Did some NC edits at the end, they look a little weird but are correct. Undid the move with the fighter from Manchura and sent it to Japan instead
15L Whackamatt (Allies +15) vs Entek (Axis)
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Scramble all three fighters.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 armour, 2 bombers, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
Americans take 93 Sea Zone from Italians
1 fighter moved from Norway to 112 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 infantry moved from Greece to Albania
Americans take Albania from Italians
1 mech_infantry moved from Tobruk to Egypt
2 transports moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 destroyer and 3 submarines moved from 25 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 112 Sea Zone
Americans attack with 1 carrier, 2 fighters and 1 tactical_bomber
Germans defend with 1 destroyer and 1 transport
Americans win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 destroyer and 1 transport
Casualties for Americans: 1 fighter
Battle in 92 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 destroyer
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 2 destroyers and 3 submarines
Japanese defend with 1 destroyer, 3 fighters and 1 submarine
2 destroyers owned by the Americans retreated to 16 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer, 1 fighter and 1 submarine
Casualties for Americans: 3 submarines
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 armour, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 armour and 3 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 armour and 2 infantry placed in Eastern United States
2 bombers placed in Western United States
3 armour placed in NorwayTurn Complete - Americans
Americans collect 64 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 3 infantry moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Kwangsi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
Chinese win, taking Kwangtung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
6 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 5 artilleries, 5 infantry and 1 submarine; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Yunnan to Anhwe
2 armour moved from Kwangsi to Anhwe
2 mech_infantrys moved from Yunnan to Kiangsi
1 armour, 1 fighter and 2 mech_infantrys moved from Kwangsi to Kiangsi
1 bomber moved from India to KiangsiCombat - British
Battle in Kiangsi
British attack with 1 armour, 1 bomber, 1 fighter and 4 mech_infantrys
Japanese defend with 1 armour, 2 artilleries and 2 infantry
1 armour owned by the British retreated to Hunan
Japanese win with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 1 infantry
Casualties for British: 4 mech_infantrys
Battle in Anhwe
British attack with 2 armour and 2 mech_infantrys
Japanese defend with 2 artilleries and 2 infantry
British win, taking Anhwe from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Japanese: 2 artilleries and 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Italian Somaliland from Italians to British
EDIT: Turning off Edit Mode
1 bomber and 1 fighter moved from Kiangsi to Kwangtung
3 aaGuns moved from Kwangsi to Kwangtung
2 infantry moved from Burma to Yunnan
3 armour and 3 mech_infantrys moved from India to Yunnan
1 infantry moved from India to West India
3 armour, 1 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 aaGun, 1 artillery and 1 infantry moved from Persia to Northwest Persia
1 aaGun, 1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Ethiopia to Italian Somaliland
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 76 Sea Zone to 71 Sea ZonePlace Units - British
1 submarine placed in 98 Sea Zone
3 artilleries placed in Iraq
3 infantry placed in Persia
1 artillery and 1 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 armour and 1 fighter placed in India
1 factory_minor placed in KwangtungTurn Complete - UK_Pacific
UK_Pacific collect 31 PUs; end with 31 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
Some Units in India change ownership: 1 armour and 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Southern France to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
Americans roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits
1 armour owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armourNon Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 infantry placed in Southern France
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Northern Italy : 1 factory_minor
Southern Italy : 4 aaGuns, 1 airfield, 5 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Yugoslavia : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 40 / 52
Russians : 27 / 27
Japanese : 27 / 23
Americans : 62 / 86
Chinese : 12 / 17
British : 33 / 40
UK_Pacific : 31 / 36
Italians : 12 / 18
ANZAC : 12 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 11 PUs;Combat Move - ANZAC
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 submarines moved from 35 Sea Zone to 19 Sea Zone
2 destroyers moved from 45 Sea Zone to 35 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from New Guinea to Dutch New Guinea
2 infantry moved from French Equatorial Africa to Anglo Egyptian SudanPlace Units - ANZAC
1 factory_minor placed in BrazilTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
3 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
3 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 112 Sea Zone: 4 infantry and 1 transport
EDIT: Adding units owned by ANZAC to 112 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to Norway: 2 infantry
EDIT: Turning off Edit Mode -
forgot to unload my Anzac transport
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 fighter moved from France to 112 Sea Zone
2 bombers and 2 fighters moved from Western Germany to 112 Sea Zone
1 armour and 1 mech_infantry moved from Romania to Bulgaria
1 tactical_bomber moved from Novgorod to 112 Sea Zone
1 artillery moved from Karelia to Finland
Germans take Finland from Americans
1 artillery and 1 infantry moved from Novgorod to Archangel
1 armour moved from Ukraine to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
2 artilleries and 3 infantry moved from Ukraine to Bryansk
1 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 armour moved from Ukraine to Tambov
Germans take Tambov from RussiansCombat - Germans
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 armour and 1 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Archangel
1 artillery owned by the Germans retreated to Novgorod
Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Bryansk
Germans attack with 2 artilleries and 3 infantry
Russians defend with 3 artilleries
Germans roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 2/5 hits
Russians roll dice for 3 artilleries in Bryansk, round 2 : 0/3 hits
2 artilleries owned by the Russians lost in Bryansk
Germans roll dice for 2 artilleries and 3 infantry in Bryansk, round 3 : 1/5 hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 3 artilleries
Battle in 112 Sea Zone
Germans attack with 2 bombers, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 transport; Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Germans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports in 112 Sea Zone, round 2 : 2/3 hits
1 fighter owned by the Americans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Germans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Germans lost in 112 Sea Zone
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 30
Casualties for ANZAC: 1 transport
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Battle in Bulgaria
Germans attack with 1 armour and 1 mech_infantry
Americans defend with 1 armour
Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 1/2 hits
Americans roll dice for 1 armour in Bulgaria, round 2 : 1/1 hits
1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Bulgaria
Germans win, taking Bulgaria from Americans with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armourNon Combat Move - Germans
1 artillery and 3 infantry moved from Eastern Poland to Belarus
1 artillery moved from Karelia to Finland
2 bombers and 2 fighters moved from 112 Sea Zone to Western Germany
8 artilleries and 8 infantry moved from France to Western Germany
1 armour moved from Western Germany to PolandPlace Units - Germans
3 infantry placed in Novgorod
1 fighter placed in Western Germany
1 armour and 1 mech_infantry placed in Ukraine
2 destroyers and 1 transport placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 9 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Romania : 1 factory_minor
Poland : 1 armour
Germany : 1 factory_major
Denmark : 2 infantry
Holland Belgium : 1 infantry
Belarus : 1 flag, 2 artilleries and 3 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 artilleries and 3 infantry
Rostov : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 armour
Ukraine : 1 flag, 3 aaGuns, 8 armour, 7 artilleries, 1 factory_minor, 16 infantry and 3 mech_infantrys
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 1 armour
112 Sea Zone : 2 destroyers and 1 transport
125 Sea Zone : 1 flag
Bulgaria : 1 flag, 1 armour
Yugoslavia : 1 flag
Finland : 1 flag, 2 artilleriesProduction/PUs Summary :
Germans : 54 / 69
Russians : 19 / 27
Japanese : 27 / 23
Americans : 56 / 86
Chinese : 12 / 17
British : 33 / 40
UK_Pacific : 31 / 36
Italians : 12 / 18
ANZAC : 12 / 33
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Russia to Volgograd
1 artillery and 2 infantry moved from Russia to Tambov
2 artilleries and 6 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Novgorod
1 armour and 1 infantry moved from Archangel to Novgorod
2 infantry moved from Smolensk to Belarus
2 mech_infantrys moved from Russia to Belarus
2 armour moved from Russia to Belarus
1 armour moved from Russia to Belarus
1 infantry moved from Russia to TambovCombat - Russians
Battle in Belarus
Russians attack with 3 armour, 2 infantry and 2 mech_infantrys
Germans defend with 2 artilleries and 3 infantry
Russians win, taking Belarus from Germans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Volgograd
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Novgorod
Russians attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
retreated to Novgorod
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Bryansk
Russians attack with 2 artilleries and 6 infantry
Germans defend with 2 artilleries and 3 infantry
Russians win, taking Bryansk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Russians: 5 infantry
Battle in Tambov
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 armour
Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Novgorod to Vologda
1 aaGun moved from Russia to Vologda
1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
2 armour, 3 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 bomber and 1 tactical_bomber moved from Kiangsu to Kwangtung
1 armour, 2 artilleries and 1 infantry moved from Kiangsi to Kwangtung
3 tactical_bombers moved from Kiangsu to KwangtungCombat - Japanese
Battle in Kwangtung
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 1 infantry and 4 tactical_bombers
British defend with 3 aaGuns, 1 bomber and 1 fighter; UK_Pacific defend with 1 factory_minor and 1 harbour; Chinese defend with 1 artillery and 1 infantry
AA fire in Kwangtung : 0/5 hits
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 1 infantry and 4 tactical_bombers in Kwangtung, round 2 : 4/9 hits
UK_Pacific roll dice for 3 aaGuns, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Kwangtung, round 2 : 1/4 hits
1 bomber owned by the British, 1 infantry owned by the Japanese and 3 aaGuns owned by the British lost in Kwangtung
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber and 4 tactical_bombers in Kwangtung, round 3 : 3/8 hits
UK_Pacific roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 3 : 3/3 hits
1 artillery owned by the Chinese, 1 tactical_bomber owned by the Japanese, 1 fighter owned by the British, 1 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 2 artilleries, 1 infantry and 1 tactical_bomber
Casualties for British: 3 aaGuns, 1 bomber and 1 fighter
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 bomber and 3 tactical_bombers moved from Kwangtung to Kiangsu
1 infantry moved from Kiangsu to KiangsiPlace Units - Japanese
2 infantry placed in Kiangsu
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5,1,3,5,5
Japanese collect 21 PUs (9 lost to blockades); end with 22 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kiangsu : 1 flag, 1 bomber, 1 factory_minor, 4 infantry and 3 tactical_bombers
Kiangsi : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Chahar : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
6 Sea Zone : 2 destroyersProduction/PUs Summary :
Germans : 49 / 69
Russians : 24 / 29
Japanese : 30 / 22
Americans : 56 / 86
Chinese : 12 / 17
British : 33 / 40
UK_Pacific : 28 / 36
Italians : 12 / 18
ANZAC : 12 / 33
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
2 destroyers moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
2 transports moved from 46 Sea Zone to 30 Sea Zone
2 armour and 3 infantry moved from Gibraltar to 91 Sea Zone
2 armour and 2 infantry moved from Norway to Finland
1 mech_infantry moved from Egypt to Iraq
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 armour and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
2 bombers moved from Western United States to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 2 bombers, 3 destroyers and 2 submarines
Japanese defend with 2 destroyers
Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 3 destroyers and 1 submarine remaining. Battle score for attacker is 10
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 1 armour and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Southern France
Americans attack with 1 armour and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Finland
Americans attack with 2 armour and 2 infantry
Germans defend with 2 artilleries
Americans win, taking Finland from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from 6 Sea Zone to AmurPlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 armour, 1 fighter and 1 tactical_bomber placed in Eastern United States
3 armour placed in Norway
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
4 infantry moved from Kwangsi to Kwangtung
3 infantry moved from Kwangsi to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Chinese attack with 4 infantry
Japanese defend with 1 armour, 1 factory_minor and 1 harbour
Chinese win, taking Kwangtung from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to YunnanPlace Units - Chinese
4 artilleries placed in KiangsiTurn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 artilleries, 3 infantry and 1 submarine; Remaining resources: 13 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour, 1 destroyer and 1 transport; Remaining resources: 3 PUs;Combat Move - British
4 armour, 4 artilleries, 5 infantry and 4 mech_infantrys moved from Northwest Persia to Caucasus
3 artilleries moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from India to Caucasus
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour moved from Anhwe to Manchuria
Chinese take Jehol from Japanese
Chinese take Manchuria from Japanese
1 armour moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 armour moved from Shantung to Anhwe
3 armour, 2 infantry and 3 mech_infantrys moved from Yunnan to Hunan
4 armour and 3 mech_infantrys moved from Hunan to Anhwe
1 armour moved from India to Yunnan
1 infantry moved from West India to Eastern Persia
1 infantry moved from Italian Somaliland to Ethiopia
1 submarine moved from 98 Sea Zone to 97 Sea ZoneCombat - British
Battle in Caucasus
British attack with 4 armour, 4 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys
Germans defend with 1 armour
British win, taking Caucasus from Germans with 4 armour, 4 artilleries, 1 fighter, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Caucasus to Northwest Persia
1 aaGun moved from Northwest Persia to Caucasus
1 aaGun moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-JordanPlace Units - British
3 infantry placed in Iraq
3 artilleries placed in Persia
1 submarine placed in 98 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 46 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUsPlace Units - UK_Pacific
3 armour placed in India
1 destroyer and 1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 31 PUs; end with 34 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 39 PUs
Units Change Ownership
Some Units in India change ownership: 3 armour
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to Albania
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to 93 Sea Zone
1 bomber moved from 93 Sea Zone to 105 Sea Zone
1 fighter moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Italians roll dice for 1 fighter in 93 Sea Zone, round 2 : 0/1 hits
2 transports owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Albania
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Albania, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Albania
Italians win, taking Albania from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 105 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 105 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 bomber moved from 105 Sea Zone to France
1 fighter moved from 93 Sea Zone to Southern Italy
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,6
Italians collect 4 PUs (4 lost to blockades); end with 5 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUsTerritory Summary for Italians :
France : 1 bomber
Albania : 1 artillery and 1 infantry
Northern Italy : 1 artillery, 1 factory_minor and 3 infantry
Southern Italy : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
97 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 69
Russians : 26 / 29
Japanese : 19 / 22
Americans : 62 / 84
Chinese : 20 / 21
British : 33 / 51
UK_Pacific : 31 / 39
Italians : 8 / 10
ANZAC : 12 / 33
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to 45 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangsi to Kiangsi
2 infantry moved from Anglo Egyptian Sudan to EgyptCombat - ANZAC
Battle in Philippines
ANZAC attack with 2 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South Wales
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
3 infantry moved from Iraq to Northwest PersiaNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 destroyer, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber and 1 fighter moved from Western Germany to Normandy Bordeaux
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
2 artilleries and 2 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Eastern Poland
1 artillery moved from Novgorod to Baltic States
1 armour moved from Poland to Novgorod
1 armour moved from Bulgaria to Greece
Germans take Greece from Americans
1 armour moved from Greece to BulgariaCombat - Germans
Battle in Bryansk
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 2/4 hits
Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 : 0/3 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 : 1/4 hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 2 artilleries and 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 destroyers and 1 transport
Americans defend with 1 destroyer
Germans roll dice for 2 destroyers and 1 transport in 110 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 destroyers and 1 transport in 110 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 2 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 3/4 hits
Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Germans
1 bomber and 1 fighter moved from Normandy Bordeaux to Western Germany
2 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Ukraine to RostovPlace Units - Germans
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 destroyer and 1 transport placed in 112 Sea Zone
2 armour and 1 mech_infantry placed in Romania
4 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,1
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 8 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Romania : 2 armour, 1 factory_minor and 1 mech_infantry
Germany : 1 factory_major, 4 infantry and 1 mech_infantry
Denmark : 2 infantry
Holland Belgium : 1 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 artillery
Bryansk : 1 flag, 2 artilleries and 2 infantry
Rostov : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 mech_infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 3 aaGuns, 8 armour, 8 artilleries, 1 factory_minor, 13 infantry and 2 mech_infantrys
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
112 Sea Zone : 1 destroyer and 1 transport
125 Sea Zone : 1 flag
Bulgaria : 1 flag, 1 armour
Greece : 1 flag
Yugoslavia : 1 flag
110 Sea Zone : 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 50 / 53
Russians : 25 / 29
Japanese : 19 / 22
Americans : 58 / 84
Chinese : 20 / 21
British : 33 / 51
UK_Pacific : 31 / 39
Italians : 8 / 10
ANZAC : 12 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 armour and 1 mech_infantry moved from Belarus to Novgorod
2 fighters moved from Vologda to Novgorod
2 armour, 3 artilleries and 31 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 artillery and 2 infantry moved from Tambov to Rostov
2 infantry moved from Kwangsi to KiangsiCombat - Russians
Battle in Bryansk
Russians attack with 3 armour, 3 artilleries, 31 infantry and 1 mech_infantry
Germans defend with 2 artilleries and 2 infantry
Russians win, taking Bryansk from Germans with 3 armour, 3 artilleries, 29 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 2 infantry
Battle in Novgorod
Russians attack with 3 armour, 2 fighters and 1 mech_infantry
Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is -36
Casualties for Germans: 2 infantry
Casualties for Russians: 3 armour, 2 fighters and 1 mech_infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Russia to Bryansk
1 aaGun moved from Vologda to ArchangelPlace Units - Russians
2 artilleries, 1 bomber and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total





