like you said, let’s change it up!
14L G40 Soulblighter (Axis) vs dawgoneit (Allies+15)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Queensland
1 artillery and 1 tactical_bomber moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 mech_infantry and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 destroyer moved from 70 Sea Zone to 72 Sea Zone
1 fighter moved from Morocco to GibraltarNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 22 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers moved from Slovakia Hungary to Novgorod
1 artillery and 2 infantry moved from Karelia to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 artilleries and 4 infantry moved from Slovakia Hungary to Romania
2 artilleries and 4 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to RomaniaCombat - Germans
Battle in Poland
Germans attack with 2 artilleries and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 2 artilleries and 4 infantry in Poland, round 2 : 3/6 hits
Russians roll dice for 3 infantry in Poland, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Romania
Germans attack with 2 artilleries and 5 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 2 artilleries and 5 infantry in Romania, round 2 : 0/7 hits
Russians roll dice for 1 artillery and 3 infantry in Romania, round 2 : 1/4 hits
1 infantry owned by the Germans lost in Romania
Germans roll dice for 2 artilleries and 4 infantry in Romania, round 3 : 1/6 hits
Russians roll dice for 1 artillery and 3 infantry in Romania, round 3 : 2/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania
Germans roll dice for 2 artilleries and 2 infantry in Romania, round 4 : 0/4 hits
Russians roll dice for 1 artillery and 2 infantry in Romania, round 4 : 1/3 hits
1 infantry owned by the Germans lost in Romania
Germans roll dice for 2 artilleries and 1 infantry in Romania, round 5 : 2/3 hits
Russians roll dice for 1 artillery and 2 infantry in Romania, round 5 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans roll dice for 2 artilleries in Romania, round 6 : 1/2 hits
Russians roll dice for 1 artillery in Romania, round 6 : 1/1 hits
1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 1 artillery remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Novgorod
Germans attack with 1 artillery, 4 bombers and 2 infantry
Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 4 bombers and 2 infantry in Novgorod, round 2 : 4/7 hits
Russians roll dice for 1 armour, 1 fighter and 1 infantry in Novgorod, round 2 : 2/3 hits
1 infantry owned by the Russians, 1 armour owned by the Russians, 2 infantry owned by the Germans and 1 fighter owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 4 bombers remaining. Battle score for attacker is 13
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour, 1 fighter and 1 infantryNon Combat Move - Germans
1 aaGun moved from Slovakia Hungary to Poland
4 bombers moved from Novgorod to Slovakia Hungary
13 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Finland to Karelia
3 infantry moved from Norway to Finland
1 carrier moved from 113 Sea Zone to 104 Sea Zone
1 carrier moved from 113 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Norway to Southern Italy
1 tactical_bomber moved from Norway to Southern Italy
2 submarines moved from 95 Sea Zone to 81 Sea Zone
1 transport moved from 97 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Egypt
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Egypt
1 infantry moved from Western Germany to FrancePlace Units - Germans
3 infantry placed in France
Germans undo move 1.
1 artillery and 2 infantry placed in France
3 infantry placed in Normandy Bordeaux
3 infantry placed in Norway
3 infantry placed in Egypt
10 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Germans :
Alexandria : 1 flag
Egypt : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 2 tactical_bombers
Gold Coast : 1 flag
Nigeria : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
French Central Africa : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
French West Africa : 1 flag
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 6 infantry
Slovakia Hungary : 2 aaGuns, 6 armour, 7 artilleries, 4 bombers, 18 infantry and 2 mech_infantrys
Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 tactical_bomber
Romania : 1 artillery
Poland : 1 aaGun, 2 artilleries and 4 infantry
Germany : 1 factory_major and 1 infantry
Norway : 1 factory_minor and 3 infantry
Southern Italy : 1 fighter and 2 tactical_bombers
Karelia : 1 flag, 2 infantry
Vyborg : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
125 Sea Zone : 1 flag, 1 carrier and 1 destroyer
104 Sea Zone : 1 carrier
Bulgaria : 1 flag
Greece : 1 flag
81 Sea Zone : 2 submarines and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 55 / 70
Russians : 34 / 47
Japanese : 56 / 60
Americans : 58 / 83
Chinese : 9 / 9
British : 25 / 25
UK_Pacific : 0 / 0
Italians : 14 / 25
ANZAC : 10 / 15
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 15 times
Average roll : 3,696
Median : 4,000
Variance : 1,091
Standard Deviation : 1,044
Total rolls : 56Germans Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3,743
Median : 4,000
Variance : 0,324
Standard Deviation : 0,569
Total rolls : 35Russians Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3,619
Median : 3,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 21 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 22 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers moved from Slovakia Hungary to Novgorod
1 artillery and 2 infantry moved from Karelia to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 artilleries and 4 infantry moved from Slovakia Hungary to Romania
2 artilleries and 4 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to RomaniaCombat - Germans
Battle in Poland
Germans attack with 2 artilleries and 4 infantry
Russians defend with 3 infantry
Germans win, taking Poland from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Romania
Germans attack with 2 artilleries and 5 infantry
Russians defend with 1 artillery and 3 infantry
Germans win, taking Romania from Russians with 1 artillery remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Novgorod
Germans attack with 1 artillery, 4 bombers and 2 infantry
Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 artillery and 4 bombers remaining. Battle score for attacker is 13
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour, 1 fighter and 1 infantryNon Combat Move - Germans
1 aaGun moved from Slovakia Hungary to Poland
4 bombers moved from Novgorod to Slovakia Hungary
13 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Finland to Karelia
3 infantry moved from Norway to Finland
1 carrier moved from 113 Sea Zone to 104 Sea Zone
1 carrier moved from 113 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Norway to Southern Italy
1 tactical_bomber moved from Norway to Southern Italy
2 submarines moved from 95 Sea Zone to 81 Sea Zone
1 transport moved from 97 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Egypt
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Egypt
1 infantry moved from Western Germany to FrancePlace Units - Germans
3 infantry placed in France
Germans undo move 1.
1 artillery and 2 infantry placed in France
3 infantry placed in Normandy Bordeaux
3 infantry placed in Norway
3 infantry placed in Egypt
10 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 9 infantry
EDIT: Adding units owned by Germans to Germany: 9 infantry
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Bessarabia to Romania
1 fighter moved from Eastern Poland to Romania
1 artillery and 4 infantry moved from Eastern Poland to Poland
1 artillery and 1 infantry moved from Belarus to Novgorod
1 fighter moved from Eastern Poland to Novgorod
2 fighters and 1 tactical_bomber moved from Eastern Poland to Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Bessarabia to Romania
1 fighter moved from Eastern Poland to Romania
1 artillery and 4 infantry moved from Eastern Poland to Poland
1 artillery and 1 infantry moved from Belarus to Novgorod
1 fighter moved from Eastern Poland to Novgorod
2 fighters and 1 tactical_bomber moved from Eastern Poland to PolandCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Romania
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery
Russians win, taking Romania from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Poland
Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 2 artilleries and 4 infantry
retreated to Poland
Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Russians: 1 artillery, 1 fighter and 4 infantryNon Combat Move - Russians
1 tactical_bomber moved from Poland to Eastern Poland
1 fighter moved from Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
4 aaGuns, 5 armour, 3 artilleries, 14 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus
3 infantry moved from Smolensk to Belarus
2 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Romania to Belarus
2 infantry moved from Volgograd to Caucasus
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
1 fighter moved from Novgorod to Belarus
1 infantry moved from Ukraine to Western UkrainePlace Units - Russians
1 armour, 1 artillery and 1 infantry placed in Ukraine
3 infantry placed in Volgograd
1 fighter and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Manchuria to Jehol
1 artillery moved from Manchuria to Jehol
2 infantry moved from Manchuria to Jehol
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
2 fighters moved from Manchuria to Jehol
2 fighters moved from 19 Sea Zone to JeholCombat - Japanese
Battle in Jehol
Japanese attack with 1 artillery, 6 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 6 fighters, 2 infantry and 2 tactical_bombers in Jehol, round 2 : 7/11 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
6 fighters moved from Jehol to Manchuria
2 tactical_bombers moved from Jehol to Manchuria
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 19 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 infantry moved from Hunan to Yunnan
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Siam to French Indo China
3 infantry moved from Kiangsi to Anhwe
1 bomber moved from Java to YunnanPlace Units - Japanese
2 tactical_bombers placed in Japan
3 submarines placed in 19 Sea Zone
1 destroyer placed in 6 Sea Zone
3 infantry placed in Manchuria
1 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,5,6,1,2,4,2,1,3,1,5,4,3,2,1,2,1,1,6,4,3,6,2,1
Japanese collect 50 PUs (8 lost to blockades); end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 2 tactical_bombers
Jehol : 1 flag, 1 artillery and 2 infantry
Manchuria : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 6 fighters, 13 infantry and 2 tactical_bombers
Hainan : 1 harbour
Yunnan : 1 flag, 2 artilleries, 1 bomber and 2 infantry
Kweichow : 1 flag
Hunan : 1 flag
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 7 infantry
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 2 artilleries and 3 infantry
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 1 transport
19 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers
6 Sea Zone : 1 destroyer
55 Sea Zone : 1 submarine
West India : 1 flagProduction/PUs Summary :
Germans : 50 / 70
Russians : 39 / 42
Japanese : 58 / 60
Americans : 58 / 83
Chinese : 7 / 9
British : 25 / 25
UK_Pacific : 0 / 0
Italians : 14 / 25
ANZAC : 10 / 15
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 2,973
Median : 3,000
Variance : 0,806
Standard Deviation : 0,898
Total rolls : 37Null / Other
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3,000
Median : 3,000
Variance : 0,542
Standard Deviation : 0,736
Total rolls : 25Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2,909
Median : 2,000
Variance : 1,100
Standard Deviation : 1,049
Total rolls : 11Chinese Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Northern Italy
1 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
1 transport moved from 91 Sea Zone to 90 Sea Zone
2 armour, 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
2 armour, 1 artillery, 1 carrier, 4 cruisers, 2 destroyers, 2 fighters, 1 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 armour moved from 95 Sea Zone to Sardinia
1 armour moved from 95 Sea Zone to Sicily
1 artillery moved from 95 Sea Zone to Sicily
1 infantry moved from 95 Sea Zone to Sicily
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 90 Sea Zone to 101 Sea Zone
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 cruiser and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Philippines to Korea
1 tactical_bomber moved from Korea to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
4 mech_infantrys moved from Central United States to Eastern United States -
scramble in sz95 or sz6?
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Northern Italy
1 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
1 transport moved from 91 Sea Zone to 90 Sea Zone
2 armour, 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
2 armour, 1 artillery, 1 carrier, 4 cruisers, 2 destroyers, 2 fighters, 1 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 armour moved from 95 Sea Zone to Sardinia
1 armour moved from 95 Sea Zone to Sicily
1 artillery moved from 95 Sea Zone to Sicily
1 infantry moved from 95 Sea Zone to Sicily
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 90 Sea Zone to 101 Sea Zone
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 cruiser and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Philippines to Korea
1 tactical_bomber moved from Korea to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
4 mech_infantrys moved from Central United States to Eastern United StatesCombat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Southern France
Battle in Sicily
Battle in Sardinia
Battle in 6 Sea Zone
Americans attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 9 fighters, 3 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer
Americans win, taking Northern Italy from Italians, taking Southern France from Germans, taking Sicily from Italians, taking Sardinia from Italians with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 9 fighters, 3 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 armour and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 6 Sea Zone to KoreaPlace Units - Americans
1 fighter placed in Korea
1 battleship and 1 cruiser placed in 6 Sea Zone
1 destroyer and 3 transports placed in 101 Sea Zone
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Hopei to Chahar
1 fighter moved from Hopei to Chahar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Hopei to Chahar
1 fighter moved from Hopei to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
2 infantry moved from Hopei to Shensi
1 fighter moved from Chahar to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
1 bomber and 1 fighter moved from Belgian Congo to Egypt
4 armour and 2 infantry moved from Anglo Egyptian Sudan to Egypt
3 armour moved from Belgian Congo to Egypt
1 destroyer and 1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
1 bomber and 1 fighter moved from Belgian Congo to Egypt
4 armour and 2 infantry moved from Anglo Egyptian Sudan to Egypt
3 armour moved from Belgian Congo to Egypt
1 destroyer and 1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea ZoneCombat - British
Battle in 104 Sea Zone
British attack with 1 destroyer and 2 submarines
Germans defend with 1 carrier
British win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 16
Casualties for Germans: 1 carrier
Battle in Egypt
British attack with 7 armour, 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 2 tactical_bombers; Italians defend with 1 bomber, 3 fighters and 2 infantry
1 armour owned by the British retreated to Anglo Egyptian Sudan
Germans win with 1 artillery, 1 bomber, 4 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is -30
Casualties for Germans: 2 infantry
Casualties for British: 6 armour and 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 bomber and 1 fighter moved from Egypt to Belgian Congo
3 armour moved from Union of South Africa to Belgian Congo
1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 95 Sea ZonePlace Units - British
3 armour placed in Union of South Africa
1 submarine placed in 109 Sea ZoneTurn Complete - British
British collect 25 PUs; end with 26 PUs totalTurn Complete - UK_Pacific
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just wondering, are we still playing this game? :-)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 5 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 tactical_bombers moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 5 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 tactical_bombers moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 factory_minor
Italians roll dice for 1 infantry and 2 tactical_bombers in Northern Italy, round 2 : 0/3 hits
Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits
Italians roll dice for 1 infantry and 2 tactical_bombers in Northern Italy, round 3 : 1/3 hits
Americans roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
2 tactical_bombers moved from Northern Italy to Iraq
1 bomber and 3 fighters moved from Egypt to Iraq
3 infantry moved from Iraq to Northwest Persia
1 armour moved from Slovakia Hungary to Western Germany
1 aaGun moved from Slovakia Hungary to Greater Southern GermanyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
3 infantry placed in Iraq
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 21 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Greater Southern Germany : 1 aaGun
Western Germany : 1 armour
Northern Italy : 1 factory_minor and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
95 Sea Zone : 1 destroyer
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 bomber, 1 factory_minor, 3 fighters, 3 infantry and 2 tactical_bombers
81 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
Northwest Persia : 1 flag, 2 artilleries and 6 infantry
Persia : 1 flagProduction/PUs Summary :
Germans : 47 / 70
Russians : 39 / 42
Japanese : 56 / 60
Americans : 62 / 91
Chinese : 9 / 9
British : 25 / 26
UK_Pacific : 0 / 0
Italians : 13 / 21
ANZAC : 10 / 15
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 5,000
Median : 6,000
Variance : 2,571
Standard Deviation : 1,604
Total rolls : 8Italians Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4,667
Median : 5,500
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 6Americans Combat
6 was rolled 2 times
Average roll : 6,000
Median : 6,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 tactical_bomber moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 fighter moved from Gibraltar to SardiniaCombat - French
Non Combat Move - French
Turn Complete - French





