@dawgoneit hey dawg – i believe this was supposed to be BM not OOB
15L Whackamatt (Allies +15) vs Entek (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 43 PUs;
Germans buy 1 artillery, 3 destroyers and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
2 bombers and 1 fighter moved from Western Germany to Novgorod
4 infantry moved from Poland to Baltic States
3 infantry moved from Romania to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
2 transports moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 2 infantry moved from 115 Sea Zone to Finland
1 artillery moved from 115 Sea Zone to FinlandCombat - Germans
Battle in Finland
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Finland from Americans, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Novgorod
Germans attack with 1 armour, 2 bombers, 1 fighter and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 4 armour
Germans roll dice for 1 armour, 2 bombers, 1 fighter and 1 mech_infantry in Novgorod, round 2 : 2/5 hits
Russians roll dice for 4 armour in Novgorod, round 2 : 2/4 hits
2 armour owned by the Americans, 1 mech_infantry owned by the Germans and 1 fighter owned by the Germans lost in Novgorod
Germans roll dice for 1 armour and 2 bombers in Novgorod, round 3 : 2/3 hits
Russians roll dice for 2 armour in Novgorod, round 3 : 1/2 hits
1 bomber owned by the Germans and 2 armour owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 bomber, 1 fighter and 1 mech_infantry
Casualties for Americans: 4 armourNon Combat Move - Germans
1 bomber moved from Novgorod to UkrainePlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 destroyers placed in 112 Sea Zone
3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,2,6,5
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Romania : 1 factory_minor
Germany : 1 factory_major and 3 infantry
Denmark : 2 infantry
Holland Belgium : 1 infantry
Baltic States : 1 flag, 4 infantry
Eastern Poland : 1 flag, 3 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 3 aaGuns, 10 armour, 10 artilleries, 1 bomber, 1 factory_minor, 13 infantry and 3 mech_infantrys
Western Ukraine : 1 flag, 1 artillery and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
112 Sea Zone : 3 destroyers
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flag, 2 artilleries, 1 factory_minor and 2 infantryProduction/PUs Summary :
Germans : 48 / 51
Russians : 29 / 31
Japanese : 10 / 10
Americans : 55 / 82
Chinese : 23 / 29
British : 33 / 44
UK_Pacific : 34 / 39
Italians : 11 / 15
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Archangel to Eastern Poland
1 artillery and 1 infantry moved from Belarus to Eastern Poland
1 bomber moved from Rostov to Eastern Poland
1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Russia to Western Ukraine
2 armour moved from Rostov to Western Ukraine
1 submarine moved from 113 Sea Zone to 115 Sea ZoneCombat - Russians
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 2 transports
Russians win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Western Ukraine
Russians attack with 2 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Western Ukraine from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Germans defend with 3 infantry
Russians win, taking Eastern Poland from Germans with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns, 2 artilleries and 26 infantry moved from Rostov to Bryansk
2 artilleries and 2 infantry moved from Smolensk to Bryansk
6 artilleries moved from Russia to Bryansk
1 bomber moved from Eastern Poland to Bryansk
2 infantry moved from Kiangsi to HunanPlace Units - Russians
3 mech_infantrys placed in Volgograd
1 armour and 3 artilleries placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 destroyer; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
Place Units - Japanese
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4,3,3,3,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5
Japanese collect 6 PUs (4 lost to blockades); end with 8 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 51
Russians : 32 / 33
Japanese : 10 / 8
Americans : 55 / 82
Chinese : 23 / 29
British : 33 / 44
UK_Pacific : 34 / 39
Italians : 11 / 15
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers; Remaining resources: 2 PUs;Combat Move - Americans
2 submarines moved from 25 Sea Zone to 6 Sea Zone
5 armour and 4 infantry moved from Norway to Finland
2 armour moved from Karelia to Novgorod
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
2 destroyers moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from Rostov to 95 Sea Zone
1 destroyer and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 101 Sea Zone to 110 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Rostov to 95 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 95 Sea Zone
Americans attack with 2 bombers, 2 destroyers and 1 submarine
Italians defend with 1 destroyer
Americans win with 2 bombers and 2 destroyers remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 6 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer and 3 fighters
Japanese win with 3 fighters remaining. Battle score for attacker is -10
Casualties for Japanese: 1 destroyer
Casualties for Americans: 3 submarines
Battle in Finland
Americans attack with 5 armour and 4 infantry
Germans defend with 2 artilleries, 1 factory_minor and 2 infantry
Americans win, taking Finland from Germans with 5 armour and 4 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries and 2 infantry
Battle in Novgorod
Americans attack with 2 armour
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Americans win, taking Novgorod from Germans with 2 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Holland Belgium
Americans attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
2 bombers moved from 95 Sea Zone to MaltaPlace Units - Americans
1 destroyer and 2 submarines placed in 101 Sea Zone
3 armour placed in Norway
2 fighters and 2 tactical_bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Yunnan to KwangtungPlace Units - Chinese
9 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - British
2 fighters moved from United Kingdom to 112 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea Zone
5 transports moved from 39 Sea Zone to 41 Sea Zone
1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 4 transports moved from 41 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 4 transports moved from 42 Sea Zone to 43 Sea Zone
1 armour moved from Yunnan to Kwangtung
3 armour moved from Anhwe to Manchuria
1 armour moved from Shantung to Manchuria -
scramble in 112?
for the US turn, Italy did not scramble, as i brought in overwhelming force, 1 sub, 2 dd, 2 strat bombers, vs your dd with the scramble option to add 2 more fighters. didn’t seem like a good call. I made japan scramble, as i attacked with only subs, so there was no cost to you.
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Sounds good.
Scramble both fighters.
BTW I don’t see our team on the XDAP list people keep posting….
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 armour, 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber, 1 factory_minor and 3 infantry; Remaining resources: 6 PUs;Combat Move - British
2 fighters moved from United Kingdom to 112 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea Zone
5 transports moved from 39 Sea Zone to 41 Sea Zone
1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 4 transports moved from 41 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 4 transports moved from 42 Sea Zone to 43 Sea Zone
1 armour moved from Yunnan to Kwangtung
3 armour moved from Anhwe to Manchuria
1 armour moved from Shantung to ManchuriaCombat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
British attack with 5 destroyers and 2 fighters
Germans defend with 3 destroyers and 3 fighters
Germans win with 1 fighter remaining. Battle score for attacker is -16
Casualties for Germans: 3 destroyers and 2 fighters
Casualties for British: 5 destroyers and 2 fighters
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from 44 Sea Zone to Celebes
5 armour, 5 mech_infantrys and 3 tactical_bombers moved from Manchuria to Korea
1 artillery moved from Kwangtung to KiangsiPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 1 aaGun, 3 artilleries and 3 infantry
EDIT: Adding units owned by British to Rostov: 1 aaGun, 3 artilleries and 3 infantry
EDIT: Turning off Edit Mode
1 fighter and 2 tactical_bombers placed in Egypt
2 armour placed in IraqTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 factory_minor placed in Korea
3 infantry placed in Kwangtung
1 bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 34 PUs; end with 40 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 45 PUs
Units Change Ownership
Some Units in India change ownership: 1 bomber
Some Units in Kwangtung change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to 95 Sea ZoneCombat - Italians
Battle in 95 Sea Zone
Italians attack with 2 fighters
Americans defend with 2 destroyers
Italians roll dice for 2 fighters in 95 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 2 destroyers in 95 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 95 Sea Zone
Italians roll dice for 1 fighter in 95 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 95 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 fighter in 95 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 destroyer in 95 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 95 Sea Zone
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Italians: 2 fighters
Casualties for Americans: 2 destroyersNon Combat Move - Italians
1 infantry moved from Bulgaria to Greece
1 artillery moved from Bulgaria to Romania
1 artillery and 3 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
3 infantry placed in Northern Italy
1 armour placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,6
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Western Germany : 1 artillery and 3 infantry
Romania : 1 artillery
Northern Italy : 1 factory_minor and 3 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Greece : 1 infantryProduction/PUs Summary :
Germans : 38 / 51
Russians : 34 / 33
Japanese : 10 / 8
Americans : 60 / 87
Chinese : 23 / 31
British : 33 / 38
UK_Pacific : 34 / 45
Italians : 11 / 16
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone
ANZAC take 17 Sea Zone from Japanese
1 armour, 1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
3 submarines moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Paulau IslandCombat - ANZAC
Battle in Okinawa
Battle in Paulau Island
ANZAC attack with 1 artillery
Japanese defend with 1 infantry
Japanese win, taking Okinawa from Japanese with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Iwo Jima
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 infantry
ANZAC win, taking Iwo Jima from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in Brazil
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
France?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
2 artilleries and 3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
3 infantry moved from Baltic States to Novgorod
1 bomber moved from Ukraine to Novgorod
2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 2 artilleries, 1 fighter and 2 infantry
British defend with 2 infantry; Americans defend with 1 armour
Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/5 hits
Americans roll dice for 1 armour and 2 infantry in Holland Belgium, round 2 : 1/3 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 2 artilleries, 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/4 hits
Americans roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits
Germans roll dice for 2 artilleries, 1 fighter and 1 infantry in Holland Belgium, round 4 : 2/4 hits
Americans roll dice for 1 armour in Holland Belgium, round 4 : 0/1 hits
1 armour owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Casualties for Americans: 1 armour
Battle in Eastern Poland
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 armour, 1 artillery and 1 mech_infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Eastern Poland, round 2 : 0/4 hits
Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Eastern Poland, round 2 : 1/3 hits
1 mech_infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 2 armour and 1 mech_infantry in Eastern Poland, round 3 : 1/3 hits
Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Eastern Poland, round 3 : 1/3 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 2 armour in Eastern Poland, round 4 : 2/2 hits
Russians roll dice for 1 armour and 1 artillery in Eastern Poland, round 4 : 2/2 hits
1 armour owned by the Russians, 2 armour owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
Russians win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for Russians: 1 armour, 1 artillery and 1 mech_infantry
Battle in Novgorod
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 2 armour
Germans roll dice for 1 bomber and 3 infantry in Novgorod, round 2 : 2/4 hits
Russians roll dice for 2 armour in Novgorod, round 2 : 0/2 hits
2 armour owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 2 armour
Battle in Western Ukraine
Germans attack with 2 artilleries and 3 infantry
Russians defend with 2 armour and 1 mech_infantry
Germans roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 2 : 3/5 hits
Russians roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 2 : 0/3 hits
2 armour owned by the Russians and 1 mech_infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 16
Casualties for Russians: 2 armour and 1 mech_infantryNon Combat Move - Germans
3 aaGuns, 8 armour, 8 artilleries, 10 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
1 bomber moved from Novgorod to Germany
1 fighter moved from Holland Belgium to Western GermanyPlace Units - Germans
1 destroyer placed in 112 Sea Zone
2 fighters placed in Western Germany
2 artilleries and 1 infantry placed in Romania
1 armour and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,1
Germans collect 45 PUs (1 lost to blockades); end with 45 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Romania : 2 artilleries, 1 factory_minor and 1 infantry
Germany : 1 bomber, 1 factory_major and 3 infantry
Denmark : 2 infantry
Holland Belgium : 2 artilleries and 1 infantry
Belarus : 1 flag, 1 infantry
Baltic States : 1 flag
Bessarabia : 1 flag, 3 aaGuns, 8 armour, 8 artilleries, 10 infantry and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 2 artilleries and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
112 Sea Zone : 1 destroyer
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 46 / 50
Russians : 29 / 33
Japanese : 8 / 8
Americans : 57 / 87
Chinese : 23 / 31
British : 33 / 38
UK_Pacific : 34 / 45
Italians : 11 / 16
ANZAC : 15 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Belarus
1 armour moved from Russia to Belarus
4 artilleries and 4 infantry moved from Bryansk to Western Ukraine
1 bomber moved from Bryansk to Romania
3 mech_infantrys moved from Volgograd to Ukraine
Russians take Ukraine from Germans
1 artillery and 1 infantry moved from Bryansk to Western UkraineCombat - Russians
Strategic bombing raid in Romania
Bombing raid in Romania rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Romania causes 5 damage total.
Battle in Belarus
Russians attack with 1 armour and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 5 artilleries and 5 infantry
Germans defend with 2 artilleries and 3 infantry
Russians win, taking Western Ukraine from Germans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 2 artilleries and 3 infantryNon Combat Move - Russians
2 aaGuns, 5 artilleries and 21 infantry moved from Bryansk to Ukraine
3 artilleries moved from Russia to Bryansk
1 bomber moved from Romania to VolgogradPlace Units - Russians
2 armour, 1 fighter and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 infantry; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 2 armour, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 64 Sea Zone
1 destroyer and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 bombers moved from Malta to 112 Sea Zone
5 armour moved from Finland to Novgorod
4 infantry moved from Finland to Karelia
1 mech_infantry moved from Rostov to Ukraine
2 fighters and 2 tactical_bombers moved from Eastern United States to Gibraltar
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
4 aaGuns, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
3 armour moved from Norway to Karelia -
scramble in 112?
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 2 armour, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 64 Sea Zone
1 destroyer and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 bombers moved from Malta to 112 Sea Zone
5 armour moved from Finland to Novgorod
4 infantry moved from Finland to Karelia
1 mech_infantry moved from Rostov to Ukraine
2 fighters and 2 tactical_bombers moved from Eastern United States to Gibraltar
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
4 aaGuns, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
3 armour moved from Norway to KareliaCombat - Americans
Battle in 112 Sea Zone
British loiter and taunt with 4 aaGuns and 4 infantry; Americans attack with 2 bombers, 1 carrier, 2 destroyers, 1 fighter and 4 transports
Germans defend with 1 destroyer
Americans win with 2 bombers, 1 carrier, 2 destroyers, 1 fighter and 4 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Novgorod
Americans attack with 5 armour
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Novgorod from Germans with 2 armour remaining. Battle score for attacker is -9
Casualties for Germans: 3 infantry
Casualties for Americans: 3 armourNon Combat Move - Americans
2 bombers moved from 112 Sea Zone to NorwayPlace Units - Americans
1 airfield, 1 armour and 2 fighters placed in Norway
1 cruiser and 2 destroyers placed in 101 Sea Zone
Americans undo move 1.
2 armour and 1 tactical_bomber placed in Finland
1 airfield and 2 fighters placed in NorwayTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs





