@SuperbattleshipYamato disregard my last, here is the right one
270BC dawgoneit v. entek
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TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 12
Combat Move - Seleucid
4 biremes and 3 triremes moved from SZ 63 to SZ 64Non Combat Move - Seleucid
Turn Complete - Seleucid
Territory Summary for Seleucid :
Salamis : 1 flag
SZ 64 : 4 biremes and 3 triremesProduction/PUs Summary :
Carthage : 66 / 68
RomanRepublic : 128 / 128
GreekCityStates : 85 / 85
Macedonia : 0 / 0
Egypt : 60 / 60
Seleucid : 6 / 0
Parthia : 103 / 103
Numidia : 25 / 31 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 12
Combat Move - Parthia
5 horsearchers moved from Memphis to Paliurus
3 cataphracts, 1 cavalry and 5 horsearchers moved from Pharan to Alexandria
5 horsearchers moved from Alexandria to Paraetonium
7 cataphracts, 1 cavalry and 16 horsearchers moved from Jerusalem to Memphis
16 horsearchers moved from Memphis to Alexandria
1 archer moved from Jerusalem to Pharan
10 cataphracts, 1 cavalry and 2 horsearchers moved from Sidon to Pharan
2 horsearchers moved from Pharan to Memphis
6 cataphracts and 3 cavalrys moved from Damascus to Pharan
6 cataphracts moved from Antioch to Jerusalem
10 horsearchers moved from Antioch to Pharan
2 archers and 2 spearmen moved from Euphrates to Thamea
4 horsearchers moved from Euphrates to Jerusalem
6 horsearchers moved from Seleucia to BostraPurchase Units - Parthia
Parthia buy 1 cataphract and 16 horsearchers; Remaining resources: 0 PUs;Non Combat Move - Parthia
Place Units - Parthia
1 cataphract and 10 horsearchers placed in Antioch
6 horsearchers placed in Seleucia
Parthia undo move 2.
5 horsearchers placed in Tarsus
1 horsearcher placed in EdessaTurn Complete - Parthia
Parthia collect 103 PUs; end with 103 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 12
Purchase Units - Numidia
Numidia buy 4 archers, 3 cavalrys and 1 spearman; Remaining resources: 0 PUs;Non Combat Move - Numidia
1 spearman moved from Oea to Leptis Magna
1 archer, 3 spearmen and 3 swordmen moved from Sabrata to Oea
4 cavalrys moved from Capsa to Sabrata
4 cavalrys moved from Cirta to Capsa
2 swordmen moved from Tingis to SZ 12
2 biremes, 2 swordmen and 1 trireme moved from SZ 12 to SZ 11
2 swordmen moved from SZ 11 to Pax JuliaPlace Units - Numidia
4 archers placed in Leptis Magna
3 cavalrys placed in Cirta
1 spearman placed in TingisTurn Complete - Numidia
Numidia collect 25 PUs; end with 25 PUs totalTerritory Summary for Numidia :
Oea : 1 flag, 1 archer, 3 spearmen and 3 swordmen
Siga : 1 flag
Thenae : 1 flag
Pax Julia : 2 swordmen
Cartenna : 1 flag
Volubilis : 1 flag
Sabrata : 1 flag, 4 cavalrys
Banasa : 1 flag
Auzia : 1 flag
Capsa : 4 cavalrys
Cirta : 3 cavalrys and 1 city
SZ 41 : 2 biremes
Leptis Magna : 16 archers, 6 cavalrys, 1 city, 5 spearmen and 9 swordmen
Tingis : 1 flag, 1 city and 1 spearman
SZ 11 : 2 biremes and 1 triremeProduction/PUs Summary :
Carthage : 66 / 68
RomanRepublic : 128 / 128
GreekCityStates : 85 / 85
Macedonia : 0 / 0
Egypt : 60 / 60
Seleucid : 6 / 0
Parthia : 103 / 103
Numidia : 25 / 25 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 13
Combat Move - Carthage
1 hoplite and 1 swordman moved from Carthago to SZ 36
1 bireme, 1 hoplite, 1 swordman and 1 trireme moved from SZ 36 to SZ 32
1 hoplite and 1 swordman moved from SZ 32 to Caralis
5 triremes moved from SZ 34 to SZ 33
3 spearmen and 3 swordmen moved from Valentia to Tarraco
Carthage take Tarraco from RomanRepublic
2 hoplites, 1 swordman and 1 warelephant moved from Toletum to CesaraugustaPurchase Units - Carthage
Carthage buy 1 bireme, 2 cavalrys, 1 hoplite, 2 swordmen, 1 trireme and 2 warelephants; Remaining resources: 0 PUs;Combat - Carthage
Battle in Cesaraugusta
Carthage attack with 2 hoplites, 1 swordman and 1 warelephant
RomanRepublic defend with 1 cavalry, 1 legionaire and 1 onager
Carthage roll dice for 2 hoplites, 1 swordman and 1 warelephant in Cesaraugusta, round 2 : 1/4 hits
RomanRepublic roll dice for 1 cavalry, 1 legionaire and 1 onager in Cesaraugusta, round 2 : 1/3 hits
Units damaged: 1 warelephant owned by the Carthage
1 cavalry owned by the RomanRepublic lost in Cesaraugusta
Carthage roll dice for 2 hoplites, 1 swordman and 1 warelephant in Cesaraugusta, round 3 : 2/4 hits
RomanRepublic roll dice for 1 legionaire and 1 onager in Cesaraugusta, round 3 : 1/2 hits
1 swordman owned by the Carthage, 1 legionaire owned by the RomanRepublic and 1 onager owned by the RomanRepublic lost in Cesaraugusta
Carthage win, taking Cesaraugusta from RomanRepublic with 2 hoplites and 1 warelephant remaining. Battle score for attacker is 11
Casualties for RomanRepublic: 1 cavalry, 1 legionaire and 1 onager
Casualties for Carthage: 1 swordman
Battle in Caralis
Carthage attack with 1 hoplite and 1 swordman
RomanRepublic defend with 1 velites
Carthage roll dice for 1 hoplite and 1 swordman in Caralis, round 2 : 1/2 hits
RomanRepublic roll dice for 1 velites in Caralis, round 2 : 1/1 hits
1 velites owned by the RomanRepublic and 1 swordman owned by the Carthage lost in Caralis
Carthage win, taking Caralis from RomanRepublic with 1 hoplite remaining. Battle score for attacker is -1
Casualties for RomanRepublic: 1 velites
Casualties for Carthage: 1 swordmanNon Combat Move - Carthage
4 spearmen moved from Castulo to Toletum
5 spearmen moved from Carthago Nova to Valentia
4 cavalrys moved from Corduba to Toletum
1 hoplite moved from Corduba to CastuloPlace Units - Carthage
1 hoplite, 2 swordmen and 1 warelephant placed in Syracuse
2 cavalrys and 1 warelephant placed in Carthago Nova
1 bireme and 1 trireme placed in SZ 32
Turning on Edit Mode
EDIT: Removing units owned by Carthage from SZ 24: 1 bireme and 1 trireme
EDIT: Adding units owned by Carthage to SZ 26: 1 bireme and 1 trireme
EDIT: Turning off Edit ModeTurn Complete - Carthage
Carthage collect 75 PUs; end with 75 PUs total
1 unit repaired.Territory Summary for Carthage :
Pax Julia : 1 flag
Salmantica : 1 flag
Caralis : 1 hoplite
Palantia : 1 flag
Tarraco : 1 flag, 3 spearmen and 3 swordmen
Castulo : 1 flag, 1 hoplite
Carthago Nova : 2 cavalrys, 1 city and 1 warelephant
Toletum : 1 flag, 4 cavalrys and 4 spearmen
Carthago : 1 city and 1 hoplite
Syracuse : 1 flag, 1 city, 6 hoplites, 2 spearmen, 4 swordmen and 2 warelephants
SZ 33 : 5 triremes
SZ 32 : 2 biremes and 2 triremes
SZ 26 : 1 bireme and 1 trireme
Lilybaeum : 1 hoplite, 3 spearmen and 1 warelephant
Valentia : 1 flag, 5 spearmen
Emerita Augusta : 1 flag
Cesaraugusta : 1 flag, 2 hoplites and 1 warelephant
Corduba : 1 cityProduction/PUs Summary :
Carthage : 75 / 75
RomanRepublic : 119 / 128
GreekCityStates : 85 / 85
Macedonia : 0 / 0
Egypt : 60 / 60
Seleucid : 6 / 0
Parthia : 103 / 103
Numidia : 25 / 25 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 13
Combat Move - RomanRepublic
2 cavalrys, 3 legionaires and 1 onager moved from Sirmium to Aemona
1 onager moved from Patavium to Aemona
1 cavalry moved from Verona to Aemona
1 legionaire moved from Patavium to Veldidena
1 velites moved from Patavium to Veldidena
2 cavalrys moved from Patavium to Veldidena
5 cavalrys moved from Verona to Veldidena
1 legionaire moved from Barcino to Tarraco
2 cavalrys and 1 onager moved from Barcino to Tarraco
6 cavalrys moved from Narbo to Tarraco -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 13
Combat Move - RomanRepublic
2 cavalrys, 3 legionaires and 1 onager moved from Sirmium to Aemona
1 onager moved from Patavium to Aemona
1 cavalry moved from Verona to Aemona
1 legionaire moved from Patavium to Veldidena
1 velites moved from Patavium to Veldidena
2 cavalrys moved from Patavium to Veldidena
5 cavalrys moved from Verona to Veldidena
1 legionaire moved from Barcino to Tarraco
2 cavalrys and 1 onager moved from Barcino to Tarraco
6 cavalrys moved from Narbo to TarracoPurchase Units - RomanRepublic
RomanRepublic buy 2 biremes, 9 cavalrys, 2 forts, 3 legionaires, 3 onagers, 2 triremes and 3 velitess; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Veldidena
RomanRepublic attack with 7 cavalrys, 1 legionaire and 1 velites
Neutral defend with 1 axeman and 1 swordman
RomanRepublic win, taking Veldidena from Neutral with 7 cavalrys and 1 legionaire remaining. Battle score for attacker is 4
Casualties for Neutral: 1 axeman and 1 swordman
Casualties for RomanRepublic: 1 velites
Battle in Aemona
RomanRepublic attack with 3 cavalrys, 3 legionaires and 2 onagers
Neutral defend with 3 archers, 1 axeman and 2 swordmen
RomanRepublic win, taking Aemona from Neutral with 2 legionaires and 2 onagers remaining. Battle score for attacker is 7
Casualties for Neutral: 3 archers, 1 axeman and 2 swordmen
Casualties for RomanRepublic: 3 cavalrys and 1 legionaire
Battle in Tarraco
RomanRepublic attack with 8 cavalrys, 1 legionaire and 1 onager
Carthage defend with 3 spearmen and 3 swordmen
RomanRepublic win, taking Tarraco from Carthage with 6 cavalrys, 1 legionaire and 1 onager remaining. Battle score for attacker is 13
Casualties for RomanRepublic: 2 cavalrys
Casualties for Carthage: 3 spearmen and 3 swordmenNon Combat Move - RomanRepublic
1 onager moved from Narbo to Barcino
3 cavalrys moved from Augustoritum to Barcino
2 legionaires, 1 onager and 1 velites moved from Massilia to Narbo
5 biremes and 3 triremes moved from SZ 28 to SZ 27
2 cavalrys and 2 onagers moved from Alesia to Stabula
3 cavalrys moved from Genua to Veldidena
4 cavalrys moved from Genua to Narbo
2 cavalrys moved from Roma to Genua
2 velitess moved from Roma to Arretium
1 onager moved from Roma to ArretiumPlace Units - RomanRepublic
2 forts and 2 velitess placed in Messana
1 cavalry, 1 legionaire and 2 onagers placed in Barcino
4 cavalrys placed in Massilia
2 cavalrys, 2 legionaires, 1 onager and 1 velites placed in Roma
2 cavalrys placed in Patavium
RomanRepublic undo move 4.
2 biremes and 2 triremes placed in SZ 28
2 cavalrys, 2 legionaires and 1 velites placed in Roma
1 onager placed in PataviumTurn Complete - RomanRepublic
RomanRepublic collect 125 PUs; end with 125 PUs total -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 13
Combat Move - GreekCityStates
3 cavalrys, 1 hoplite and 2 slingerss moved from Sparta to SZ 67
3 hoplites moved from Corinth to SZ 67
2 hoplites moved from Sardis to Nicaea
8 cavalrys moved from Pessinus to Nicaea
2 biremes, 2 cavalrys, 2 hoplites and 4 triremes moved from SZ 67 to SZ 55
3 cavalrys and 3 hoplites moved from Cydonia to SZ 55
1 hoplite moved from SZ 67 to Cydonia
1 hoplite moved from SZ 67 to Cydonia
1 cavalry moved from SZ 67 to Cydonia
2 slingerss moved from SZ 67 to Cydonia
5 cavalrys and 5 hoplites moved from SZ 55 to Paraetonium
6 cavalrys moved from Tyras to Olbia
2 hoplites moved from Sarmizegetusa to Napoca
2 hoplites moved from Durostorum to Tibiscum
1 hoplite moved from Sarmizegetusa to Napoca
1 hoplite moved from Sarmizegetusa to Tibiscum
3 hoplites moved from Durostorum to Singidinum
1 cavalry moved from Durostorum to Singidinum
1 cavalry moved from Durostorum to Tibiscum
1 cavalry moved from Sarmizegetusa to Napoca
1 cavalry moved from Sarmizegetusa to Singidinum -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 13
Combat Move - GreekCityStates
3 cavalrys, 1 hoplite and 2 slingerss moved from Sparta to SZ 67
3 hoplites moved from Corinth to SZ 67
2 hoplites moved from Sardis to Nicaea
8 cavalrys moved from Pessinus to Nicaea
2 biremes, 2 cavalrys, 2 hoplites and 4 triremes moved from SZ 67 to SZ 55
3 cavalrys and 3 hoplites moved from Cydonia to SZ 55
1 hoplite moved from SZ 67 to Cydonia
1 hoplite moved from SZ 67 to Cydonia
1 cavalry moved from SZ 67 to Cydonia
2 slingerss moved from SZ 67 to Cydonia
5 cavalrys and 5 hoplites moved from SZ 55 to Paraetonium
6 cavalrys moved from Tyras to Olbia
2 hoplites moved from Sarmizegetusa to Napoca
2 hoplites moved from Durostorum to Tibiscum
1 hoplite moved from Sarmizegetusa to Napoca
1 hoplite moved from Sarmizegetusa to Tibiscum
3 hoplites moved from Durostorum to Singidinum
1 cavalry moved from Durostorum to Singidinum
1 cavalry moved from Durostorum to Tibiscum
1 cavalry moved from Sarmizegetusa to Napoca
1 cavalry moved from Sarmizegetusa to SingidinumPurchase Units - GreekCityStates
GreekCityStates buy 3 archers, 2 biremes, 3 cavalrys, 3 hoplites, 4 slingerss and 2 triremes; Remaining resources: 0 PUs;Combat - GreekCityStates
Battle in Nicaea
GreekCityStates attack with 8 cavalrys and 2 hoplites
Neutral defend with 4 spearmen
GreekCityStates win, taking Nicaea from Neutral with 7 cavalrys and 2 hoplites remaining. Battle score for attacker is 8
Casualties for GreekCityStates: 1 cavalry
Casualties for Neutral: 4 spearmen
Battle in Singidinum
GreekCityStates attack with 2 cavalrys and 3 hoplites
Neutral defend with 1 axeman, 1 cavalry and 2 swordmen
GreekCityStates win, taking Singidinum from Neutral with 1 hoplite remaining. Battle score for attacker is -3
Casualties for GreekCityStates: 2 cavalrys and 2 hoplites
Casualties for Neutral: 1 axeman, 1 cavalry and 2 swordmen
Battle in Napoca
GreekCityStates attack with 1 cavalry and 3 hoplites
Neutral defend with 2 cavalrys
GreekCityStates win, taking Napoca from Neutral with 2 hoplites remaining. Battle score for attacker is -1
Casualties for GreekCityStates: 1 cavalry and 1 hoplite
Casualties for Neutral: 2 cavalrys
Battle in Olbia
GreekCityStates attack with 6 cavalrys
Neutral defend with 2 axemen and 2 swordmen
GreekCityStates win, taking Olbia from Neutral with 5 cavalrys remaining. Battle score for attacker is 10
Casualties for GreekCityStates: 1 cavalry
Casualties for Neutral: 2 axemen and 2 swordmen
Battle in Tibiscum
GreekCityStates attack with 1 cavalry and 3 hoplites
Neutral defend with 1 cavalry and 2 swordmen
Neutral win with 1 swordman remaining. Battle score for attacker is -11
Casualties for GreekCityStates: 1 cavalry and 3 hoplites
Casualties for Neutral: 1 cavalry and 1 swordmanNon Combat Move - GreekCityStates
Place Units - GreekCityStates
1 archer, 3 cavalrys, 1 hoplite and 1 slingers placed in Thessalonica
2 biremes and 2 triremes placed in SZ 67
2 archers, 1 hoplite and 3 slingerss placed in Sparta
1 hoplite placed in CorinthTurn Complete - GreekCityStates
GreekCityStates collect 97 PUs; end with 97 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 13
Turn Complete - Macedonia
Territory Summary for Macedonia :
SZ 64 : 2 biremes and 1 trireme
Production/PUs Summary :
Carthage : 71 / 75
RomanRepublic : 125 / 125
GreekCityStates : 97 / 97
Macedonia : 0 / 0
Egypt : 60 / 60
Seleucid : 6 / 0
Parthia : 103 / 103
Numidia : 25 / 25 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 13
Combat Move - Egypt
1 axeman moved from Cyrene to Berenice
1 axeman moved from Cyrene to Berenice
12 axemen moved from Paliurus to Berenice
3 chariots moved from Paraetonium to Berenice
18 axemen and 1 spearman moved from Paraetonium to Siwa
1 archer and 13 axemen moved from Alexandria to Paraetonium
25 axemen and 3 chariots moved from Memphis to Alexandria
3 chariots moved from Alexandria to Paraetonium
6 axemen moved from Pharan to MemphisPurchase Units - Egypt
Egypt buy 14 axemen and 3 chariots; Remaining resources: 0 PUs;Non Combat Move - Egypt
Place Units - Egypt
9 axemen placed in Alexandria
5 axemen and 3 chariots placed in MemphisTurn Complete - Egypt
Egypt collect 60 PUs; end with 60 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 13
Turn Complete - Seleucid
Territory Summary for Seleucid :
Salamis : 1 flag
SZ 64 : 4 biremes and 3 triremesProduction/PUs Summary :
Carthage : 71 / 75
RomanRepublic : 125 / 125
GreekCityStates : 97 / 97
Macedonia : 0 / 0
Egypt : 60 / 60
Seleucid : 6 / 0
Parthia : 103 / 103
Numidia : 25 / 25 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 13
Combat Move - Parthia
5 horsearchers moved from Paliurus to Berenice
5 horsearchers moved from Paraetonium to Berenice
16 horsearchers moved from Alexandria to Berenice
3 cataphracts and 1 cavalry moved from Alexandria to Siwa
2 horsearchers moved from Memphis to Siwa
7 cataphracts and 1 cavalry moved from Memphis to Paraetonium
10 horsearchers moved from Pharan to Paraetonium
1 archer, 16 cataphracts and 4 cavalrys moved from Pharan to Memphis
16 cataphracts and 4 cavalrys moved from Memphis to Alexandria
4 horsearchers moved from Jerusalem to Alexandria
6 cataphracts moved from Jerusalem to Memphis
2 archers and 2 spearmen moved from Thamea to Petra
6 horsearchers moved from Bostra to Memphis
1 cataphract moved from Antioch to Jerusalem
10 horsearchers moved from Antioch to Pharan
1 horsearcher moved from Edessa to Jerusalem
5 horsearchers moved from Tarsus to Jerusalem -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 13
Combat Move - Parthia
5 horsearchers moved from Paliurus to Berenice
5 horsearchers moved from Paraetonium to Berenice
16 horsearchers moved from Alexandria to Berenice
3 cataphracts and 1 cavalry moved from Alexandria to Siwa
2 horsearchers moved from Memphis to Siwa
7 cataphracts and 1 cavalry moved from Memphis to Paraetonium
10 horsearchers moved from Pharan to Paraetonium
1 archer, 16 cataphracts and 4 cavalrys moved from Pharan to Memphis
16 cataphracts and 4 cavalrys moved from Memphis to Alexandria
4 horsearchers moved from Jerusalem to Alexandria
6 cataphracts moved from Jerusalem to Memphis
2 archers and 2 spearmen moved from Thamea to Petra
6 horsearchers moved from Bostra to Memphis
1 cataphract moved from Antioch to Jerusalem
10 horsearchers moved from Antioch to Pharan
1 horsearcher moved from Edessa to Jerusalem
5 horsearchers moved from Tarsus to JerusalemPurchase Units - Parthia
Parthia buy 1 cataphract and 16 horsearchers; Remaining resources: 0 PUs;Non Combat Move - Parthia
Place Units - Parthia
10 horsearchers placed in Seleucia
1 cataphract and 6 horsearchers placed in Antioch
Parthia undo move 1.
4 horsearchers placed in Antioch
5 horsearchers placed in Edessa
1 horsearcher placed in TarsusTurn Complete - Parthia
Parthia collect 103 PUs; end with 103 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 13
Purchase Units - Numidia
Numidia buy 4 archers and 3 spearmen; Remaining resources: 0 PUs;Non Combat Move - Numidia
2 biremes and 1 trireme moved from SZ 11 to SZ 12
1 archer, 3 spearmen and 3 swordmen moved from Oea to Leptis Magna
4 cavalrys moved from Sabrata to Leptis Magna
4 cavalrys moved from Capsa to Sabrata
3 cavalrys moved from Cirta to CapsaPlace Units - Numidia
4 archers placed in Leptis Magna
3 spearmen placed in TingisTurn Complete - Numidia
Numidia collect 25 PUs; end with 25 PUs totalTerritory Summary for Numidia :
Oea : 1 flag
Siga : 1 flag
Thenae : 1 flag
Pax Julia : 2 swordmen
Cartenna : 1 flag
Volubilis : 1 flag
Sabrata : 1 flag, 4 cavalrys
Banasa : 1 flag
Auzia : 1 flag
Capsa : 3 cavalrys
Cirta : 1 city
SZ 41 : 2 biremes
Leptis Magna : 21 archers, 10 cavalrys, 1 city, 8 spearmen and 12 swordmen
Tingis : 1 flag, 1 city and 4 spearmen
SZ 12 : 2 biremes and 1 triremeProduction/PUs Summary :
Carthage : 71 / 75
RomanRepublic : 125 / 125
GreekCityStates : 97 / 97
Macedonia : 0 / 0
Egypt : 60 / 60
Seleucid : 6 / 0
Parthia : 103 / 103
Numidia : 25 / 25 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 14
Combat Move - Carthage
1 hoplite moved from Caralis to SZ 26
1 bireme, 1 hoplite and 1 trireme moved from SZ 26 to SZ 24
1 hoplite moved from SZ 24 to Aleria
2 hoplites and 1 warelephant moved from Cesaraugusta to Barcino
4 cavalrys moved from Toletum to Barcino
5 spearmen moved from Valentia to Tarraco
4 spearmen moved from Toletum to Tarraco
2 cavalrys moved from Carthago Nova to Tarraco
1 warelephant moved from Carthago Nova to Valentia
1 hoplite moved from Castulo to ToletumPurchase Units - Carthage
Carthage buy 3 cavalrys, 4 hoplites, 7 spearmen, 2 swordmen and 1 warelephant; Remaining resources: 0 PUs;Combat - Carthage
Battle in Aleria
Carthage attack with 1 hoplite
RomanRepublic defend with 1 cavalry
Carthage roll dice for 1 hoplite in Aleria, round 2 : 0/1 hits
RomanRepublic roll dice for 1 cavalry in Aleria, round 2 : 1/1 hits
1 hoplite owned by the Carthage lost in Aleria
RomanRepublic win with 1 cavalry remaining. Battle score for attacker is -5
Casualties for Carthage: 1 hoplite
Battle in Barcino
Carthage attack with 4 cavalrys, 2 hoplites and 1 warelephant
RomanRepublic defend with 4 cavalrys, 1 city, 1 legionaire and 3 onagers
Carthage roll dice for 4 cavalrys, 2 hoplites and 1 warelephant in Barcino, round 2 : 1/7 hits
RomanRepublic roll dice for 4 cavalrys, 1 legionaire and 3 onagers in Barcino, round 2 : 3/8 hits
Units damaged: 1 warelephant owned by the Carthage
2 cavalrys owned by the Carthage and 1 cavalry owned by the RomanRepublic lost in Barcino
Carthage roll dice for 2 cavalrys, 2 hoplites and 1 warelephant in Barcino, round 3 : 1/5 hits
RomanRepublic roll dice for 3 cavalrys, 1 legionaire and 3 onagers in Barcino, round 3 : 5/7 hits
2 cavalrys owned by the Carthage, 1 cavalry owned by the RomanRepublic, 1 warelephant owned by the Carthage and 2 hoplites owned by the Carthage lost in Barcino
RomanRepublic win with 2 cavalrys, 1 legionaire and 3 onagers remaining. Battle score for attacker is -32
Casualties for RomanRepublic: 2 cavalrys
Casualties for Carthage: 4 cavalrys, 2 hoplites and 1 warelephant
Battle in Tarraco
Carthage attack with 2 cavalrys and 9 spearmen
RomanRepublic defend with 6 cavalrys, 1 legionaire and 1 onager
Carthage roll dice for 2 cavalrys and 9 spearmen in Tarraco, round 2 : 0/11 hits
RomanRepublic roll dice for 6 cavalrys, 1 legionaire and 1 onager in Tarraco, round 2 : 3/8 hits
3 spearmen owned by the Carthage lost in Tarraco
Carthage roll dice for 2 cavalrys and 6 spearmen in Tarraco, round 3 : 2/8 hits
RomanRepublic roll dice for 6 cavalrys, 1 legionaire and 1 onager in Tarraco, round 3 : 0/8 hits
2 cavalrys owned by the RomanRepublic lost in Tarraco
Carthage roll dice for 2 cavalrys and 6 spearmen in Tarraco, round 4 : 2/8 hits
RomanRepublic roll dice for 4 cavalrys, 1 legionaire and 1 onager in Tarraco, round 4 : 1/6 hits
2 cavalrys owned by the RomanRepublic and 1 spearman owned by the Carthage lost in Tarraco
Carthage roll dice for 2 cavalrys and 5 spearmen in Tarraco, round 5 : 2/7 hits
RomanRepublic roll dice for 2 cavalrys, 1 legionaire and 1 onager in Tarraco, round 5 : 0/4 hits
2 cavalrys owned by the RomanRepublic lost in Tarraco
Carthage roll dice for 2 cavalrys and 5 spearmen in Tarraco, round 6 : 1/7 hits
RomanRepublic roll dice for 1 legionaire and 1 onager in Tarraco, round 6 : 1/2 hits
1 legionaire owned by the RomanRepublic and 1 spearman owned by the Carthage lost in Tarraco
Carthage roll dice for 2 cavalrys and 4 spearmen in Tarraco, round 7 : 0/6 hits
RomanRepublic roll dice for 1 onager in Tarraco, round 7 : 0/1 hits
Carthage roll dice for 2 cavalrys and 4 spearmen in Tarraco, round 8 : 1/6 hits
RomanRepublic roll dice for 1 onager in Tarraco, round 8 : 1/1 hits
1 spearman owned by the Carthage and 1 onager owned by the RomanRepublic lost in Tarraco
Carthage win, taking Tarraco from RomanRepublic with 2 cavalrys and 3 spearmen remaining. Battle score for attacker is 17
Casualties for RomanRepublic: 6 cavalrys, 1 legionaire and 1 onager
Casualties for Carthage: 6 spearmenNon Combat Move - Carthage
1 hoplite moved from Carthago to SZ 32
2 biremes, 1 hoplite and 2 triremes moved from SZ 32 to SZ 26
1 hoplite moved from SZ 26 to Caralis
5 triremes moved from SZ 33 to SZ 26Place Units - Carthage
1 hoplite, 2 spearmen, 2 swordmen and 1 warelephant placed in Syracuse
3 cavalrys and 1 hoplite placed in Carthago Nova
5 spearmen placed in Corduba
2 hoplites placed in CarthagoTurn Complete - Carthage
Carthage collect 75 PUs; end with 75 PUs totalTerritory Summary for Carthage :
Pax Julia : 1 flag
Salmantica : 1 flag
Caralis : 1 hoplite
Palantia : 1 flag
Tarraco : 1 flag, 2 cavalrys and 3 spearmen
Castulo : 1 flag
Carthago Nova : 3 cavalrys, 1 city and 1 hoplite
Toletum : 1 flag, 1 hoplite
Carthago : 1 city and 2 hoplites
Syracuse : 1 flag, 1 city, 7 hoplites, 4 spearmen, 6 swordmen and 3 warelephants
SZ 26 : 2 biremes and 7 triremes
SZ 24 : 1 bireme and 1 trireme
Lilybaeum : 1 hoplite, 3 spearmen and 1 warelephant
Valentia : 1 flag, 1 warelephant
Emerita Augusta : 1 flag
Cesaraugusta : 1 flag
Corduba : 1 city and 5 spearmenProduction/PUs Summary :
Carthage : 75 / 75
RomanRepublic : 121 / 125
GreekCityStates : 97 / 97
Macedonia : 0 / 0
Egypt : 60 / 60
Seleucid : 6 / 0
Parthia : 103 / 103
Numidia : 25 / 25 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 14
Combat Move - RomanRepublic
2 biremes and 2 triremes moved from SZ 28 to SZ 27
2 legionaires and 2 onagers moved from Aemona to Lauriacum
2 cavalrys and 2 onagers moved from Stabula to Cestra Regina
1 legionaire moved from Veldidena to Cestra Regina
3 cavalrys moved from Veldidena to Lauriacum
7 cavalrys moved from Veldidena to Cestra Regina
1 cavalry moved from Patavium to Lauriacum
1 cavalry moved from Patavium to Cestra Regina
1 cavalry moved from Barcino to Cesaraugusta
RomanRepublic take Cesaraugusta from Carthage
1 cavalry moved from Cesaraugusta to Palantia
RomanRepublic take Palantia from Carthage
1 cavalry, 1 legionaire and 3 onagers moved from Barcino to Tarraco
4 cavalrys moved from Narbo to Tarraco
2 legionaires, 1 onager and 1 velites moved from Narbo to Tolosa
4 cavalrys moved from Massilia to Tolosa -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 14
Combat Move - RomanRepublic
2 biremes and 2 triremes moved from SZ 28 to SZ 27
2 legionaires and 2 onagers moved from Aemona to Lauriacum
2 cavalrys and 2 onagers moved from Stabula to Cestra Regina
1 legionaire moved from Veldidena to Cestra Regina
3 cavalrys moved from Veldidena to Lauriacum
7 cavalrys moved from Veldidena to Cestra Regina
1 cavalry moved from Patavium to Lauriacum
1 cavalry moved from Patavium to Cestra Regina
1 cavalry moved from Barcino to Cesaraugusta
RomanRepublic take Cesaraugusta from Carthage
1 cavalry moved from Cesaraugusta to Palantia
RomanRepublic take Palantia from Carthage
1 cavalry, 1 legionaire and 3 onagers moved from Barcino to Tarraco
4 cavalrys moved from Narbo to Tarraco
2 legionaires, 1 onager and 1 velites moved from Narbo to Tolosa
4 cavalrys moved from Massilia to TolosaPurchase Units - RomanRepublic
RomanRepublic buy 2 biremes, 18 cavalrys, 3 legionaires, 2 triremes and 1 velites; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Lauriacum
RomanRepublic attack with 4 cavalrys, 2 legionaires and 2 onagers
Neutral defend with 1 cavalry and 3 swordmen
RomanRepublic win, taking Lauriacum from Neutral with 2 cavalrys, 2 legionaires and 2 onagers remaining. Battle score for attacker is 8
Casualties for Neutral: 1 cavalry and 3 swordmen
Casualties for RomanRepublic: 2 cavalrys
Battle in Cestra Regina
RomanRepublic attack with 10 cavalrys, 1 legionaire and 2 onagers
Neutral defend with 5 axemen, 3 barbarians and 4 swordmen
RomanRepublic win, taking Cestra Regina from Neutral with 4 cavalrys, 1 legionaire and 2 onagers remaining. Battle score for attacker is 13
Casualties for Neutral: 5 axemen, 3 barbarians and 4 swordmen
Casualties for RomanRepublic: 6 cavalrys
Battle in Tolosa
RomanRepublic attack with 4 cavalrys, 2 legionaires, 1 onager and 1 velites
Neutral defend with 1 axeman and 2 swordmen
RomanRepublic win, taking Tolosa from Neutral with 4 cavalrys, 2 legionaires, 1 onager and 1 velites remaining. Battle score for attacker is 11
Casualties for Neutral: 1 axeman and 2 swordmen
Battle in Tarraco
RomanRepublic attack with 5 cavalrys, 1 legionaire and 3 onagers
Carthage defend with 2 cavalrys and 3 spearmen
RomanRepublic win, taking Tarraco from Carthage with 3 cavalrys, 1 legionaire and 3 onagers remaining. Battle score for attacker is 9
Casualties for RomanRepublic: 2 cavalrys
Casualties for Carthage: 2 cavalrys and 3 spearmenNon Combat Move - RomanRepublic
2 cavalrys moved from Genua to Narbo
1 velites moved from Arretium to Genua
1 onager moved from Arretium to Genua
1 velites moved from Arretium to Genua
2 cavalrys, 2 legionaires and 1 velites moved from Roma to Arretium
1 cavalry moved from Arretium to Genua
1 legionaire and 2 velitess moved from Capua to Roma
1 velites moved from Croton to Capua
1 onager moved from Patavium to AriminumPlace Units - RomanRepublic
4 cavalrys placed in Barcino
RomanRepublic undo move 1.
3 legionaires and 1 velites placed in Barcino
4 cavalrys placed in Massilia
9 cavalrys placed in Roma
5 cavalrys placed in Patavium
RomanRepublic undo move 3.
2 biremes and 2 triremes placed in SZ 28
RomanRepublic undo move 1.
3 cavalrys and 1 velites placed in Messana
RomanRepublic undo move 4.
3 legionaires and 1 velites placed in Messana
4 cavalrys placed in Barcino
5 cavalrys placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 136 PUs; end with 136 PUs total -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 14
Combat Move - GreekCityStates
3 cavalrys moved from Thessalonica to Istropolis
1 archer, 1 hoplite and 1 slingers moved from Thessalonica to Odessus
1 hoplite moved from Singidinum to Tibiscum
2 hoplites moved from Napoca to Tibiscum
1 cavalry, 2 hoplites and 2 slingerss moved from Cydonia to SZ 67
1 hoplite moved from Corinth to Athens
2 archers moved from Sparta to Corinth
3 slingerss moved from Sparta to Corinth
1 hoplite moved from Sparta to Corinth
2 hoplites moved from SZ 67 to Sparta
1 cavalry moved from SZ 67 to Sparta
2 slingerss moved from SZ 67 to Sparta
1 trireme moved from SZ 67 to SZ 55
1 trireme moved from SZ 67 to SZ 55 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 14
Combat Move - GreekCityStates
3 cavalrys moved from Thessalonica to Istropolis
1 archer, 1 hoplite and 1 slingers moved from Thessalonica to Odessus
1 hoplite moved from Singidinum to Tibiscum
2 hoplites moved from Napoca to Tibiscum
1 cavalry, 2 hoplites and 2 slingerss moved from Cydonia to SZ 67
1 hoplite moved from Corinth to Athens
2 archers moved from Sparta to Corinth
3 slingerss moved from Sparta to Corinth
1 hoplite moved from Sparta to Corinth
2 hoplites moved from SZ 67 to Sparta
1 cavalry moved from SZ 67 to Sparta
2 slingerss moved from SZ 67 to Sparta
1 trireme moved from SZ 67 to SZ 55
1 trireme moved from SZ 67 to SZ 55Purchase Units - GreekCityStates
GreekCityStates buy 23 cavalrys and 1 hoplite; Remaining resources: 0 PUs;Combat - GreekCityStates
Battle in Tibiscum
GreekCityStates attack with 3 hoplites
Neutral defend with 1 swordman
GreekCityStates win, taking Tibiscum from Neutral with 3 hoplites remaining. Battle score for attacker is 4
Casualties for Neutral: 1 swordmanNon Combat Move - GreekCityStates
Place Units - GreekCityStates
6 cavalrys placed in Pergamum
5 cavalrys and 1 hoplite placed in Thessalonica
6 cavalrys placed in Larissa
6 cavalrys placed in AthensTurn Complete - GreekCityStates
GreekCityStates collect 98 PUs; end with 98 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 14
Non Combat Move - Macedonia
2 biremes and 1 trireme moved from SZ 64 to SZ 66Turn Complete - Macedonia
Territory Summary for Macedonia :
SZ 66 : 2 biremes and 1 trireme
Production/PUs Summary :
Carthage : 68 / 75
RomanRepublic : 136 / 136
GreekCityStates : 98 / 98
Macedonia : 0 / 0
Egypt : 60 / 60
Seleucid : 6 / 0
Parthia : 103 / 103
Numidia : 25 / 25