Turn complete.
15L Whackamatt (Allies +15) vs Entek (Axis)
-
scramble in 112?
-
No scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 2 armour, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 64 Sea Zone
1 destroyer and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 bombers moved from Malta to 112 Sea Zone
5 armour moved from Finland to Novgorod
4 infantry moved from Finland to Karelia
1 mech_infantry moved from Rostov to Ukraine
2 fighters and 2 tactical_bombers moved from Eastern United States to Gibraltar
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
4 aaGuns, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
3 armour moved from Norway to KareliaCombat - Americans
Battle in 112 Sea Zone
British loiter and taunt with 4 aaGuns and 4 infantry; Americans attack with 2 bombers, 1 carrier, 2 destroyers, 1 fighter and 4 transports
Germans defend with 1 destroyer
Americans win with 2 bombers, 1 carrier, 2 destroyers, 1 fighter and 4 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Novgorod
Americans attack with 5 armour
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Novgorod from Germans with 2 armour remaining. Battle score for attacker is -9
Casualties for Germans: 3 infantry
Casualties for Americans: 3 armourNon Combat Move - Americans
2 bombers moved from 112 Sea Zone to NorwayPlace Units - Americans
1 airfield, 1 armour and 2 fighters placed in Norway
1 cruiser and 2 destroyers placed in 101 Sea Zone
Americans undo move 1.
2 armour and 1 tactical_bomber placed in Finland
1 airfield and 2 fighters placed in NorwayTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Kwangtung to ManchuriaCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 9 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 3 cruisers; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 destroyer and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 4 transports moved from 43 Sea Zone to 20 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsi to Kiangsu
1 armour and 3 infantry moved from Kwangtung to Kiangsi
1 armour moved from Kiangsi to Kiangsu
4 armour moved from Manchuria to Korea
4 armour, 10 artilleries, 1 fighter, 10 infantry and 4 mech_infantrys moved from Rostov to Ukraine
1 destroyer and 2 transports moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea ZoneNon Combat Move - British
4 aaGuns and 6 infantry moved from 112 Sea Zone to Norway
1 bomber moved from India to Korea
4 infantry moved from 20 Sea Zone to Kiangsi
2 armour moved from Iraq to Egypt
1 infantry moved from Northwest Persia to Iraq
2 infantry moved from Jehol to ManchuriaPlace Units - British
3 cruisers placed in 98 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
3 tactical_bombers placed in Korea
1 destroyer placed in 20 Sea Zone
1 artillery placed in KwangtungTurn Complete - UK_Pacific
UK_Pacific collect 34 PUs; end with 34 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 39 PUs
Units Change Ownership
Some Units in Korea change ownership: 3 tactical_bombers
Some Units in Kwangtung change ownership: 1 artillery
Some Units in 20 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Romania to Eastern Poland
Italians take Eastern Poland from RussiansCombat - Italians
Non Combat Move - Italians
3 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,3
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Western Germany : 1 artillery and 3 infantry
Northern Italy : 1 factory_minor
Southern Italy : 4 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
Eastern Poland : 1 flag, 1 artillery
Greece : 1 infantry
Yugoslavia : 3 infantryProduction/PUs Summary :
Germans : 39 / 50
Russians : 35 / 34
Japanese : 8 / 4
Americans : 57 / 83
Chinese : 23 / 29
British : 33 / 40
UK_Pacific : 34 / 39
Italians : 12 / 4
ANZAC : 15 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 bomber and 3 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 armour, 1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone
1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 32 Sea Zone
1 armour and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 cruiser moved from 34 Sea Zone to 20 Sea Zone
1 transport moved from 34 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Samoa
2 cruisers and 1 destroyer moved from 17 Sea Zone to 6 Sea ZoneCombat - ANZAC
Battle in Marianas
Battle in Hainan
Battle in Marshall IslandsNon Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in Brazil
1 bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
3 infantry moved from Rostov to UkraineNon Combat Move - French
Turn Complete - French
-
I really don’t think there is any hope for the Axis.
-
We can start bidding anew if you want another game. I like playing those that reply a lot in a day.
-
Sure, but after today I won’t be back online until Monday





