@gamerman01 Done. Thank you for the reminder and my apologies for the oversight! If you agree, could we play another game of classic with the standard Classic league rules? Since you said you are open to playing either side, I request another shot with the Carolines transport bid, although I do recognize that is not how the bidding system works.
15L Whackamatt (Allies +15) vs Entek (Axis)
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forgot to unload my Anzac transport
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 fighter moved from France to 112 Sea Zone
2 bombers and 2 fighters moved from Western Germany to 112 Sea Zone
1 armour and 1 mech_infantry moved from Romania to Bulgaria
1 tactical_bomber moved from Novgorod to 112 Sea Zone
1 artillery moved from Karelia to Finland
Germans take Finland from Americans
1 artillery and 1 infantry moved from Novgorod to Archangel
1 armour moved from Ukraine to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
2 artilleries and 3 infantry moved from Ukraine to Bryansk
1 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 armour moved from Ukraine to Tambov
Germans take Tambov from RussiansCombat - Germans
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 armour and 1 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Archangel
1 artillery owned by the Germans retreated to Novgorod
Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Bryansk
Germans attack with 2 artilleries and 3 infantry
Russians defend with 3 artilleries
Germans roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 2/5 hits
Russians roll dice for 3 artilleries in Bryansk, round 2 : 0/3 hits
2 artilleries owned by the Russians lost in Bryansk
Germans roll dice for 2 artilleries and 3 infantry in Bryansk, round 3 : 1/5 hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 3 artilleries
Battle in 112 Sea Zone
Germans attack with 2 bombers, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 transport; Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Germans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports in 112 Sea Zone, round 2 : 2/3 hits
1 fighter owned by the Americans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Germans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Germans lost in 112 Sea Zone
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 30
Casualties for ANZAC: 1 transport
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Battle in Bulgaria
Germans attack with 1 armour and 1 mech_infantry
Americans defend with 1 armour
Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 1/2 hits
Americans roll dice for 1 armour in Bulgaria, round 2 : 1/1 hits
1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Bulgaria
Germans win, taking Bulgaria from Americans with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armourNon Combat Move - Germans
1 artillery and 3 infantry moved from Eastern Poland to Belarus
1 artillery moved from Karelia to Finland
2 bombers and 2 fighters moved from 112 Sea Zone to Western Germany
8 artilleries and 8 infantry moved from France to Western Germany
1 armour moved from Western Germany to PolandPlace Units - Germans
3 infantry placed in Novgorod
1 fighter placed in Western Germany
1 armour and 1 mech_infantry placed in Ukraine
2 destroyers and 1 transport placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 9 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Romania : 1 factory_minor
Poland : 1 armour
Germany : 1 factory_major
Denmark : 2 infantry
Holland Belgium : 1 infantry
Belarus : 1 flag, 2 artilleries and 3 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 artilleries and 3 infantry
Rostov : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 armour
Ukraine : 1 flag, 3 aaGuns, 8 armour, 7 artilleries, 1 factory_minor, 16 infantry and 3 mech_infantrys
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 1 armour
112 Sea Zone : 2 destroyers and 1 transport
125 Sea Zone : 1 flag
Bulgaria : 1 flag, 1 armour
Yugoslavia : 1 flag
Finland : 1 flag, 2 artilleriesProduction/PUs Summary :
Germans : 54 / 69
Russians : 19 / 27
Japanese : 27 / 23
Americans : 56 / 86
Chinese : 12 / 17
British : 33 / 40
UK_Pacific : 31 / 36
Italians : 12 / 18
ANZAC : 12 / 33
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Russia to Volgograd
1 artillery and 2 infantry moved from Russia to Tambov
2 artilleries and 6 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Novgorod
1 armour and 1 infantry moved from Archangel to Novgorod
2 infantry moved from Smolensk to Belarus
2 mech_infantrys moved from Russia to Belarus
2 armour moved from Russia to Belarus
1 armour moved from Russia to Belarus
1 infantry moved from Russia to TambovCombat - Russians
Battle in Belarus
Russians attack with 3 armour, 2 infantry and 2 mech_infantrys
Germans defend with 2 artilleries and 3 infantry
Russians win, taking Belarus from Germans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Volgograd
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Novgorod
Russians attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
retreated to Novgorod
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Bryansk
Russians attack with 2 artilleries and 6 infantry
Germans defend with 2 artilleries and 3 infantry
Russians win, taking Bryansk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Russians: 5 infantry
Battle in Tambov
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 armour
Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Novgorod to Vologda
1 aaGun moved from Russia to Vologda
1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
2 armour, 3 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 bomber and 1 tactical_bomber moved from Kiangsu to Kwangtung
1 armour, 2 artilleries and 1 infantry moved from Kiangsi to Kwangtung
3 tactical_bombers moved from Kiangsu to KwangtungCombat - Japanese
Battle in Kwangtung
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 1 infantry and 4 tactical_bombers
British defend with 3 aaGuns, 1 bomber and 1 fighter; UK_Pacific defend with 1 factory_minor and 1 harbour; Chinese defend with 1 artillery and 1 infantry
AA fire in Kwangtung : 0/5 hits
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 1 infantry and 4 tactical_bombers in Kwangtung, round 2 : 4/9 hits
UK_Pacific roll dice for 3 aaGuns, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Kwangtung, round 2 : 1/4 hits
1 bomber owned by the British, 1 infantry owned by the Japanese and 3 aaGuns owned by the British lost in Kwangtung
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber and 4 tactical_bombers in Kwangtung, round 3 : 3/8 hits
UK_Pacific roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 3 : 3/3 hits
1 artillery owned by the Chinese, 1 tactical_bomber owned by the Japanese, 1 fighter owned by the British, 1 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 2 artilleries, 1 infantry and 1 tactical_bomber
Casualties for British: 3 aaGuns, 1 bomber and 1 fighter
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 bomber and 3 tactical_bombers moved from Kwangtung to Kiangsu
1 infantry moved from Kiangsu to KiangsiPlace Units - Japanese
2 infantry placed in Kiangsu
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5,1,3,5,5
Japanese collect 21 PUs (9 lost to blockades); end with 22 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kiangsu : 1 flag, 1 bomber, 1 factory_minor, 4 infantry and 3 tactical_bombers
Kiangsi : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Chahar : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
6 Sea Zone : 2 destroyersProduction/PUs Summary :
Germans : 49 / 69
Russians : 24 / 29
Japanese : 30 / 22
Americans : 56 / 86
Chinese : 12 / 17
British : 33 / 40
UK_Pacific : 28 / 36
Italians : 12 / 18
ANZAC : 12 / 33
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
2 destroyers moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
2 transports moved from 46 Sea Zone to 30 Sea Zone
2 armour and 3 infantry moved from Gibraltar to 91 Sea Zone
2 armour and 2 infantry moved from Norway to Finland
1 mech_infantry moved from Egypt to Iraq
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 armour and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
2 bombers moved from Western United States to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 2 bombers, 3 destroyers and 2 submarines
Japanese defend with 2 destroyers
Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 3 destroyers and 1 submarine remaining. Battle score for attacker is 10
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 1 armour and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Southern France
Americans attack with 1 armour and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Finland
Americans attack with 2 armour and 2 infantry
Germans defend with 2 artilleries
Americans win, taking Finland from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from 6 Sea Zone to AmurPlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 armour, 1 fighter and 1 tactical_bomber placed in Eastern United States
3 armour placed in Norway
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
4 infantry moved from Kwangsi to Kwangtung
3 infantry moved from Kwangsi to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Chinese attack with 4 infantry
Japanese defend with 1 armour, 1 factory_minor and 1 harbour
Chinese win, taking Kwangtung from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to YunnanPlace Units - Chinese
4 artilleries placed in KiangsiTurn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 artilleries, 3 infantry and 1 submarine; Remaining resources: 13 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour, 1 destroyer and 1 transport; Remaining resources: 3 PUs;Combat Move - British
4 armour, 4 artilleries, 5 infantry and 4 mech_infantrys moved from Northwest Persia to Caucasus
3 artilleries moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from India to Caucasus
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour moved from Anhwe to Manchuria
Chinese take Jehol from Japanese
Chinese take Manchuria from Japanese
1 armour moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 armour moved from Shantung to Anhwe
3 armour, 2 infantry and 3 mech_infantrys moved from Yunnan to Hunan
4 armour and 3 mech_infantrys moved from Hunan to Anhwe
1 armour moved from India to Yunnan
1 infantry moved from West India to Eastern Persia
1 infantry moved from Italian Somaliland to Ethiopia
1 submarine moved from 98 Sea Zone to 97 Sea ZoneCombat - British
Battle in Caucasus
British attack with 4 armour, 4 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys
Germans defend with 1 armour
British win, taking Caucasus from Germans with 4 armour, 4 artilleries, 1 fighter, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Caucasus to Northwest Persia
1 aaGun moved from Northwest Persia to Caucasus
1 aaGun moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-JordanPlace Units - British
3 infantry placed in Iraq
3 artilleries placed in Persia
1 submarine placed in 98 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 46 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUsPlace Units - UK_Pacific
3 armour placed in India
1 destroyer and 1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 31 PUs; end with 34 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 39 PUs
Units Change Ownership
Some Units in India change ownership: 3 armour
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to Albania
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to 93 Sea Zone
1 bomber moved from 93 Sea Zone to 105 Sea Zone
1 fighter moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Italians roll dice for 1 fighter in 93 Sea Zone, round 2 : 0/1 hits
2 transports owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Albania
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Albania, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Albania
Italians win, taking Albania from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 105 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 105 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 bomber moved from 105 Sea Zone to France
1 fighter moved from 93 Sea Zone to Southern Italy
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,6
Italians collect 4 PUs (4 lost to blockades); end with 5 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUsTerritory Summary for Italians :
France : 1 bomber
Albania : 1 artillery and 1 infantry
Northern Italy : 1 artillery, 1 factory_minor and 3 infantry
Southern Italy : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
97 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 69
Russians : 26 / 29
Japanese : 19 / 22
Americans : 62 / 84
Chinese : 20 / 21
British : 33 / 51
UK_Pacific : 31 / 39
Italians : 8 / 10
ANZAC : 12 / 33
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to 45 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangsi to Kiangsi
2 infantry moved from Anglo Egyptian Sudan to EgyptCombat - ANZAC
Battle in Philippines
ANZAC attack with 2 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South Wales
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
3 infantry moved from Iraq to Northwest PersiaNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 destroyer, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber and 1 fighter moved from Western Germany to Normandy Bordeaux
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
2 artilleries and 2 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Eastern Poland
1 artillery moved from Novgorod to Baltic States
1 armour moved from Poland to Novgorod
1 armour moved from Bulgaria to Greece
Germans take Greece from Americans
1 armour moved from Greece to BulgariaCombat - Germans
Battle in Bryansk
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 2/4 hits
Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 : 0/3 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 : 1/4 hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 2 artilleries and 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 destroyers and 1 transport
Americans defend with 1 destroyer
Germans roll dice for 2 destroyers and 1 transport in 110 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 destroyers and 1 transport in 110 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 2 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 3/4 hits
Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Germans
1 bomber and 1 fighter moved from Normandy Bordeaux to Western Germany
2 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Ukraine to RostovPlace Units - Germans
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 destroyer and 1 transport placed in 112 Sea Zone
2 armour and 1 mech_infantry placed in Romania
4 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,1
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 8 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Romania : 2 armour, 1 factory_minor and 1 mech_infantry
Germany : 1 factory_major, 4 infantry and 1 mech_infantry
Denmark : 2 infantry
Holland Belgium : 1 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 artillery
Bryansk : 1 flag, 2 artilleries and 2 infantry
Rostov : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 mech_infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 3 aaGuns, 8 armour, 8 artilleries, 1 factory_minor, 13 infantry and 2 mech_infantrys
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
112 Sea Zone : 1 destroyer and 1 transport
125 Sea Zone : 1 flag
Bulgaria : 1 flag, 1 armour
Greece : 1 flag
Yugoslavia : 1 flag
110 Sea Zone : 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 50 / 53
Russians : 25 / 29
Japanese : 19 / 22
Americans : 58 / 84
Chinese : 20 / 21
British : 33 / 51
UK_Pacific : 31 / 39
Italians : 8 / 10
ANZAC : 12 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 armour and 1 mech_infantry moved from Belarus to Novgorod
2 fighters moved from Vologda to Novgorod
2 armour, 3 artilleries and 31 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 artillery and 2 infantry moved from Tambov to Rostov
2 infantry moved from Kwangsi to KiangsiCombat - Russians
Battle in Bryansk
Russians attack with 3 armour, 3 artilleries, 31 infantry and 1 mech_infantry
Germans defend with 2 artilleries and 2 infantry
Russians win, taking Bryansk from Germans with 3 armour, 3 artilleries, 29 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 2 infantry
Battle in Novgorod
Russians attack with 3 armour, 2 fighters and 1 mech_infantry
Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is -36
Casualties for Germans: 2 infantry
Casualties for Russians: 3 armour, 2 fighters and 1 mech_infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Russia to Bryansk
1 aaGun moved from Vologda to ArchangelPlace Units - Russians
2 artilleries, 1 bomber and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 7 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
Place Units - Japanese
3 infantry placed in Kiangsu
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,5,6,5,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,4,5,2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,4,4
Japanese collect 10 PUs (9 lost to blockades); end with 11 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kiangsu : 1 flag, 1 bomber, 1 factory_minor, 7 infantry and 3 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbourProduction/PUs Summary :
Germans : 47 / 53
Russians : 28 / 28
Japanese : 19 / 11
Americans : 58 / 84
Chinese : 20 / 21
British : 33 / 51
UK_Pacific : 31 / 39
Italians : 8 / 10
ANZAC : 12 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 armour, 3 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 armour and 2 infantry moved from Southern France to France
2 armour moved from Norway to Vyborg
2 armour and 1 mech_infantry moved from Norway to Karelia
1 armour moved from Finland to Vyborg
1 armour moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 mech_infantry moved from Iraq to Caucasus
2 transports moved from 30 Sea Zone to 13 Sea ZoneCombat - Americans
Americans creates battle in territory 97 Sea Zone
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British loiter and taunt with ; Americans attack with 1 submarine
Italians defend with 1 destroyer and 2 fighters
Italians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Vyborg
Americans attack with 3 armour and 1 infantry
Germans defend with 1 infantry
Americans win, taking Vyborg from Germans with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Americans attack with 3 armour and 1 mech_infantry
Germans defend with 1 infantry
Americans win, taking Karelia from Germans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in France
Americans attack with 1 armour and 2 infantry
Germans defend with 1 airfield, 1 factory_minor and 3 infantry; Italians defend with 1 bomber
Germans win with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Italians: 1 bomber
Casualties for Americans: 1 armour and 2 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Norway to Finland
3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
3 armour, 1 carrier, 2 destroyers, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 armour and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
2 bombers moved from Amur to KazakhstanPlace Units - Americans
2 submarines placed in 10 Sea Zone
3 destroyers and 1 transport placed in 101 Sea Zone
Americans undo move 2.
3 armour placed in Southern France
1 destroyer placed in 112 Sea Zone
2 armour placed in Norway
2 destroyers and 1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Chahar to Anhwe
3 infantry moved from Kwangtung to Kiangsi
1 fighter moved from Yunnan to AnhweCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 4 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 20 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
4 armour, 4 artilleries, 4 infantry and 4 mech_infantrys moved from Caucasus to Rostov
1 fighter moved from Northwest Persia to Rostov
3 artilleries and 3 infantry moved from Northwest Persia to Caucasus
1 armour moved from Manchuria to Korea
UK_Pacific take Korea from Japanese
2 infantry moved from Hunan to Anhwe
1 armour moved from Yunnan to Kiangsi
3 armour moved from India to Yunnan
1 destroyer and 1 transport moved from 39 Sea Zone to 76 Sea ZoneCombat - British
Non Combat Move - British
3 artilleries moved from Persia to Northwest Persia
1 infantry moved from Eastern Persia to Persia
3 infantry moved from Iraq to Northwest Persia
1 aaGun moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to EgyptPlace Units - British
3 destroyers and 1 transport placed in 110 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 armour and 3 tactical_bombers placed in India
UK_Pacific undo move 1.
3 tactical_bombers placed in Kwangtung
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 34 PUs; end with 34 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 39 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour
Some Units in Kwangtung change ownership: 3 tactical_bombers -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 artillery, 2 fighters and 3 infantry
Americans defend with 1 aaGun, 3 armour, 1 factory_minor and 1 harbour
AA fire in Southern France : 0/2 hits
Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Southern France, round 2 : 4/6 hits
Americans roll dice for 1 aaGun and 3 armour in Southern France, round 2 : 2/3 hits
1 aaGun owned by the Americans, 3 armour owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 17
Casualties for Italians: 2 infantry
Casualties for Americans: 1 aaGun and 3 armourNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,3,4,2
Italians collect 6 PUs (5 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Albania : 1 artillery and 1 infantry
Northern Italy : 1 artillery, 1 factory_minor and 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantryProduction/PUs Summary :
Germans : 46 / 53
Russians : 29 / 28
Japanese : 16 / 11
Americans : 55 / 80
Chinese : 20 / 27
British : 33 / 38
UK_Pacific : 34 / 39
Italians : 11 / 11
ANZAC : 12 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in Philippines
ANZAC attack with 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
ANZAC win, taking Philippines from Japanese with 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 cruiser placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
3 infantry moved from Northwest Persia to CaucasusNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from Baltic States to Belarus
Germans take Belarus from Russians
1 artillery moved from Novgorod to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 1 artillery
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 112 Sea Zone
Germans attack with 3 destroyers and 2 transports
Americans defend with 1 destroyer
Germans roll dice for 3 destroyers and 2 transports in 112 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 112 Sea Zone
Germans win with 3 destroyers and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Eastern Poland to Western Ukraine
2 armour and 1 mech_infantry moved from Romania to Ukraine
1 armour moved from Bulgaria to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
4 infantry moved from Germany to PolandPlace Units - Germans
3 infantry placed in Novgorod
2 artilleries placed in Ukraine
3 infantry placed in Romania
1 fighter and 1 infantry placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,5,6,1
Germans collect 44 PUs (4 lost to blockades); end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 8 artilleries, 2 bombers, 1 factory_major, 4 fighters, 1 harbour and 5 infantry
Romania : 1 factory_minor and 3 infantry
Poland : 4 infantry
Germany : 1 factory_major
Denmark : 2 infantry
Holland Belgium : 1 infantry
Belarus : 1 flag, 1 artillery
Baltic States : 1 flag
Archangel : 1 flag, 1 artillery
Eastern Poland : 1 flag, 1 armour and 1 mech_infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 3 aaGuns, 10 armour, 10 artilleries, 1 factory_minor, 13 infantry and 3 mech_infantrys
Western Ukraine : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
112 Sea Zone : 4 destroyers, 1 submarine and 2 transports
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 48 / 49
Russians : 27 / 28
Japanese : 14 / 11
Americans : 57 / 80
Chinese : 20 / 27
British : 33 / 38
UK_Pacific : 34 / 39
Italians : 11 / 11
ANZAC : 12 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





