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15L Whackamatt (Allies +15) vs Entek (Axis)

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    France?

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
                2 artilleries and 3 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                3 infantry moved from Baltic States to Novgorod
                1 bomber moved from Ukraine to Novgorod
                2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 artilleries, 1 fighter and 2 infantry
                    British defend with 2 infantry; Americans defend with 1 armour
                        Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Holland Belgium, round 2 :  2/5 hits
                        Americans roll dice for 1 armour and 2 infantry in Holland Belgium, round 2 :  1/3 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 2 artilleries, 1 fighter and 1 infantry in Holland Belgium, round 3 :  0/4 hits
                        Americans roll dice for 1 armour in Holland Belgium, round 3 :  0/1 hits
                        Germans roll dice for 2 artilleries, 1 fighter and 1 infantry in Holland Belgium, round 4 :  2/4 hits
                        Americans roll dice for 1 armour in Holland Belgium, round 4 :  0/1 hits
                        1 armour owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                    Casualties for Americans: 1 armour
                Battle in Eastern Poland
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 armour, 1 artillery and 1 mech_infantry
                        Germans roll dice for 2 armour and 2 mech_infantrys in Eastern Poland, round 2 :  0/4 hits
                        Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Eastern Poland, round 2 :  1/3 hits
                        1 mech_infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 2 armour and 1 mech_infantry in Eastern Poland, round 3 :  1/3 hits
                        Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Eastern Poland, round 3 :  1/3 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 2 armour in Eastern Poland, round 4 :  2/2 hits
                        Russians roll dice for 1 armour and 1 artillery in Eastern Poland, round 4 :  2/2 hits
                        1 armour owned by the Russians, 2 armour owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
                    Russians win with no units remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 armour and 2 mech_infantrys
                    Casualties for Russians: 1 armour, 1 artillery and 1 mech_infantry
                Battle in Novgorod
                    Germans attack with 1 bomber and 3 infantry
                    Russians defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 2 armour
                        Germans roll dice for 1 bomber and 3 infantry in Novgorod, round 2 :  2/4 hits
                        Russians roll dice for 2 armour in Novgorod, round 2 :  0/2 hits
                        2 armour owned by the Americans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 armour
                Battle in Western Ukraine
                    Germans attack with 2 artilleries and 3 infantry
                    Russians defend with 2 armour and 1 mech_infantry
                        Germans roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 2 :  3/5 hits
                        Russians roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 2 :  0/3 hits
                        2 armour owned by the Russians and 1 mech_infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 16
                    Casualties for Russians: 2 armour and 1 mech_infantry

    Non Combat Move - Germans
                3 aaGuns, 8 armour, 8 artilleries, 10 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
                1 bomber moved from Novgorod to Germany
                1 fighter moved from Holland Belgium to Western Germany

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                2 fighters placed in Western Germany
                2 artilleries and 1 infantry placed in Romania
                1 armour and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,1
                Germans collect 45 PUs (1 lost to blockades); end with 45 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Romania : 2 artilleries, 1 factory_minor and 1 infantry
        Germany : 1 bomber, 1 factory_major and 3 infantry
        Denmark : 2 infantry
        Holland Belgium : 2 artilleries and 1 infantry
        Belarus : 1 flag, 1 infantry
        Baltic States : 1 flag
        Bessarabia : 1 flag, 3 aaGuns, 8 armour, 8 artilleries, 10 infantry and 1 mech_infantry
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag, 2 artilleries and 3 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        112 Sea Zone : 1 destroyer
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 46 / 50
        Russians : 29 / 33
        Japanese : 8 / 8
        Americans : 57 / 87
        Chinese : 23 / 31
        British : 33 / 38
        UK_Pacific : 34 / 45
        Italians : 11 / 16
        ANZAC : 15 / 25
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 2 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Belarus
                1 armour moved from Russia to Belarus
                4 artilleries and 4 infantry moved from Bryansk to Western Ukraine
                1 bomber moved from Bryansk to Romania
                3 mech_infantrys moved from Volgograd to Ukraine
                      Russians take Ukraine from Germans
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine

    Combat - Russians
                Strategic bombing raid in Romania
                    Bombing raid in Romania rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Romania causes 5 damage total.
                Battle in Belarus
                    Russians attack with 1 armour and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 5 artilleries and 5 infantry
                    Germans defend with 2 artilleries and 3 infantry
                    Russians win, taking Western Ukraine from Germans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 17
                    Casualties for Germans: 2 artilleries and 3 infantry

    Non Combat Move - Russians
                2 aaGuns, 5 artilleries and 21 infantry moved from Bryansk to Ukraine
                3 artilleries moved from Russia to Bryansk
                1 bomber moved from Romania to Volgograd

    Place Units - Russians
                2 armour, 1 fighter and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 2 infantry; Remaining resources: 0 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 airfield, 2 armour, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 64 Sea Zone
                1 destroyer and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                2 bombers moved from Malta to 112 Sea Zone
                5 armour moved from Finland to Novgorod
                4 infantry moved from Finland to Karelia
                1 mech_infantry moved from Rostov to Ukraine
                2 fighters and 2 tactical_bombers moved from Eastern United States to Gibraltar
                1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                4 aaGuns, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                3 armour moved from Norway to Karelia

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    scramble in 112?

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    No scramble

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 airfield, 2 armour, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 64 Sea Zone
                1 destroyer and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                2 bombers moved from Malta to 112 Sea Zone
                5 armour moved from Finland to Novgorod
                4 infantry moved from Finland to Karelia
                1 mech_infantry moved from Rostov to Ukraine
                2 fighters and 2 tactical_bombers moved from Eastern United States to Gibraltar
                1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                4 aaGuns, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                3 armour moved from Norway to Karelia

    Combat - Americans
                Battle in 112 Sea Zone
                    British loiter and taunt with 4 aaGuns and 4 infantry; Americans attack with 2 bombers, 1 carrier, 2 destroyers, 1 fighter and 4 transports
                    Germans defend with 1 destroyer
                    Americans win with 2 bombers, 1 carrier, 2 destroyers, 1 fighter and 4 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Novgorod
                    Americans attack with 5 armour
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Americans win, taking Novgorod from Germans with 2 armour remaining. Battle score for attacker is -9
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 3 armour

    Non Combat Move - Americans
                2 bombers moved from 112 Sea Zone to Norway

    Place Units - Americans
                1 airfield, 1 armour and 2 fighters placed in Norway
                1 cruiser and 2 destroyers placed in 101 Sea Zone
                Americans undo move 1.
                2 armour and 1 tactical_bomber placed in Finland
                1 airfield and 2 fighters placed in Norway

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Kwangtung to Manchuria

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 9 infantry placed in Shantung

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 3 cruisers; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 destroyer and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 4 transports moved from 43 Sea Zone to 20 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 artillery moved from Kiangsi to Kiangsu
                1 armour and 3 infantry moved from Kwangtung to Kiangsi
                1 armour moved from Kiangsi to Kiangsu
                4 armour moved from Manchuria to Korea
                4 armour, 10 artilleries, 1 fighter, 10 infantry and 4 mech_infantrys moved from Rostov to Ukraine
                1 destroyer and 2 transports moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 carrier, 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone

    Non Combat Move - British
                4 aaGuns and 6 infantry moved from 112 Sea Zone to Norway
                1 bomber moved from India to Korea
                4 infantry moved from 20 Sea Zone to Kiangsi
                2 armour moved from Iraq to Egypt
                1 infantry moved from Northwest Persia to Iraq
                2 infantry moved from Jehol to Manchuria

    Place Units - British
                3 cruisers placed in 98 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                3 tactical_bombers placed in Korea
                1 destroyer placed in 20 Sea Zone
                1 artillery placed in Kwangtung

    Turn Complete - UK_Pacific
                UK_Pacific collect 34 PUs; end with 34 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 39 PUs
                Units Change Ownership
                    Some Units in Korea change ownership: 3 tactical_bombers
                    Some Units in Kwangtung change ownership: 1 artillery
                    Some Units in 20 Sea Zone change ownership: 1 destroyer

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Romania to Eastern Poland
                      Italians take Eastern Poland from Russians

    Combat - Italians

    Non Combat Move - Italians
                3 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,3
                Italians collect 4 PUs (8 lost to blockades); end with 4 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Western Germany : 1 artillery and 3 infantry
        Northern Italy : 1 factory_minor
        Southern Italy : 4 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
        Eastern Poland : 1 flag, 1 artillery
        Greece : 1 infantry
        Yugoslavia : 3 infantry

    Production/PUs Summary :

    Germans : 39 / 50
        Russians : 35 / 34
        Japanese : 8 / 4
        Americans : 57 / 83
        Chinese : 23 / 29
        British : 33 / 40
        UK_Pacific : 34 / 39
        Italians : 12 / 4
        ANZAC : 15 / 25
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 3 infantry; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Hainan
                1 armour, 1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 32 Sea Zone
                1 armour and 1 infantry moved from 32 Sea Zone to Marshall Islands
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
                1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
                1 cruiser moved from 34 Sea Zone to 20 Sea Zone
                1 transport moved from 34 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to Samoa
                2 cruisers and 1 destroyer moved from 17 Sea Zone to 6 Sea Zone

    Combat - ANZAC
                Battle in Marianas
                Battle in Hainan
                Battle in Marshall Islands

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 infantry placed in Brazil
                1 bomber placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French
                3 infantry moved from Rostov to Ukraine

    Non Combat Move - French

    Turn Complete - French

  • 20 19 18 17 16

    I really don’t think there is any hope for the Axis.

  • 20 18 17 15

    We can start bidding anew if you want another game.  I like playing those that reply a lot in a day.

  • 20 19 18 17 16

    Sure, but after today I won’t be back online until Monday

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