15L G40 artofwar1947 (Axis) vs. dawgoneit (Allies + 12) LL

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 3 armour, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 armour and 3 artilleries moved from Eastern United States to 101 Sea Zone
                7 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 3 artilleries, 7 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 44 Sea Zone to 20 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                      Americans take 20 Sea Zone from Japanese
                1 bomber moved from Queensland to India

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 3 armour, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 armour and 3 artilleries moved from Eastern United States to 101 Sea Zone
                7 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 3 artilleries, 7 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 44 Sea Zone to 20 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                      Americans take 20 Sea Zone from Japanese
                1 bomber moved from Queensland to India

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 3 artilleries and 2 fighters
                    Germans defend with 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Germans with 3 artilleries and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                2 armour moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from 91 Sea Zone to Morocco
                1 carrier, 1 cruiser, 2 destroyers, 6 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 mech_infantry moved from Western United States to British Columbia
                2 fighters moved from Gibraltar to 91 Sea Zone

    Place Units - Americans
                1 fighter placed in Western United States
                2 destroyers placed in 10 Sea Zone
                3 transports placed in 101 Sea Zone
                3 armour and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                11 infantry moved from Kansu to Shensi

    Place Units - Chinese
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 4 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - British

    Non Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 106 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 83 Sea Zone to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                10 infantry moved from Burma to Yunnan
                8 artilleries moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Burma to India
                4 infantry moved from Burma to Yunnan
                5 infantry moved from Burma to India
                1 aaGun moved from Burma to Yunnan
                2 armour moved from India to Yunnan
                2 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                2 armour and 1 mech_infantry placed in Union of South Africa
                2 armour and 1 infantry placed in Quebec

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 infantry

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
                      Italians take Caucasus from Russians
                1 artillery and 1 infantry moved from Iraq to Persia
                      Italians take Persia from British
                2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 2 infantry
                        Italians roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Ukraine, round 2 :  2/1 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  1/1 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                    Italians win, taking Ukraine from Russians with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Western Ukraine to Ukraine
                2 infantry moved from Trans-Jordan to Iraq
                1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                5 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy
                1 factory_minor placed in Iraq

    Turn Complete - Italians
                Italians collect 27 PUs; end with 27 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 2 artilleries and 2 infantry
        Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 armour, 1 bomber, 2 fighters and 1 infantry
        Kenya : 1 flag, 1 infantry
        Anglo Egyptian Sudan : 1 flag
        Syria : 1 flag
        Northern Italy : 1 factory_major and 5 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 10 infantry
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        Ukraine : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry
        Western Ukraine : 1 flag
        Caucasus : 1 flag, 1 armour and 1 mech_infantry
        97 Sea Zone : 1 flag, 1 transport
        Iraq : 1 flag, 1 factory_minor and 2 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 artillery and 1 infantry
        Yugoslavia : 1 flag
        98 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 49 / 68
        Russians : 24 / 28
        Japanese : 59 / 67
        Americans : 50 / 70
        Chinese : 6 / 7
        British : 23 / 27
        UK_Pacific : 7 / 7
        Italians : 27 / 43
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Russians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                3 infantry placed in New South Wales
                2 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

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    aanndd there goes my day off. thank you for hanging out with me today. I had a blast :wink:

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    Glad you enjoyed it. I had fun too.

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    Forgot the attack on Archangel:

    Germans (4 fighters + 2 tacs + 3 MI): 3 sure hits + 1 possible hit @ 4:DiceRolls: 1@4; Total Hits: 11@4: (2)

    Soviets (2 MI + 4 tanks): 2 sure hits + 1 possible hit @ 4:DiceRolls: 1@4; Total Hits: 11@4: (3)

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    2nd round for Archangel:

    Germans (4 fighters + 2 tacs): 2 sure hits

    Soviets (2 tanks): 1sure hit

    Germans left with 3 fighters + 2 tacs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 fighters, 6 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
                1 fighter moved from 92 Sea Zone to Algeria
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 92 Sea Zone to 94 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
                2 artilleries and 2 infantry moved from 94 Sea Zone to Algeria
                1 mech_infantry moved from Egypt to Ethiopia
                      Italians take Ethiopia from British

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Algeria
                    Germans attack with 2 artilleries, 1 fighter and 2 infantry
                    British defend with 1 armour, 1 artillery and 2 infantry
                        Germans roll dice for 1 battleship and 1 cruiser in Algeria, round 2 :  1/1 hits
                        Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Algeria, round 2 :  1/1 hits
                        French roll dice for 1 armour, 1 artillery and 2 infantry in Algeria, round 2 :  2/1 hits
                        2 infantry owned by the British and 2 infantry owned by the Germans lost in Algeria
                        Germans roll dice for 2 artilleries and 1 fighter in Algeria, round 3 :  1/1 hits
                        French roll dice for 1 armour and 1 artillery in Algeria, round 3 :  1/1 hits
                        1 artillery owned by the British and 1 artillery owned by the Germans lost in Algeria
                        Germans roll dice for 1 artillery and 1 fighter in Algeria, round 4 :  1/1 hits
                        French roll dice for 1 armour in Algeria, round 4 :  1/1 hits
                        1 armour owned by the British and 1 artillery owned by the Germans lost in Algeria
                    Germans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for British: 1 armour, 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 fighter moved from Algeria to 94 Sea Zone
                1 fighter moved from Egypt to 94 Sea Zone
                1 carrier moved from 97 Sea Zone to 94 Sea Zone
                1 fighter moved from Egypt to 94 Sea Zone
                1 fighter moved from Western Germany to 94 Sea Zone
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 armour moved from Egypt to Belgian Congo
                1 fighter and 2 tactical_bombers moved from Egypt to Belgian Congo
                1 bomber moved from Greece to Southern Italy
                2 aaGuns, 9 armour, 15 artilleries, 17 infantry and 6 mech_infantrys moved from Western Ukraine to Ukraine

    Place Units - Germans
                1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
                1 submarine placed in 98 Sea Zone
                1 infantry placed in France
                2 fighters, 4 infantry and 4 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Archangel: 4 armour and 2 mech_infantrys
                EDIT: Removing units owned by Germans from Novgorod: 3 mech_infantrys
                EDIT: Removing units owned by Germans from Novgorod: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
                Germans collect 46 PUs (3 lost to blockades); end with 46 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Germans :

    Belgian Congo : 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
        Egypt : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 6 mech_infantrys
        Germany : 1 factory_major
        Southern Italy : 1 bomber
        Ethiopia : 1 mech_infantry
        Karelia : 1 flag
        Vyborg : 1 flag
        Bessarabia : 1 flag
        Ukraine : 2 aaGuns, 9 armour, 15 artilleries, 17 infantry and 6 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
        125 Sea Zone : 1 submarine
        94 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 2 transports
        Bulgaria : 1 flag
        Greece : 1 flag, 1 factory_minor
        98 Sea Zone : 1 submarine
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 24 / 28
        Japanese : 59 / 67
        Americans : 50 / 70
        Chinese : 6 / 7
        British : 22 / 27
        UK_Pacific : 7 / 7
        Italians : 28 / 43
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.556
            Median : 5.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Null / Other
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Germans Combat
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.750
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    French Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Italians
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Italians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Italians
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Italians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Bryansk to Rostov
                3 aaGuns, 6 artilleries, 4 fighters, 37 infantry and 1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Bryansk to Belarus
                2 infantry moved from Buryatia to Sakha
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Russians
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 bombers, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Malaya to Shan State
                6 artilleries, 6 infantry and 1 mech_infantry moved from French Indo China to Yunnan
                2 bombers, 4 fighters and 4 tactical_bombers moved from Malaya to Yunnan
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
                1 armour moved from Kweichow to Yunnan
                1 bomber moved from Japan to Yunnan
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 armour and 1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 armour and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour and 2 artilleries moved from Buyant-Uhaa to Chahar
                1 artillery moved from Anhwe to Hopei
                2 fighters moved from Manchuria to Hopei

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 armour and 2 artilleries
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 artilleries in Chahar, round 2 :  1/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery and 2 fighters
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery and 2 fighters in Hopei, round 2 :  1/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hopei
                        Japanese roll dice for 2 fighters in Hopei, round 3 :  1/0 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Hopei
                    Japanese win with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 artillery and 1 fighter
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 6 artilleries, 3 bombers, 5 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers
                    British defend with 2 aaGuns, 2 armour, 8 artilleries and 16 infantry
                        AA fire in Yunnan :  1/0 hits
                        1 fighter owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 armour, 6 artilleries, 3 bombers, 4 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 2 :  12/0 hits
                        Chinese roll dice for 2 aaGuns, 2 armour, 8 artilleries and 16 infantry in Yunnan, round 2 :  9/0 hits
                        10 infantry owned by the British, 6 infantry owned by the Japanese, 2 aaGuns owned by the British, 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 armour, 4 artilleries, 3 bombers, 4 fighters and 5 tactical_bombers in Yunnan, round 3 :  9/1 hits
                        Chinese roll dice for 2 armour, 8 artilleries and 6 infantry in Yunnan, round 3 :  5/1 hits
                        6 infantry owned by the British, 1 tactical_bomber owned by the Japanese, 3 artilleries owned by the British and 4 artilleries owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 armour, 3 bombers, 4 fighters and 4 tactical_bombers in Yunnan, round 4 :  7/1 hits
                        Chinese roll dice for 2 armour and 5 artilleries in Yunnan, round 4 :  2/1 hits
                        2 armour owned by the British, 1 tactical_bomber owned by the Japanese, 5 artilleries owned by the British and 1 fighter owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 6 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers
                    Casualties for British: 2 aaGuns, 2 armour, 8 artilleries and 16 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Shan State, round 2 :  1/1 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                3 artilleries moved from Java to 42 Sea Zone
                3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 42 Sea Zone to 37 Sea Zone
                3 artilleries moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
                1 fighter moved from Hopei to Anhwe
                1 aaGun moved from Kweichow to Yunnan
                2 bombers moved from Yunnan to Malaya
                1 bomber moved from Yunnan to Hunan
                2 armour and 1 mech_infantry moved from Buyant-Uhaa to Anhwe
                2 artilleries moved from Manchuria to Amur
                1 aaGun moved from Manchuria to Amur
                1 fighter moved from Siberia to Japan
                1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe

    Place Units - Japanese
                2 infantry placed in Malaya
                1 transport placed in 37 Sea Zone
                1 armour placed in Manchuria
                3 bombers and 1 factory_minor placed in French Indo China
                Japanese undo move 4.
                1 factory_minor placed in Kwangtung
                3 bombers placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
                Japanese collect 61 PUs (1 lost to blockades); end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 armour and 1 factory_minor
        Yunnan : 1 flag, 1 aaGun and 1 armour
        Kweichow : 1 flag
        Hunan : 1 flag, 1 bomber, 2 fighters and 2 tactical_bombers
        Szechwan : 1 flag
        Chahar : 1 flag, 1 armour and 1 artillery
        Sikang : 1 flag
        Anhwe : 1 flag, 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
        Shan State : 1 flag, 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
        Malaya : 1 flag, 3 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Amur : 1 flag, 1 aaGun, 2 artilleries and 1 infantry
        Yakut S.S.R. : 1 flag, 1 armour and 1 mech_infantry
        Siberia : 1 flag
        French Indo China : 1 flag, 3 bombers and 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 27 / 29
        Japanese : 62 / 66
        Americans : 50 / 70
        Chinese : 5 / 7
        British : 22 / 27
        UK_Pacific : 6 / 7
        Italians : 24 / 43
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.923
            Median : 4.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Null / Other
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.400
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    UK_Pacific Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 7 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 armour moved from Morocco to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                3 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 armour, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                2 armour moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 7 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 armour moved from Morocco to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                3 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 armour, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                2 armour moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in Holland Belgium

    Non Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 armour and 3 infantry moved from 91 Sea Zone to Morocco
                2 destroyers moved from 10 Sea Zone to 3 Sea Zone
                1 mech_infantry moved from British Columbia to 1 Sea Zone
                1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                2 mech_infantrys moved from Western United States to Alaska
                1 fighter moved from Western United States to 6 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 6 submarines and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                1 armour, 2 artilleries and 7 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Shensi to Suiyuyan
                7 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

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