@VictoryFirst I’ll gamble, take the BB as a casualty please.
15L Whackamatt (Allies +15) vs Entek (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to 45 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangsi to Kiangsi
2 infantry moved from Anglo Egyptian Sudan to EgyptCombat - ANZAC
Battle in Philippines
ANZAC attack with 2 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South Wales
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
3 infantry moved from Iraq to Northwest PersiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 destroyer, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber and 1 fighter moved from Western Germany to Normandy Bordeaux
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
2 artilleries and 2 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Eastern Poland
1 artillery moved from Novgorod to Baltic States
1 armour moved from Poland to Novgorod
1 armour moved from Bulgaria to Greece
Germans take Greece from Americans
1 armour moved from Greece to BulgariaCombat - Germans
Battle in Bryansk
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 2/4 hits
Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 : 0/3 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 : 1/4 hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 2 artilleries and 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 destroyers and 1 transport
Americans defend with 1 destroyer
Germans roll dice for 2 destroyers and 1 transport in 110 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 destroyers and 1 transport in 110 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 2 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 3/4 hits
Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Germans
1 bomber and 1 fighter moved from Normandy Bordeaux to Western Germany
2 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Ukraine to RostovPlace Units - Germans
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 destroyer and 1 transport placed in 112 Sea Zone
2 armour and 1 mech_infantry placed in Romania
4 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,1
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 8 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Romania : 2 armour, 1 factory_minor and 1 mech_infantry
Germany : 1 factory_major, 4 infantry and 1 mech_infantry
Denmark : 2 infantry
Holland Belgium : 1 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 artillery
Bryansk : 1 flag, 2 artilleries and 2 infantry
Rostov : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 mech_infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 3 aaGuns, 8 armour, 8 artilleries, 1 factory_minor, 13 infantry and 2 mech_infantrys
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
112 Sea Zone : 1 destroyer and 1 transport
125 Sea Zone : 1 flag
Bulgaria : 1 flag, 1 armour
Greece : 1 flag
Yugoslavia : 1 flag
110 Sea Zone : 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 50 / 53
Russians : 25 / 29
Japanese : 19 / 22
Americans : 58 / 84
Chinese : 20 / 21
British : 33 / 51
UK_Pacific : 31 / 39
Italians : 8 / 10
ANZAC : 12 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 armour and 1 mech_infantry moved from Belarus to Novgorod
2 fighters moved from Vologda to Novgorod
2 armour, 3 artilleries and 31 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 artillery and 2 infantry moved from Tambov to Rostov
2 infantry moved from Kwangsi to KiangsiCombat - Russians
Battle in Bryansk
Russians attack with 3 armour, 3 artilleries, 31 infantry and 1 mech_infantry
Germans defend with 2 artilleries and 2 infantry
Russians win, taking Bryansk from Germans with 3 armour, 3 artilleries, 29 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 2 infantry
Battle in Novgorod
Russians attack with 3 armour, 2 fighters and 1 mech_infantry
Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is -36
Casualties for Germans: 2 infantry
Casualties for Russians: 3 armour, 2 fighters and 1 mech_infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Russia to Bryansk
1 aaGun moved from Vologda to ArchangelPlace Units - Russians
2 artilleries, 1 bomber and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 7 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
Place Units - Japanese
3 infantry placed in Kiangsu
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,5,6,5,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,4,5,2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,4,4
Japanese collect 10 PUs (9 lost to blockades); end with 11 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kiangsu : 1 flag, 1 bomber, 1 factory_minor, 7 infantry and 3 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbourProduction/PUs Summary :
Germans : 47 / 53
Russians : 28 / 28
Japanese : 19 / 11
Americans : 58 / 84
Chinese : 20 / 21
British : 33 / 51
UK_Pacific : 31 / 39
Italians : 8 / 10
ANZAC : 12 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 armour, 3 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 armour and 2 infantry moved from Southern France to France
2 armour moved from Norway to Vyborg
2 armour and 1 mech_infantry moved from Norway to Karelia
1 armour moved from Finland to Vyborg
1 armour moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 mech_infantry moved from Iraq to Caucasus
2 transports moved from 30 Sea Zone to 13 Sea ZoneCombat - Americans
Americans creates battle in territory 97 Sea Zone
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British loiter and taunt with ; Americans attack with 1 submarine
Italians defend with 1 destroyer and 2 fighters
Italians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Vyborg
Americans attack with 3 armour and 1 infantry
Germans defend with 1 infantry
Americans win, taking Vyborg from Germans with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Americans attack with 3 armour and 1 mech_infantry
Germans defend with 1 infantry
Americans win, taking Karelia from Germans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in France
Americans attack with 1 armour and 2 infantry
Germans defend with 1 airfield, 1 factory_minor and 3 infantry; Italians defend with 1 bomber
Germans win with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Italians: 1 bomber
Casualties for Americans: 1 armour and 2 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Norway to Finland
3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
3 armour, 1 carrier, 2 destroyers, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 armour and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
2 bombers moved from Amur to KazakhstanPlace Units - Americans
2 submarines placed in 10 Sea Zone
3 destroyers and 1 transport placed in 101 Sea Zone
Americans undo move 2.
3 armour placed in Southern France
1 destroyer placed in 112 Sea Zone
2 armour placed in Norway
2 destroyers and 1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Chahar to Anhwe
3 infantry moved from Kwangtung to Kiangsi
1 fighter moved from Yunnan to AnhweCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 4 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 20 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
4 armour, 4 artilleries, 4 infantry and 4 mech_infantrys moved from Caucasus to Rostov
1 fighter moved from Northwest Persia to Rostov
3 artilleries and 3 infantry moved from Northwest Persia to Caucasus
1 armour moved from Manchuria to Korea
UK_Pacific take Korea from Japanese
2 infantry moved from Hunan to Anhwe
1 armour moved from Yunnan to Kiangsi
3 armour moved from India to Yunnan
1 destroyer and 1 transport moved from 39 Sea Zone to 76 Sea ZoneCombat - British
Non Combat Move - British
3 artilleries moved from Persia to Northwest Persia
1 infantry moved from Eastern Persia to Persia
3 infantry moved from Iraq to Northwest Persia
1 aaGun moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to EgyptPlace Units - British
3 destroyers and 1 transport placed in 110 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 armour and 3 tactical_bombers placed in India
UK_Pacific undo move 1.
3 tactical_bombers placed in Kwangtung
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 34 PUs; end with 34 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 39 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour
Some Units in Kwangtung change ownership: 3 tactical_bombers -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 artillery, 2 fighters and 3 infantry
Americans defend with 1 aaGun, 3 armour, 1 factory_minor and 1 harbour
AA fire in Southern France : 0/2 hits
Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Southern France, round 2 : 4/6 hits
Americans roll dice for 1 aaGun and 3 armour in Southern France, round 2 : 2/3 hits
1 aaGun owned by the Americans, 3 armour owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 17
Casualties for Italians: 2 infantry
Casualties for Americans: 1 aaGun and 3 armourNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,3,4,2
Italians collect 6 PUs (5 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Albania : 1 artillery and 1 infantry
Northern Italy : 1 artillery, 1 factory_minor and 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantryProduction/PUs Summary :
Germans : 46 / 53
Russians : 29 / 28
Japanese : 16 / 11
Americans : 55 / 80
Chinese : 20 / 27
British : 33 / 38
UK_Pacific : 34 / 39
Italians : 11 / 11
ANZAC : 12 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in Philippines
ANZAC attack with 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
ANZAC win, taking Philippines from Japanese with 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 cruiser placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
3 infantry moved from Northwest Persia to CaucasusNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from Baltic States to Belarus
Germans take Belarus from Russians
1 artillery moved from Novgorod to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 1 artillery
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 112 Sea Zone
Germans attack with 3 destroyers and 2 transports
Americans defend with 1 destroyer
Germans roll dice for 3 destroyers and 2 transports in 112 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 112 Sea Zone
Germans win with 3 destroyers and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Eastern Poland to Western Ukraine
2 armour and 1 mech_infantry moved from Romania to Ukraine
1 armour moved from Bulgaria to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
4 infantry moved from Germany to PolandPlace Units - Germans
3 infantry placed in Novgorod
2 artilleries placed in Ukraine
3 infantry placed in Romania
1 fighter and 1 infantry placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,5,6,1
Germans collect 44 PUs (4 lost to blockades); end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 8 artilleries, 2 bombers, 1 factory_major, 4 fighters, 1 harbour and 5 infantry
Romania : 1 factory_minor and 3 infantry
Poland : 4 infantry
Germany : 1 factory_major
Denmark : 2 infantry
Holland Belgium : 1 infantry
Belarus : 1 flag, 1 artillery
Baltic States : 1 flag
Archangel : 1 flag, 1 artillery
Eastern Poland : 1 flag, 1 armour and 1 mech_infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 3 aaGuns, 10 armour, 10 artilleries, 1 factory_minor, 13 infantry and 3 mech_infantrys
Western Ukraine : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
112 Sea Zone : 4 destroyers, 1 submarine and 2 transports
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 48 / 49
Russians : 27 / 28
Japanese : 14 / 11
Americans : 57 / 80
Chinese : 20 / 27
British : 33 / 38
UK_Pacific : 34 / 39
Italians : 11 / 11
ANZAC : 12 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 6 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Bryansk to Archangel
1 bomber moved from Russia to Archangel
1 artillery and 2 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 armour, 1 bomber and 1 mech_infantry
Germans defend with 1 artillery
Russians win, taking Archangel from Germans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 bomber moved from Archangel to Rostov
2 aaGuns, 2 armour, 1 artillery and 25 infantry moved from Bryansk to Rostov
1 infantry moved from Russia to Bryansk
2 artilleries and 2 infantry moved from Russia to SmolenskPlace Units - Russians
6 artilleries and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 fighter; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 bomber and 3 tactical_bombers moved from Kiangsu to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 infantry moved from Kiangsu to Shantung
Japanese take Shantung from ChineseCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 3 tactical_bombers
French defend with 1 destroyer; Americans defend with 3 destroyers and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 5/6 hits
Americans roll dice for 4 destroyers in 6 Sea Zone, round 2 : 1/4 hits
3 destroyers owned by the Americans, 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the French lost in 6 Sea Zone
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 1 tactical_bomber
Casualties for French: 1 destroyer
Casualties for Americans: 3 destroyersNon Combat Move - Japanese
1 bomber moved from 6 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to Japan
2 tactical_bombers moved from 6 Sea Zone to JapanPlace Units - Japanese
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2,2,6,6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1
Japanese collect 9 PUs (7 lost to blockades); end with 10 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 factory_minor and 6 infantry
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 2 tactical_bombersProduction/PUs Summary :
Germans : 44 / 49
Russians : 31 / 31
Japanese : 16 / 10
Americans : 57 / 80
Chinese : 18 / 27
British : 33 / 38
UK_Pacific : 34 / 39
Italians : 11 / 11
ANZAC : 12 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
3 armour and 1 mech_infantry moved from Karelia to Novgorod
3 armour and 1 infantry moved from Vyborg to Novgorod
1 infantry moved from Finland to Norway
2 armour moved from Norway to Karelia
2 bombers moved from Kazakhstan to Ukraine
1 mech_infantry moved from Caucasus to Rostov
2 transports moved from 13 Sea Zone to 10 Sea Zone
2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 armour, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone -
scramble in 112?
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Scramble three fighters
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
3 armour and 1 mech_infantry moved from Karelia to Novgorod
3 armour and 1 infantry moved from Vyborg to Novgorod
1 infantry moved from Finland to Norway
2 armour moved from Norway to Karelia
2 bombers moved from Kazakhstan to Ukraine
1 mech_infantry moved from Caucasus to Rostov
2 transports moved from 13 Sea Zone to 10 Sea Zone
2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 armour, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 4 destroyers, 3 fighters, 1 submarine and 2 transports
Germans win with 3 fighters and 2 transports remaining. Battle score for attacker is -21
Casualties for Germans: 4 destroyers and 1 submarine
Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Battle in Novgorod
Americans attack with 6 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Novgorod from Germans with 4 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour and 3 infantry
Casualties for Americans: 2 armour, 1 infantry and 1 mech_infantry
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 6,8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - Americans
2 bombers moved from Ukraine to Rostov
3 armour and 3 infantry moved from Gibraltar to 91 Sea Zone
3 armour, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
3 armour and 3 infantry moved from 112 Sea Zone to NorwayPlace Units - Americans
2 armour placed in Norway
1 factory_minor placed in Finland
1 destroyer placed in 112 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 artilleries and 9 infantry moved from Kiangsi to Kiangsu
1 artillery, 1 fighter and 1 infantry moved from Anhwe to ShantungCombat - Chinese
Battle in Kiangsu
Chinese attack with 6 artilleries and 9 infantry
Japanese defend with 1 factory_minor and 6 infantry
Chinese win, taking Kiangsu from Japanese with 6 artilleries and 9 infantry remaining. Battle score for attacker is 18
Casualties for Japanese: 6 infantry
Battle in Shantung
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shantung from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 fighter moved from Shantung to YunnanPlace Units - Chinese
9 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 carrier and 2 destroyers; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 transports; Remaining resources: 0 PUs;Combat Move - British
5 armour and 5 mech_infantrys moved from Anhwe to Manchuria
3 tactical_bombers moved from Kwangtung to Manchuria
1 armour moved from Kiangsi to Shantung
2 infantry moved from Anhwe to Jehol
3 armour moved from Yunnan to Anhwe
1 armour moved from India to YunnanNon Combat Move - British
1 infantry moved from Persia to Northwest Persia
1 aaGun, 3 artilleries and 3 infantry moved from Northwest Persia to Caucasus
1 aaGun, 3 artilleries and 3 infantry moved from Caucasus to Rostov
3 artilleries and 4 infantry moved from Trans-Jordan to Egypt
3 destroyers moved from 110 Sea Zone to 112 Sea ZonePlace Units - British
1 carrier and 2 destroyers placed in 110 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
5 transports placed in 39 Sea Zone
1 artillery placed in KwangtungTurn Complete - UK_Pacific
UK_Pacific collect 34 PUs; end with 34 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 39 PUs
Units Change Ownership
Some Units in Kwangtung change ownership: 1 artillery
Some Units in 39 Sea Zone change ownership: 5 transports





