@fasthard nevermind – had a file open from another game ;-) my mistake.
15L G40 artofwar1947 (Axis) vs. dawgoneit (Allies + 12) LL
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
3 infantry moved from Bryansk to Belarus
3 infantry moved from Bryansk to Ukraine
3 armour and 4 mech_infantrys moved from Bryansk to Archangel
1 armour moved from Russia to Archangel
2 fighters moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Archangel
1 fighter moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 fighter moved from Bryansk to Archangel -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
3 infantry moved from Bryansk to Belarus
3 infantry moved from Bryansk to Ukraine
3 armour and 4 mech_infantrys moved from Bryansk to Archangel
1 armour moved from Russia to Archangel
2 fighters moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Archangel
1 fighter moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 fighter moved from Bryansk to ArchangelCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 2 artilleries and 2 infantry
Russians win, taking Archangel from Germans with 4 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 aaGun, 2 artilleries and 2 infantry
Casualties for Russians: 1 fighter and 2 mech_infantrys
Battle in Belarus
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Belarus to Bryansk
1 tactical_bomber moved from Archangel to Bryansk
9 infantry moved from Russia to Bryansk
2 fighters moved from Ukraine to Bryansk
3 infantry moved from Tsagaan Olom to Suiyuyan
3 infantry moved from Ulaanbaatar to Buryatia
2 aaGuns and 17 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 submarine moved from 109 Sea Zone to 125 Sea ZonePlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 5 artilleries, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Siberia to Soviet Far East
1 bomber moved from Japan to Soviet Far East
1 fighter moved from Japan to Soviet Far East
1 infantry moved from Manchuria to Amur
2 fighters moved from Japan to Amur
4 armour, 1 artillery, 9 infantry and 4 mech_infantrys moved from Manchuria to Buyant-Uhaa
1 artillery and 1 infantry moved from Chahar to Buyant-Uhaa
1 fighter and 1 tactical_bomber moved from Anhwe to Buyant-Uhaa
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 8 destroyers, 3 fighters, 2 infantry, 3 tactical_bombers and 3 transports moved from 35 Sea Zone to 44 Sea Zone
2 artilleries and 1 infantry moved from Celebes to 44 Sea Zone
3 artilleries, 1 battleship, 3 carriers, 1 cruiser, 8 destroyers, 3 fighters, 3 infantry, 3 tactical_bombers and 3 transports moved from 44 Sea Zone to 42 Sea Zone
3 artilleries and 3 infantry moved from 42 Sea Zone to Java
2 bombers, 1 fighter and 1 tactical_bomber moved from Philippines to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangsi to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 8 destroyers, 7 fighters, 7 tactical_bombers and 3 transports
ANZAC defend with 2 cruisers, 2 submarines and 1 transport; Americans defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 2 transports
Japanese roll dice for 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 8 destroyers, 7 fighters, 7 tactical_bombers and 3 transports in 42 Sea Zone, round 2 : 14/1 hits
Units damaged: 2 battleships owned by the Americans
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 battleships, 3 carriers, 4 cruisers, 1 destroyer, 6 fighters and 3 transports in 42 Sea Zone, round 2 : 9/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans, 3 carriers owned by the Americans, 1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 1 carrier owned by the Japanese, 6 destroyers owned by the Japanese and 2 submarines owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 7 fighters, 7 tactical_bombers and 3 transports in 42 Sea Zone, round 3 : 11/1 hits
Americans roll dice for 2 battleships, 1 cruiser, 6 fighters and 3 transports in 42 Sea Zone, round 3 : 6/1 hits
6 fighters owned by the Americans, 2 battleships owned by the Americans, 1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese, 1 transport owned by the Americans, 1 destroyer owned by the Japanese and 2 fighters owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 5 tactical_bombers and 3 transports remaining. Battle score for attacker is 107
Casualties for Japanese: 2 carriers, 7 destroyers, 2 fighters and 2 tactical_bombers
Casualties for ANZAC: 2 cruisers, 2 submarines and 1 transport
Casualties for Americans: 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 2 transports
Battle in Java
Japanese attack with 3 artilleries and 3 infantry
ANZAC defend with 1 artillery and 1 infantry; Americans defend with 1 armour and 1 artillery
Japanese roll dice for 3 artilleries and 3 infantry in Java, round 2 : 2/0 hits
Americans roll dice for 1 armour, 2 artilleries and 1 infantry in Java, round 2 : 2/1 hits
1 artillery owned by the Americans, 1 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in Java
Japanese roll dice for 3 artilleries and 1 infantry in Java, round 3 : 1/1 hits
Americans roll dice for 1 armour and 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese roll dice for 3 artilleries and 1 infantry in Java, round 4 : 1/1 hits
Americans roll dice for 1 armour in Java, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Java
Japanese win, taking Java from Americans with 3 artilleries remaining. Battle score for attacker is 8
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Americans: 1 armour and 1 artillery
Battle in Buyant-Uhaa
Japanese attack with 4 armour, 2 artilleries, 1 fighter, 10 infantry, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns and 17 infantry
AA fire in Buyant-Uhaa : 0/1 hits
Japanese roll dice for 4 armour, 2 artilleries, 1 fighter, 10 infantry, 4 mech_infantrys and 1 tactical_bomber in Buyant-Uhaa, round 2 : 6/1 hits
Russians roll dice for 2 aaGuns and 17 infantry in Buyant-Uhaa, round 2 : 5/1 hits
4 infantry owned by the Russians, 5 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Buyant-Uhaa
Japanese roll dice for 4 armour, 2 artilleries, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in Buyant-Uhaa, round 3 : 6/1 hits
Russians roll dice for 13 infantry in Buyant-Uhaa, round 3 : 4/1 hits
6 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Buyant-Uhaa
Japanese roll dice for 4 armour, 2 artilleries, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Buyant-Uhaa, round 4 : 5/0 hits
Russians roll dice for 7 infantry in Buyant-Uhaa, round 4 : 2/1 hits
5 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Buyant-Uhaa
Japanese roll dice for 4 armour, 2 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Buyant-Uhaa, round 5 : 4/1 hits
Russians roll dice for 2 infantry in Buyant-Uhaa, round 5 : 1/1 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from Russians with 4 armour, 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Japanese: 10 infantry and 2 mech_infantrys
Casualties for Russians: 2 aaGuns and 17 infantry
Battle in Amur
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Amur, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Soviet Far East
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Soviet Far East, round 2 : 1/1 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Soviet Far East, round 3 : 2/1 hits
Russians roll dice for 1 mech_infantry in Soviet Far East, round 3 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Japanese lost in Soviet Far East
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
1 bomber moved from Soviet Far East to Japan
1 fighter moved from Soviet Far East to Siberia
2 fighters moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to Manchuria
1 artillery moved from Hopei to Anhwe
1 infantry moved from Kwangsi to French Indo China
1 aaGun moved from Yunnan to Kweichow
3 artilleries, 5 infantry and 1 mech_infantry moved from Yunnan to French Indo China
1 artillery and 1 infantry moved from Shan State to Malaya
2 bombers, 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to MalayaPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Malaya
3 artilleries placed in French Indo China
2 artilleries and 1 infantry placed in Manchuria
3 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 3 fighters, 1 infantry and 1 tactical_bomber
Yunnan : 1 flag
Kweichow : 1 flag, 1 aaGun and 1 armour
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 artillery
Shan State : 1 flag
Malaya : 1 flag, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 4 tactical_bombers
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Siberia : 1 flag, 1 fighter
French Indo China : 1 flag, 6 artilleries, 1 factory_minor, 6 infantry and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag, 3 artilleries
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Buyant-Uhaa : 1 flag, 4 armour, 2 artilleries and 2 mech_infantrysProduction/PUs Summary :
Germans : 49 / 68
Russians : 28 / 28
Japanese : 62 / 67
Americans : 50 / 74
Chinese : 4 / 5
British : 27 / 31
UK_Pacific : 6 / 6
Italians : 19 / 27
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 11 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.382
Median : 3.000
Variance : 1.394
Standard Deviation : 1.181
Total rolls : 34Null / Other
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 2.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8Japanese Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Russians Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.125
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Americans Combat
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 2.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 armour and 3 artilleries moved from Eastern United States to 101 Sea Zone
7 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 3 artilleries, 7 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 submarine moved from 44 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 bomber moved from Queensland to India -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 armour and 3 artilleries moved from Eastern United States to 101 Sea Zone
7 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 3 artilleries, 7 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 submarine moved from 44 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 bomber moved from Queensland to IndiaCombat - Americans
Battle in Gibraltar
Americans attack with 3 artilleries and 2 fighters
Germans defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Germans with 3 artilleries and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
2 armour moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 cruiser, 2 destroyers, 6 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Western United States to British Columbia
2 fighters moved from Gibraltar to 91 Sea ZonePlace Units - Americans
1 fighter placed in Western United States
2 destroyers placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
3 armour and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
11 infantry moved from Kansu to ShensiPlace Units - Chinese
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 4 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from JapaneseCombat - British
Non Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 106 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
10 infantry moved from Burma to Yunnan
8 artilleries moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to India
4 infantry moved from Burma to Yunnan
5 infantry moved from Burma to India
1 aaGun moved from Burma to Yunnan
2 armour moved from India to Yunnan
2 armour and 1 mech_infantry moved from Union of South Africa to RhodesiaPlace Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
2 armour and 1 infantry placed in QuebecTurn Complete - British
British collect 27 PUs; end with 27 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 artillery and 1 infantry moved from Iraq to Persia
Italians take Persia from British
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in Ukraine
Italians attack with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Ukraine, round 2 : 2/1 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/1 hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Western Ukraine to Ukraine
2 infantry moved from Trans-Jordan to Iraq
1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
5 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
1 factory_minor placed in IraqTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 2 artilleries and 2 infantry
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 armour, 1 bomber, 2 fighters and 1 infantry
Kenya : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag
Syria : 1 flag
Northern Italy : 1 factory_major and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 10 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag
Ukraine : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry
Western Ukraine : 1 flag
Caucasus : 1 flag, 1 armour and 1 mech_infantry
97 Sea Zone : 1 flag, 1 transport
Iraq : 1 flag, 1 factory_minor and 2 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 artillery and 1 infantry
Yugoslavia : 1 flag
98 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 49 / 68
Russians : 24 / 28
Japanese : 59 / 67
Americans : 50 / 70
Chinese : 6 / 7
British : 23 / 27
UK_Pacific : 7 / 7
Italians : 27 / 43
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Russians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 5 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
3 infantry placed in New South Wales
2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
-
aanndd there goes my day off. thank you for hanging out with me today. I had a blast :wink:
-
Glad you enjoyed it. I had fun too.
-
Forgot the attack on Archangel:
Germans (4 fighters + 2 tacs + 3 MI): 3 sure hits + 1 possible hit @ 4:
Rolls: 1@4; Total Hits: 11@4: (2)Soviets (2 MI + 4 tanks): 2 sure hits + 1 possible hit @ 4:
Rolls: 1@4; Total Hits: 11@4: (3) -
2nd round for Archangel:
Germans (4 fighters + 2 tacs): 2 sure hits
Soviets (2 tanks): 1sure hit
Germans left with 3 fighters + 2 tacs
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 6 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 fighter moved from 92 Sea Zone to Algeria
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from 94 Sea Zone to Algeria
1 mech_infantry moved from Egypt to Ethiopia
Italians take Ethiopia from BritishCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Algeria
Germans attack with 2 artilleries, 1 fighter and 2 infantry
British defend with 1 armour, 1 artillery and 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/1 hits
Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Algeria, round 2 : 1/1 hits
French roll dice for 1 armour, 1 artillery and 2 infantry in Algeria, round 2 : 2/1 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Algeria
Germans roll dice for 2 artilleries and 1 fighter in Algeria, round 3 : 1/1 hits
French roll dice for 1 armour and 1 artillery in Algeria, round 3 : 1/1 hits
1 artillery owned by the British and 1 artillery owned by the Germans lost in Algeria
Germans roll dice for 1 artillery and 1 fighter in Algeria, round 4 : 1/1 hits
French roll dice for 1 armour in Algeria, round 4 : 1/1 hits
1 armour owned by the British and 1 artillery owned by the Germans lost in Algeria
Germans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for British: 1 armour, 1 artillery and 2 infantryNon Combat Move - Germans
1 fighter moved from Algeria to 94 Sea Zone
1 fighter moved from Egypt to 94 Sea Zone
1 carrier moved from 97 Sea Zone to 94 Sea Zone
1 fighter moved from Egypt to 94 Sea Zone
1 fighter moved from Western Germany to 94 Sea Zone
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from Egypt to Belgian Congo
1 fighter and 2 tactical_bombers moved from Egypt to Belgian Congo
1 bomber moved from Greece to Southern Italy
2 aaGuns, 9 armour, 15 artilleries, 17 infantry and 6 mech_infantrys moved from Western Ukraine to UkrainePlace Units - Germans
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
1 submarine placed in 98 Sea Zone
1 infantry placed in France
2 fighters, 4 infantry and 4 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Russians from Archangel: 4 armour and 2 mech_infantrys
EDIT: Removing units owned by Germans from Novgorod: 3 mech_infantrys
EDIT: Removing units owned by Germans from Novgorod: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Germans :
Belgian Congo : 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
Egypt : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 6 mech_infantrys
Germany : 1 factory_major
Southern Italy : 1 bomber
Ethiopia : 1 mech_infantry
Karelia : 1 flag
Vyborg : 1 flag
Bessarabia : 1 flag
Ukraine : 2 aaGuns, 9 armour, 15 artilleries, 17 infantry and 6 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
125 Sea Zone : 1 submarine
94 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 2 transports
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
98 Sea Zone : 1 submarine
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 49 / 66
Russians : 24 / 28
Japanese : 59 / 67
Americans : 50 / 70
Chinese : 6 / 7
British : 22 / 27
UK_Pacific : 7 / 7
Italians : 28 / 43
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.556
Median : 5.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Null / Other
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Germans Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4French Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Italians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Italians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Russians
Russians creates battle in territory 125 Sea Zone
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Bryansk to Rostov
3 aaGuns, 6 artilleries, 4 fighters, 37 infantry and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Bryansk to Belarus
2 infantry moved from Buryatia to Sakha
2 infantry moved from Suiyuyan to ShensiPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 3 bombers, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Malaya to Shan State
6 artilleries, 6 infantry and 1 mech_infantry moved from French Indo China to Yunnan
2 bombers, 4 fighters and 4 tactical_bombers moved from Malaya to Yunnan
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
1 armour moved from Kweichow to Yunnan
1 bomber moved from Japan to Yunnan
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour and 1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour and 2 artilleries moved from Buyant-Uhaa to Chahar
1 artillery moved from Anhwe to Hopei
2 fighters moved from Manchuria to HopeiCombat - Japanese
Battle in Chahar
Japanese attack with 1 armour and 2 artilleries
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 artilleries in Chahar, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery and 2 fighters
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 2 fighters in Hopei, round 2 : 1/1 hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hopei
Japanese roll dice for 2 fighters in Hopei, round 3 : 1/0 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Hopei
Japanese win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 artillery and 1 fighter
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 armour, 6 artilleries, 3 bombers, 5 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers
British defend with 2 aaGuns, 2 armour, 8 artilleries and 16 infantry
AA fire in Yunnan : 1/0 hits
1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 6 artilleries, 3 bombers, 4 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 2 : 12/0 hits
Chinese roll dice for 2 aaGuns, 2 armour, 8 artilleries and 16 infantry in Yunnan, round 2 : 9/0 hits
10 infantry owned by the British, 6 infantry owned by the Japanese, 2 aaGuns owned by the British, 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 4 artilleries, 3 bombers, 4 fighters and 5 tactical_bombers in Yunnan, round 3 : 9/1 hits
Chinese roll dice for 2 armour, 8 artilleries and 6 infantry in Yunnan, round 3 : 5/1 hits
6 infantry owned by the British, 1 tactical_bomber owned by the Japanese, 3 artilleries owned by the British and 4 artilleries owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 3 bombers, 4 fighters and 4 tactical_bombers in Yunnan, round 4 : 7/1 hits
Chinese roll dice for 2 armour and 5 artilleries in Yunnan, round 4 : 2/1 hits
2 armour owned by the British, 1 tactical_bomber owned by the Japanese, 5 artilleries owned by the British and 1 fighter owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 6 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers
Casualties for British: 2 aaGuns, 2 armour, 8 artilleries and 16 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Shan State, round 2 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
3 artilleries moved from Java to 42 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 42 Sea Zone to 37 Sea Zone
3 artilleries moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
1 fighter moved from Hopei to Anhwe
1 aaGun moved from Kweichow to Yunnan
2 bombers moved from Yunnan to Malaya
1 bomber moved from Yunnan to Hunan
2 armour and 1 mech_infantry moved from Buyant-Uhaa to Anhwe
2 artilleries moved from Manchuria to Amur
1 aaGun moved from Manchuria to Amur
1 fighter moved from Siberia to Japan
1 fighter and 1 tactical_bomber moved from Manchuria to AnhwePlace Units - Japanese
2 infantry placed in Malaya
1 transport placed in 37 Sea Zone
1 armour placed in Manchuria
3 bombers and 1 factory_minor placed in French Indo China
Japanese undo move 4.
1 factory_minor placed in Kwangtung
3 bombers placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
Japanese collect 61 PUs (1 lost to blockades); end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 armour and 1 factory_minor
Yunnan : 1 flag, 1 aaGun and 1 armour
Kweichow : 1 flag
Hunan : 1 flag, 1 bomber, 2 fighters and 2 tactical_bombers
Szechwan : 1 flag
Chahar : 1 flag, 1 armour and 1 artillery
Sikang : 1 flag
Anhwe : 1 flag, 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Shan State : 1 flag, 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Malaya : 1 flag, 3 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Amur : 1 flag, 1 aaGun, 2 artilleries and 1 infantry
Yakut S.S.R. : 1 flag, 1 armour and 1 mech_infantry
Siberia : 1 flag
French Indo China : 1 flag, 3 bombers and 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 49 / 66
Russians : 27 / 29
Japanese : 62 / 66
Americans : 50 / 70
Chinese : 5 / 7
British : 22 / 27
UK_Pacific : 6 / 7
Italians : 24 / 43
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.923
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Null / Other
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.400
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5UK_Pacific Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5





