and 1 mech_infantry owned by the Germans lost in Morocco
                    Germans win, taking Morocco from British with 1 armour and 1 bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour and 1 infantry
                Battle in Belarus
                    Germans attack with 1 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 3 mech_infantrys in Belarus, round 2 :  1/0 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 3 :  1/1 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 3 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 :  2/1 hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 :  1/1 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Germans attack with 2 artilleries and 3 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 2 artilleries and 3 infantry in Tambov, round 2 :  1/1 hits
                        Russians roll dice for 3 infantry in Tambov, round 2 :  1/0 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                        Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 3 :  2/1 hits
                        Russians roll dice for 2 infantry in Tambov, round 3 :  0/1 hits
                        2 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 infantry moved from Finland to Karelia
                1 mech_infantry moved from Novgorod to Vyborg
                9 mech_infantrys moved from Germany to Baltic States
                2 mech_infantrys moved from Western Germany to Poland
                1 infantry moved from Holland Belgium to Western Germany
                1 artillery and 1 infantry moved from Southern France to Northern Italy
                1 bomber moved from Morocco to Southern France
                1 artillery moved from France to Southern France
                2 mech_infantrys moved from Southern France to Western Germany
                1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
                1 tactical_bomber moved from Egypt to 97 Sea Zone
                1 battleship, 1 cruiser and 1 transport moved from 94 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Tunisia to Morocco
                9 armour and 3 mech_infantrys moved from Ukraine to Rostov
                3 fighters and 1 tactical_bomber moved from 126 Sea Zone to Novgorod

    Place Units - Germans
                1 carrier and 2 submarines placed in 97 Sea Zone
                1 transport placed in 98 Sea Zone
                1 artillery and 1 infantry placed in Egypt
                3 mech_infantrys placed in Novgorod
                2 artilleries and 1 infantry placed in Volgograd
                3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Germans :

    Alexandria : 1 flag
        Egypt : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Tanganyika Territory : 1 flag
        Morocco : 1 flag, 1 armour and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
        Tunisia : 1 flag
        Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 10 infantry and 2 mech_infantrys
        Poland : 2 mech_infantrys
        Germany : 3 aaGuns, 1 factory_minor, 1 infantry and 3 mech_infantrys
        Denmark : 1 infantry
        Northern Italy : 1 artillery and 1 infantry
        Southern Italy : 1 fighter and 1 tactical_bomber
        Belarus : 1 flag, 1 armour and 2 mech_infantrys
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag, 9 mech_infantrys
        Bryansk : 1 flag, 2 artilleries and 1 infantry
        Rostov : 1 aaGun, 9 armour, 2 artilleries, 1 infantry and 3 mech_infantrys
        Vyborg : 1 flag, 1 mech_infantry
        Archangel : 1 flag, 1 artillery
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 2 artilleries and 2 infantry
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 aaGun, 9 artilleries, 1 factory_minor and 8 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
        123 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag, 1 factory_minor
        97 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 submarines, 1 tactical_bomber and 1 transport
        98 Sea Zone : 1 transport
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 60 / 80
        Russians : 8 / 13
        Japanese : 75 / 85
        Americans : 53 / 72
        Chinese : 0 / 5
        British : 16 / 19
        UK_Pacific : 0 / 0
        Italians : 41 / 52
        ANZAC : 9 / 14
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.688
            Standard Deviation : 1.299
            Total rolls : 17

    Germans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.111
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.400
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    British Combat
                1 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.667
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Samara
                3 infantry moved from Russia to Bryansk
                4 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Smolensk
                3 fighters and 1 tactical_bomber moved from Russia to Tambov
                1 fighter moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Novosibirsk
                      Russians take Novosibirsk from Italians
                1 infantry moved from Russia to Vologda

    Combat - Russians
                Battle in Samara
                    Russians attack with 2 infantry
                    Italians defend with 1 artillery
                    Italians win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 2 artilleries and 1 infantry
                    Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 artilleries and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Russians attack with 3 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries and 2 infantry
                    Russians win, taking Tambov from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 fighters moved from Tambov to Russia
                1 fighter moved from Tambov to Russia
                1 tactical_bomber moved from Tambov to Russia
                1 fighter moved from Bryansk to Russia

    Place Units - Russians
                3 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 11 PUs; end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 7 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from Korea to Amur
                2 fighters and 1 tactical_bomber moved from Japan to Amur
                2 fighters and 2 tactical_bombers moved from 56 Sea Zone to New South Wales
                1 armour, 4 artilleries and 5 infantry moved from Western Australia to 56 Sea Zone
                1 armour, 4 artilleries, 5 infantry and 5 transports moved from 56 Sea Zone to 62 Sea Zone
                1 armour, 4 artilleries and 5 infantry moved from 62 Sea Zone to New South Wales
                1 battleship moved from 56 Sea Zone to 54 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 artillery, 2 fighters and 1 infantry moved from 54 Sea Zone to Queensland
                4 bombers moved from Java to New South Wales
                3 bombers moved from Java to Queensland

    Combat - Japanese
                Battle in Hawaiian Islands
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 2 :  1/1 hits
                        Americans roll dice for 2 infantry in Hawaiian Islands, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Hawaiian Islands
                        Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 3 :  2/1 hits
                        Americans roll dice for 1 infantry in Hawaiian Islands, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Queensland
                    Japanese attack with 1 artillery, 3 bombers, 2 fighters and 1 infantry
                    ANZAC defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
                        AA fire in Queensland :  0/1 hits
                        Japanese roll dice for 1 battleship and 1 cruiser in Queensland, round 2 :  2/1 hits
                        Japanese roll dice for 1 artillery, 3 bombers, 2 fighters and 1 infantry in Queensland, round 2 :  4/1 hits
                        ANZAC roll dice for 1 aaGun, 2 artilleries and 9 infantry in Queensland, round 2 :  3/1 hits
                        5 infantry owned by the ANZAC, 1 infantry owned by the Japanese, 1 aaGun owned by the ANZAC, 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Queensland
                        Japanese roll dice for 3 bombers and 1 fighter in Queensland, round 3 :  2/1 hits
                        ANZAC roll dice for 2 artilleries and 4 infantry in Queensland, round 3 :  2/0 hits
                        2 infantry owned by the ANZAC, 1 bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Queensland
                        Japanese roll dice for 2 bombers in Queensland, round 4 :  1/1 hits
                        ANZAC roll dice for 2 artilleries and 2 infantry in Queensland, round 4 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Queensland
                        Japanese roll dice for 1 bomber in Queensland, round 5 :  1/1 hits
                        ANZAC roll dice for 2 artilleries and 1 infantry in Queensland, round 5 :  1/0 hits
                        1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Queensland
                    ANZAC win with 2 artilleries remaining. Battle score for attacker is -31
                    Casualties for Japanese: 1 artillery, 3 bombers, 2 fighters and 1 infantry
                    Casualties for ANZAC: 1 aaGun and 9 infantry
                Battle in New South Wales
                    Japanese attack with 1 armour, 4 artilleries, 4 bombers, 2 fighters, 5 infantry and 2 tactical_bombers
                    ANZAC defend with 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 10 infantry
                        AA fire in New South Wales :  0/1 hits
                        Japanese roll dice for 1 armour, 4 artilleries, 4 bombers, 2 fighters, 5 infantry and 2 tactical_bombers in New South Wales, round 2 :  8/1 hits
                        ANZAC roll dice for 1 aaGun, 1 armour and 10 infantry in New South Wales, round 2 :  4/1 hits
                        7 infantry owned by the ANZAC, 4 bombers owned by the Japanese and 1 aaGun owned by the ANZAC lost in New South Wales
                        Japanese roll dice for 1 armour, 4 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers in New South Wales, round 3 :  6/1 hits
                        ANZAC roll dice for 1 armour and 3 infantry in New South Wales, round 3 :  1/1 hits
                        3 infantry owned by the ANZAC, 1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in New South Wales
                    Japanese captures 14PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 1 armour, 4 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is -10
                    Casualties for Japanese: 4 bombers and 1 infantry
                    Casualties for ANZAC: 1 aaGun, 1 armour and 10 infantry
                Battle in Amur
                    Japanese attack with 1 armour, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 armour, 1 artillery and 2 infantry
                        Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Amur, round 2 :  2/1 hits
                        Russians roll dice for 1 armour, 1 artillery and 2 infantry in Amur, round 2 :  2/1 hits
                        1 armour owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Amur
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Amur, round 3 :  1/1 hits
                        Russians roll dice for 1 armour and 1 artillery in Amur, round 3 :  1/1 hits
                        1 artillery owned by the Americans and 1 fighter owned by the Japanese lost in Amur
                        Japanese roll dice for 1 tactical_bomber in Amur, round 4 :  0/1 hits
                        Russians roll dice for 1 armour in Amur, round 4 :  1/1 hits
                        1 tactical_bomber owned by the Japanese lost in Amur
                    Russians win with 1 armour remaining. Battle score for attacker is -27
                    Casualties for Japanese: 1 armour, 2 fighters and 1 tactical_bomber
                    Casualties for Americans: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                1 armour moved from Sikang to Tsinghai
                2 fighters and 1 tactical_bomber moved from Hopei to Malaya
                2 armour and 1 mech_infantry moved from Yunnan to Anhwe
                2 carriers moved from 56 Sea Zone to 62 Sea Zone
                2 fighters and 2 tactical_bombers moved from New South Wales to 62 Sea Zone

    Place Units - Japanese
                1 fighter and 2 infantry placed in Manchuria
                6 fighters and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3
                Japanese collect 65 PUs (13 lost to blockades); end with 79 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 15 PUs; end with 94 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 99 PUs

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 6 fighters, 1 harbour and 4 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 factory_minor, 1 fighter and 2 infantry
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 2 armour
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 2 armour and 1 mech_infantry
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
        New South Wales : 1 flag, 1 armour, 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        Western Australia : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag, 1 airfield and 1 harbour
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport
        62 Sea Zone : 2 carriers, 2 fighters, 2 tactical_bombers and 5 transports

    Production/PUs Summary :

    Germans : 58 / 80
        Russians : 11 / 11
        Japanese : 78 / 99
        Americans : 52 / 72
        Chinese : 0 / 5
        British : 16 / 19
        UK_Pacific : 0 / 0
        Italians : 40 / 52
        ANZAC : 7 / 0
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 16 times
                5 was rolled 6 times
                6 was rolled 11 times
            Average roll : 3.774
            Median : 4.000
            Variance : 1.596
            Standard Deviation : 1.263
            Total rolls : 53

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.938
            Median : 4.000
            Variance : 1.067
            Standard Deviation : 1.033
            Total rolls : 16

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.417
            Median : 4.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    ANZAC Combat
                1 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.167
            Median : 4.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.938
            Median : 4.000
            Variance : 1.067
            Standard Deviation : 1.033
            Total rolls : 16


  • I do believe you have won this one


  • I do not see how the Allies can recapture Hawaii or New South Wales. The US could recapture Kiangsu, but this would not be enough.

    New game? Your choice of Allies +12,m switching and low luck or regular luck?

Suggested Topics

  • 9
  • 130
  • 47
  • 389
  • 89
  • 204
  • 232
  • 161
Axis & Allies Boardgaming Custom Painted Miniatures

30

Online

17.8k

Users

40.5k

Topics

1.8m

Posts