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15L Whackamatt (Allies +15) vs Entek (Axis)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Yugoslavia to Albania
                1 artillery and 1 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Southern Italy to 93 Sea Zone
                1 bomber moved from 93 Sea Zone to 105 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 submarine and 2 transports
                    1 submarine owned by the Americans Submerged
                        Italians roll dice for 1 fighter in 93 Sea Zone, round 2 :  0/1 hits
                        2 transports owned by the Americans lost in 93 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Albania
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Albania, round 2 :  1/2 hits
                        Americans roll dice for 1 infantry in Albania, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Albania
                    Italians win, taking Albania from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 105 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 105 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 bomber moved from 105 Sea Zone to France
                1 fighter moved from 93 Sea Zone to Southern Italy
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,6
                Italians collect 4 PUs (4 lost to blockades); end with 5 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUs

    Territory Summary for Italians :

    France : 1 bomber
        Albania : 1 artillery and 1 infantry
        Northern Italy : 1 artillery, 1 factory_minor and 3 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
        97 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 69
        Russians : 26 / 29
        Japanese : 19 / 22
        Americans : 62 / 84
        Chinese : 20 / 21
        British : 33 / 51
        UK_Pacific : 31 / 39
        Italians : 8 / 10
        ANZAC : 12 / 33
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                2 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Kwangsi to Kiangsi
                2 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - ANZAC
                Battle in Philippines
                    ANZAC attack with 2 infantry
                    Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    Japanese win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 armour and 1 infantry placed in New South Wales
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                3 infantry moved from Iraq to Northwest Persia

    Non Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 4 artilleries, 1 destroyer, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber and 1 fighter moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Vyborg
                2 artilleries and 2 infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Ukraine to Eastern Poland
                1 artillery moved from Novgorod to Baltic States
                1 armour moved from Poland to Novgorod
                1 armour moved from Bulgaria to Greece
                      Germans take Greece from Americans
                1 armour moved from Greece to Bulgaria

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 2 artilleries and 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 :  2/4 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 :  0/3 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
                        Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 :  1/4 hits
                        Russians roll dice for 1 artillery in Bryansk, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Russians: 2 artilleries and 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 2 destroyers and 1 transport
                    Americans defend with 1 destroyer
                        Germans roll dice for 2 destroyers and 1 transport in 110 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 destroyers and 1 transport in 110 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 110 Sea Zone
                    Germans win with 2 destroyers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 :  3/4 hits
                        Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        1 armour owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Germans
                1 bomber and 1 fighter moved from Normandy Bordeaux to Western Germany
                2 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                1 infantry moved from Ukraine to Rostov

    Place Units - Germans
                3 artilleries placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                1 destroyer and 1 transport placed in 112 Sea Zone
                2 armour and 1 mech_infantry placed in Romania
                4 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,1
                Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 3 aaGuns, 1 airfield, 8 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Romania : 2 armour, 1 factory_minor and 1 mech_infantry
        Germany : 1 factory_major, 4 infantry and 1 mech_infantry
        Denmark : 2 infantry
        Holland Belgium : 1 infantry
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag, 1 artillery
        Bryansk : 1 flag, 2 artilleries and 2 infantry
        Rostov : 1 flag, 1 infantry
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 mech_infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 3 aaGuns, 8 armour, 8 artilleries, 1 factory_minor, 13 infantry and 2 mech_infantrys
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        112 Sea Zone : 1 destroyer and 1 transport
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag, 1 armour
        Greece : 1 flag
        Yugoslavia : 1 flag
        110 Sea Zone : 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 50 / 53
        Russians : 25 / 29
        Japanese : 19 / 22
        Americans : 58 / 84
        Chinese : 20 / 21
        British : 33 / 51
        UK_Pacific : 31 / 39
        Italians : 8 / 10
        ANZAC : 12 / 27
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 armour and 1 mech_infantry moved from Belarus to Novgorod
                2 fighters moved from Vologda to Novgorod
                2 armour, 3 artilleries and 31 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                1 artillery and 2 infantry moved from Tambov to Rostov
                2 infantry moved from Kwangsi to Kiangsi

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 3 armour, 3 artilleries, 31 infantry and 1 mech_infantry
                    Germans defend with 2 artilleries and 2 infantry
                    Russians win, taking Bryansk from Germans with 3 armour, 3 artilleries, 29 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Novgorod
                    Russians attack with 3 armour, 2 fighters and 1 mech_infantry
                    Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is -36
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 armour, 2 fighters and 1 mech_infantry
                Battle in Rostov
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Russia to Bryansk
                1 aaGun moved from Vologda to Archangel

    Place Units - Russians
                2 artilleries, 1 bomber and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 7 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese

    Place Units - Japanese
                3 infantry placed in Kiangsu
                4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,5,6,5,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,4,5,2,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,4,4
                Japanese collect 10 PUs (9 lost to blockades); end with 11 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kiangsu : 1 flag, 1 bomber, 1 factory_minor, 7 infantry and 3 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour

    Production/PUs Summary :

    Germans : 47 / 53
        Russians : 28 / 28
        Japanese : 19 / 11
        Americans : 58 / 84
        Chinese : 20 / 21
        British : 33 / 51
        UK_Pacific : 31 / 39
        Italians : 8 / 10
        ANZAC : 12 / 27
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 6 armour, 3 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour and 2 infantry moved from Southern France to France
                2 armour moved from Norway to Vyborg
                2 armour and 1 mech_infantry moved from Norway to Karelia
                1 armour moved from Finland to Vyborg
                1 armour moved from Finland to Karelia
                1 infantry moved from Finland to Vyborg
                1 mech_infantry moved from Iraq to Caucasus
                2 transports moved from 30 Sea Zone to 13 Sea Zone

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    British loiter and taunt with ; Americans attack with 1 submarine
                    Italians defend with 1 destroyer and 2 fighters
                    Italians win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Vyborg
                    Americans attack with 3 armour and 1 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Vyborg from Germans with 3 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Karelia
                    Americans attack with 3 armour and 1 mech_infantry
                    Germans defend with 1 infantry
                    Americans win, taking Karelia from Germans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in France
                    Americans attack with 1 armour and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor and 3 infantry; Italians defend with 1 bomber
                    Germans win with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Italians: 1 bomber
                    Casualties for Americans: 1 armour and 2 infantry
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from Norway to Finland
                3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 armour, 1 carrier, 2 destroyers, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 armour and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                2 bombers moved from Amur to Kazakhstan

    Place Units - Americans
                2 submarines placed in 10 Sea Zone
                3 destroyers and 1 transport placed in 101 Sea Zone
                Americans undo move 2.
                3 armour placed in Southern France
                1 destroyer placed in 112 Sea Zone
                2 armour placed in Norway
                2 destroyers and 1 transport placed in 101 Sea Zone
                1 armour and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Chahar to Anhwe
                3 infantry moved from Kwangtung to Kiangsi
                1 fighter moved from Yunnan to Anhwe

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 21 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 3 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                4 armour, 4 artilleries, 4 infantry and 4 mech_infantrys moved from Caucasus to Rostov
                1 fighter moved from Northwest Persia to Rostov
                3 artilleries and 3 infantry moved from Northwest Persia to Caucasus
                1 armour moved from Manchuria to Korea
                      UK_Pacific take Korea from Japanese
                2 infantry moved from Hunan to Anhwe
                1 armour moved from Yunnan to Kiangsi
                3 armour moved from India to Yunnan
                1 destroyer and 1 transport moved from 39 Sea Zone to 76 Sea Zone

    Combat - British

    Non Combat Move - British
                3 artilleries moved from Persia to Northwest Persia
                1 infantry moved from Eastern Persia to Persia
                3 infantry moved from Iraq to Northwest Persia
                1 aaGun moved from Iraq to Northwest Persia
                1 artillery and 1 infantry moved from Iraq to Trans-Jordan
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt

    Place Units - British
                3 destroyers and 1 transport placed in 110 Sea Zone
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 armour and 3 tactical_bombers placed in India
                UK_Pacific undo move 1.
                3 tactical_bombers placed in Kwangtung
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 34 PUs; end with 34 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 39 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour
                    Some Units in Kwangtung change ownership: 3 tactical_bombers

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Northern Italy to Southern France
                2 fighters moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 artillery, 2 fighters and 3 infantry
                    Americans defend with 1 aaGun, 3 armour, 1 factory_minor and 1 harbour
                        AA fire in Southern France :  0/2 hits
                        Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Southern France, round 2 :  4/6 hits
                        Americans roll dice for 1 aaGun and 3 armour in Southern France, round 2 :  2/3 hits
                        1 aaGun owned by the Americans, 3 armour owned by the Americans and 2 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 17
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 aaGun and 3 armour

    Non Combat Move - Italians
                2 fighters moved from Southern France to Southern Italy
                2 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,3,4,2
                Italians collect 6 PUs (5 lost to blockades); end with 6 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs

    Territory Summary for Italians :

    Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Albania : 1 artillery and 1 infantry
        Northern Italy : 1 artillery, 1 factory_minor and 2 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry

    Production/PUs Summary :

    Germans : 46 / 53
        Russians : 29 / 28
        Japanese : 16 / 11
        Americans : 55 / 80
        Chinese : 20 / 27
        British : 33 / 38
        UK_Pacific : 34 / 39
        Italians : 11 / 11
        ANZAC : 12 / 27
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in Philippines
                    ANZAC attack with 1 infantry
                    Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    ANZAC win, taking Philippines from Japanese with 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland
                1 cruiser placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                3 infantry moved from Northwest Persia to Caucasus

    Non Combat Move - French

    Turn Complete - French

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                1 artillery moved from Novgorod to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in 112 Sea Zone
                    Germans attack with 3 destroyers and 2 transports
                    Americans defend with 1 destroyer
                        Germans roll dice for 3 destroyers and 2 transports in 112 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 112 Sea Zone
                    Germans win with 3 destroyers and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                2 infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                2 armour and 1 mech_infantry moved from Romania to Ukraine
                1 armour moved from Bulgaria to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                4 infantry moved from Germany to Poland

    Place Units - Germans
                3 infantry placed in Novgorod
                2 artilleries placed in Ukraine
                3 infantry placed in Romania
                1 fighter and 1 infantry placed in Western Germany
                1 destroyer and 1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,5,6,1
                Germans collect 44 PUs (4 lost to blockades); end with 44 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 8 artilleries, 2 bombers, 1 factory_major, 4 fighters, 1 harbour and 5 infantry
        Romania : 1 factory_minor and 3 infantry
        Poland : 4 infantry
        Germany : 1 factory_major
        Denmark : 2 infantry
        Holland Belgium : 1 infantry
        Belarus : 1 flag, 1 artillery
        Baltic States : 1 flag
        Archangel : 1 flag, 1 artillery
        Eastern Poland : 1 flag, 1 armour and 1 mech_infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 3 aaGuns, 10 armour, 10 artilleries, 1 factory_minor, 13 infantry and 3 mech_infantrys
        Western Ukraine : 1 flag, 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
        112 Sea Zone : 4 destroyers, 1 submarine and 2 transports
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 48 / 49
        Russians : 27 / 28
        Japanese : 14 / 11
        Americans : 57 / 80
        Chinese : 20 / 27
        British : 33 / 38
        UK_Pacific : 34 / 39
        Italians : 11 / 11
        ANZAC : 12 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 6 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Bryansk to Belarus
                1 armour and 1 mech_infantry moved from Bryansk to Archangel
                1 bomber moved from Russia to Archangel
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 armour, 1 bomber and 1 mech_infantry
                    Germans defend with 1 artillery
                    Russians win, taking Archangel from Germans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                1 bomber moved from Archangel to Rostov
                2 aaGuns, 2 armour, 1 artillery and 25 infantry moved from Bryansk to Rostov
                1 infantry moved from Russia to Bryansk
                2 artilleries and 2 infantry moved from Russia to Smolensk

    Place Units - Russians
                6 artilleries and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 fighter; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber and 3 tactical_bombers moved from Kiangsu to 6 Sea Zone
                2 fighters moved from Japan to 6 Sea Zone
                1 infantry moved from Kiangsu to Shantung
                      Japanese take Shantung from Chinese

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 bomber, 2 fighters and 3 tactical_bombers
                    French defend with 1 destroyer; Americans defend with 3 destroyers and 1 submarine
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 :  5/6 hits
                        Americans roll dice for 4 destroyers in 6 Sea Zone, round 2 :  1/4 hits
                        3 destroyers owned by the Americans, 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the French lost in 6 Sea Zone
                    Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for French: 1 destroyer
                    Casualties for Americans: 3 destroyers

    Non Combat Move - Japanese
                1 bomber moved from 6 Sea Zone to Japan
                2 fighters moved from 6 Sea Zone to Japan
                2 tactical_bombers moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2,2,6,6,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1
                Japanese collect 9 PUs (7 lost to blockades); end with 10 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 infantry
        Kiangsu : 1 flag, 1 factory_minor and 6 infantry
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 31 / 31
        Japanese : 16 / 10
        Americans : 57 / 80
        Chinese : 18 / 27
        British : 33 / 38
        UK_Pacific : 34 / 39
        Italians : 11 / 11
        ANZAC : 12 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 armour and 1 mech_infantry moved from Karelia to Novgorod
                3 armour and 1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Finland to Norway
                2 armour moved from Norway to Karelia
                2 bombers moved from Kazakhstan to Ukraine
                1 mech_infantry moved from Caucasus to Rostov
                2 transports moved from 13 Sea Zone to 10 Sea Zone
                2 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
                1 armour, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone

  • 20 18 17 15

    scramble in 112?

  • 20 19 18 17 16

    Scramble three fighters

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 armour and 1 mech_infantry moved from Karelia to Novgorod
                3 armour and 1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Finland to Norway
                2 armour moved from Norway to Karelia
                2 bombers moved from Kazakhstan to Ukraine
                1 mech_infantry moved from Caucasus to Rostov
                2 transports moved from 13 Sea Zone to 10 Sea Zone
                2 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
                1 armour, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in 112 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans defend with 4 destroyers, 3 fighters, 1 submarine and 2 transports
                    Germans win with 3 fighters and 2 transports remaining. Battle score for attacker is -21
                    Casualties for Germans: 4 destroyers and 1 submarine
                    Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                Battle in Novgorod
                    Americans attack with 6 armour, 1 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
                    Americans win, taking Novgorod from Germans with 4 armour remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 armour and 3 infantry
                    Casualties for Americans: 2 armour, 1 infantry and 1 mech_infantry
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 6,8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Americans
                2 bombers moved from Ukraine to Rostov
                3 armour and 3 infantry moved from Gibraltar to 91 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                3 armour and 3 infantry moved from 112 Sea Zone to Norway

    Place Units - Americans
                2 armour placed in Norway
                1 factory_minor placed in Finland
                1 destroyer placed in 112 Sea Zone
                1 carrier and 1 destroyer placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 artilleries and 9 infantry moved from Kiangsi to Kiangsu
                1 artillery, 1 fighter and 1 infantry moved from Anhwe to Shantung

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 6 artilleries and 9 infantry
                    Japanese defend with 1 factory_minor and 6 infantry
                    Chinese win, taking Kiangsu from Japanese with 6 artilleries and 9 infantry remaining. Battle score for attacker is 18
                    Casualties for Japanese: 6 infantry
                Battle in Shantung
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shantung from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese
                1 fighter moved from Shantung to Yunnan

    Place Units - Chinese
                9 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

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